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path: root/builtin/profiler/instrumentation.lua
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--Minetest
--Copyright (C) 2016 T4im
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

local format, pairs, type = string.format, pairs, type
local core, get_current_modname = core, core.get_current_modname
local profiler, sampler = ...
local instrument_builtin = core.setting_getbool("instrument.builtin") or false

local register_functions = {
	register_globalstep = 0,
	register_playerevent = 0,
	register_on_placenode = 0,
	register_on_dignode = 0,
	register_on_punchnode = 0,
	register_on_generated = 0,
	register_on_newplayer = 0,
	register_on_dieplayer = 0,
	register_on_respawnplayer = 0,
	register_on_prejoinplayer = 0,
	register_on_joinplayer = 0,
	register_on_leaveplayer = 0,
	register_on_cheat = 0,
	register_on_chat_message = 0,
	register_on_player_receive_fields = 0,
	register_on_craft = 0,
	register_craft_predict = 0,
	register_on_protection_violation = 0,
	register_on_item_eat = 0,
	register_on_punchplayer = 0,
	register_on_player_hpchange = 0,
}

---
-- Create an unique instrument name.
-- Generate a missing label with a running index number.
--
local counts = {}
local function generate_name(def)
	local class, label, func_name = def.class, def.label, def.func_name
	if label then
		if class or func_name then
			return format("%s '%s' %s", class or "", label, func_name or ""):trim()
		end
		return format("%s", label):trim()
	elseif label == false then
		return format("%s", class or func_name):trim()
	end

	local index_id = def.mod .. (class or func_name)
	local index = counts[index_id] or 1
	counts[index_id] = index + 1
	return format("%s[%d] %s", class or func_name, index, class and func_name or ""):trim()
end

---
-- Keep `measure` and the closure in `instrument` lean, as these, and their
-- directly called functions are the overhead that is caused by instrumentation.
--
local time, log = core.get_us_time, sampler.log
local function measure(modname, instrument_name, start, ...)
	log(modname, instrument_name, time() - start)
	return ...
end
--- Automatically instrument a function to measure and log to the sampler.
-- def = {
-- 		mod = "",
-- 		class = "",
-- 		func_name = "",
-- 		-- if nil, will create a label based on registration order
-- 		label = "" | false,
-- }
local function instrument(def)
	if not def or not def.func then
		return
	end
	def.mod = def.mod or get_current_modname()
	local modname = def.mod
	local instrument_name = generate_name(def)
	local func = def.func

	if not instrument_builtin and modname == "*builtin*" then
		return func
	end

	return function(...)
		-- This tail-call allows passing all return values of `func`
		-- also called https://en.wikipedia.org/wiki/Continuation_passing_style
		-- Compared to table creation and unpacking it won't lose `nil` returns
		-- and is expected to be faster
		-- `measure` will be executed after time() and func(...)
		return measure(modname, instrument_name, time(), func(...))
	end
end

local function can_be_called(func)
	-- It has to be a function or callable table
	return type(func) == "function" or
		((type(func) == "table" or type(func) == "userdata") and
		getmetatable(func) and getmetatable(func).__call)
end

local function assert_can_be_called(func, func_name, level)
	if not can_be_called(func) then
		-- Then throw an *helpful* error, by pointing on our caller instead of us.
		error(format("Invalid argument to %s. Expected function-like type instead of '%s'.", func_name, type(func)), level + 1)
	end
end

---
-- Wraps a registration function `func` in such a way,
-- that it will automatically instrument any callback function passed as first argument.
--
local function instrument_register(func, func_name)
	local register_name = func_name:gsub("^register_", "", 1)
	return function(callback, ...)
		assert_can_be_called(callback, func_name, 2)
		register_functions[func_name] = register_functions[func_name] + 1
		return func(instrument {
			func = callback,
			func_name = register_name
		}), ...
	end
end

local function init_chatcommand()
	if core.setting_getbool("instrument.chatcommand") or true then
		local orig_register_chatcommand = core.register_chatcommand
		core.register_chatcommand = function(cmd, def)
			def.func = instrument {
				func = def.func,
				label = "/" .. cmd,
			}
			orig_register_chatcommand(cmd, def)
		end
	end
end

