aboutsummaryrefslogtreecommitdiff
path: root/doc/world_format.txt
blob: 17923df8e621a71ff5bf77bf37d5b570a7b6fdb8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
=============================
Minetest World Format 22...29
=============================

This applies to a world format carrying the block serialization version
22...27, used at least in
- 0.4.dev-20120322 ... 0.4.dev-20120606 (22...23)
- 0.4.0 (23)
- 24 was never released as stable and existed for ~2 days
- 27 was added in 0.4.15-dev
- 29 was added in 5.5.0-dev

The block serialization version does not fully specify every aspect of this
format; if compliance with this format is to be checked, it needs to be
done by detecting if the files and data indeed follows it.

Files
======
Everything is contained in a directory, the name of which is freeform, but
often serves as the name of the world.

Currently the authentication and ban data is stored on a per-world basis.
It can be copied over from an old world to a newly created world.

World
|-- auth.txt ----- Authentication data
|-- auth.sqlite -- Authentication data (SQLite alternative)
|-- env_meta.txt - Environment metadata
|-- ipban.txt ---- Banned ips/users
|-- map_meta.txt - Map metadata
|-- map.sqlite --- Map data
|-- players ------ Player directory
|   |-- player1 -- Player file
|   '-- Foo ------ Player file
`-- world.mt ----- World metadata

auth.txt
---------
Contains authentication data, player per line.
  <name>:<password hash>:<privilege1,...>

Legacy format (until 0.4.12) of password hash is <name><password> SHA1'd,
in the base64 encoding.

Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the
parts inside <> encoded in the base64 encoding.
<verifier> is an RFC 2945 compatible SRP verifier,
of the given salt, password, and the player's name lowercased,
using the 2048-bit group specified in RFC 5054 and the SHA-256 hash function.

Example lines:
- Player "celeron55", no password, privileges "interact" and "shout":
    celeron55::interact,shout
- Player "Foo", password "bar", privilege "shout", with a legacy password hash:
    foo:iEPX+SQWIR3p67lj/0zigSWTKHg:shout
- Player "Foo", password "bar", privilege "shout", with a 0.4.13 pw hash:
    foo:#1#hPpy4O3IAn1hsNK00A6wNw#Kpu6rj7McsrPCt4euTb5RA5ltF7wdcWGoYMcRngwDi11cZhPuuR9i5Bo7o6A877TgcEwoc//HNrj9EjR/CGjdyTFmNhiermZOADvd8eu32FYK1kf7RMC0rXWxCenYuOQCG4WF9mMGiyTPxC63VAjAMuc1nCZzmy6D9zt0SIKxOmteI75pAEAIee2hx4OkSXRIiU4Zrxo1Xf7QFxkMY4x77vgaPcvfmuzom0y/fU1EdSnZeopGPvzMpFx80ODFx1P34R52nmVl0W8h4GNo0k8ZiWtRCdrJxs8xIg7z5P1h3Th/BJ0lwexpdK8sQZWng8xaO5ElthNuhO8UQx1l6FgEA:shout
- Player "bar", no password, no privileges:
    bar::

auth.sqlite
------------
Contains authentification data as an SQLite database. This replaces auth.txt
above when auth_backend is set to "sqlite3" in world.mt .

This database contains two tables "auth" and "user_privileges":

CREATE TABLE `auth` (
  `id` INTEGER PRIMARY KEY AUTOINCREMENT,
  `name` VARCHAR(32) UNIQUE,
  `password` VARCHAR(512),
  `last_login` INTEGER
);
CREATE TABLE `user_privileges` (
  `id` INTEGER,
  `privilege` VARCHAR(32),
  PRIMARY KEY (id, privilege)
  CONSTRAINT fk_id FOREIGN KEY (id) REFERENCES auth (id) ON DELETE CASCADE
);

The "name" and "password" fields of the auth table are the same as the auth.txt
fields (with modern password hash). The "last_login" field is the last login
time as a unix time stamp.

