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path: root/builtin/fstk/tabview.lua
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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


--------------------------------------------------------------------------------
-- A tabview implementation                                                   --
-- Usage:                                                                     --
-- tabview.create: returns initialized tabview raw element                    --
-- element.add(tab): add a tab declaration                                    --
-- element.handle_buttons()                                                   --
-- element.handle_events()                                                    --
-- element.getFormspec() returns formspec of tabview                          --
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
local function add_tab(self,tab)
	assert(tab.size == nil or (type(tab.size) == table and
			tab.size.x ~= nil and tab.size.y ~= nil))
	assert(tab.cbf_formspec ~= nil and type(tab.cbf_formspec) == "function")
	assert(tab.cbf_button_handler == nil or
			type(tab.cbf_button_handler) == "function")
	assert(tab.cbf_events == nil or type(tab.cbf_events) == "function")

	local newtab = {
		name = tab.name,
		caption = tab.caption,
		button_handler = tab.cbf_button_handler,
		event_handler = tab.cbf_events,
		get_formspec = tab.cbf_formspec,
		tabsize = tab.tabsize,
		on_change = tab.on_change,
		tabdata = {},
	}

	self.tablist[#self.tablist + 1] = newtab

	if self.last_tab_index == #self.tablist then
		self.current_tab = tab.name
		if tab.on_activate ~= nil then
			tab.on_activate(nil,tab.name)
		end
	end
end

--------------------------------------------------------------------------------
local function get_formspec(self)
	if self.hidden or (self.parent ~= nil and self.parent.hidden) then
		return ""
	end
	local tab = self.tablist[self.last_tab_index]

	local content, prepend = tab.get_formspec(self, tab.name, tab.tabdata, tab.tabsize)

	if self.parent == nil and not prepend then
		local tsize = tab.tabsize or {width=self.width, height=self.height}
		prepend = string.format("size[%f,%f,%s]", tsize.width, tsize.height,
				dump(self.fixed_size))
	end

	local formspec = (prepend or "") .. self:tab_header() .. content
	return formspec
end

--------------------------------------------------------------------------------
local function handle_buttons(self,fields)

	if self.hidden then
		return false
	end

	if self:handle_tab_buttons(fields) then
		return true
	end

	if self.glb_btn_handler ~= nil and
		self.glb_btn_handler(self,fields) then
		return true
	end

	local tab = self.tablist[self.last_tab_index]
	if tab.button_handler ~= nil then
		return tab.button_handler(self, fields, tab.name, tab.tabdata)
	end

	return false
end

--------------------------------------------------------------------------------
local function handle_events(self,event)

	if self.hidden then
		return false
	end

	if self.glb_evt_handler ~= nil and
		self.glb_evt_handler(self,event) then
		return true
	end

	local tab = self.tablist[self.last_tab_index]
	if tab.evt_handler ~= nil then
		return tab.evt_handler(self, event, tab.name, tab.tabdata)
	end

	return false
end


--------------------------------------------------------------------------------
local function tab_header(self)

	local toadd = ""

	for i=1,#self.tablist,1 do

		if toadd ~= "" then
			toadd = toadd .. ","
		end

		toadd = toadd .. self.tablist[i].caption
	end
	return string.format("tabheader[%f,%f;%s;%s;%i;true;false]",
			self.header_x, self.header_y, self.name, toadd, self.last_tab_index);
end

--------------------------------------------------------------------------------
local function switch_to_tab(self, index)
	--first call on_change for tab to leave
	if self.tablist[self.last_tab_index].on_change ~= nil then
		self.tablist[self.last_tab_index].on_change("LEAVE",
				self.current_tab, self.tablist[index].name)
	end

	--update tabview data
	self.last_tab_index = index
	local old_tab = self.current_tab
	self.current_tab = self.tablist[index].name

	if (self.autosave_tab) then
		core.settings:set(self.name .. "_LAST",self.current_tab)
	end

	-- call for tab to enter
	if self.tablist[index].on_change ~= nil then
		self.tablist[index].on_change("ENTER",
				old_tab,self.current_tab)
	end
end

--------------------------------------------------------------------------------
local function handle_tab_buttons(self,fields)
	--save tab selection to config file
	if fields[self.name] then
		local index = tonumber(fields[self.name])
		switch_to_tab(self, index)
		return true
	end

	return false
end

--------------------------------------------------------------------------------
local function set_tab_by_name(self, name)
	for i=1,#self.tablist,1 do
		if self.tablist[i].name == name then
			switch_to_tab(self, i)
			return true
		end
	end

	return false
end

--------------------------------------------------------------------------------
local function hide_tabview(self)
	self.hidden=true

