1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 */ #pragma once #include "cpp_api/s_base.h" #include "cpp_api/s_client.h" #include "cpp_api/s_modchannels.h" #include "cpp_api/s_security.h" class Client; class LocalPlayer; class Camera; class ClientScripting: virtual public ScriptApiBase, public ScriptApiSecurity, public ScriptApiClient, public ScriptApiModChannels { public: ClientScripting(Client *client); void on_client_ready(LocalPlayer *localplayer); void on_camera_ready(Camera *camera); private: virtual void InitializeModApi(lua_State *L, int top); };