The "user_privileges" table contains one entry per privilege and player.
A player with "interact" and "shout" privileges will have two entries, one
with privilege="interact" and the second with privilege="shout".

env_meta.txt
-------------
Simple global environment variables.
Example content (added indentation):
  game_time = 73471
  time_of_day = 19118
  EnvArgsEnd

ipban.txt
----------
Banned IP addresses and usernames.
Example content (added indentation):
  123.456.78.9|foo
  123.456.78.10|bar

map_meta.txt
-------------
Simple global map variables.
Example content (added indentation):
  seed = 7980462765762429666
  [end_of_params]

map.sqlite
-----------
Map data.
See Map File Format below.

player1, Foo
-------------
Player data.
Filename can be anything.
See Player File Format below.

world.mt
---------
World metadata.
Example content (added indentation and - explanations):
  gameid = mesetint             - name of the game
  enable_damage = true          - whether damage is enabled or not
  creative_mode = false         - whether creative mode is enabled or not
  backend = sqlite3             - which DB backend to use for blocks (sqlite3, dummy, leveldb, redis, postgresql)
  player_backend = sqlite3      - which DB backend to use for player data
  readonly_backend = sqlite3    - optionally readonly seed DB (DB file _must_ be located in "readonly" subfolder)
  auth_backend = files          - which DB backend to use for authentication data
  server_announce = false       - whether the server is publicly announced or not
  load_mod_<mod> = false        - whether <mod> is to be loaded in this world
 class="hl opt">, --compare fct
		nil, --uid match fct
		function(element,substring)
			if substring == nil or
				substring == "" then
				return false
			end
			substring = substring:upper()
			
			if element.title ~= nil and
				element.title:upper():find(substring) ~= nil then
				return true
			end
			
			if element.details ~= nil and
				element.details.author ~= nil and
				element.details.author:upper():find(substring) ~= nil then
				return true
			end
			
			if element.details ~= nil and
				element.details.description ~= nil and
				element.details.description:upper():find(substring) ~= nil then
				return true
			end
			return false
		end --filter fct
		)

	modstore.current_list = nil
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] nametoindex
function modstore.nametoindex(name)

	for i=1,#modstore.tabnames,1 do
		if modstore.tabnames[i] == name then
			return i
		end
	end

	return 1
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] getsuccessfuldialog
function modstore.getsuccessfuldialog()
	local retval = ""
	retval = retval .. "size[6,2,true]"
	if modstore.lastmodentry ~= nil then
		retval = retval .. "label[0,0.25;" .. fgettext("Successfully installed:") .. "]"
		retval = retval .. "label[3,0.25;" .. modstore.lastmodentry.moddetails.title .. "]"
	
		
		retval = retval .. "label[0,0.75;" .. fgettext("Shortname:") .. "]"
		retval = retval .. "label[3,0.75;" .. engine.formspec_escape(modstore.lastmodentry.moddetails.basename) .. "]"

	end
	retval = retval .. "button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;" .. fgettext("ok") .. "]"
				
				
	return retval
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] gettab
function modstore.gettab(tabname)
	local retval = ""

	local is_modstore_tab = false

	if tabname == "dialog_modstore_unsorted" then
		modstore.modsperpage = 5
		retval = modstore.getmodlist(modstore.modlist_unsorted)
		is_modstore_tab = true
	end

	if tabname == "dialog_modstore_search" then
		retval = modstore.getsearchpage()
		is_modstore_tab = true
	end

	if is_modstore_tab then
		return modstore.tabheader(tabname) .. retval
	end

	if tabname == "modstore_mod_installed" then
		return modstore.getsuccessfuldialog()
	end

	if tabname == "modstore_downloading" then
		return "size[6,2]label[0.25,0.75;" .. fgettext("Downloading") ..
				" " .. modstore.lastmodtitle .. " " ..
				fgettext("please wait...") .. "]"
	end

	return ""
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] tabheader
function modstore.tabheader(tabname)
	local retval  = "size[12,10.25,true]"
	retval = retval .. "tabheader[-0.3,-0.99;modstore_tab;" ..
				"Unsorted,Search;" ..
				modstore.nametoindex(tabname) .. ";true;false]" ..
				"button[4,9.9;4,0.5;btn_modstore_close;" ..
				fgettext("Close modstore") .. "]"

