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path: root/builtin/mainmenu/init.lua
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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

mt_color_grey  = "#AAAAAA"
mt_color_blue  = "#6389FF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange  = "#FF8800"

local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
					DIR_DELIM .. "pack" .. DIR_DELIM

dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "async_event.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")

dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")

local tabs = {}

tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
tabs.content  = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
tabs.about    = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")

--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
	if event == "MenuQuit" then
		core.close()
	end
	return true
end

--------------------------------------------------------------------------------
local function init_globals()
	-- Init gamedata
	gamedata.worldindex = 0

	menudata.worldlist = filterlist.create(
		core.get_worlds,
		compare_worlds,
		-- Unique id comparison function
		function(element, uid)
			return element.name == uid
		end,
		-- Filter function
		function(element, gameid)
			return element.gameid == gameid
		end
	)

	menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
	menudata.worldlist:set_sortmode("alphabetic")

	if not core.settings:get("menu_last_game") then
		local default_game = core.settings:get("default_game") or "minetest"
		core.settings:set("menu_last_game", default_game)
	end

	mm_texture.init()

	-- Create main tabview
	local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})

	tv_main:set_autosave_tab(true)
	tv_main:add(tabs.local_game)
	tv_main:add(tabs.play_online)

	tv_main:add(tabs.content)
	tv_main:add(tabs.settings)
	tv_main:add(tabs.about)

	tv_main:set_global_event_handler(main_event_handler)
	tv_main:set_fixed_size(false)

	local last_tab = core.settings:get("maintab_LAST")
	if last_tab and tv_main.current_tab ~= last_tab then
		tv_main:set_tab(last_tab)
	end

	-- In case the folder of the last selected game has been deleted,
	-- display "Minetest" as a header
	if tv_main.current_tab == "local" then
		local game = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
		if game == nil then
			mm_texture.reset()
		end
	end

	ui.set_default("maintab")
	tv_main:show()

	ui.update()

	core.sound_play("main_menu", true)
end

init_globals()
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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "inventory.h"
#include "serialization.h"
#include "utility.h"
#include "debug.h"
#include <sstream>
#include "log.h"
#include "itemdef.h"
#include "strfnd.h"
#include "content_mapnode.h" // For loading legacy MaterialItems
#include "nameidmapping.h" // For loading legacy MaterialItems

/*
	ItemStack
*/

static content_t content_translate_from_19_to_internal(content_t c_from)
{
	for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
	{
		if(trans_table_19[i][1] == c_from)
		{
			return trans_table_19[i][0];
		}
	}
	return c_from;
}

// If the string contains spaces, quotes or control characters, encodes as JSON.
// Else returns the string unmodified.
static std::string serializeJsonStringIfNeeded(const std::string &s)
{
	for(size_t i = 0; i < s.size(); ++i)
	{
		if(s[i] <= 0x1f || s[i] >= 0x7f || s[i] == ' ' || s[i] == '\"')
			return serializeJsonString(s);
	}
	return s;
}

// Parses a string serialized by serializeJsonStringIfNeeded.
static std::string deSerializeJsonStringIfNeeded(std::istream &is)
{
	std::ostringstream tmp_os;
	bool expect_initial_quote = true;
	bool is_json = false;
	bool was_backslash = false;
	for(;;)
	{
		char c = is.get();
		if(is.eof())
			break;
		if(expect_initial_quote && c == '"')
		{
			tmp_os << c;
			is_json = true;
		}
		else if(is_json)
		{
			tmp_os << c;
			if(was_backslash)
				was_backslash = false;
			else if(c == '\\')
				was_backslash = true;
			else if(c == '"')
				break; // Found end of string
		}
		else
		{
			if(c == ' ')
			{
				// Found end of word
				is.unget();
				break;
			}
			else
			{
				tmp_os << c;
			}
		}
		expect_initial_quote = false;
	}
	if(is_json)
	{
		std::istringstream tmp_is(tmp_os.str(), std::ios::binary);
		return deSerializeJsonString(tmp_is);
	}
	else
		return tmp_os.str();
}