---
-- Start instrumenting selected functions
--
local function init()
	local is_set = core.setting_getbool
	if is_set("instrument.entity") or true then
		-- Explicitly declare entity api-methods.
		-- Simple iteration would ignore lookup via __index.
		local entity_instrumentation = {
			"on_activate",
			"on_step",
			"on_punch",
			"rightclick",
			"get_staticdata",
		}
		-- Wrap register_entity() to instrument them on registration.
		local orig_register_entity = core.register_entity
		core.register_entity = function(name, prototype)
			local modname = get_current_modname()
			for _, func_name in pairs(entity_instrumentation) do
				prototype[func_name] = instrument {
					func = prototype[func_name],
					mod = modname,
					func_name = func_name,
					label = prototype.label,
				}
			end
			orig_register_entity(name,prototype)
		end
	end

	if is_set("instrument.abm") or true then
		-- Wrap register_abm() to automatically instrument abms.
		local orig_register_abm = core.register_abm
		core.register_abm = function(spec)
			spec.action = instrument {
				func = spec.action,
				class = "ABM",
				label = spec.label,
			}
			orig_register_abm(spec)
		end
	end

	if is_set("instrument.lbm") or true then
		-- Wrap register_lbm() to automatically instrument lbms.
		local orig_register_lbm = core.register_lbm
		core.register_lbm = function(spec)
			spec.action = instrument {
				func = spec.action,
				class = "LBM",
				label = spec.label or spec.name,
			}
			orig_register_lbm(spec)
		end
	end

	if is_set("instrument.global_callback") or true then
		for func_name, _ in pairs(register_functions) do
			core[func_name] = instrument_register(core[func_name], func_name)
		end
	end

	if is_set("instrument.profiler") or false then
		-- Measure overhead of instrumentation, but keep it down for functions
		-- So keep the `return` for better optimization.
		profiler.empty_instrument = instrument {
			func = function() return end,
			mod = "*profiler*",
			class = "Instrumentation overhead",
			label = false,
		}
	end
end

