1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
|
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function get_last_folder(text,count)
local parts = text:split(DIR_DELIM)
if count == nil then
return parts[#parts]
end
local retval = ""
for i=1,count,1 do
retval = retval .. parts[#parts - (count-i)] .. DIR_DELIM
end
return retval
end
local function cleanup_path(temppath)
local parts = temppath:split("-")
temppath = ""
for i=1,#parts,1 do
if temppath ~= "" then
temppath = temppath .. "_"
end
temppath = temppath .. parts[i]
end
parts = temppath:split(".")
temppath = ""
for i=1,#parts,1 do
if temppath ~= "" then
temppath = temppath .. "_"
end
temppath = temppath .. parts[i]
end
parts = temppath:split("'")
temppath = ""
for i=1,#parts,1 do
if temppath ~= "" then
temppath = temppath .. ""
end
temppath = temppath .. parts[i]
end
parts = temppath:split(" ")
temppath = ""
for i=1,#parts,1 do
if temppath ~= "" then
temppath = temppath
end
temppath = temppath .. parts[i]
end
return temppath
end
local function load_texture_packs(txtpath, retval)
local list = core.get_dir_list(txtpath, true)
local current_texture_path = core.settings:get("texture_path")
for _, item in ipairs(list) do
if item ~= "base" then
local name = item
local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
if path == current_texture_path then
name = fgettext("$1 (Enabled)", name)
end
local conf = Settings(path .. "texture_pack.conf")
retval[#retval + 1] = {
name = item,
author = conf:get("author"),
release = tonumber(conf:get("release") or "0"),
list_name = name,
type = "txp",
path = path,
enabled = path == current_texture_path,
}
end
end
end
function get_mods(path,retval,modpack)
local mods = core.get_dir_list(path, true)
for _, name in ipairs(mods) do
if name:sub(1, 1) ~= "." then
local prefix = path .. DIR_DELIM .. name
local toadd = {
dir_name = name,
parent_dir = path,
}
retval[#retval + 1] = toadd
-- Get config file
local mod_conf
local modpack_conf = io.open(prefix .. DIR_DELIM .. "modpack.conf")
if modpack_conf then
toadd.is_modpack = true
modpack_conf:close()
mod_conf = Settings(prefix .. DIR_DELIM .. "modpack.conf"):to_table()
if mod_conf.name then
name = mod_conf.name
toadd.is_name_explicit = true
end
else
mod_conf = Settings(prefix .. DIR_DELIM .. "mod.conf"):to_table()
if mod_conf.name then
name = mod_conf.name
toadd.is_name_explicit = true
end
end
-- Read from config
toadd.name = name
toadd.author = mod_conf.author
toadd.release = tonumber(mod_conf.release or "0")
toadd.path = prefix
toadd.type = "mod"
-- Check modpack.txt
-- Note: modpack.conf is already checked above
local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
if modpackfile then
modpackfile:close()
toadd.is_modpack = true
end
-- Deal with modpack contents
if modpack and modpack ~= "" then
toadd.modpack = modpack
elseif toadd.is_modpack then
toadd.type = "modpack"
toadd.is_modpack = true
get_mods(prefix, retval, name)
end
end
end
end
--modmanager implementation
pkgmgr = {}
function pkgmgr.get_texture_packs()
local txtpath = core.get_texturepath()
local txtpath_system = core.get_texturepath_share()
local retval = {}
load_texture_packs(txtpath, retval)
-- on portable versions these two paths coincide. It avoids loading the path twice
if txtpath ~= txtpath_system then
load_texture_packs(txtpath_system, retval)
end
table.sort(retval, function(a, b)
return a.name > b.name
end)
return retval
end
--------------------------------------------------------------------------------
function pkgmgr.extract(modfile)
if modfile.type == "zip" then
local tempfolder = os.tempfolder()
if tempfolder ~= nil and
tempfolder ~= "" then
core.create_dir(tempfolder)
if core.extract_zip(modfile.name,tempfolder) then
return tempfolder
end
end
end
return nil
end
function pkgmgr.get_folder_type(path)
local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
if testfile ~= nil then
testfile:close()
return { type = "mod", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "modpack.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "modpack", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r")
if testfile ~= nil then
testfile:close()
return { type = "modpack", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "game.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "game", path = path }
end
testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r")
if testfile ~= nil then
testfile:close()
return { type = "txp", path = path }
end
return nil
end
-------------------------------------------------------------------------------
function pkgmgr.get_base_folder(temppath)
if temppath == nil then
return { type = "invalid", path = "" }
end
local ret = pkgmgr.get_folder_type(temppath)
if ret then
return ret
end
local subdirs = core.get_dir_list(temppath, true)
if #subdirs == 1 then
ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1])
if ret then
return ret
else
return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] }
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.isValidModname(modpath)
