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path: root/builtin/mainmenu/textures.lua
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--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


mm_texture = {}

--------------------------------------------------------------------------------
function mm_texture.init()
	mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
						DIR_DELIM .. "pack" .. DIR_DELIM
	mm_texture.basetexturedir = mm_texture.defaulttexturedir
	
	mm_texture.texturepack = core.setting_get("texture_path")
	
	mm_texture.gameid = nil
end

--------------------------------------------------------------------------------
function mm_texture.update(tab,gamedetails)
	if tab ~= "singleplayer" then
		mm_texture.reset()
		return
	end

	if gamedetails == nil then
		return
	end
	
	mm_texture.update_game(gamedetails)
end

--------------------------------------------------------------------------------
function mm_texture.reset()
	mm_texture.gameid = nil
	local have_bg      = false
	local have_overlay = mm_texture.set_generic("overlay")
	
	if not have_overlay then
		have_bg = mm_texture.set_generic("background")
	end
	
	mm_texture.clear("header")
	mm_texture.clear("footer")
	core.set_clouds(false)
	
	mm_texture.set_generic("footer")
	mm_texture.set_generic("header")
	
	if not have_bg then
		if core.setting_getbool("menu_clouds") then
			core.set_clouds(true)
		else
			mm_texture.set_dirt_bg()
		end
	end
end

--------------------------------------------------------------------------------
function mm_texture.update_game(gamedetails)
	if mm_texture.gameid == gamedetails.id then
		return
	end
	
	local have_bg      = false
	local have_overlay = mm_texture.set_game("overlay",gamedetails)
	
	if not have_overlay then
		have_bg = mm_texture.set_game("background",gamedetails)
	end
	
	mm_texture.clear("header")
	mm_texture.clear("footer")
	core.set_clouds(false)
	
	if not have_bg then
		
		if core.setting_getbool("menu_clouds") then
			core.set_clouds(true)
		else
			mm_texture.set_dirt_bg()
		end
	end
	
	mm_texture.set_game("footer",gamedetails)
	mm_texture.set_game("header",gamedetails)
	
	mm_texture.gameid = gamedetails.id
end

--------------------------------------------------------------------------------
function mm_texture.clear(identifier)
	core.set_background(identifier,"")
end

--------------------------------------------------------------------------------
function mm_texture.set_generic(identifier)
	--try texture pack first
	if mm_texture.texturepack ~= nil then
		local path = mm_texture.texturepack .. DIR_DELIM .."menu_" ..
										identifier .. ".png"
		if core.set_background(identifier,path) then
			return true
		end
	end
	
	if mm_texture.defaulttexturedir ~= nil then
		local path = mm_texture.defaulttexturedir .. DIR_DELIM .."menu_" ..
										identifier .. ".png"
		if core.set_background(identifier,path) then
			return true
		end
	end
	
	return false
end

--------------------------------------------------------------------------------
function mm_texture.set_game(identifier, gamedetails)
	
	if gamedetails == nil then
		return false
	end

	if mm_texture.texturepack ~= nil then
		local path = mm_texture.texturepack .. DIR_DELIM ..
			gamedetails.id .. "_menu_" .. identifier .. ".png"
		if core.set_background(identifier, path) then
			return true
		end
	end
	
	-- Find out how many randomized textures the subgame provides
	local n = 0
	local filename
	local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
	for i = 1, #menu_files do
		filename = identifier .. "." .. i .. ".png"
		if table.indexof(menu_files, filename) == -1 then
			n = i - 1
			break
		end
	end
	-- Select random texture, 0 means standard texture
	n = math.random(0, n)
	if n == 0 then
		filename = identifier .. ".png"
	else
		filename = identifier .. "." .. n .. ".png"
	end

	local path = gamedetails.path .. DIR_DELIM .. "menu" ..
		DIR_DELIM .. filename
	if core.set_background(identifier, path) then
		return true
	end
	
	return false
end

function mm_texture.set_dirt_bg()
	if mm_texture.texturepack ~= nil then
		local path = mm_texture.texturepack .. DIR_DELIM .."default_dirt.png"
		if core.set_background("background", path, true, 128) then
			return true
		end
	end
	