	return retval
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] handle_buttons
function modstore.handle_buttons(current_tab,fields)

	if fields["modstore_tab"] then
		local index = tonumber(fields["modstore_tab"])

		if index > 0 and
			index <= #modstore.tabnames then
			if modstore.tabnames[index] == "dialog_modstore_search" then
				filterlist.set_filtercriteria(modstore.searchlist,modstore.last_search)
				filterlist.refresh(modstore.searchlist)
				modstore.modsperpage = 4
				modstore.currentlist = {
					page = 0,
					pagecount =
						math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
					data = filterlist.get_list(modstore.searchlist),
				}
			end
			
			return {
					current_tab = modstore.tabnames[index],
					is_dialog = true,
					show_buttons = false
			}
		end
		
	end

	if fields["btn_modstore_page_up"] then
		if modstore.current_list ~= nil and modstore.current_list.page > 0 then
			modstore.current_list.page = modstore.current_list.page - 1
		end
	end

	if fields["btn_modstore_page_down"] then
		if modstore.current_list ~= nil and
			modstore.current_list.page <modstore.current_list.pagecount-1 then
			modstore.current_list.page = modstore.current_list.page +1
		end
	end

	if fields["btn_hidden_close_download"] ~= nil then
		if fields["btn_hidden_close_download"].successfull then
			modstore.lastmodentry = fields["btn_hidden_close_download"]
			return {
					current_tab = "modstore_mod_installed",
					is_dialog = true,
					show_buttons = false
			}
		else
			modstore.lastmodtitle = ""
			return {
						current_tab = modstore.tabnames[1],
						is_dialog = true,
						show_buttons = false
				}
		end
	end

	if fields["btn_confirm_mod_successfull"] then
		modstore.lastmodentry = nil
		modstore.lastmodtitle = ""
		return {
					current_tab = modstore.tabnames[1],
					is_dialog = true,
					show_buttons = false
			}
	end

	if fields["btn_modstore_search"] or
		(fields["key_enter"] and fields["te_modstore_search"] ~= nil) then
		modstore.last_search = fields["te_modstore_search"]
		filterlist.set_filtercriteria(modstore.searchlist,fields["te_modstore_search"])
		filterlist.refresh(modstore.searchlist)
		modstore.currentlist = {
			page = 0,
			pagecount =  math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
			data = filterlist.get_list(modstore.searchlist),
		}
	end
	
	
	if fields["btn_modstore_close"] then
		return {
			is_dialog = false,
			show_buttons = true,
			current_tab = engine.setting_get("main_menu_tab")
		}
	end
	
	for key,value in pairs(fields) do
		local foundat = key:find("btn_install_mod_")
		if ( foundat == 1) then
			local modid = tonumber(key:sub(17))
			for i=1,#modstore.modlist_unsorted.data,1 do
				if modstore.modlist_unsorted.data[i].id == modid then
					local moddetails = modstore.modlist_unsorted.data[i].details

					if modstore.lastmodtitle ~= "" then
						modstore.lastmodtitle = modstore.lastmodtitle .. ", "
					end
	
					modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
	
					engine.handle_async(
						function(param)
						
							local fullurl = engine.setting_get("modstore_download_url") ..
											param.moddetails.download_url
											
							if param.version ~= nil then
								local found = false
								for i=1,#param.moddetails.versions, 1 do
									if param.moddetails.versions[i].date:sub(1,10) == param.version then
										fullurl = engine.setting_get("modstore_download_url") ..
														param.moddetails.versions[i].download_url
										found = true
									end
								end
								
								if not found then
									return {
										moddetails = param.moddetails,
										successfull = false
									}
								end
							end
	
							if engine.download_file(fullurl,param.filename) then
								return {
									texturename = param.texturename,
									moddetails = param.moddetails,
									filename = param.filename,
									successfull = true
								}
							else
								return {
									moddetails = param.moddetails,
									successfull = false
								}
							end
						end,
						{
							moddetails = moddetails,
							version = fields["dd_version" .. modid],
							filename = os.tempfolder() .. "_MODNAME_" .. moddetails.basename .. ".zip",
							texturename = modstore.modlist_unsorted.data[i].texturename
						},
						function(result)
							if result.successfull then
								modmgr.installmod(result.filename,result.moddetails.basename)
								os.remove(result.filename)
							else
								gamedata.errormessage = "Failed to download " .. result.moddetails.title
							end
	