if modpath:find("-") ~= nil then
return false
end
return true
end
--------------------------------------------------------------------------------
function pkgmgr.parse_register_line(line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local item = line:sub(pos1+1,pos2-1)
if item ~= nil and
item ~= "" then
local pos3 = item:find(":")
if pos3 ~= nil then
local retval = item:sub(1,pos3-1)
if retval ~= nil and
retval ~= "" then
return retval
end
end
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.parse_dofile_line(modpath,line)
local pos1 = line:find("\"")
local pos2 = nil
if pos1 ~= nil then
pos2 = line:find("\"",pos1+1)
end
if pos1 ~= nil and pos2 ~= nil then
local filename = line:sub(pos1+1,pos2-1)
if filename ~= nil and
filename ~= "" and
filename:find(".lua") then
return pkgmgr.identify_modname(modpath,filename)
end
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.identify_modname(modpath,filename)
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
if testfile ~= nil then
local line = testfile:read()
while line~= nil do
local modname = nil
if line:find("minetest.register_tool") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("minetest.register_craftitem") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("minetest.register_node") then
modname = pkgmgr.parse_register_line(line)
end
if line:find("dofile") then
modname = pkgmgr.parse_dofile_line(modpath,line)
end
if modname ~= nil then
testfile:close()
return modname
end
line = testfile:read()
end
testfile:close()
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.render_packagelist(render_list)
if not render_list then
if not pkgmgr.global_mods then
pkgmgr.refresh_globals()
end
render_list = pkgmgr.global_mods
end
local list = render_list:get_list()
local retval = {}
for i, v in ipairs(list) do
local color = ""
if v.is_modpack then
local rawlist = render_list:get_raw_list()
color = mt_color_dark_green
for j = 1, #rawlist, 1 do
if rawlist[j].modpack == list[i].name and
not rawlist[j].enabled then
-- Modpack not entirely enabled so showing as grey
color = mt_color_grey
break
end
end
elseif v.is_game_content or v.type == "game" then
color = mt_color_blue
elseif v.enabled or v.type == "txp" then
color = mt_color_green
end
retval[#retval + 1] = color
if v.modpack ~= nil or v.loc == "game" then
retval[#retval + 1] = "1"
else
retval[#retval + 1] = "0"
end
retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
end
return table.concat(retval, ",")
end
--------------------------------------------------------------------------------
function pkgmgr.get_dependencies(path)
if path == nil then
return {}, {}
end
local info = core.get_content_info(path)
return info.depends or {}, info.optional_depends or {}
end
----------- tests whether all of the mods in the modpack are enabled -----------
function pkgmgr.is_modpack_entirely_enabled(data, name)
local rawlist = data.list:get_raw_list()
for j = 1, #rawlist do
if rawlist[j].modpack == name and not rawlist[j].enabled then
return false
end
end
return true
end
---------- toggles or en/disables a mod or modpack and its dependencies --------
function pkgmgr.enable_mod(this, toset)
local list = this.data.list:get_list()
local mod = list[this.data.selected_mod]
-- Game mods can't be enabled or disabled
if mod.is_game_content then
return
end
local toggled_mods = {}
local enabled_mods = {}
if not mod.is_modpack then
-- Toggle or en/disable the mod
if toset == nil then
toset = not mod.enabled
end
if mod.enabled ~= toset then
mod.enabled = toset
toggled_mods[#toggled_mods+1] = mod.name
end
if toset then
-- Mark this mod for recursive dependency traversal
enabled_mods[mod.name] = true
end
else
-- Toggle or en/disable every mod in the modpack,
-- interleaved unsupported
for i = 1, #list do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
if list[i].enabled ~= toset then
list[i].enabled = toset
toggled_mods[#toggled_mods+1] = list[i].name
end
if toset then
enabled_mods[list[i].name] = true
end
end
end
end
if not toset then
-- Mod(s) were disabled, so no dependencies need to be enabled
table.sort(toggled_mods)
minetest.log("info", "Following mods were disabled: " ..
table.concat(toggled_mods, ", "))
return
end
-- Enable mods' depends after activation
-- Make a list of mod ids indexed by their names
local mod_ids = {}
for id, mod2 in pairs(list) do
if mod2.type == "mod" and not mod2.is_modpack then
mod_ids[mod2.name] = id
end
end
-- to_enable is used as a DFS stack with sp as stack pointer
local to_enable = {}
local sp = 0
for name in pairs(enabled_mods) do
local depends = pkgmgr.get_dependencies(list[mod_ids[name]].path)
for i = 1, #depends do
local dependency_name = depends[i]
if not enabled_mods[dependency_name] then
sp = sp+1
to_enable[sp] = dependency_name
end
end
end
-- If sp is 0, every dependency is already activated
while sp > 0 do
local name = to_enable[sp]
sp = sp-1
if not enabled_mods[name] then
enabled_mods[name] = true
local mod_to_enable = list[mod_ids[name]]
if not mod_to_enable then
minetest.log("warning", "Mod dependency \"" .. name ..
