aboutsummaryrefslogtreecommitdiff
path: root/builtin/builtin.lua
blob: 35501787ca49198d6acb71a96146cbdbe9233d10 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
--
-- This file contains built-in stuff in Minetest implemented in Lua.
--
-- It is always loaded and executed after registration of the C API,
-- before loading and running any mods.
--

--
-- Override some Lua library functions
--

print = minetest.debug

--
-- Define some random basic things
--

function basic_dump2(o)
	if type(o) == "number" then
		return tostring(o)
	elseif type(o) == "string" then
		return string.format("%q", o)
	elseif type(o) == "boolean" then
		return tostring(o)
	elseif type(o) == "function" then
		return "<function>"
	elseif type(o) == "userdata" then
		return "<userdata>"
	elseif type(o) == "nil" then
		return "nil"
	else
		error("cannot dump a " .. type(o))
		return nil
	end
end

function dump2(o, name, dumped)
	name = name or "_"
	dumped = dumped or {}
	io.write(name, " = ")
	if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
			or type(o) == "function" or type(o) == "nil"
			or type(o) == "userdata" then
		io.write(basic_dump2(o), "\n")
	elseif type(o) == "table" then
		if dumped[o] then
			io.write(dumped[o], "\n")
		else
			dumped[o] = name
			io.write("{}\n") -- new table
			for k,v in pairs(o) do
				local fieldname = string.format("%s[%s]", name, basic_dump2(k))
				dump2(v, fieldname, dumped)
			end
		end
	else
		error("cannot dump a " .. type(o))
		return nil
	end
end

function dump(o, dumped)
	dumped = dumped or {}
	if type(o) == "number" then
		return tostring(o)
	elseif type(o) == "string" then
		return string.format("%q", o)
	elseif type(o) == "table" then
		if dumped[o] then
			return "<circular reference>"
		end
		dumped[o] = true
		local t = {}
		for k,v in pairs(o) do
			t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
		end
		return "{" .. table.concat(t, ", ") .. "}"
	elseif type(o) == "boolean" then
		return tostring(o)
	elseif type(o) == "function" then
		return "<function>"
	elseif type(o) == "userdata" then
		return "<userdata>"
	elseif type(o) == "nil" then
		return "nil"
	else
		error("cannot dump a " .. type(o))
		return nil
	end
end

function string:split(sep)
	local sep, fields = sep or ",", {}
	local pattern = string.format("([^%s]+)", sep)
	self:gsub(pattern, function(c) fields[#fields+1] = c end)
	return fields
end

function string:trim()
	return (self:gsub("^%s*(.-)%s*$", "%1"))
end

assert(string.trim("\n \t\tfoo bar\t ") == "foo bar")

function minetest.pos_to_string(pos)
	return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
end

--
-- Item definition helpers
--

function minetest.inventorycube(img1, img2, img3)
	img2 = img2 or img1
	img3 = img3 or img1
	return "[inventorycube"
			.. "{" .. img1:gsub("%^", "&")
			.. "{" .. img2:gsub("%^", "&")
			.. "{" .. img3:gsub("%^", "&")
end

function minetest.get_pointed_thing_position(pointed_thing, above)
	if pointed_thing.type == "node" then
		if above then
			-- The position where a node would be placed
			return pointed_thing.above
		else
			-- The position where a node would be dug
			return pointed_thing.under
		end
	elseif pointed_thing.type == "object" then
		obj = pointed_thing.ref
		if obj ~= nil then
			return obj:getpos()
		else
			return nil
		end
	else
		return nil
	end
end

function minetest.dir_to_facedir(dir)
	if math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 1
		end
	else
		if dir.z < 0 then
			return 2
		else
			return 0
		end
	end
end

function minetest.dir_to_wallmounted(dir)
	if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
		if dir.y < 0 then
			return 1
		else
			return 0
		end
	elseif math.abs(dir.x) > math.abs(dir.z) then
		if dir.x < 0 then
			return 3
		else
			return 2
		end
	else
		if dir.z < 0 then
			return 5
		else
			return 4
		end
	end
end

function minetest.get_node_drops(nodename, toolname)
	local drop = ItemStack({name=nodename}):get_definition().drop
	if drop == nil then
		-- default drop
		return {ItemStack({name=nodename})}
	elseif type(drop) == "string" then
		-- itemstring drop
		return {ItemStack(drop)}
	elseif drop.items == nil then
		-- drop = {} to disable default drop
		return {}
	end

