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uniform sampler2D baseTexture;
uniform sampler2D normalTexture;
uniform sampler2D textureFlags;
uniform vec4 skyBgColor;
uniform float fogDistance;
uniform vec3 eyePosition;
varying vec3 vPosition;
varying vec3 worldPosition;
varying float area_enable_parallax;
varying vec3 eyeVec;
varying vec3 tsEyeVec;
varying vec3 lightVec;
varying vec3 tsLightVec;
bool normalTexturePresent = false;
const float e = 2.718281828459;
const float BS = 10.0;
const float fogStart = FOG_START;
const float fogShadingParameter = 1 / ( 1 - fogStart);
#ifdef ENABLE_TONE_MAPPING
/* Hable's UC2 Tone mapping parameters
A = 0.22;
B = 0.30;
C = 0.10;
D = 0.20;
E = 0.01;
F = 0.30;
W = 11.2;
equation used: ((x * (A * x + C * B) + D * E) / (x * (A * x + B) + D * F)) - E / F
*/
vec3 uncharted2Tone/* mini-gmp, a minimalistic implementation of a GNU GMP subset.
Copyright 2011, 2012, 2013 Free Software Foundation, Inc.
This file is part of the GNU MP Library.
The GNU MP Library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
The GNU MP Library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License
along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. */
/* About mini-gmp: This is a minimal implementation of a subset of the
GMP interface. It is intended for inclusion into applications which
have modest bignums needs, as a fallback when the real GMP library
is not installed.
This file defines the public interface. */
#ifndef __MINI_GMP_H__
#define __MINI_GMP_H__
/* For size_t */
#include <stddef.h>
#if defined (__cplusplus)
extern "C" {
#endif
void mp_set_memory_functions (void *(*) (size_t),
void *(*) (void *, size_t, size_t),
void (*) (void *, size_t));
void mp_get_memory_functions (void *(**) (size_t),
void *(**) (void *, size_t, size_t),
void (**) (void *, size_t));
typedef unsigned long mp_limb_t;
typedef long mp_size_t;
typedef unsigned long mp_bitcnt_t;
typedef mp_limb_t *mp_ptr;
typedef const mp_limb_t *mp_srcptr;
typedef struct
{
int _mp_alloc
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