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path: root/client/shaders/3d_interlaced_merge/opengl_vertex.glsl
blob: 8600494814ecf0e51405f9a08922c18f129ab0ec (plain)
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varying mediump vec2 varTexCoord;

void main(void)
{
	varTexCoord = inTexCoord0;
	gl_Position = inVertexPosition;
}