	-- Extended drop table
	local got_items = {}
	local got_count = 0
	local _, item, tool
	for _, item in ipairs(drop.items) do
		local good_rarity = true
		local good_tool = true
		if item.rarity ~= nil then
			good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
		end
		if item.tools ~= nil then
			good_tool = false
			for _, tool in ipairs(item.tools) do
				if tool:sub(1, 1) == '~' then
					good_tool = toolname:find(tool:sub(2)) ~= nil
				else
					good_tool = toolname == tool
				end
				if good_tool then
					break
				end
			end
        	end
		if good_rarity and good_tool then
			got_count = got_count + 1
			for _, add_item in ipairs(item.items) do
				got_items[#got_items+1] = add_item
			end
			if drop.max_items ~= nil and got_count == drop.max_items then
				break
			end
		end
	end
	return got_items
end

function minetest.item_place_node(itemstack, placer, pointed_thing)
	local item = itemstack:peek_item()
	local def = itemstack:get_definition()
	if def.type == "node" and pointed_thing.type == "node" then
		local pos = pointed_thing.above
		local oldnode = minetest.env:get_node(pos)
		local olddef = ItemStack({name=oldnode.name}):get_definition()

		if not olddef.buildable_to then
			minetest.log("info", placer:get_player_name() .. " tried to place"
				.. " node in invalid position " .. minetest.pos_to_string(pos)
				.. ", replacing " .. oldnode.name)
			return
		end

		minetest.log("action", placer:get_player_name() .. " places node "
			.. def.name .. " at " .. minetest.pos_to_string(pos))

		local newnode = {name = def.name, param1 = 0, param2 = 0}

		-- Calculate direction for wall mounted stuff like torches and signs
		if def.paramtype2 == 'wallmounted' then
			local under = pointed_thing.under
			local above = pointed_thing.above
			local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
			newnode.param2 = minetest.dir_to_wallmounted(dir)
		-- Calculate the direction for furnaces and chests and stuff
		elseif def.paramtype2 == 'facedir' then
			local playerpos = placer:getpos()
			local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
			newnode.param2 = minetest.dir_to_facedir(dir)
			minetest.log("action", "facedir: " .. newnode.param2)
		end

		-- Add node and update
		minetest.env:add_node(pos, newnode)

		-- Set metadata owner
		if def.metadata_name ~= "" then
			minetest.env:get_meta(pos):set_owner(placer:get_player_name())
		end

		-- Run script hook
		local _, callback
		for _, callback in ipairs(minetest.registered_on_placenodes) do
			callback(pos, newnode, placer)
		end

		itemstack:take_item()
	end
	return itemstack
end

function minetest.item_place_object(itemstack, placer, pointed_thing)
	local pos = minetest.get_pointed_thing_position(pointed_thing, true)
	if pos ~= nil then
		local item = itemstack:take_item()
		minetest.env:add_item(pos, item)
	end
	return itemstack
end

function minetest.item_place(itemstack, placer, pointed_thing)
	if itemstack:get_definition().type == "node" then
		return minetest.item_place_node(itemstack, placer, pointed_thing)
	else
		return minetest.item_place_object(itemstack, placer, pointed_thing)
	end
end

function minetest.item_drop(itemstack, dropper, pos)
	minetest.env:add_item(pos, itemstack)
	return ""
end

function minetest.item_eat(hp_change, replace_with_item)
	return function(itemstack, user, pointed_thing)  -- closure
		if itemstack:take_item() ~= nil then
			user:set_hp(user:get_hp() + hp_change)
			itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
		end
		return itemstack
	end
end

function minetest.node_punch(pos, node, puncher)
	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_punchnodes) do
		callback(pos, node, puncher)
	end

end

function minetest.node_dig(pos, node, digger)
	minetest.debug("node_dig")

	local def = ItemStack({name=node.name}):get_definition()
	if not def.diggable then
		minetest.debug("not diggable")
		minetest.log("info", digger:get_player_name() .. " tried to dig "
			.. node.name .. " which is not diggable "
			.. minetest.pos_to_string(pos))
		return
	end

	local meta = minetest.env:get_meta(pos)
	if meta ~= nil and not meta:get_allow_removal() then
		minetest.debug("dig prevented by metadata")
		minetest.log("info", digger:get_player_name() .. " tried to dig "
			.. node.name .. ", but removal is disabled by metadata "
			.. minetest.pos_to_string(pos))
		return
	end

	minetest.log('action', digger:get_player_name() .. " digs "
		.. node.name .. " at " .. minetest.pos_to_string(pos))

	if not minetest.setting_getbool("creative_mode") then
		local wielded = digger:get_wielded_item()
		local drops = minetest.get_node_drops(node.name, wielded:get_name())

