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path: root/builtin/common/strict.lua
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-- Always warn when creating a global variable, even outside of a function.
-- This ignores mod namespaces (variables with the same name as the current mod).
local WARN_INIT = false

local getinfo = debug.getinfo

function core.global_exists(name)
	if type(name) ~= "string" then
		error("core.global_exists: " .. tostring(name) .. " is not a string")
	end
	return rawget(_G, name) ~= nil
end


local meta = {}
local declared = {}
-- Key is source file, line, and variable name; seperated by NULs
local warned = {}

function meta:__newindex(name, value)
	local info = getinfo(2, "Sl")
	local desc = ("%s:%d"):format(info.short_src, info.currentline)
	if not declared[name] then
		local warn_key = ("%s\0%d\0%s"):format(info.source,
				info.currentline, name)
		if not warned[warn_key] and info.what ~= "main" and
				info.what ~= "C" then
			core.log("warning", ("Assignment to undeclared "..
					"global %q inside a function at %s.")
				:format(name, desc))
			warned[warn_key] = true
		end
		declared[name] = true
	end
	-- Ignore mod namespaces
	if WARN_INIT and name ~= core.get_current_modname() then
		core.log("warning", ("Global variable %q created at %s.")
			:format(name, desc))
	end
	rawset(self, name, value)
end


function meta:__index(name)
	local info = getinfo(2, "Sl")
	local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
	if not declared[name] and not warned[warn_key] and info.what ~= "C" then
		core.log("warning", ("Undeclared global variable %q accessed at %s:%s")
				:format(name, info.short_src, info.currentline))
		warned[warn_key] = true
	end
	return rawget(self, name)
end

setmetatable(_G, meta)

read_groups(lua_State *L, int index, std::map<std::string, int> &result); bool getboolfield(lua_State *L, int table, const char *fieldname, bool &result); bool getfloatfield(lua_State *L, int table, const char *fieldname, float &result); std::string checkstringfield(lua_State *L, int table, const char *fieldname); void setintfield(lua_State *L, int table, const char *fieldname, int value); void setfloatfield(lua_State *L, int table, const char *fieldname, float value); void setboolfield(lua_State *L, int table, const char *fieldname, bool value); v3f checkFloatPos (lua_State *L, int index); v3f check_v3f (lua_State *L, int index); v3s16 check_v3s16 (lua_State *L, int index); v3f read_v3f (lua_State *L, int index); v2f read_v2f (lua_State *L, int index); v2s16 read_v2s16 (lua_State *L, int index); v2s32 read_v2s32 (lua_State *L, int index); video::SColor readARGB8 (lua_State *L, int index); aabb3f read_aabb3f (lua_State *L, int index, f32 scale); v3s16 read_v3s16 (lua_State *L, int index); std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale); bool read_stringlist (lua_State *L, int index, std::vector<const char *> &result); void push_v3s16 (lua_State *L, v3s16 p); void pushFloatPos (lua_State *L, v3f p); void push_v3f (lua_State *L, v3f p); void push_v2f (lua_State *L, v2f p); void warn_if_field_exists (lua_State *L, int table, const char *fieldname, const std::string &message); #endif /* C_CONVERTER_H_ */