	--use base pack
	local minimalpath = defaulttexturedir .. "dirt_bg.png"
	core.set_background("background", minimalpath, true, 128)
end
an class="hl str"><mono>rotate=50,75,100</mono>: <item name=testformspec:node rotate=50,75,100> <mono>angle=-30,-45,90 rotate=100,150,-50</mono>: <item name=testformspec:node angle=-30,-45,90 rotate=100,150,-50>]] local hypertext_global = [[ <global background=gray margin=20 valign=bottom halign=right color=pink hovercolor=purple size=12 font=mono> This is a test of the global tag. The parameters are: background=gray margin=20 valign=bottom halign=right color=pink hovercolor=purple size=12 font=mono <action name=global>action</action>]] local hypertext_fs = "hypertext[0,0;11,9;hypertext;"..minetest.formspec_escape(hypertext_basic).."]".. "hypertext[0,9.5;11,2.5;hypertext;"..minetest.formspec_escape(hypertext_global).."]" local style_fs = [[ style[one_btn1;bgcolor=red;textcolor=yellow;bgcolor_hovered=orange; bgcolor_pressed=purple] button[0,0;2.5,0.8;one_btn1;Button] style[one_btn2;border=false;textcolor=cyan] ]].. "button[0,1.05;2.5,0.8;one_btn2;Text " .. color("#FF0", "Yellow") .. [[] style[one_btn3;bgimg=testformspec_button_image.png;bgimg_hovered=testformspec_hovered.png; bgimg_pressed=testformspec_pressed.png] button[0,2.1;1,1;one_btn3;Border] style[one_btn4;bgimg=testformspec_button_image.png;bgimg_hovered=testformspec_hovered.png; bgimg_pressed=testformspec_pressed.png;border=false] button[1.25,2.1;1,1;one_btn4;NoBor] style[one_btn5;bgimg=testformspec_button_image.png;bgimg_hovered=testformspec_hovered.png; bgimg_pressed=testformspec_pressed.png;border=false;alpha=false] button[0,3.35;1,1;one_btn5;Alph] style[one_btn6;border=true] image_button[0,4.6;1,1;testformspec_button_image.png;one_btn6;Border] style[one_btn7;border=false] image_button[1.25,4.6;1,1;testformspec_button_image.png;one_btn7;NoBor] style[one_btn8;border=false] image_button[0,5.85;1,1;testformspec_button_image.png;one_btn8;Border;false;true;testformspec_pressed.png] style[one_btn9;border=true] image_button[1.25,5.85;1,1;testformspec_button_image.png;one_btn9;NoBor;false;false;testformspec_pressed.png] style[one_btn10;alpha=false] image_button[0,7.1;1,1;testformspec_button_image.png;one_btn10;NoAlpha] style[one_btn11;alpha=true] image_button[1.25,7.1;1,1;testformspec_button_image.png;one_btn11;Alpha] style[one_btn12;border=true] item_image_button[0,8.35;1,1;testformspec:item;one_btn12;Border] style[one_btn13;border=false] item_image_button[1.25,8.35;1,1;testformspec:item;one_btn13;NoBor] style[one_btn14;border=false;bgimg=testformspec_bg.png;fgimg=testformspec_button_image.png] style[one_btn14:hovered;bgimg=testformspec_bg_hovered.png;fgimg=testformspec_hovered.png;textcolor=yellow] style[one_btn14:pressed;bgimg=testformspec_bg_pressed.png;fgimg=testformspec_pressed.png;textcolor=blue] style[one_btn14:hovered+pressed;textcolor=purple] image_button[0,9.6;1,1;testformspec_button_image.png;one_btn14;Bg] style[one_btn15;border=false;bgcolor=#1cc;bgimg=testformspec_bg.png;bgimg_hovered=testformspec_bg_hovered.png;bgimg_pressed=testformspec_bg_pressed.png] item_image_button[1.25,9.6;1,1;testformspec:item;one_btn15;Bg] style[one_btn16;border=false;bgimg=testformspec_bg_9slice.png;bgimg_hovered=testformspec_bg_9slice_hovered.png;bgimg_pressed=testformspec_bg_9slice_pressed.png;bgimg_middle=4,6] button[2.5,9.6;2,1;one_btn16;9-Slice Bg] container[2.75,0] style[one_tb1;textcolor=Yellow] tabheader[0,3;2.5,0.63;one_tb1;Yellow,Text,Tabs;1;false;false] style[one_f1;textcolor=yellow] field[0,4.25;2.5,0.8;one_f1;Field One;Yellow Text] style[one_f2;border=false;textcolor=cyan] field[0,5.75;2.5,0.8;one_f2;Field Two;Borderless Cyan Text] style[one_f3;textcolor=yellow] textarea[0,7.025;2.5,0.8;one_f3;Label;]] .. minetest.formspec_escape("Yellow Text\nLine two") .. [[ ] style[one_f4;border=false;textcolor=cyan] textarea[0,8.324999999999999;2.5,0.8;one_f4;Label;]] .. minetest.formspec_escape("Borderless Cyan Text\nLine two") .. [[ ] container_end[] ]] local scroll_fs = "button[8.5,1;4,1;outside;Outside of container]".. "box[1,1;8,6;#00aa]".. "scroll_container[1,1;8,6;scrbar;vertical]".. "button[0,1;1,1;lorem;Lorem]".. "animated_image[0,1;4.5,1;clip_animated_image;testformspec_animation.png;4;100]" .. "button[0,10;1,1;ipsum;Ipsum]".. "pwdfield[2,2;1,1;lorem2;Lorem]".. "list[current_player;main;4,4;1,5;]".. "box[2,5;3,2;#ffff00]".. "image[1,10;3,2;testformspec_item.png]".. "image[3,1;testformspec_item.png]".. "item_image[2,6;3,2;testformspec:node]".. "label[2,15;bla Bli\nfoo bar]".. "item_image_button[2,3;1,1;testformspec:node;itemimagebutton;ItemImageButton]".. "tooltip[0,11;3,2;Buz;#f00;#000]".. "box[0,11;3,2;#00ff00]".. "hypertext[3,13;3,3;;" .. hypertext_basic .. "]" .. "hypertext[3,17;3,3;;Hypertext with no scrollbar\\; the scroll container should scroll.]" .. "textarea[3,21;3,1;textarea;;More scroll within scroll]" .. "container[0,18]".. "box[1,2;3,2;#0a0a]".. "scroll_container[1,2;3,2;scrbar2;horizontal;0.06]".. "button[0,0;6,1;butnest;Nest]".. "label[10,0.5;nest]".. "scroll_container_end[]".. "scrollbar[1,0;3.5,0.3;horizontal;scrbar2;0]".. "container_end[]".. "dropdown[0,6;2;hmdrpdwn;apple,bulb;1]".. "image_button[0,4;2,2;testformspec_button_image.png;imagebutton;bbbbtt;false;true;testformspec_pressed.png]".. "box[1,22.5;4,1;#a00a]".. "scroll_container_end[]".. "scrollbaroptions[max=170]".. -- lowest seen pos is: 0.1*170+6=23 (factor*max+height) "scrollbar[7.5,0;0.3,4;vertical;scrbar;0]".. "scrollbar[8,0;0.3,4;vertical;scrbarhmmm;0]".. "dropdown[0,6;2;hmdrpdwnnn;Outside,of,container;1]" --style_type[label;textcolor=green] --label[0,0;Green] --style_type[label;textcolor=blue] --label[0,1;Blue] --style_type[label;textcolor=;border=true] --label[1.2,0;Border] --style_type[label;border=true;bgcolor=red] --label[1.2,1;Background] --style_type[label;border=;bgcolor=] --label[0.75,2;Reset] local pages = { -- Real Coordinates [[ formspec_version[3] size[12,13] image_button[0,0;1,1;logo.png;rc_image_button_1x1;1x1] image_button[1,0;2,2;logo.png;rc_image_button_2x2;2x2] button[0,2;1,1;rc_button_1x1;1x1] button[1,2;2,2;rc_button_2x2;2x2] item_image[0,4;1,1;air] item_image[1,4;2,2;air] item_image_button[0,6;1,1;testformspec:node;rc_item_image_button_1x1;1x1] item_image_button[1,6;2,2;testformspec:node;rc_item_image_button_2x2;2x2] field[3,.5;3,.5;rc_field;Field;text] pwdfield[6,.5;3,1;rc_pwdfield;Password Field] field[3,1;3,1;;Read-Only Field;text] textarea[3,2;3,.5;rc_textarea_small;Textarea;text] textarea[6,2;3,2;rc_textarea_big;Textarea;text\nmore text] textarea[3,3;3,1;;Read-Only Textarea;text\nmore text] textlist[3,4;3,2;rc_textlist;Textlist,Perfect Coordinates;1;false] tableoptions[highlight=#ABCDEF75;background=#00000055;border=false] table[6,4;3,2;rc_table;Table,Cool Stuff,Foo,Bar;2] dropdown[3,6;3,1;rc_dropdown_small;This,is,a,dropdown;1] dropdown[6,6;3,2;rc_dropdown_big;I,am,a,bigger,dropdown;5] image[0,8;3,2;ignore.png] box[3,7;3,1;#00A3FF] checkbox[3,8;rc_checkbox_1;Check me!;false] checkbox[3,9;rc_checkbox_2;Uncheck me now!;true] scrollbar[0,11.5;11.5,.5;horizontal;rc_scrollbar_horizontal;500] scrollbar[11.5,0;.5,11.5;vertical;rc_scrollbar_vertical;0] list[current_player;main;6,8;3,2;1] button[9,0;2.5,1;rc_empty_button_1;] button[9,1;2.5,1;rc_empty_button_2;] button[9,2;2.5,1;rc_empty_button_3;] ]].. "label[9,0.5;This is a label.\nLine\nLine\nLine\nEnd]".. [[button[9,3;1,1;rc_empty_button_4;] vertlabel[9,4;VERT] label[10,3;HORIZ] tabheader[8,0;6,0.65;rc_tabheader;Tab 1,Tab 2,Tab 3,Secrets;1;false;false] ]], -- Style "formspec_version[3]size[12,13]" .. ("label[0.375,0.375;Styled - %s %s]"):format( color("#F00", "red text"), color("#77FF00CC", "green text")) .. "label[6.375,0.375;Unstyled]" .. "box[0,0.75;12,0.1;#999]" .. "box[6,0.85;0.1,11.15;#999]" .. "container[0.375,1.225]" .. style_fs .. "container_end[]container[6.375,1.225]" .. style_fs:gsub("one_", "two_"):gsub("style%[[^%]]+%]", ""):gsub("style_type%[[^%]]+%]", "") .. "container_end[]", -- Noclip "formspec_version[3]size[12,13]" .. "label[0.1,0.5;Clip]" .. "container[-2.5,1]" .. clip_fs:gsub("%%c", "false") .. "container_end[]" .. "label[11,0.5;Noclip]" .. "container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]", -- Hypertext "size[12,13]real_coordinates[true]" .. "container[0.5,0.5]" .. hypertext_fs .. "container_end[]", -- Tabheaders "size[12,13]real_coordinates[true]" .. "container[0.5,1.5]" .. tabheaders_fs .. "container_end[]", -- Inv "size[12,13]real_coordinates[true]" .. inv_style_fs, -- Animation [[ formspec_version[3] size[12,13] animated_image[0.5,0.5;1,1;;testformspec_animation.png;4;100] animated_image[0.5,1.75;1,1;;testformspec_animation.jpg;4;100] animated_image[1.75,0.5;1,1;;testformspec_animation.png;100;100] animated_image[3,0.5;1,1;ani_img_1;testformspec_animation.png;4;1000] button[4.25,0.5;1,1;ani_btn_1;Current Number] animated_image[3,1.75;1,1;ani_img_2;testformspec_animation.png;4;1000;2] button[4.25,1.75;1,1;ani_btn_2;Current Number] animated_image[3,3;1,1;;testformspec_animation.png;4;0] animated_image[3,4.25;1,1;;testformspec_animation.png;4;0;3] animated_image[5.5,0.5;5,2;;testformspec_animation.png;4;100] animated_image[5.5,2.75;5,2;;testformspec_animation.jpg;4;100] ]], -- Model [[ formspec_version[3] size[12,13] style[m1;bgcolor=black] style[m2;bgcolor=black] label[5,1;all defaults] label[5,5.1;angle = 0, 180 continuous = false mouse control = false frame loop range = 0,30] label[5,9.2;continuous = true mouse control = true] model[0.5,0.1;4,4;m1;testformspec_character.b3d;testformspec_character.png] model[0.5,4.2;4,4;m2;testformspec_character.b3d;testformspec_character.png;0,180;false;false;0,30] model[0.5,8.3;4,4;m3;testformspec_chest.obj;default_chest_top.png,default_chest_top.png,default_chest_side.png,default_chest_side.png,default_chest_front.png,default_chest_inside.png;30,1;true;true] ]], -- Scroll containers "formspec_version[3]size[12,13]" .. scroll_fs, -- Sound [[ formspec_version[3] size[12,13] style[snd_btn;sound=soundstuff_mono] style[snd_ibtn;sound=soundstuff_mono] style[snd_drp;sound=soundstuff_mono] style[snd_chk;sound=soundstuff_mono] style[snd_tab;sound=soundstuff_mono] button[0.5,0.5;2,1;snd_btn;Sound] image_button[0.5,2;2,1;testformspec_item.png;snd_ibtn;Sound] dropdown[0.5,4;4;snd_drp;Sound,Two,Three;] checkbox[0.5,5.5.5;snd_chk;Sound;] tabheader[0.5,7;8,0.65;snd_tab;Soundtab1,Soundtab2,Soundtab3;1;false;false] ]], } local function show_test_formspec(pname, page_id) page_id = page_id or 2 local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Anim,Model,ScrollC,Sound;" .. page_id .. ";false;false]" minetest.show_formspec(pname, "testformspec:formspec", fs) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "testformspec:formspec" then return false end if fields.maintabs then show_test_formspec(player:get_player_name(), tonumber(fields.maintabs)) return true end if fields.ani_img_1 and fields.ani_btn_1 then minetest.chat_send_player(player:get_player_name(), "ani_img_1 = " .. tostring(fields.ani_img_1)) return true elseif fields.ani_img_2 and fields.ani_btn_2 then minetest.chat_send_player(player:get_player_name(), "ani_img_2 = " .. tostring(fields.ani_img_2)) return true end if fields.hypertext then minetest.chat_send_player(player:get_player_name(), "Hypertext action received: " .. tostring(fields.hypertext)) return true end end) minetest.register_chatcommand("test_formspec", { params = "", description = "Open the test formspec", func = function(name) if not minetest.get_player_by_name(name) then return false, "You need to be online!" end show_test_formspec(name) return true end, })