							if gamedata.errormessage == nil then
								engine.button_handler({btn_hidden_close_download=result})
							else
								engine.button_handler({btn_hidden_close_download={successfull=false}})
							end
						end
					)
	
					return {
						current_tab = "modstore_downloading",
						is_dialog = true,
						show_buttons = false,
						ignore_menu_quit = true
					}
				end
			end
			break
		end
	end
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] update_modlist
function modstore.update_modlist()
	modstore.modlist_unsorted = {}
	modstore.modlist_unsorted.data = {}
	modstore.modlist_unsorted.pagecount = 1
	modstore.modlist_unsorted.page = 0

	engine.handle_async(
		function(param)
			return engine.get_modstore_list()
		end,
		nil,
		function(result)
			if result ~= nil then
				modstore.modlist_unsorted = {}
				modstore.modlist_unsorted.data = result

				if modstore.modlist_unsorted.data ~= nil then
					modstore.modlist_unsorted.pagecount =
						math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
				else
					modstore.modlist_unsorted.data = {}
					modstore.modlist_unsorted.pagecount = 1
				end
				modstore.modlist_unsorted.page = 0
				modstore.fetchdetails()
				engine.event_handler("Refresh")
			end
		end
	)
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] fetchdetails
function modstore.fetchdetails()

	for i=1,#modstore.modlist_unsorted.data,1 do
		engine.handle_async(
		function(param)
			param.details = engine.get_modstore_details(tostring(param.modid))
			return param
		end,
		{
			modid=modstore.modlist_unsorted.data[i].id,
			listindex=i
		},
		function(result)
			if result ~= nil and
				modstore.modlist_unsorted ~= nil
				and modstore.modlist_unsorted.data ~= nil and
				modstore.modlist_unsorted.data[result.listindex] ~= nil and
				modstore.modlist_unsorted.data[result.listindex].id ~= nil then

				modstore.modlist_unsorted.data[result.listindex].details = result.details
				engine.event_handler("Refresh")
			end
		end
		)
	end
end

--------------------------------------------------------------------------------
-- @function [parent=#modstore] getscreenshot
function modstore.getscreenshot(ypos,listentry)

	if	listentry.details ~= nil and
		(listentry.details.screenshot_url == nil or
		listentry.details.screenshot_url == "") then
		
		if listentry.texturename == nil then
			listentry.texturename = modstore.basetexturedir .. "no_screenshot.png"
		end
		
		return "image[0,".. ypos .. ";3,2;" ..
			engine.formspec_escape(listentry.texturename) .. "]"
	end
	
	if listentry.details ~= nil and
		listentry.texturename == nil then
		--make sure we don't download multiple times
		listentry.texturename = "in progress"
	
		--prepare url and filename
		local fullurl = engine.setting_get("modstore_download_url") ..
					listentry.details.screenshot_url
		local filename = os.tempfolder() .. "_MID_" .. listentry.id
		
		--trigger download
		engine.handle_async(
			--first param is downloadfct
			function(param)
				param.successfull = engine.download_file(param.fullurl,param.filename)
				return param
			end,
			--second parameter is data passed to async job
			{
				fullurl = fullurl,
				filename = filename,
				modid = listentry.id
			},
			--integrate result to raw list
			function(result)
				if result.successfull then
					local found = false
					for i=1,#modstore.modlist_unsorted.data,1 do
						if modstore.modlist_unsorted.data[i].id == result.modid then
							found = true
							modstore.modlist_unsorted.data[i].texturename = result.filename
							break
						end
					end
					if found then
						engine.event_handler("Refresh")
					else
						engine.log("error","got screenshot but didn't find matching mod: " .. result.modid)
					end
				end
			end
		)
	end

	if listentry.texturename ~= nil and
		listentry.texturename ~= "in progress" then
		return "image[0,".. ypos .. ";3,2;" ..
			engine.formspec_escape(listentry.texturename) .. "]"
	end
	
	return ""
end

--------------------------------------------------------------------------------
--@function [parent=#modstore] getshortmodinfo
function modstore.getshortmodinfo(ypos,listentry,details)
	local retval = ""
	
	retval = retval .. "box[0," .. ypos .. ";11.4,1.75;#FFFFFF]"