	--call on_change as we're not gonna show self tab any longer
	if self.tablist[self.last_tab_index].on_change ~= nil then
		self.tablist[self.last_tab_index].on_change("LEAVE",
				self.current_tab, nil)
	end
end

--------------------------------------------------------------------------------
local function show_tabview(self)
	self.hidden=false

	-- call for tab to enter
	if self.tablist[self.last_tab_index].on_change ~= nil then
		self.tablist[self.last_tab_index].on_change("ENTER",
				nil,self.current_tab)
	end
end

local tabview_metatable = {
	add                       = add_tab,
	handle_buttons            = handle_buttons,
	handle_events             = handle_events,
	get_formspec              = get_formspec,
	show                      = show_tabview,
	hide                      = hide_tabview,
	delete                    = function(self) ui.delete(self) end,
	set_parent                = function(self,parent) self.parent = parent end,
	set_autosave_tab          =
			function(self,value) self.autosave_tab = value end,
	set_tab                   = set_tab_by_name,
	set_global_button_handler =
			function(self,handler) self.glb_btn_handler = handler end,
	set_global_event_handler =
			function(self,handler) self.glb_evt_handler = handler end,
	set_fixed_size =
			function(self,state) self.fixed_size = state end,
	tab_header = tab_header,
	handle_tab_buttons = handle_tab_buttons
}

tabview_metatable.__index = tabview_metatable

--------------------------------------------------------------------------------
function tabview_create(name, size, tabheaderpos)
	local self = {}

	self.name     = name
	self.type     = "toplevel"
	self.width    = size.x
	self.height   = size.y
	self.header_x = tabheaderpos.x
	self.header_y = tabheaderpos.y

	setmetatable(self, tabview_metatable)

	self.fixed_size     = true
	self.hidden         = true
	self.current_tab    = nil
	self.last_tab_index = 1
	self.tablist        = {}

