aboutsummaryrefslogtreecommitdiff
path: root/client/shaders/test_shader_1
ModeNameSize
-rw-r--r--base.txt18logplain
-rw-r--r--opengl_fragment.glsl693logplain
-rw-r--r--opengl_vertex.glsl1377logplain
>71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MAPGEN_HEADER
#define MAPGEN_HEADER

#include "noise.h"
#include "nodedef.h"
#include "mapnode.h"
#include "util/string.h"
#include "util/container.h"

#define DEFAULT_MAPGEN "v6"

/////////////////// Mapgen flags
#define MG_TREES       0x01
#define MG_CAVES       0x02
#define MG_DUNGEONS    0x04
#define MG_FLAT        0x08
#define MG_LIGHT       0x10
#define MG_DECORATIONS 0x20

class Settings;
class MMVManip;
class INodeDefManager;

extern FlagDesc flagdesc_mapgen[];
extern FlagDesc flagdesc_gennotify[];

class Biome;
class BiomeGen;
struct BiomeParams;
class BiomeManager;
class EmergeManager;
class MapBlock;
class VoxelManipulator;
struct BlockMakeData;
class VoxelArea;
class Map;

enum MapgenObject {
	MGOBJ_VMANIP,
	MGOBJ_HEIGHTMAP,
	MGOBJ_BIOMEMAP,
	MGOBJ_HEATMAP,
	MGOBJ_HUMIDMAP,
	MGOBJ_GENNOTIFY
};

enum GenNotifyType {
	GENNOTIFY_DUNGEON,
	GENNOTIFY_TEMPLE,
	GENNOTIFY_CAVE_BEGIN,
	GENNOTIFY_CAVE_END,
	GENNOTIFY_LARGECAVE_BEGIN,
	GENNOTIFY_LARGECAVE_END,
	GENNOTIFY_DECORATION,
	NUM_GENNOTIFY_TYPES
};

// TODO(hmmmm/paramat): make stone type selection dynamic
enum MgStoneType {
	MGSTONE_STONE,
	MGSTONE_DESERT_STONE,
	MGSTONE_SANDSTONE,
};

struct GenNotifyEvent {
	GenNotifyType type;
	v3s16 pos;
	u32 id;
};

class GenerateNotifier {
public:
	GenerateNotifier();
	GenerateNotifier(u32 notify_on, std::set<u32> *notify_on_deco_ids);

	void setNotifyOn(u32 notify_on);
	void setNotifyOnDecoIds(std::set<u32> *notify_on_deco_ids);

	bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
	void getEvents(std::map<std::string, std::vector<v3s16> > &event_map,
		bool peek_events=false);

private:
	u32 m_notify_on;
	std::set<u32> *m_notify_on_deco_ids;
	std::list<GenNotifyEvent> m_notify_events;
};

struct MapgenSpecificParams {
	virtual void readParams(const Settings *settings) = 0;
	virtual void writeParams(Settings *settings) const = 0;
	virtual ~MapgenSpecificParams() {}
};

struct MapgenParams {
	std::string mg_name;
	s16 chunksize;
	u64 seed;
	s16 water_level;
	u32 flags;

	BiomeParams *bparams;
	MapgenSpecificParams *sparams;

	MapgenParams() :
		mg_name(DEFAULT_MAPGEN),
		chunksize(5),
		seed(0),
		water_level(1),
		flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS),
		bparams(NULL),
		sparams(NULL)
	{
	}

	virtual ~MapgenParams();

	void load(const Settings &settings);
	void save(Settings &settings) const;
};


/*
	Generic interface for map generators.  All mapgens must inherit this class.
	If a feature exposed by a public member pointer is not supported by a
	certain mapgen, it must be set to NULL.

	Apart from makeChunk, getGroundLevelAtPoint, and getSpawnLevelAtPoint, all
	methods can be used by constructing a Mapgen base class and setting the
	appropriate public members (e.g. vm, ndef, and so on).
*/
class Mapgen {
public:
	int seed;
	int water_level;
	u32 flags;
	bool generating;
	int id;

	MMVManip *vm;
	INodeDefManager *ndef;

	u32 blockseed;
	s16 *heightmap;
	u8 *biomemap;
	v3s16 csize;

	BiomeGen *biomegen;
	GenerateNotifier gennotify;

	Mapgen();
	Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge);
	virtual ~Mapgen();

	static u32 getBlockSeed(v3s16 p, int seed);
	static u32 getBlockSeed2(v3s16 p, int seed);
	s16 findGroundLevelFull(v2s16 p2d);
	s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
	s16 findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax);
	void updateHeightmap(v3s16 nmin, v3s16 nmax);
	void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);

	void setLighting(u8 light, v3s16 nmin, v3s16 nmax);
	void lightSpread(VoxelArea &a, v3s16 p, u8 light);
	void calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax,
		bool propagate_shadow = true);
	void propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow);
	void spreadLight(v3s16 nmin, v3s16 nmax);

	virtual void makeChunk(BlockMakeData *data) {}