		-- Wear out tool
		tp = wielded:get_tool_capabilities()
		dp = minetest.get_dig_params(def.groups, tp)
		wielded:add_wear(dp.wear)
		digger:set_wielded_item(wielded)

		-- Add dropped items
		local _, dropped_item
		for _, dropped_item in ipairs(drops) do
			digger:get_inventory():add_item("main", dropped_item)
		end
	end

	-- Remove node and update
	minetest.env:remove_node(pos)

	-- Run script hook
	local _, callback
	for _, callback in ipairs(minetest.registered_on_dignodes) do
		callback(pos, node, digger)
	end
end

--
-- Item definition defaults
--

minetest.nodedef_default = {
	-- Item properties
	type="node",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	usable = false,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = minetest.item_place,
	on_drop = minetest.item_drop,
	on_use = nil,

	on_punch = minetest.node_punch,
	on_dig = minetest.node_dig,

	-- Node properties
	drawtype = "normal",
	visual_scale = 1.0,
	tile_images = {""},
	special_materials = {
		{image="", backface_culling=true},
		{image="", backface_culling=true},
	},
	alpha = 255,
	post_effect_color = {a=0, r=0, g=0, b=0},
	paramtype = "none",
	paramtype2 = "none",
	is_ground_content = false,
	sunlight_propagates = false,
	walkable = true,
	pointable = true,
	diggable = true,
	climbable = false,
	buildable_to = false,
	metadata_name = "",
	liquidtype = "none",
	liquid_alternative_flowing = "",
	liquid_alternative_source = "",
	liquid_viscosity = 0,
	light_source = 0,
	damage_per_second = 0,
	selection_box = {type="regular"},
	legacy_facedir_simple = false,
	legacy_wallmounted = false,
}

minetest.craftitemdef_default = {
	type="craft",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = minetest.item_place,
	on_drop = minetest.item_drop,
	on_use = nil,
}

minetest.tooldef_default = {
	type="tool",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 1,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = minetest.item_place,
	on_drop = minetest.item_drop,
	on_use = nil,
}

minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
	type="none",
	-- name intentionally not defined here
	description = "",
	groups = {},
	inventory_image = "",
	wield_image = "",
	wield_scale = {x=1,y=1,z=1},
	stack_max = 99,
	liquids_pointable = false,
	tool_capabilities = nil,

	-- Interaction callbacks
	on_place = nil,
	on_drop = nil,
	on_use = nil,
}

--
-- Make raw registration functions inaccessible to anyone except builtin.lua
--

local register_item_raw = minetest.register_item_raw
minetest.register_item_raw = nil

local register_alias_raw = minetest.register_alias_raw
minetest.register_item_raw = nil

--
-- Item / entity / ABM registration functions
--

minetest.registered_abms = {}
minetest.registered_entities = {}
minetest.registered_items = {}
minetest.registered_nodes = {}
minetest.registered_craftitems = {}
minetest.registered_tools = {}
minetest.registered_aliases = {}

-- For tables that are indexed by item name:
-- If table[X] does not exist, default to table[minetest.registered_aliases[X]]
local function set_alias_metatable(table)
	setmetatable(table, {
		__index = function(name)
			return rawget(table, minetest.registered_aliases[name])
		end
	})
end
set_alias_metatable(minetest.registered_items)
set_alias_metatable(minetest.registered_nodes)
set_alias_metatable(minetest.registered_craftitems)
set_alias_metatable(minetest.registered_tools)

-- These item names may not be used because they would interfere
-- with legacy itemstrings
local forbidden_item_names = {
	MaterialItem = true,
	MaterialItem2 = true,
	MaterialItem3 = true,
	NodeItem = true,
	node = true,
	CraftItem = true,
	craft = true,
	MBOItem = true,
	ToolItem = true,
	tool = true,
}

local function check_modname_prefix(name)
	if name:sub(1,1) == ":" then
		-- Escape the modname prefix enforcement mechanism
		return name:sub(2)
	else
		-- Modname prefix enforcement
		local expected_prefix = minetest.get_current_modname() .. ":"
		if name:sub(1, #expected_prefix) ~= expected_prefix then
			error("Name " .. name .. " does not follow naming conventions: " ..
				"\"modname:\" or \":\" prefix required")
		end
		local subname = name:sub(#expected_prefix+1)
		if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
			error("Name " .. name .. " does not follow naming conventions: " ..
				"contains unallowed characters")
		end
		return name
	end
end

function minetest.register_abm(spec)
	-- Add to minetest.registered_abms
	minetest.registered_abms[#minetest.registered_abms+1] = spec
end

function minetest.register_entity(name, prototype)
	-- Check name
	if name == nil then
		error("Unable to register entity: Name is nil")
	end
	name = check_modname_prefix(tostring(name))

	prototype.name = name
	prototype.__index = prototype  -- so that it can be used as a metatable