	self.autosave_tab   = false

	ui.add(self)
	return self
end
an class="hl kwa">nil then retval = retval .. "label[0,0.25;" .. fgettext("Successfully installed:") .. "]" retval = retval .. "label[3,0.25;" .. modstore.lastmodentry.moddetails.title .. "]" retval = retval .. "label[0,0.75;" .. fgettext("Shortname:") .. "]" retval = retval .. "label[3,0.75;" .. core.formspec_escape(modstore.lastmodentry.moddetails.basename) .. "]" end retval = retval .. "button[2.2,1.5;1.5,0.5;btn_confirm_mod_successfull;" .. fgettext("Ok") .. "]" return retval end, function(this,fields) if fields["btn_confirm_mod_successfull"] ~= nil then this.parent:show() downloading_dlg:delete() this:delete() return true end return false end, nil) new_dlg:set_parent(modstore.tv_store) modstore.tv_store:hide() new_dlg:show() end -------------------------------------------------------------------------------- -- @function [parent=#modstore] handle_buttons function modstore.handle_buttons(parent, fields, name, data) if fields["btn_modstore_page_up"] then if modstore.current_list ~= nil and modstore.current_list.page > 0 then modstore.current_list.page = modstore.current_list.page - 1 end return true end if fields["btn_modstore_page_down"] then if modstore.current_list ~= nil and modstore.current_list.page <modstore.current_list.pagecount-1 then modstore.current_list.page = modstore.current_list.page +1 end return true end if fields["btn_modstore_search"] or (fields["key_enter"] and fields["te_modstore_search"] ~= nil) then modstore.last_search = fields["te_modstore_search"] filterlist.set_filtercriteria(modstore.searchlist,fields["te_modstore_search"]) filterlist.refresh(modstore.searchlist) modstore.currentlist = { page = 0, pagecount = math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage), data = filterlist.get_list(modstore.searchlist), } return true end if fields["btn_modstore_close"] then local maintab = ui.find_by_name("maintab") parent:hide() maintab:show() return true end for key,value in pairs(fields) do local foundat = key:find("btn_install_mod_") if ( foundat == 1) then local modid = tonumber(key:sub(17)) for i=1,#modstore.modlist_unsorted.data,1 do if modstore.modlist_unsorted.data[i].id == modid then local moddetails = modstore.modlist_unsorted.data[i].details modstore.lastmodtitle = moddetails.title if not core.handle_async( function(param) local fullurl = core.setting_get("modstore_download_url") .. param.moddetails.download_url if param.version ~= nil then local found = false for i=1,#param.moddetails.versions, 1 do if param.moddetails.versions[i].date:sub(1,10) == param.version then fullurl = core.setting_get("modstore_download_url") .. param.moddetails.versions[i].download_url found = true end end if not found then core.log("error","no download url found for version " .. dump(param.version)) return { moddetails = param.moddetails, successfull = false } end end if core.download_file(fullurl,param.filename) then return { texturename = param.texturename, moddetails = param.moddetails, filename = param.filename, successfull = true } else core.log("error","downloading " .. dump(fullurl) .. " failed") return { moddetails = param.moddetails, successfull = false } end end, { moddetails = moddetails, version = fields["dd_version" .. modid], filename = os.tempfolder() .. "_MODNAME_" .. moddetails.basename .. ".zip", texturename = modstore.modlist_unsorted.data[i].texturename }, function(result) --print("Result from async: " .. dump(result.successfull)) if result.successfull then modmgr.installmod(result.filename,result.moddetails.basename) os.remove(result.filename) else gamedata.errormessage = "Failed to download " .. result.moddetails.title end if gamedata.errormessage == nil then core.button_handler({btn_hidden_close_download=result}) else core.button_handler({btn_hidden_close_download={successfull=false}}) end end ) then print("ERROR: async event failed") gamedata.errormessage = "Failed to download " .. modstore.lastmodtitle end modstore.showdownloading(modstore.lastmodtitle) return true end end return true end end return false end -------------------------------------------------------------------------------- -- @function [parent=#modstore] handle_events function modstore.handle_events(this,event) if (event == "MenuQuit") then this:hide() return true end end -------------------------------------------------------------------------------- -- @function [parent=#modstore] update_modlist function modstore.update_modlist() modstore.modlist_unsorted = {} modstore.modlist_unsorted.data = {} modstore.modlist_unsorted.pagecount = 1 modstore.modlist_unsorted.page = 0 core.handle_async( function(param) return core.get_modstore_list() end, nil, function(result) if result ~= nil then modstore.modlist_unsorted = {} modstore.modlist_unsorted.data = result if modstore.modlist_unsorted.data ~= nil then modstore.modlist_unsorted.pagecount = math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage)) else modstore.modlist_unsorted.data = {} modstore.modlist_unsorted.pagecount = 1 end modstore.modlist_unsorted.page = 0 modstore.fetchdetails() core.event_handler("Refresh") end end ) end -------------------------------------------------------------------------------- -- @function [parent=#modstore] fetchdetails function modstore.fetchdetails() for i=1,#modstore.modlist_unsorted.data,1 do core.handle_async( function(param) param.details = core.get_modstore_details(tostring(param.modid)) return param end, { modid=modstore.modlist_unsorted.data[i].id, listindex=i }, function(result) if result ~= nil and modstore.modlist_unsorted ~= nil and modstore.modlist_unsorted.data ~= nil and modstore.modlist_unsorted.data[result.listindex] ~= nil and modstore.modlist_unsorted.data[result.listindex].id ~= nil then modstore.modlist_unsorted.data[result.listindex].details = result.details core.event_handler("Refresh") end end ) end end -------------------------------------------------------------------------------- -- @function [parent=#modstore] getscreenshot function modstore.getscreenshot(ypos,listentry) if listentry.details ~= nil and (listentry.details.screenshot_url == nil