"\" not found!")
else
if mod_to_enable.enabled == false then
mod_to_enable.enabled = true
toggled_mods[#toggled_mods+1] = mod_to_enable.name
end
-- Push the dependencies of the dependency onto the stack
local depends = pkgmgr.get_dependencies(mod_to_enable.path)
for i = 1, #depends do
if not enabled_mods[name] then
sp = sp+1
to_enable[sp] = depends[i]
end
end
end
end
end
-- Log the list of enabled mods
table.sort(toggled_mods)
minetest.log("info", "Following mods were enabled: " ..
table.concat(toggled_mods, ", "))
end
--------------------------------------------------------------------------------
function pkgmgr.get_worldconfig(worldpath)
local filename = worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
local worldconfig = {}
worldconfig.global_mods = {}
worldconfig.game_mods = {}
for key,value in pairs(worldfile:to_table()) do
if key == "gameid" then
worldconfig.id = value
elseif key:sub(0, 9) == "load_mod_" then
-- Compatibility: Check against "nil" which was erroneously used
-- as value for fresh configured worlds
worldconfig.global_mods[key] = value ~= "false" and value ~= "nil"
and value
else
worldconfig[key] = value
end
end
--read gamemods
local gamespec = pkgmgr.find_by_gameid(worldconfig.id)
pkgmgr.get_game_mods(gamespec, worldconfig.game_mods)
return worldconfig
end
--------------------------------------------------------------------------------
function pkgmgr.install_dir(type, path, basename, targetpath)
local basefolder = pkgmgr.get_base_folder(path)
-- There's no good way to detect a texture pack, so let's just assume
-- it's correct for now.
if type == "txp" then
if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
end
local from = basefolder and basefolder.path or path
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_texturepath() .. DIR_DELIM .. basename
end
if not core.copy_dir(from, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
return targetpath, nil
elseif not basefolder then
return nil, fgettext("Unable to find a valid mod or modpack")
end
--
-- Get destination
--
if basefolder.type == "modpack" then
if type ~= "mod" then
return nil, fgettext("Unable to install a modpack as a $1", type)
end
-- Get destination name for modpack
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
local clean_path = nil
if basename ~= nil then
clean_path = basename
end
if not clean_path then
clean_path = get_last_folder(cleanup_path(basefolder.path))
end
if clean_path then
targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
else
return nil,
fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
path)
end
end
elseif basefolder.type == "mod" then
if type ~= "mod" then
return nil, fgettext("Unable to install a mod as a $1", type)
end
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
local targetfolder = basename
if targetfolder == nil then
targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
end
-- If heuristic failed try to use current foldername
if targetfolder == nil then
targetfolder = get_last_folder(basefolder.path)
end
if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
else
return nil, fgettext("Install Mod: Unable to find real mod name for: $1", path)
end
end
elseif basefolder.type == "game" then
if type ~= "game" then
return nil, fgettext("Unable to install a game as a $1", type)
end
if targetpath then
core.delete_dir(targetpath)
core.create_dir(targetpath)
else
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
end
end
-- Copy it
if not core.copy_dir(basefolder.path, targetpath) then
return nil,
fgettext("Failed to install $1 to $2", basename, targetpath)
end
if basefolder.type == "game" then
pkgmgr.update_gamelist()
else
pkgmgr.refresh_globals()
end
return targetpath, nil
end
--------------------------------------------------------------------------------
function pkgmgr.install(type, modfilename, basename, dest)
local archive_info = pkgmgr.identify_filetype(modfilename)
local path = pkgmgr.extract(archive_info)
if path == nil then
return nil,
fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
fgettext("Install: Unsupported file type \"$1\" or broken archive",
archive_info.type)
end
local targetpath, msg = pkgmgr.install_dir(type, path, basename, dest)
core.delete_dir(path)
return targetpath, msg
end
--------------------------------------------------------------------------------
function pkgmgr.preparemodlist(data)
local retval = {}
local global_mods = {}
local game_mods = {}
--read global mods
local modpath = core.get_modpath()
if modpath ~= nil and
modpath ~= "" then
get_mods(modpath,global_mods)
end
for i=1,#global_mods,1 do
global_mods[i].type = "mod"
global_mods[i].loc = "global"
retval[#retval + 1] = global_mods[i]
end
--read game mods
local gamespec = pkgmgr.find_by_gameid(data.gameid)
pkgmgr.get_game_mods(gamespec, game_mods)
if #game_mods > 0 then
-- Add title
retval[#retval + 1] = {
type = "game",
is_game_content = true,
name = fgettext("$1 mods", gamespec.name),
path = gamespec.path
}
end
for i=1,#game_mods,1 do
game_mods[i].type = "mod"
game_mods[i].loc = "game"
game_mods[i].is_game_content = true
retval[#retval + 1] = game_mods[i]
end
if data.worldpath == nil then
return retval
end
--read world mod configuration
local filename = data.worldpath ..