ItemStack::ItemStack(std::string name_, u16 count_,
		u16 wear_, std::string metadata_,
		IItemDefManager *itemdef)
{
	name = itemdef->getAlias(name_);
	count = count_;
	wear = wear_;
	metadata = metadata_;

	if(name.empty() || count == 0)
		clear();
	else if(itemdef->get(name).type == ITEM_TOOL)
		count = 1;
}

void ItemStack::serialize(std::ostream &os) const
{
	DSTACK(__FUNCTION_NAME);

	if(empty())
		return;

	// Check how many parts of the itemstring are needed
	int parts = 1;
	if(count != 1)
		parts = 2;
	if(wear != 0)
		parts = 3;
	if(metadata != "")
		parts = 4;

	os<<serializeJsonStringIfNeeded(name);
	if(parts >= 2)
		os<<" "<<count;
	if(parts >= 3)
		os<<" "<<wear;
	if(parts >= 4)
		os<<" "<<serializeJsonStringIfNeeded(metadata);
}

void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
{
	DSTACK(__FUNCTION_NAME);

	clear();

	// Read name
	name = deSerializeJsonStringIfNeeded(is);

	// Skip space
	std::string tmp;
	std::getline(is, tmp, ' ');
	if(!tmp.empty())
		throw SerializationError("Unexpected text after item name");
	
	if(name == "MaterialItem")
	{
		// Obsoleted on 2011-07-30

		u16 material;
		is>>material;
		u16 materialcount;
		is>>materialcount;
		// Convert old materials
		if(material <= 0xff)
			material = content_translate_from_19_to_internal(material);
		if(material > MAX_CONTENT)
			throw SerializationError("Too large material number");
		// Convert old id to name
		NameIdMapping legacy_nimap;
		content_mapnode_get_name_id_mapping(&legacy_nimap);
		legacy_nimap.getName(material, name);
		if(name == "")
			name = "unknown_block";
		name = itemdef->getAlias(name);
		count = materialcount;
	}
	else if(name == "MaterialItem2")
	{
		// Obsoleted on 2011-11-16

		u16 material;
		is>>material;
		u16 materialcount;
		is>>materialcount;
		if(material > MAX_CONTENT)
			throw SerializationError("Too large material number");
		// Convert old id to name
		NameIdMapping legacy_nimap;
		content_mapnode_get_name_id_mapping(&legacy_nimap);
		legacy_nimap.getName(material, name);
		if(name == "")
			name = "unknown_block";
		name = itemdef->getAlias(name);
		count = materialcount;
	}
	else if(name == "node" || name == "NodeItem" || name == "MaterialItem3"
			|| name == "craft" || name == "CraftItem")
	{
		// Obsoleted on 2012-01-07

		std::string all;
		std::getline(is, all, '\n');
		// First attempt to read inside ""
		Strfnd fnd(all);
		fnd.next("\"");
		// If didn't skip to end, we have ""s
		if(!fnd.atend()){
			name = fnd.next("\"");
		} else { // No luck, just read a word then
			fnd.start(all);
			name = fnd.next(" ");
		}
		fnd.skip_over(" ");
		name = itemdef->getAlias(name);
		count = stoi(trim(fnd.next("")));
		if(count == 0)
			count = 1;
	}
	else if(name == "MBOItem")
	{
		// Obsoleted on 2011-10-14
		throw SerializationError("MBOItem not supported anymore");
	}
	else if(name == "tool" || name == "ToolItem")
	{
		// Obsoleted on 2012-01-07

		std::string all;
		std::getline(is, all, '\n');
		// First attempt to read inside ""
		Strfnd fnd(all);
		fnd.next("\"");
		// If didn't skip to end, we have ""s
		if(!fnd.atend()){
			name = fnd.next("\"");
		} else { // No luck, just read a word then
			fnd.start(all);
			name = fnd.next(" ");
		}
		count = 1;
		// Then read wear
		fnd.skip_over(" ");
		name = itemdef->getAlias(name);
		wear = stoi(trim(fnd.next("")));
	}
	else
	{
		do  // This loop is just to allow "break;"
		{
			// The real thing