	-- Add to minetest.registered_entities
	minetest.registered_entities[name] = prototype
end

function minetest.register_item(name, itemdef)
	-- Check name
	if name == nil then
		error("Unable to register item: Name is nil")
	end
	name = check_modname_prefix(tostring(name))
	if forbidden_item_names[name] then
		error("Unable to register item: Name is forbidden: " .. name)
	end
	itemdef.name = name

	-- Apply defaults and add to registered_* table
	if itemdef.type == "node" then
		setmetatable(itemdef, {__index = minetest.nodedef_default})
		minetest.registered_nodes[itemdef.name] = itemdef
	elseif itemdef.type == "craft" then
		setmetatable(itemdef, {__index = minetest.craftitemdef_default})
		minetest.registered_craftitems[itemdef.name] = itemdef
	elseif itemdef.type == "tool" then
		setmetatable(itemdef, {__index = minetest.tooldef_default})
		minetest.registered_tools[itemdef.name] = itemdef
	elseif itemdef.type == "none" then
		setmetatable(itemdef, {__index = minetest.noneitemdef_default})
	else
		error("Unable to register item: Type is invalid: " .. dump(itemdef))
	end

	-- Flowing liquid uses param2
	if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
		itemdef.paramtype2 = "flowingliquid"
	end

	-- BEGIN Legacy stuff
	if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
		minetest.register_craft({
			type="cooking",
			output=itemdef.cookresult_itemstring,
			recipe=itemdef.name,
			cooktime=itemdef.furnace_cooktime
		})
	end
	if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
		minetest.register_craft({
			type="fuel",
			recipe=itemdef.name,
			burntime=itemdef.furnace_burntime
		})
	end
	-- END Legacy stuff

	-- Disable all further modifications
	getmetatable(itemdef).__newindex = {}

	--minetest.log("Registering item: " .. itemdef.name)
	minetest.registered_items[itemdef.name] = itemdef
	minetest.registered_aliases[itemdef.name] = nil
	register_item_raw(itemdef)
end

function minetest.register_node(name, nodedef)
	nodedef.type = "node"
	minetest.register_item(name, nodedef)
end

function minetest.register_craftitem(name, craftitemdef)
	craftitemdef.type = "craft"

	-- BEGIN Legacy stuff
	if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
		craftitemdef.inventory_image = craftitemdef.image
	end
	-- END Legacy stuff

	minetest.register_item(name, craftitemdef)
end

function minetest.register_tool(name, tooldef)
	tooldef.type = "tool"
	tooldef.stack_max = 1

	-- BEGIN Legacy stuff
	if tooldef.inventory_image == nil and tooldef.image ~= nil then
		tooldef.inventory_image = tooldef.image
	end
	if tooldef.tool_capabilities == nil and
	   (tooldef.full_punch_interval ~= nil or
	    tooldef.basetime ~= nil or
	    tooldef.dt_weight ~= nil or
	    tooldef.dt_crackiness ~= nil or
	    tooldef.dt_crumbliness ~= nil or
	    tooldef.dt_cuttability ~= nil or
	    tooldef.basedurability ~= nil or
	    tooldef.dd_weight ~= nil or
	    tooldef.dd_crackiness ~= nil or
	    tooldef.dd_crumbliness ~= nil or
	    tooldef.dd_cuttability ~= nil) then
		tooldef.tool_capabilities = {
			full_punch_interval = tooldef.full_punch_interval,
			basetime = tooldef.basetime,
			dt_weight = tooldef.dt_weight,
			dt_crackiness = tooldef.dt_crackiness,
			dt_crumbliness = tooldef.dt_crumbliness,
			dt_cuttability = tooldef.dt_cuttability,
			basedurability = tooldef.basedurability,
			dd_weight = tooldef.dd_weight,
			dd_crackiness = tooldef.dd_crackiness,
			dd_crumbliness = tooldef.dd_crumbliness,
			dd_cuttability = tooldef.dd_cuttability,
		}
	end
	-- END Legacy stuff

	minetest.register_item(name, tooldef)
end

function minetest.register_alias(name, convert_to)
	if forbidden_item_names[name] then
		error("Unable to register alias: Name is forbidden: " .. name)
	end
	if minetest.registered_items[name] ~= nil then
		minetest.log("WARNING: Not registering alias, item with same name" ..
			" is already defined: " .. name .. " -> " .. convert_to)
	else
		--minetest.log("Registering alias: " .. name .. " -> " .. convert_to)
		minetest.registered_aliases[name] = convert_to
		register_alias_raw(name, convert_to)
	end
end