return {
	register_functions = register_functions,
	instrument = instrument,
	init = init,
	init_chatcommand = init_chatcommand,
}
hl opt">(lua_State *L) { NO_MAP_LOCK_REQUIRED; //infostream<<"register_craft"<<std::endl; luaL_checktype(L, 1, LUA_TTABLE); int table = 1; // Get the writable craft definition manager from the server IWritableCraftDefManager *craftdef = getServer(L)->getWritableCraftDefManager(); std::string type = getstringfield_default(L, table, "type", "shaped"); /* CraftDefinitionShaped */ if(type == "shaped"){ std::string output = getstringfield_default(L, table, "output", ""); if (output.empty()) throw LuaError("Crafting definition is missing an output"); int width = 0; std::vector<std::string> recipe; lua_getfield(L, table, "recipe"); if(lua_isnil(L, -1)) throw LuaError("Crafting definition is missing a recipe" " (output=\"" + output + "\")"); if(!readCraftRecipeShaped(L, -1, width, recipe)) throw LuaError("Invalid crafting recipe" " (output=\"" + output + "\")"); CraftReplacements replacements; lua_getfield(L, table, "replacements"); if(!lua_isnil(L, -1)) { if(!readCraftReplacements(L, -1, replacements)) throw LuaError("Invalid replacements" " (output=\"" + output + "\")"); } CraftDefinition *def = new CraftDefinitionShaped( output, width, recipe, replacements); craftdef->registerCraft(def, getServer(L)); } /* CraftDefinitionShapeless */ else if(type == "shapeless"){ std::string output = getstringfield_default(L, table, "output", ""); if (output.empty()) throw LuaError("Crafting definition (shapeless)" " is missing an output"); std::vector<std::string> recipe; lua_getfield(L, table, "recipe"); if(lua_isnil(L, -1)) throw LuaError("Crafting definition (shapeless)" " is missing a recipe" " (output=\"" + output + "\")"); if(!readCraftRecipeShapeless(L, -1, recipe)) throw LuaError("Invalid crafting recipe" " (output=\"" + output + "\")"); CraftReplacements replacements; lua_getfield(L, table, "replacements"); if(!lua_isnil(L, -1)) { if(!readCraftReplacements(L, -1, replacements)) throw LuaError("Invalid replacements" " (output=\"" + output + "\")"); } CraftDefinition *def = new CraftDefinitionShapeless( output, recipe, replacements); craftdef->registerCraft(def, getServer(L)); } /* CraftDefinitionToolRepair */ else if(type == "toolrepair"){ float additional_wear = getfloatfield_default(L, table, "additional_wear", 0.0); CraftDefinition *def = new CraftDefinitionToolRepair( additional_wear); craftdef->registerCraft(def, getServer(L)); } /* CraftDefinitionCooking */ else if(type == "cooking"){ std::string output = getstringfield_default(L, table, "output", ""); if (output.empty()) throw LuaError("Crafting definition (cooking)" " is missing an output"); std::string recipe = getstringfield_default(L, table, "recipe", ""); if (recipe.empty()) throw LuaError("Crafting definition (cooking)" " is missing a recipe" " (output=\"" + output + "\")"); float cooktime = getfloatfield_default(L, table, "cooktime", 3.0); CraftReplacements replacements; lua_getfield(L, table, "replacements"); if(!lua_isnil(L, -1)) { if(!readCraftReplacements(L, -1, replacements)) throw LuaError("Invalid replacements" " (cooking output=\"" + output + "\")"); } CraftDefinition *def = new CraftDefinitionCooking( output, recipe, cooktime, replacements); craftdef->registerCraft(def, getServer(L)); } /* CraftDefinitionFuel */ else if(type == "fuel"){ std::string recipe = getstringfield_default(L, table, "recipe", ""); if (recipe.empty()) throw LuaError("Crafting definition (fuel)" " is missing a recipe"); float burntime = getfloatfield_default(L, table, "burntime", 1.0); CraftReplacements replacements; lua_getfield(L, table, "replacements"); if(!lua_isnil(L, -1)) { if(!readCraftReplacements(L, -1, replacements)) throw LuaError("Invalid replacements" " (fuel recipe=\"" + recipe + "\")"); } CraftDefinition *def = new CraftDefinitionFuel( recipe, burntime, replacements); craftdef->registerCraft(def, getServer(L)); } else { throw LuaError("Unknown crafting definition type: \"" + type + "\""); } lua_pop(L, 1); return 0; /* number of results */ } // clear_craft({[output=item], [recipe={{item00,item10},{item01,item11}}]) int ModApiCraft::l_clear_craft(lua_State *L) { NO_MAP_LOCK_REQUIRED; luaL_checktype(L, 1, LUA_TTABLE); int table = 1; // Get the writable craft definition manager from the server IWritableCraftDefManager *craftdef = getServer(L)->getWritableCraftDefManager(); std::string output = getstringfield_default(L, table, "output", ""); std::string type = getstringfield_default(L, table, "type", "shaped"); CraftOutput c_output(output, 0); if (!output.empty()) { if (craftdef->clearCraftsByOutput(c_output, getServer(L))) { lua_pushboolean(L, true); return 1; } warningstream << "No craft recipe known for output" << std::endl; lua_pushboolean(L, false); return 