DIR_DELIM .. "world.mt"
local worldfile = Settings(filename)
for key,value in pairs(worldfile:to_table()) do
if key:sub(1, 9) == "load_mod_" then
key = key:sub(10)
local element = nil
for i=1,#retval,1 do
if retval[i].name == key and
not retval[i].is_modpack then
element = retval[i]
break
end
end
if element ~= nil then
element.enabled = value ~= "false" and value ~= "nil" and value
else
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
end
end
end
return retval
end
function pkgmgr.compare_package(a, b)
return a and b and a.name == b.name and a.path == b.path
end
--------------------------------------------------------------------------------
function pkgmgr.comparemod(elem1,elem2)
if elem1 == nil or elem2 == nil then
return false
end
if elem1.name ~= elem2.name then
return false
end
if elem1.is_modpack ~= elem2.is_modpack then
return false
end
if elem1.type ~= elem2.type then
return false
end
if elem1.modpack ~= elem2.modpack then
return false
end
if elem1.path ~= elem2.path then
return false
end
return true
end
--------------------------------------------------------------------------------
function pkgmgr.mod_exists(basename)
if pkgmgr.global_mods == nil then
pkgmgr.refresh_globals()
end
if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
return true
end
return false
end
--------------------------------------------------------------------------------
function pkgmgr.get_global_mod(idx)
if pkgmgr.global_mods == nil then
return nil
end
if idx == nil or idx < 1 or
idx > pkgmgr.global_mods:size() then
return nil
end
return pkgmgr.global_mods:get_list()[idx]
end
--------------------------------------------------------------------------------
function pkgmgr.refresh_globals()
local function is_equal(element,uid) --uid match
if element.name == uid then
return true
end
end
pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist,
pkgmgr.comparemod, is_equal, nil, {})
pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
pkgmgr.global_mods:set_sortmode("alphabetic")
end
--------------------------------------------------------------------------------
function pkgmgr.identify_filetype(name)
if name:sub(-3):lower() == "zip" then
return {
name = name,
type = "zip"
}
end
if name:sub(-6):lower() == "tar.gz" or
name:sub(-3):lower() == "tgz"then
return {
name = name,
type = "tgz"
}
end
if name:sub(-6):lower() == "tar.bz2" then
return {
name = name,
type = "tbz"
}
end
if name:sub(-2):lower() == "7z" then
return {
name = name,
type = "7z"
}
end
return {
name = name,
type = "ukn"
}
end
--------------------------------------------------------------------------------
function pkgmgr.find_by_gameid(gameid)
for i=1,#pkgmgr.games,1 do
if pkgmgr.games[i].id == gameid then
return pkgmgr.games[i], i
end
end
return nil, nil
end
--------------------------------------------------------------------------------
function pkgmgr.get_game_mods(gamespec, retval)
if gamespec ~= nil and
gamespec.gamemods_path ~= nil and
gamespec.gamemods_path ~= "" then
get_mods(gamespec.gamemods_path, retval)
end
end
--------------------------------------------------------------------------------
function pkgmgr.get_game_modlist(gamespec)
local retval = ""
local game_mods = {}
pkgmgr.get_game_mods(gamespec, game_mods)
for i=1,#game_mods,1 do
if retval ~= "" then
retval = retval..","
end
retval = retval .. game_mods[i].name
end
return retval
end
--------------------------------------------------------------------------------
function pkgmgr.get_game(index)
if index > 0 and index <= #pkgmgr.games then
return pkgmgr.games[index]
end
return nil
end
--------------------------------------------------------------------------------
function pkgmgr.update_gamelist()
pkgmgr.games = core.get_games()
end
--------------------------------------------------------------------------------
function pkgmgr.gamelist()
local retval = ""
if #pkgmgr.games > 0 then
retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
for i=2,#pkgmgr.games,1 do
retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
end
end
return retval
end
--------------------------------------------------------------------------------
-- read initial data
--------------------------------------------------------------------------------
pkgmgr.update_gamelist()
|