-- Alias the forbidden item names to "" so they can't be
-- created via itemstrings (e.g. /give)
local name
for name in pairs(forbidden_item_names) do
	minetest.registered_aliases[name] = ""
	register_alias_raw(name, "")
end


-- Deprecated:
-- Aliases for minetest.register_alias (how ironic...)
--minetest.alias_node = minetest.register_alias
--minetest.alias_tool = minetest.register_alias
--minetest.alias_craftitem = minetest.register_alias

--
-- Built-in node definitions. Also defined in C.
--

minetest.register_item(":unknown", {
	type = "none",
	description = "Unknown Item",
	inventory_image = "unknown_item.png",
	on_place = minetest.item_place,
	on_drop = minetest.item_drop,
})

minetest.register_node(":air", {
	description = "Air (you hacker you!)",
	inventory_image = "unknown_block.png",
	wield_image = "unknown_block.png",
	drawtype = "airlike",
	paramtype = "light",
	sunlight_propagates = true,
	walkable = false,
	pointable = false,
	diggable = false,
	buildable_to = true,
	air_equivalent = true,
})

minetest.register_node(":ignore", {
	description = "Ignore (you hacker you!)",
	inventory_image = "unknown_block.png",
	wield_image = "unknown_block.png",
	drawtype = "airlike",
	paramtype = "none",
	sunlight_propagates = false,
	walkable = false,
	pointable = false,
	diggable = false,
	buildable_to = true, -- A way to remove accidentally placed ignores
	air_equivalent = true,
})

-- The hand (bare definition)
minetest.register_item(":", {
	type = "none",
})

--
-- Default material types
--
function digprop_err()
	minetest.log("info", debug.traceback())
	minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.")
end

minetest.digprop_constanttime = digprop_err
minetest.digprop_stonelike = digprop_err
minetest.digprop_dirtlike = digprop_err
minetest.digprop_gravellike = digprop_err
minetest.digprop_woodlike = digprop_err
minetest.digprop_leaveslike = digprop_err
minetest.digprop_glasslike = digprop_err

--
-- Creative inventory
--

minetest.creative_inventory = {}

minetest.add_to_creative_inventory = function(itemstring)
	table.insert(minetest.creative_inventory, itemstring)
end

--
-- Callback registration
--

local function make_registration()
	local t = {}
	local registerfunc = function(func) table.insert(t, func) end
	return t, registerfunc
end

minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()

--
-- Misc. API functions
--

minetest.timers_to_add = {}
minetest.timers = {}
minetest.register_globalstep(function(dtime)
	for _, timer in ipairs(minetest.timers_to_add) do
		table.insert(minetest.timers, timer)
	end
	minetest.timers_to_add = {}
	for index, timer in ipairs(minetest.timers) do
		timer.time = timer.time - dtime
		if timer.time <= 0 then
			timer.func(timer.param)
			table.remove(minetest.timers,index)
		end
	end
end)

function minetest.after(time, func, param)
	table.insert(minetest.timers_to_add, {time=time, func=func, param=param})
end

function minetest.check_player_privs(name, privs)
	local player_privs = minetest.get_player_privs(name)
	local missing_privileges = {}
	for priv, val in pairs(privs) do
		if val then
			if not player_privs[priv] then
				table.insert(missing_privileges, priv)
			end
		end
	end
	if #missing_privileges > 0 then
		return false, missing_privileges
	end
	return true, ""
end

function minetest.get_connected_players()
	-- This could be optimized a bit, but leave that for later
	local list = {}
	for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do
		if obj:get_player_name() then
			table.insert(list, obj)
		end
	end
	return list
end

function minetest.hash_node_position(pos)
	return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
end