1; } std::vector<std::string> recipe; int width = 0; CraftMethod method = CRAFT_METHOD_NORMAL; /* CraftDefinitionShaped */ if (type == "shaped") { lua_getfield(L, table, "recipe"); if (lua_isnil(L, -1)) throw LuaError("Either output or recipe has to be defined"); if (!readCraftRecipeShaped(L, -1, width, recipe)) throw LuaError("Invalid crafting recipe"); } /* CraftDefinitionShapeless */ else if (type == "shapeless") { lua_getfield(L, table, "recipe"); if (lua_isnil(L, -1)) throw LuaError("Either output or recipe has to be defined"); if (!readCraftRecipeShapeless(L, -1, recipe)) throw LuaError("Invalid crafting recipe"); } /* CraftDefinitionCooking */ else if (type == "cooking") { method = CRAFT_METHOD_COOKING; std::string rec = getstringfield_default(L, table, "recipe", ""); if (rec.empty()) throw LuaError("Crafting definition (cooking)" " is missing a recipe"); recipe.push_back(rec); } /* CraftDefinitionFuel */ else if (type == "fuel") { method = CRAFT_METHOD_FUEL; std::string rec = getstringfield_default(L, table, "recipe", ""); if (rec.empty()) throw LuaError("Crafting definition (fuel)" " is missing a recipe"); recipe.push_back(rec); } else { throw LuaError("Unknown crafting definition type: \"" + type + "\""); } std::vector<ItemStack> items; items.reserve(recipe.size()); for (const auto &item : recipe) items.emplace_back(item, 1, 0, getServer(L)->idef()); CraftInput input(method, width, items); if (!craftdef->clearCraftsByInput(input, getServer(L))) { warningstream << "No craft recipe matches input" << std::endl; lua_pushboolean(L, false); return 1; } lua_pushboolean(L, true); return 1; } // get_craft_result(input) int ModApiCraft::l_get_craft_result(lua_State *L) { NO_MAP_LOCK_REQUIRED; int input_i = 1; std::string method_s = getstringfield_default(L, input_i, "method", "normal"); enum CraftMethod method = (CraftMethod)getenumfield(L, input_i, "method", es_CraftMethod, CRAFT_METHOD_NORMAL); int width = 1; lua_getfield(L, input_i, "width"); if(lua_isnumber(L, -1)) width = luaL_checkinteger(L, -1); lua_pop(L, 1); lua_getfield(L, input_i, "items"); std::vector<ItemStack> items = read_items(L, -1,getServer(L)); lua_pop(L, 1); // items IGameDef *gdef = getServer(L); ICraftDefManager *cdef = gdef->cdef(); CraftInput input(method, width, items); CraftOutput output; std::vector<ItemStack> output_replacements; bool got = cdef->getCraftResult(input, output, output_replacements, true, gdef); lua_newtable(L); // output table if (got) { ItemStack item; item.deSerialize(output.item, gdef->idef()); LuaItemStack::create(L, item); lua_setfield(L, -2, "item"); setintfield(L, -1, "time", output.time); push_items(L, output_replacements); lua_setfield(L, -2, "replacements"); } else { LuaItemStack::create(L, ItemStack()); lua_setfield(L, -2, "item"); setintfield(L, -1, "time", 0); lua_newtable(L); lua_setfield(L, -2, "replacements"); } lua_newtable(L); // decremented input table lua_pushstring(L, method_s.c_str()); lua_setfield(L, -2, "method"); lua_pushinteger(L, width); lua_setfield(L, -2, "width"); push_items(L, input.items); lua_setfield(L, -2, "items"); return 2; } static void push_craft_recipe(lua_State *L, IGameDef *gdef, const CraftDefinition *recipe, const CraftOutput &tmpout) { CraftInput input = recipe->getInput(tmpout, gdef); CraftOutput output = recipe->getOutput(input, gdef); lua_newtable(L); // items std::vector<ItemStack>::const_iterator iter = input.items.begin(); for (u16 j = 1; iter != input.items.end(); ++iter, j++) { if (iter->empty()) continue; lua_pushstring(L, iter->name.c_str()); lua_rawseti(L, -2, j); } lua_setfield(L, -2, "items"); setintfield(L, -1, "width", input.width); std::string method_s; switch (input.method) { case CRAFT_METHOD_NORMAL: method_s = "normal"; break; case CRAFT_METHOD_COOKING: method_s = "cooking"; break; case CRAFT_METHOD_FUEL: method_s = "fuel"; break; default: method_s = "unknown"; } lua_pushstring(L, method_s.c_str()); lua_setfield(L, -2, "method"); // Deprecated, only for compatibility's sake lua_pushstring(L, method_s.c_str()); lua_setfield(L, -2, "type"); lua_pushstring(L, output.item.c_str()); lua_setfield(L, -2, "output"); } static void push_craft_recipes(lua_State *L, IGameDef *gdef, const std::vector<CraftDefinition*> &recipes, const CraftOutput &output) { lua_createtable(L, recipes.size(), 0); if (recipes.empty()) { lua_pushnil(L); return; } std::vector<CraftDefinition*>::const_iterator it = recipes.begin(); for (unsigned i = 0; it != recipes.end(); ++it) { lua_newtable(L); push_craft_recipe(L, gdef, *it, output); lua_rawseti(L, -2, ++i); } } // get_craft_recipe(result item) int ModApiCraft::l_get_craft_recipe(lua_State *L) { NO_MAP_LOCK_REQUIRED; std::string item = luaL_checkstring(L, 1); Server *server = getServer(L); CraftOutput output(item, 0); std::vector<CraftDefinition*> recipes = server->cdef()