| /*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
(c) 2010 Perttu Ahola <celeron55@gmail.com>
*/
#ifndef MAPSECTOR_HEADER
#define MAPSECTOR_HEADER
#include <jmutex.h>
#include "common_irrlicht.h"
#include "exceptions.h"
#include <ostream>
class MapBlock;
class Map;
class IGameDef;
/*
This is an Y-wise stack of MapBlocks.
*/
#define MAPSECTOR_SERVER 0
#define MAPSECTOR_CLIENT 1
class MapSector
{
public:
MapSector(Map *parent, v2s16 pos, IGameDef *gamedef);
virtual ~MapSector();
virtual u32 getId() const = 0;
void |