--
-- Privileges
--

minetest.registered_privileges = {}

function minetest.register_privilege(name, param)
	local function fill_defaults(def)
		if def.give_to_singleplayer == nil then
			def.give_to_singleplayer = true
		end
		if def.description == nil then
			def.description = "(no description)"
		end
	end
	local def = {}
	if type(param) == "table" then
		def = param
	else
		def = {description = param}
	end
	fill_defaults(def)
	minetest.registered_privileges[name] = def
end

minetest.register_privilege("interact", "Can interact with things and modify the world")
minetest.register_privilege("teleport", "Can use /teleport command")
minetest.register_privilege("bring", "Can teleport other players")
minetest.register_privilege("settime", "Can use /time")
minetest.register_privilege("privs", "Can modify privileges")
minetest.register_privilege("server", "Can do server maintenance stuff")
minetest.register_privilege("shout", "Can speak in chat")
minetest.register_privilege("ban", "Can ban and unban players")
minetest.register_privilege("give", "Can use /give and /giveme")
minetest.register_privilege("password", "Can use /setpassword and /clearpassword")
minetest.register_privilege("fly", {
	description = "Can fly using the free_move mode",
	give_to_singleplayer = false,
})
minetest.register_privilege("fast", {
	description = "Can walk fast using the fast_move mode",
	give_to_singleplayer = false,
})

--
-- Chat commands
--

minetest.chatcommands = {}
function minetest.register_chatcommand(cmd, def)
	def = def or {}
	def.params = def.params or ""
	def.description = def.description or ""
	def.privs = def.privs or {}
	minetest.chatcommands[cmd] = def
end

-- Register the help command
minetest.register_chatcommand("help", {
	privs = {},
	params = "(nothing)/all/privs/<cmd>",
	description = "Get help for commands or list privileges",
	func = function(name, param)
		local format_help_line = function(cmd, def)
			local msg = "/"..cmd
			if def.params and def.params ~= "" then msg = msg .. " " .. def.params end
			if def.description and def.description ~= "" then msg = msg .. ": " .. def.description end
			return msg
		end
		if param == "" then
			local msg = ""
			cmds = {}
			for cmd, def in pairs(minetest.chatcommands) do
				if minetest.check_player_privs(name, def.privs) then
					table.insert(cmds, cmd)
				end
			end
			minetest.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
			minetest.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
		elseif param == "all" then
			minetest.chat_send_player(name, "Available commands:")
			for cmd, def in pairs(minetest.chatcommands) do
				if minetest.check_player_privs(name, def.privs) then
					minetest.chat_send_player(name, format_help_line(cmd, def))
				end
			end
		elseif param == "privs" then
			minetest.chat_send_player(name, "Available privileges:")
			for priv, def in pairs(minetest.registered_privileges) do
				minetest.chat_send_player(name, priv..": "..def.description)
			end
		else
			local cmd = param
			def = minetest.chatcommands[cmd]
			if not def then
				minetest.chat_send_player(name, "Command not available: "..cmd)
			else
				minetest.chat_send_player(name, format_help_line(cmd, def))
			end
		end
	end,
})

-- Register C++ commands without functions
minetest.register_chatcommand("me", {params = nil, description = "chat action (eg. /me orders a pizza)"})
minetest.register_chatcommand("status", {description = "print server status line"})
minetest.register_chatcommand("shutdown", {params = "", description = "shutdown server", privs = {server=true}})
minetest.register_chatcommand("setting", {params = "<name> = <value>", description = "set line in configuration file", privs = {server=true}})
minetest.register_chatcommand("clearobjects", {params = "", description = "clear all objects in world", privs = {server=true}})
minetest.register_chatcommand("time", {params = "<0...24000>", description = "set time of day", privs = {settime=true}})
minetest.register_chatcommand("ban", {params = "<name>", description = "ban IP of player", privs = {ban=true}})
minetest.register_chatcommand("unban", {params = "<name/ip>", description = "remove IP ban", privs = {ban=true}})

-- Register some other commands
minetest.register_chatcommand("privs", {
	params = "<name>",
	description = "print out privileges of player",
	func = function(name, param)
		if param == "" then
			param = name
		else
			if not minetest.check_player_privs(name, {privs=true}) then
				minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
			end
		end
		privs = {}
		for priv, _ in pairs(minetest.get_player_privs(param)) do
			table.insert(privs, priv)
		end
		minetest.chat_send_player(name, "Privileges of "..param..": "..table.concat(privs, " "))
	end,
})
minetest.register_chatcommand("grant", {
	params = "<name> <privilege>",
	description = "Give privilege to player",
	privs = {privs=true},
	func = function(name, param)
		local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
		if not grantname or not grantprivstr then
			minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
			return
		end
		local grantprivs = minetest.string_to_privs(grantprivstr)
		local privs = minetest.get_player_privs(grantname)
		for priv, _ in pairs(grantprivs) do
			privs[priv] = true
		end
		minetest.set_player_privs(grantname, privs)
	end,
})
minetest.register_chatcommand("revoke", {
	params = "<name> <privilege>",
	description = "Remove privilege from player",
	privs = {privs=true},
	func = function(name, param)
		local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
		if not revokename or not revokeprivstr then
			minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
			return
		end
		local revokeprivs = minetest.string_to_privs(revokeprivstr)
		local privs = minetest.get_player_privs(revokename)
		for priv, _ in pairs(revokeprivs) do
			privs[priv] = nil
		end
		minetest.set_player_privs(revokename, privs)
	end,
})
minetest.register_chatcommand("setpassword", {
	params = "<name> <password>",
	description = "set given password",
	privs = {password=true},
	func = function(name, param)
		if param == "" then
			minetest.chat_send_player(name, "Password field required")
			return
		end
		minetest.set_player_password(name, param)
		minetest.chat_send_player(name, "Password set")
	end,
})
minetest.register_chatcommand("clearpassword", {
	params = "<name>",
	description = "set empty password",
	privs = {password=true},
	func = function(name, param)
		minetest.set_player_password(name, '')
		minetest.chat_send_player(name, "Password cleared")
	end,
})

minetest.register_chatcommand("teleport", {
	params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
	description = "teleport to given position",
	privs = {teleport=true},
	func = function(name, param)
		-- Returns (pos, true) if found, otherwise (pos, false)
		local function find_free_position_near(pos)
			local tries = {
				{x=1,y=0,z=0},
				{x=-1,y=0,z=0},
				{x=0,y=0,z=1},
				{x=0,y=0,z=-1},
			}
			for _, d in ipairs(tries) do
				local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
				local n = minetest.env:get_node(p)
				if not minetest.registered_nodes[n.name].walkable then
					return p, true
				end
			end
			return pos, false
		end

		local teleportee = nil
		local p = {}
		p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
		teleportee = minetest.env:get_player_by_name(name)
		if teleportee and p.x and p.y and p.z then
			minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
			teleportee:setpos(p)
			return
		end
		
		local teleportee = nil
		local p = nil
		local target_name = nil
		target_name = string.match(param, "^([^ ]+)$")
		teleportee = minetest.env:get_player_by_name(name)
		if target_name then
			local target = minetest.env:get_player_by_name(target_name)
			if target then
				p = target:getpos()
			end
		end
		if teleportee and p then
			p = find_free_position_near(p)
			minetest.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
			teleportee:setpos(p)
			return
		end
		
		if minetest.check_player_privs(name, {bring=true}) then
			local teleportee = nil
			local p = {}
			local teleportee_name = nil
			teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
			if teleportee_name then
				teleportee = minetest.env:get_player_by_name(teleportee_name)
			end
			if teleportee and p.x and p.y and p.z then
				minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
				teleportee:setpos(p)
				return
			end
			
			local teleportee = nil
			local p = nil
			local teleportee_name = nil
			local target_name = nil
			teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
			if teleportee_name then
				teleportee = minetest.env:get_player_by_name(teleportee_name)
			end
			if target_name then
				local target = minetest.env:get_player_by_name(target_name)
				if target then
					p = target:getpos()
				end
			end
			if teleportee and p then
				p = find_free_position_near(p)
				minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
				teleportee:setpos(p)
				return
			end
		end

		minetest.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
		return
	end,
})

--
-- Builtin chat handler
--

minetest.register_on_chat_message(function(name, message)
	local cmd, param = string.match(message, "/([^ ]+) *(.*)")
	if not param then
		param = ""
	end
	local cmd_def = minetest.chatcommands[cmd]
	if cmd_def then
		if not cmd_def.func then
			-- This is a C++ command
			return false
		else
			local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
			if has_privs then
				cmd_def.func(name, param)
			else
				minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
			end
			return true -- handled chat message
		end
	end
	return false
end)

