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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "server.h"
#include "networkprotocol.h"

class NetworkPacket;

enum ToServerConnectionState {
	TOSERVER_STATE_NOT_CONNECTED,
	TOSERVER_STATE_STARTUP,
	TOSERVER_STATE_INGAME,
	TOSERVER_STATE_ALL,
};
struct ToServerCommandHandler
{
    const std::string name;
    ToServerConnectionState state;
    void (Server::*handler)(NetworkPacket* pkt);
};

struct ClientCommandFactory
{
	const char* name;
	u8 channel;
	bool reliable;
};

extern const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES];

extern const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES];