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path: root/build/android/irrlicht-texturehack.patch
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--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig	2014-06-22 17:01:13.266568869 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp	2014-06-22 17:03:59.298572810 +0200
@@ -366,112 +366,140 @@
 	void(*convert)(const void*, s32, void*) = 0;
 	getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
 
-	// make sure we don't change the internal format of existing images
-	if (!newTexture)
-		InternalFormat = oldInternalFormat;
-
-    Driver->setActiveTexture(0, this);
-
-	if (Driver->testGLError())
-		os::Printer::log("Could not bind Texture", ELL_ERROR);
-
-	// mipmap handling for main texture
-	if (!level && newTexture)
-	{
-		// auto generate if possible and no mipmap data is given
-		if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
-		{
-			if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
-				glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
-			else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
-				glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
-			else
-				glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+	bool retry = false;
+	
+	do { 
+		if (retry) {
+			InternalFormat = GL_RGBA;
+			PixelFormat = GL_RGBA;
+			convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
+ 		}
+		// make sure we don't change the internal format of existing images
+		if (!newTexture)
+			InternalFormat = oldInternalFormat;
 
-            glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
-			AutomaticMipmapUpdate=true;
-		}
+		Driver->setActiveTexture(0, this);
 
-		// enable bilinear filter without mipmaps
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
-	}
+		if (Driver->testGLError())
+			os::Printer::log("Could not bind Texture", ELL_ERROR);
 
-	// now get image data and upload to GPU
+		// mipmap handling for main texture
+		if (!level && newTexture)
+		{
+			// auto generate if possible and no mipmap data is given
+			if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
+			{
+				if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
+					glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
+				else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
+					glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
+				else
+					glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+
+				glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
+				AutomaticMipmapUpdate=true;
+			}
+
+			// enable bilinear filter without mipmaps
+			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+		}
 
-	u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
+		// now get image data and upload to GPU
 
-	void* source = image->lock();
+		u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
 
-	IImage* tmpImage = 0;
+		void* source = image->lock();
 
-	if (convert)
-	{
-		tmpImage = new CImage(image->getColorFormat(), image->getDimension());
-		void* dest = tmpImage->lock();
-		convert(source, image->getDimension().getArea(), dest);
-		image->unlock();
-		source = dest;
-	}
+		IImage* tmpImage = 0;
 
-	if (newTexture)
-	{
-		if (IsCompressed)
+		if (convert)
 		{
-			glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
-				image->getDimension().Height, 0, compressedImageSize, source);
+			tmpImage = new CImage(image->getColorFormat(), image->getDimension());
+			void* dest = tmpImage->lock();
+			convert(source, image->getDimension().getArea(), dest);
+			image->unlock();
+			source = dest;
 		}
-		else
-			glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
-				image->getDimension().Height, 0, PixelFormat, PixelType, source);
-	}
-	else
-	{
-		if (IsCompressed)
+
+		if (newTexture)
 		{
-			glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
-				image->getDimension().Height, PixelFormat, compressedImageSize, source);
+			if (IsCompressed)
+			{
+				glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
+					image->getDimension().Height, 0, compressedImageSize, source);
+			}
+			else
+				glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
+					image->getDimension().Height, 0, PixelFormat, PixelType, source);
 		}
 		else
-			glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
-				image->getDimension().Height, PixelFormat, PixelType, source);
-	}
-
-	if (convert)
-	{
-		tmpImage->unlock();
-		tmpImage->drop();
-	}
-	else
-		image->unlock();
-
-	if (!level && newTexture)
-	{
-		if (IsCompressed && !mipmapData)
 		{
-			if (image->hasMipMaps())
-				mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+			if (IsCompressed)
+			{
+				glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+					image->getDimension().Height, PixelFormat, compressedImageSize, source);
+			}
 			else
-				HasMipMaps = false;
+				glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+					image->getDimension().Height, PixelFormat, PixelType, source);
 		}
 
-		regenerateMipMapLevels(mipmapData);
-
-		if (HasMipMaps) // might have changed in regenerateMipMapLevels
+		if (convert)
 		{
-			// enable bilinear mipmap filter
-			GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
-
-			if (filtering != GL_LINEAR)
-				filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+			tmpImage->unlock();
+			tmpImage->drop();
+		}
+		else
+			image->unlock();
+		
+		if (glGetError() != GL_NO_ERROR) {
+			static bool warned = false;
+			if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
+
+				if (!warned) {
+					os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
+					warned = true;
+				}
+			}
+			else if (retry) {
+				os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
+			}
+			retry = !retry;
+			continue;
+		} else {
+			retry = false;
+		}
 
-			glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
-			glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+		if (!level && newTexture)
+		{
+			if (IsCompressed && !mipmapData)
+			{
+				if (image->hasMipMaps())
+					mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+				else
+					HasMipMaps = false;
+			}
+
+			regenerateMipMapLevels(mipmapData);
+
+			if (HasMipMaps) // might have changed in regenerateMipMapLevels
+			{
+				// enable bilinear mipmap filter
+				GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
+
+				if (filtering != GL_LINEAR)
+					filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+
+				glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
+				glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+			}
 		}
-	}
 
-	if (Driver->testGLError())
-		os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+		if (Driver->testGLError())
+			os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+	}
+	while(retry);
 }
 
 
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig	2014-06-25 00:28:50.820501856 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp	2014-06-25 00:08:37.712544692 +0200
@@ -422,6 +422,9 @@
 			source = dest;
 		}
 
+		//clear old error
+		glGetError();
+
 		if (newTexture)
 		{
 			if (IsCompressed)
='n671' href='#n671'>671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "mapblock.h"

#include <sstream>
#include "map.h"
#include "light.h"
#include "nodedef.h"
#include "nodemetadata.h"
#include "gamedef.h"
#include "log.h"
#include "nameidmapping.h"
#include "content_mapnode.h" // For legacy name-id mapping
#include "content_nodemeta.h" // For legacy deserialization
#include "serialization.h"
#ifndef SERVER
#include "client/mapblock_mesh.h"
#endif
#include "porting.h"
#include "util/string.h"
#include "util/serialize.h"
#include "util/basic_macros.h"

static const char *modified_reason_strings[] = {
	"initial",
	"reallocate",
	"setIsUnderground",
	"setLightingExpired",
	"setGenerated",
	"setNode",
	"setNodeNoCheck",
	"setTimestamp",
	"NodeMetaRef::reportMetadataChange",
	"clearAllObjects",
	"Timestamp expired (step)",
	"addActiveObjectRaw",
	"removeRemovedObjects/remove",
	"removeRemovedObjects/deactivate",
	"Stored list cleared in activateObjects due to overflow",
	"deactivateFarObjects: Static data moved in",
	"deactivateFarObjects: Static data moved out",
	"deactivateFarObjects: Static data changed considerably",
	"finishBlockMake: expireDayNightDiff",
	"unknown",
};


/*
	MapBlock
*/

MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
		m_parent(parent),
		m_pos(pos),
		m_pos_relative(pos * MAP_BLOCKSIZE),
		m_gamedef(gamedef)
{
	if (!dummy)
		reallocate();
}

MapBlock::~MapBlock()
{
#ifndef SERVER
	{
		delete mesh;
		mesh = nullptr;
	}
#endif

	delete[] data;
}

bool MapBlock::isValidPositionParent(v3s16 p)
{
	if (isValidPosition(p)) {
		return true;
	}

	return m_parent->isValidPosition(getPosRelative() + p);
}

MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
{
	if (!isValidPosition(p))
		return m_parent->getNode(getPosRelative() + p, is_valid_position);

	if (!data) {
		if (is_valid_position)
			*is_valid_position = false;
		return {CONTENT_IGNORE};
	}
	if (is_valid_position)
		*is_valid_position = true;
	return data[p.Z * zstride + p.Y * ystride + p.X];
}

std::string MapBlock::getModifiedReasonString()
{
	std::string reason;

	const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
		ARRLEN(modified_reason_strings));

	for (u32 i = 0; i != ubound; i++) {
		if ((m_modified_reason & (1 << i)) == 0)
			continue;

		reason += modified_reason_strings[i];
		reason += ", ";
	}

	if (reason.length() > 2)
		reason.resize(reason.length() - 2);

	return reason;
}


void MapBlock::copyTo(VoxelManipulator &dst)
{
	v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
	VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));