			// Apply item aliases
			name = itemdef->getAlias(name);

			// Read the count
			std::string count_str;
			std::getline(is, count_str, ' ');
			if(count_str.empty())
			{
				count = 1;
				break;
			}
			else
				count = stoi(count_str);

			// Read the wear
			std::string wear_str;
			std::getline(is, wear_str, ' ');
			if(wear_str.empty())
				break;
			else
				wear = stoi(wear_str);

			// Read metadata
			metadata = deSerializeJsonStringIfNeeded(is);

			// In case fields are added after metadata, skip space here:
			//std::getline(is, tmp, ' ');
			//if(!tmp.empty())
			//	throw SerializationError("Unexpected text after metadata");

		} while(false);
	}

	if(name.empty() || count == 0)
		clear();
	else if(itemdef->get(name).type == ITEM_TOOL)
		count = 1;
}

void ItemStack::deSerialize(const std::string &str, IItemDefManager *itemdef)
{
	std::istringstream is(str, std::ios::binary);
	deSerialize(is, itemdef);
}

std::string ItemStack::getItemString() const
{
	// Get item string
	std::ostringstream os(std::ios::binary);
	serialize(os);
	return os.str();
}

ItemStack ItemStack::addItem(const ItemStack &newitem_,
		IItemDefManager *itemdef)
{
	ItemStack newitem = newitem_;

	// If the item is empty or the position invalid, bail out
	if(newitem.empty())
	{
		// nothing can be added trivially
	}
	// If this is an empty item, it's an easy job.
	else if(empty())
	{
		*this = newitem;
		newitem.clear();
	}
	// If item name differs, bail out
	else if(name != newitem.name)
	{
		// cannot be added
	}
	// If the item fits fully, add counter and delete it
	else if(newitem.count <= freeSpace(itemdef))
	{
		add(newitem.count);
		newitem.clear();
	}
	// Else the item does not fit fully. Add all that fits and return
	// the rest.
	else
	{
		u16 freespace = freeSpace(itemdef);
		add(freespace);
		newitem.remove(freespace);
	}

	return newitem;
}

bool ItemStack::itemFits(const ItemStack &newitem_,
		ItemStack *restitem,
		IItemDefManager *itemdef) const
{
	ItemStack newitem = newitem_;

	// If the item is empty or the position invalid, bail out
	if(newitem.empty())
	{
		// nothing can be added trivially
	}
	// If this is an empty item, it's an easy job.
	else if(empty())
	{
		newitem.clear();
	}
	// If item name differs, bail out
	else if(name != newitem.name)
	{
		// cannot be added
	}
	// If the item fits fully, delete it
	else if(newitem.count <= freeSpace(itemdef))
	{
		newitem.clear();
	}
	// Else the item does not fit fully. Return the rest.
	// the rest.
	else
	{
		u16 freespace = freeSpace(itemdef);
		newitem.remove(freespace);
	}

	if(restitem)
		*restitem = newitem;
	return newitem.empty();
}

ItemStack ItemStack::takeItem(u32 takecount)
{
	if(takecount == 0 || count == 0)
		return ItemStack();

	ItemStack result = *this;
	if(takecount >= count)
	{
		// Take all
		clear();
	}
	else
	{
		// Take part
		remove(takecount);
		result.count = takecount;
	}
	return result;
}

ItemStack ItemStack::peekItem(u32 peekcount) const
{
	if(peekcount == 0 || count == 0)
		return ItemStack();

	ItemStack result = *this;
	if(peekcount < count)
		result.count = peekcount;
	return result;
}

/*
	Inventory
*/

InventoryList::InventoryList(std::string name, u32 size, IItemDefManager *itemdef)
{
	m_name = name;
	m_size = size;
	m_itemdef = itemdef;
	clearItems();
	//m_dirty = false;
}

InventoryList::~InventoryList()
{
}

void InventoryList::clearItems()
{
	m_items.clear();

	for(u32 i=0; i<m_size; i++)
	{
		m_items.push_back(ItemStack());
	}

	//setDirty(true);
}

void InventoryList::setSize(u32 newsize)
{
	if(newsize != m_items.size())