or listentry.details.screenshot_url == "") then if listentry.texturename == nil then listentry.texturename = defaulttexturedir .. "no_screenshot.png" end return "image[0,".. ypos .. ";3,2;" .. core.formspec_escape(listentry.texturename) .. "]" end if listentry.details ~= nil and listentry.texturename == nil then --make sure we don't download multiple times listentry.texturename = "in progress" --prepare url and filename local fullurl = core.setting_get("modstore_download_url") .. listentry.details.screenshot_url local filename = os.tempfolder() .. "_MID_" .. listentry.id --trigger download core.handle_async( --first param is downloadfct function(param) param.successfull = core.download_file(param.fullurl,param.filename) return param end, --second parameter is data passed to async job { fullurl = fullurl, filename = filename, modid = listentry.id }, --integrate result to raw list function(result) if result.successfull then local found = false for i=1,#modstore.modlist_unsorted.data,1 do if modstore.modlist_unsorted.data[i].id == result.modid then found = true modstore.modlist_unsorted.data[i].texturename = result.filename break end end if found then core.event_handler("Refresh") else core.log("error","got screenshot but didn't find matching mod: " .. result.modid) end end end ) end if listentry.texturename ~= nil and listentry.texturename ~= "in progress" then return "image[0,".. ypos .. ";3,2;" .. core.formspec_escape(listentry.texturename) .. "]" end return "" end -------------------------------------------------------------------------------- --@function [parent=#modstore] getshortmodinfo function modstore.getshortmodinfo(ypos,listentry,details) local retval = "" retval = retval .. "box[0," .. ypos .. ";11.4,1.75;#FFFFFF]" --screenshot retval = retval .. modstore.getscreenshot(ypos,listentry) --title + author retval = retval .."label[2.75," .. ypos .. ";" .. core.formspec_escape(details.title) .. " (" .. details.author .. ")]" --description local descriptiony = ypos + 0.5 retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" .. core.formspec_escape(details.description) .. ";]" --rating local ratingy = ypos retval = retval .."label[7," .. ratingy .. ";" .. fgettext("Rating") .. ":]" retval = retval .. "label[8.7," .. ratingy .. ";" .. details.rating .."]" --versions (IMPORTANT has to be defined AFTER rating) if details.versions ~= nil and #details.versions > 1 then local versiony = ypos + 0.05 retval = retval .. "dropdown[9.1," .. versiony .. ";2.48,0.25;dd_version" .. details.id .. ";" local versions = "" for i=1,#details.versions , 1 do if versions ~= "" then versions = versions .. "," end versions = versions .. details.versions[i].date:sub(1,10) end retval = retval .. versions .. ";1]" end if details.basename then --install button local buttony = ypos + 1.2 retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. details.id .. ";" if modmgr.mod_exists(details.basename) then retval = retval .. fgettext("re-Install") .."]" else retval = retval .. fgettext("Install") .."]" end end return retval end -------------------------------------------------------------------------------- --@function [parent=#modstore] getmodlist function modstore.getmodlist(list,yoffset) modstore.current_list = list if yoffset == nil then yoffset = 0 end local sb_y_start = 0.2 + yoffset local sb_y_end = (modstore.modsperpage * 1.75) + ((modstore.modsperpage-1) * 0.15) local close_button = "button[4," .. (sb_y_end + 0.3 + yoffset) .. ";4,0.5;btn_modstore_close;" .. fgettext("Close store") .. "]" if #list.data == 0 then return close_button end local scrollbar = "" scrollbar = scrollbar .. "label[0.1,".. (sb_y_end + 0.25 + yoffset) ..";" .. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]" scrollbar = scrollbar .. "box[11.6," .. sb_y_start .. ";0.28," .. sb_y_end .. ";#000000]" local scrollbarpos = (sb_y_start + 0.5) + ((sb_y_end -1.6)/(list.pagecount-1)) * list.page scrollbar = scrollbar .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]" scrollbar = scrollbar .. "button[11.6," .. (sb_y_start) .. ";0.5,0.5;btn_modstore_page_up;^]" scrollbar = scrollbar .. "button[11.6," .. (sb_y_start + sb_y_end - 0.5) .. ";0.5,0.5;btn_modstore_page_down;v]" local retval = "" local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage if (endmod > #list.data) then endmod = #list.data end for i=(list.page * modstore.modsperpage) +1, endmod, 1 do --getmoddetails local details = list.data[i].details if details == nil then details = {} details.title = list.data[i].title details.author = "" details.rating = -1 details.description = "" end if details ~= nil then local screenshot_ypos = yoffset +(i-1 - (list.page * modstore.modsperpage))*1.9 +0.2 retval = retval .. modstore.getshortmodinfo(screenshot_ypos, list.data[i], details) end end return retval .. scrollbar .. close_button end -------------------------------------------------------------------------------- --@function [parent=#modstore] getsearchpage function modstore.getsearchpage(tabview, name, tabdata) local retval = "" local search = "" if modstore.last_search ~= nil then search = modstore.last_search end retval = retval .. "button[9.5,0.2;2.5,0.5;btn_modstore_search;".. fgettext("Search") .. "]" .. "field[0.5,0.5;9,0.5;te_modstore_search;;" .. search .. "]" retval = retval .. modstore.getmodlist( modstore.currentlist, 1.75) return retval; end -------------------------------------------------------------------------------- --@function [parent=#modstore] unsorted_tab function modstore.unsorted_tab() return modstore.getmodlist(modstore.modlist_unsorted) end -------------------------------------------------------------------------------- --@function [parent=#modstore] activate_search_tab function modstore.activate_search_tab(type, old_tab, new_tab) if old_tab == new_tab then return end filterlist.set_filtercriteria(modstore.searchlist,modstore.last_search) filterlist.refresh(modstore.searchlist) modstore.modsperpage = modstore.mods_on_search_page modstore.currentlist = { page = 0, pagecount = math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage), data = filterlist.get_list(modstore.searchlist), } end