	// Copy from data to VoxelManipulator
	dst.copyFrom(data, data_area, v3s16(0,0,0),
			getPosRelative(), data_size);
}

void MapBlock::copyFrom(VoxelManipulator &dst)
{
	v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
	VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));

	// Copy from VoxelManipulator to data
	dst.copyTo(data, data_area, v3s16(0,0,0),
			getPosRelative(), data_size);
}

void MapBlock::actuallyUpdateDayNightDiff()
{
	const NodeDefManager *nodemgr = m_gamedef->ndef();

	// Running this function un-expires m_day_night_differs
	m_day_night_differs_expired = false;

	if (!data) {
		m_day_night_differs = false;
		return;
	}

	bool differs = false;

	/*
		Check if any lighting value differs
	*/

	MapNode previous_n(CONTENT_IGNORE);
	for (u32 i = 0; i < nodecount; i++) {
		MapNode n = data[i];

		// If node is identical to previous node, don't verify if it differs
		if (n == previous_n)
			continue;

		differs = !n.isLightDayNightEq(nodemgr);
		if (differs)
			break;
		previous_n = n;
	}

	/*
		If some lighting values differ, check if the whole thing is
		just air. If it is just air, differs = false
	*/
	if (differs) {
		bool only_air = true;
		for (u32 i = 0; i < nodecount; i++) {
			MapNode &n = data[i];
			if (n.getContent() != CONTENT_AIR) {
				only_air = false;
				break;
			}
		}
		if (only_air)
			differs = false;
	}

	// Set member variable
	m_day_night_differs = differs;
}

void MapBlock::expireDayNightDiff()
{
	if (!data) {
		m_day_night_differs = false;
		m_day_night_differs_expired = false;
		return;
	}

	m_day_night_differs_expired = true;
}

s16 MapBlock::getGroundLevel(v2s16 p2d)
{
	if(isDummy())
		return -3;
	try
	{
		s16 y = MAP_BLOCKSIZE-1;
		for(; y>=0; y--)
		{
			MapNode n = getNodeRef(p2d.X, y, p2d.Y);
			if (m_gamedef->ndef()->get(n).walkable) {
				if(y == MAP_BLOCKSIZE-1)
					return -2;

				return y;
			}
		}
		return -1;
	}
	catch(InvalidPositionException &e)
	{
		return -3;
	}
}

/*
	Serialization
*/
// List relevant id-name pairs for ids in the block using nodedef
// Renumbers the content IDs (starting at 0 and incrementing
// use static memory requires about 65535 * sizeof(int) ram in order to be
// sure we can handle all content ids. But it's absolutely worth it as it's
// a speedup of 4 for one of the major time consuming functions on storing
// mapblocks.
static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1];
static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
	const NodeDefManager *nodedef)
{
	memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t));

	std::set<content_t> unknown_contents;
	content_t id_counter = 0;
	for (u32 i = 0; i < MapBlock::nodecount; i++) {
		content_t global_id = nodes[i].getContent();
		content_t id = CONTENT_IGNORE;

		// Try to find an existing mapping
		if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
			id = getBlockNodeIdMapping_mapping[global_id];
		}
		else
		{
			// We have to assign a new mapping
			id = id_counter++;
			getBlockNodeIdMapping_mapping[global_id] = id;

			const ContentFeatures &f = nodedef->get(global_id);
			const std::string &name = f.name;
			if (name.empty())
				unknown_contents.insert(global_id);
			else
				nimap->set(id, name);
		}

		// Update the MapNode