aboutsummaryrefslogtreecommitdiff
path: root/builtin/mainmenu/dlg_config_world.lua
blob: 2a7be8d34eb9c5b13326119baff64c74dc9ead57 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

--------------------------------------------------------------------------------

local enabled_all = false

local function modname_valid(name)
	return not name:find("[^a-z0-9_]")
end

local function get_formspec(data)
	local mod = data.list:get_list()[data.selected_mod] or {name = ""}

	local retval =
		"size[11.5,7.5,true]" ..
		"label[0.5,0;" .. fgettext("World:") .. "]" ..
		"label[1.75,0;" .. data.worldspec.name .. "]"

	local hard_deps, soft_deps = pkgmgr.get_dependencies(mod.path)

	retval = retval ..
		"label[0,0.7;" .. fgettext("Mod:") .. "]" ..
		"label[0.75,0.7;" .. mod.name .. "]" ..
		"label[0,1.25;" .. fgettext("Dependencies:") .. "]" ..
		"textlist[0,1.75;5,2.125;world_config_depends;" .. hard_deps .. ";0]" ..
		"label[0,3.875;" .. fgettext("Optional dependencies:") .. "]" ..
		"textlist[0,4.375;5,1.8;world_config_optdepends;" ..
		soft_deps .. ";0]" ..
		"button[3.25,7;2.5,0.5;btn_config_world_save;" ..
		fgettext("Save") .. "]" ..
		"button[5.75,7;2.5,0.5;btn_config_world_cancel;" ..
		fgettext("Cancel") .. "]"

	if mod.name ~= "" and not mod.is_game_content then
		if mod.is_modpack then

			if pkgmgr.is_modpack_entirely_enabled(data, mod.name) then
				retval = retval ..
					"button[5.5,0.125;2.5,0.5;btn_mp_disable;" ..
					fgettext("Disable MP") .. "]"
			else
				retval = retval ..
					"button[5.5,0.125;2.5,0.5;btn_mp_enable;" ..
					fgettext("Enable MP") .. "]"
			end
		else
			retval = retval ..
				"checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") ..
				";" .. tostring(mod.enabled) .. "]"
		end
	end
	if enabled_all then
		retval = retval ..
			"button[8.75,0.125;2.5,0.5;btn_disable_all_mods;" ..
			fgettext("Disable all") .. "]"
	else
		retval = retval ..
			"button[8.75,0.125;2.5,0.5;btn_enable_all_mods;" ..
			fgettext("Enable all") .. "]"
	end
	return retval ..
		"tablecolumns[color;tree;text]" ..
		"table[5.5,0.75;5.75,6;world_config_modlist;" ..
		pkgmgr.render_packagelist(data.list) .. ";" .. data.selected_mod .."]"
end

local function handle_buttons(this, fields)
	if fields.world_config_modlist then
		local event = core.explode_table_event(fields.world_config_modlist)
		this.data.selected_mod = event.row
		core.settings:set("world_config_selected_mod", event.row)

		if event.type == "DCL" then
			pkgmgr.enable_mod(this)
		end

		return true
	end

	if fields.key_enter then
		pkgmgr.enable_mod(this)
		return true
	end

	if fields.cb_mod_enable ~= nil then
		pkgmgr.enable_mod(this, core.is_yes(fields.cb_mod_enable))
		return true
	end

	if fields.btn_mp_enable ~= nil or
			fields.btn_mp_disable then
		pkgmgr.enable_mod(this, fields.btn_mp_enable ~= nil)
		return true
	end

	if fields.btn_config_world_save then
		local filename = this.data.worldspec.path .. DIR_DELIM .. "world.mt"

		local worldfile = Settings(filename)
		local mods = worldfile:to_table()

		local rawlist = this.data.list:get_raw_list()

		for i = 1, #rawlist do
			local mod = rawlist[i]
			if not mod.is_modpack and
					not mod.is_game_content then
				if modname_valid(mod.name) then
					worldfile:set("load_mod_" .. mod.name,
							tostring(mod.enabled))
				elseif mod.enabled then
					gamedata.errormessage = fgettext_ne("Failed to enable mo" ..
							"d \"$1\" as it contains disallowed characters. " ..
							"Only chararacters [a-z0-9_] are allowed.",
							mod.name)
				end
				mods["load_mod_" .. mod.name] = nil
			end
		end

		-- Remove mods that are not present anymore
		for key in pairs(mods) do
			if key:sub(1, 9) == "load_mod_" then
				worldfile:remove(key)
			end
		end

		if not worldfile:write() then
			core.log("error", "Failed to write world config file")
		end

		this:delete()
		return true
	end

	if fields.btn_config_world_cancel then
		this:delete()
		return true
	end

	if fields.btn_enable_all_mods then
		local list = this.data.list:get_raw_list()

		for i = 1, #list do
			if not list[i].is_game_content
					and not list[i].is_modpack then
				list[i].enabled = true
			end
		end
		enabled_all = true
		return true
	end

	if fields.btn_disable_all_mods then
		local list = this.data.list:get_raw_list()

		for i = 1, #list do
			if not list[i].is_game_content
					and not list[i].is_modpack then
				list[i].enabled = false
			end
		end
		enabled_all = false
		return true
	end

	return false
end

function create_configure_world_dlg(worldidx)
	local dlg = dialog_create("sp_config_world", get_formspec, handle_buttons)

	dlg.data.selected_mod = tonumber(
			core.settings:get("world_config_selected_mod")) or 0

	dlg.data.worldspec = core.get_worlds()[worldidx]
	if not dlg.data.worldspec then
		dlg:delete()
		return
	end

	dlg.data.worldconfig = pkgmgr.get_worldconfig(dlg.data.worldspec.path)

	if not dlg.data.worldconfig or not dlg.data.worldconfig.id or
			dlg.data.worldconfig.id == "" then
		dlg:delete()
		return
	end

	dlg.data.list = filterlist.create(
		pkgmgr.preparemodlist,
		pkgmgr.comparemod,
		function(element, uid)
			if element.name == uid then
				return true
			end
		end,
		function(element, criteria)
			if criteria.hide_game and
					element.is_game_content then
				return false
			end

			if criteria.hide_modpackcontents and
					element.modpack ~= nil then
				return false
			end
			return true
		end,
		{
			worldpath = dlg.data.worldspec.path,
			gameid = dlg.data.worldspec.gameid
		}
	)


	if dlg.data.selected_mod > dlg.data.list:size() then
		dlg.data.selected_mod = 0
	end

	dlg.data.list:set_filtercriteria({
		hide_game = dlg.data.hide_gamemods,
		hide_modpackcontents = dlg.data.hide_modpackcontents
	})
	dlg.data.list:add_sort_mechanism("alphabetic", sort_mod_list)
	dlg.data.list:set_sortmode("alphabetic")

	return dlg
end