--
-- Authentication handler
--

function minetest.string_to_privs(str)
	assert(type(str) == "string")
	privs = {}
	for _, priv in pairs(string.split(str, ',')) do
		privs[priv:trim()] = true
	end
	return privs
end

function minetest.privs_to_string(privs)
	assert(type(privs) == "table")
	list = {}
	for priv, bool in pairs(privs) do
		if bool then
			table.insert(list, priv)
		end
	end
	return table.concat(list, ',')
end

assert(minetest.string_to_privs("a,b").b == true)
assert(minetest.privs_to_string({a=true,b=true}) == "a,b")

minetest.auth_file_path = minetest.get_worldpath().."/auth.txt"
minetest.auth_table = {}

local function read_auth_file()
	local newtable = {}
	local file, errmsg = io.open(minetest.auth_file_path, 'rb')
	if not file then
		minetest.log("info", minetest.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
		return
	end
	for line in file:lines() do
		if line ~= "" then
			local name, password, privilegestring = string.match(line, "([^:]*):([^:]*):([^:]*)")
			if not name or not password or not privilegestring then
				error("Invalid line in auth.txt: "..dump(line))
			end
			local privileges = minetest.string_to_privs(privilegestring)
			newtable[name] = {password=password, privileges=privileges}
		end
	end
	io.close(file)
	minetest.auth_table = newtable
	minetest.notify_authentication_modified()
end

local function save_auth_file()
	local newtable = {}
	-- Check table for validness before attempting to save
	for name, stuff in pairs(minetest.auth_table) do
		assert(type(name) == "string")
		assert(name ~= "")
		assert(type(stuff) == "table")
		assert(type(stuff.password) == "string")
		assert(type(stuff.privileges) == "table")
	end
	local file, errmsg = io.open(minetest.auth_file_path, 'w+b')
	if not file then
		error(minetest.auth_file_path.." could not be opened for writing: "..errmsg)
	end
	for name, stuff in pairs(minetest.auth_table) do
		local privstring = minetest.privs_to_string(stuff.privileges)
		file:write(name..":"..stuff.password..":"..privstring..'\n')
	end
	io.close(file)
end

read_auth_file()

minetest.builtin_auth_handler = {
	get_auth = function(name)
		assert(type(name) == "string")
		-- Figure out what password to use for a new player (singleplayer
		-- always has an empty password, otherwise use default, which is
		-- usually empty too)
		local new_password_hash = ""
		if not minetest.is_singleplayer() then
			new_password_hash = minetest.get_password_hash(name, minetest.setting_get("default_password"))
		end
		-- Add player to authentication table if not there already
		if not minetest.auth_table[name] then
			minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password")))
		end
		-- Figure out what privileges the player should have.
		-- Take a copy of the privilege table
		local privileges = {}
		for priv, _ in pairs(minetest.auth_table[name].privileges) do
			privileges[priv] = true
		end
		-- If singleplayer, give all privileges except those marked as give_to_singleplayer = false
		if minetest.is_singleplayer() then
			for priv, def in pairs(minetest.registered_privileges) do
				if def.give_to_singleplayer then
					privileges[priv] = true
				end
			end
		-- For the admin, give everything
		elseif name == minetest.setting_get("name") then
			for priv, def in pairs(minetest.registered_privileges) do
				privileges[priv] = true
			end
		end
		-- All done
		return {
			password = minetest.auth_table[name].password,
			privileges = privileges,
		}
	end,
	create_auth = function(name, password)
		assert(type(name) == "string")
		assert(type(password) == "string")
		minetest.log('info', "Built-in authentication handler adding player '"..name.."'")
		minetest.auth_table[name] = {
			password = password,
			privileges = minetest.string_to_privs(minetest.setting_get("default_privs")),
		}
		save_auth_file()
	end,
	set_password = function(name, password)
		assert(type(name) == "string")
		assert(type(password) == "string")
		if not minetest.auth_table[name] then
			minetest.builtin_auth_handler.create_auth(name, password)
		else
			minetest.log('info', "Built-in authentication handler setting password of player '"..name.."'")
			minetest.auth_table[name].password = password
			save_auth_file()
		end
	end,
	set_privileges = function(name, privileges)
		assert(type(name) == "string")
		assert(type(privileges) == "table")
		if not minetest.auth_table[name] then
			minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password")))
		end
		minetest.auth_table[name].privileges = privileges
		minetest.notify_authentication_modified(name)
		save_auth_file()
	end
}

function minetest.register_authentication_handler(handler)
	if minetest.registered_auth_handler then
		error("Add-on authentication handler already registered by "..minetest.registered_auth_handler_modname)
	end
	minetest.registered_auth_handler = handler
	minetest.registered_auth_handler_modname = minetest.get_current_modname()
end

function minetest.get_auth_handler()
	if minetest.registered_auth_handler then
		return minetest.registered_auth_handler
	end
	return minetest.builtin_auth_handler
end

function minetest.set_player_password(name, password)
	minetest.get_auth_handler().set_password(name, password)
end

function minetest.set_player_privs(name, privs)
	minetest.get_auth_handler().set_privileges(name, privs)
end

--
-- Set random seed
--

math.randomseed(os.time())

-- END