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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MAPBLOCK_HEADER
#define MAPBLOCK_HEADER

#include <set>
#include "debug.h"
#include "irr_v3d.h"
#include "mapnode.h"
#include "exceptions.h"
#include "constants.h"
#include "staticobject.h"
#include "nodemetadata.h"
#include "nodetimer.h"
#include "modifiedstate.h"
#include "util/numeric.h" // getContainerPos
#include "settings.h"

class Map;
class NodeMetadataList;
class IGameDef;
class MapBlockMesh;
class VoxelManipulator;

#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff

/*// Named by looking towards z+
enum{
	FACE_BACK=0,
	FACE_TOP,
	FACE_RIGHT,
	FACE_FRONT,
	FACE_BOTTOM,
	FACE_LEFT
};*/

// NOTE: If this is enabled, set MapBlock to be initialized with
//       CONTENT_IGNORE.
/*enum BlockGenerationStatus
{
	// Completely non-generated (filled with CONTENT_IGNORE).
	BLOCKGEN_UNTOUCHED=0,
	// Trees or similar might have been blitted from other blocks to here.
	// Otherwise, the block contains CONTENT_IGNORE
	BLOCKGEN_FROM_NEIGHBORS=2,
	// Has been generated, but some neighbors might put some stuff in here
	// when they are generated.
	// Does not contain any CONTENT_IGNORE
	BLOCKGEN_SELF_GENERATED=4,
	// The block and all its neighbors have been generated
	BLOCKGEN_FULLY_GENERATED=6
};*/

#if 0
enum
{
	NODECONTAINER_ID_MAPBLOCK,
	NODECONTAINER_ID_MAPSECTOR,
	NODECONTAINER_ID_MAP,
	NODECONTAINER_ID_MAPBLOCKCACHE,
	NODECONTAINER_ID_VOXELMANIPULATOR,
};

class NodeContainer
{
public:
	virtual bool isValidPosition(v3s16 p) = 0;
	virtual MapNode getNode(v3s16 p) = 0;
	virtual void setNode(v3s16 p, MapNode & n) = 0;
	virtual u16 nodeContainerId() const = 0;

	MapNode getNodeNoEx(v3s16 p)
	{
		try{
			return getNode(p);
		}
		catch(InvalidPositionException &e){
			return MapNode(CONTENT_IGNORE);
		}
	}
};
#endif

////
//// MapBlock modified reason flags
////

#define MOD_REASON_INITIAL                   (1 << 0)
#define MOD_REASON_REALLOCATE                (1 << 1)
#define MOD_REASON_SET_IS_UNDERGROUND        (1 << 2)
#define MOD_REASON_SET_LIGHTING_EXPIRED      (1 << 3)
#define MOD_REASON_SET_GENERATED             (1 << 4)
#define MOD_REASON_SET_NODE                  (1 << 5)
#define MOD_REASON_SET_NODE_NO_CHECK         (1 << 6)
#define MOD_REASON_SET_TIMESTAMP             (1 << 7)
#define MOD_REASON_REPORT_META_CHANGE        (1 << 8)
#define MOD_REASON_CLEAR_ALL_OBJECTS         (1 << 9)
#define MOD_REASON_BLOCK_EXPIRED             (1 << 10)
#define MOD_REASON_ADD_ACTIVE_OBJECT_RAW     (1 << 11)
#define MOD_REASON_REMOVE_OBJECTS_REMOVE     (1 << 12)
#define MOD_REASON_REMOVE_OBJECTS_DEACTIVATE (1 << 13)
#define MOD_REASON_TOO_MANY_OBJECTS          (1 << 14)
#define MOD_REASON_STATIC_DATA_ADDED         (1 << 15)
#define MOD_REASON_STATIC_DATA_REMOVED       (1 << 16)
#define MOD_REASON_STATIC_DATA_CHANGED       (1 << 17)
#define MOD_REASON_EXPIRE_DAYNIGHTDIFF       (1 << 18)
#define MOD_REASON_UNKNOWN                   (1 << 19)

////
//// MapBlock itself
////

class MapBlock /*: public NodeContainer*/
{
public:
	MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
	~MapBlock();

	/*virtual u16 nodeContainerId() const
	{
		return NODECONTAINER_ID_MAPBLOCK;
	}*/

	Map * getParent()
	{
		return m_parent;
	}

	void reallocate()
	{
		delete[] data;
		data = new MapNode[nodecount];
		for (u32 i = 0; i < nodecount; i++)
			data[i] = MapNode(CONTENT_IGNORE);

		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_REALLOCATE);
	}

	////
	//// Modification tracking methods
	////
	void raiseModified(u32 mod, u32 reason=MOD_REASON_UNKNOWN)
	{
		if (mod > m_modified) {
			m_modified = mod;
			m_modified_reason = reason;
			if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD)
				m_disk_timestamp = m_timestamp;
		} else if (mod == m_modified) {
			m_modified_reason |= reason;
		}
	}

	inline u32 getModified()
	{
		return m_modified;
	}

	inline u32 getModifiedReason()
	{
		return m_modified_reason;
	}

	std::string getModifiedReasonString();

	inline void resetModified()
	{
		m_modified = MOD_STATE_CLEAN;
		m_modified_reason = 0;
	}

	////
	//// Flags
	////

	inline bool isDummy()
	{
		return (data == NULL);
	}

	inline void unDummify()
	{
		assert(isDummy()); // Pre-condition
		reallocate();
	}

	// is_underground getter/setter
	inline bool getIsUnderground()
	{
		return is_underground;
	}

	inline void setIsUnderground(bool a_is_underground)
	{
		is_underground = a_is_underground;
		raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_IS_UNDERGROUND);
	}

	inline void setLightingExpired(bool expired)
	{
		if (expired != m_lighting_expired){
			m_lighting_expired = expired;
			raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_LIGHTING_EXPIRED);
		}
	}

	inline bool getLightingExpired()
	{
		return m_lighting_expired;
	}

	inline bool isGenerated()
	{
		return m_generated;
	}

	inline void setGenerated(bool b)
	{
		if (b != m_generated) {