	--screenshot
	retval = retval .. modstore.getscreenshot(ypos,listentry)

	--title + author
	retval = retval .."label[2.75," .. ypos .. ";" ..
		engine.formspec_escape(details.title) .. " (" .. details.author .. ")]"

	--description
	local descriptiony = ypos + 0.5
	retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
		engine.formspec_escape(details.description) .. ";]"
		
	--rating
	local ratingy = ypos
	retval = retval .."label[7," .. ratingy .. ";" ..
					fgettext("Rating") .. ":]"
	retval = retval .. "label[8.7," .. ratingy .. ";" .. details.rating .."]"
	
	--versions (IMPORTANT has to be defined AFTER rating)
	if details.versions ~= nil and
		#details.versions > 1 then
		local versiony = ypos + 0.05
		retval = retval .. "dropdown[9.1," .. versiony .. ";2.48,0.25;dd_version" .. details.id .. ";"
		local versions = ""
		for i=1,#details.versions , 1 do
			if versions ~= "" then
				versions = versions .. ","
			end
			
			versions = versions .. details.versions[i].date:sub(1,10)
		end
		retval = retval .. versions .. ";1]"
	end

	if details.basename then
		--install button
		local buttony = ypos + 1.2
		retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. details.id .. ";"

		if modmgr.mod_exists(details.basename) then
			retval = retval .. fgettext("re-Install") .."]"
		else
			retval = retval .. fgettext("Install") .."]"
		end
	end
	
	return retval
end

--------------------------------------------------------------------------------
--@function [parent=#modstore] getmodlist
function modstore.getmodlist(list,yoffset)

	modstore.current_list = list
	
	if #list.data == 0 then
		return ""
	end
	
	if yoffset == nil then
		yoffset = 0
	end

	local scrollbar = ""
	scrollbar = scrollbar .. "label[0.1,9.5;"
				.. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
	scrollbar = scrollbar .. "box[11.6," .. (yoffset + 0.35) .. ";0.28,"
				.. (8.6 - yoffset) .. ";#000000]"
	local scrollbarpos = (yoffset + 0.75) +
				((7.7 -yoffset)/(list.pagecount-1)) * list.page
	scrollbar = scrollbar .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]"
	scrollbar = scrollbar .. "button[11.6," .. (yoffset + (0.3))
				.. ";0.5,0.5;btn_modstore_page_up;^]"
	scrollbar = scrollbar .. "button[11.6," .. 9.0
				.. ";0.5,0.5;btn_modstore_page_down;v]"

	local retval = ""

	local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage

	if (endmod > #list.data) then
		endmod = #list.data
	end

	for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
		--getmoddetails
		local details = list.data[i].details

		if details == nil then
			details = {}
			details.title = list.data[i].title
			details.author = ""
			details.rating = -1
			details.description = ""
		end

		if details ~= nil then
			local screenshot_ypos =
				yoffset +(i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
				
			retval = retval .. modstore.getshortmodinfo(screenshot_ypos,
														list.data[i],
														details)
		end
	end
	
	return retval .. scrollbar
end

--------------------------------------------------------------------------------
--@function [parent=#modstore] getsearchpage
function modstore.getsearchpage()
	local retval = ""
	local search = ""
	
	if modstore.last_search ~= nil then
		search = modstore.last_search
	end

	retval = retval ..
		"button[9.5,0.2;2.5,0.5;btn_modstore_search;".. fgettext("Search") .. "]" ..
		"field[0.5,0.5;9,0.5;te_modstore_search;;" .. search .. "]"

	
	--show 4 mods only
	modstore.modsperpage = 4
	retval = retval ..
		modstore.getmodlist(
			modstore.currentlist,
			1.75)

	return retval;
end