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path: root/games/minimal/mods/default/textures/default_paper.png
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0000 89 50 4e 47 0d 0a 1a 0a 00 00 00 0d 49 48 44 52 00 00 00 10 00 00 00 11 08 03 00 00 00 e3 71 dc .PNG........IHDR..............q.
0020 f6 00 00 00 09 50 4c 54 45 00 00 00 55 57 53 d3 d7 cf c6 c6 c4 83 00 00 00 01 74 52 4e 53 00 40 .....PLTE...UWS...........tRNS.@
0040 e6 d8 66 00 00 00 30 49 44 41 54 78 da a5 c9 b1 11 00 40 08 02 c1 c7 fe 8b fe 0b 1c 74 48 bd 6c ..f...0IDATx......@.........tH.l
0060 e1 5d aa 0a 52 98 4c 67 ba b4 18 b4 88 49 73 77 f2 ed a5 39 c1 43 1f 5f ce 00 a5 29 a0 99 7a 00 .]..R.Lg.....Isw...9.C._...)..z.
0080 00 00 00 49 45 4e 44 ae 42 60 82 ...IEND.B`.
n75'>75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325
cmake_minimum_required(VERSION 3.5)

cmake_policy(SET CMP0025 OLD)

# This can be read from ${PROJECT_NAME} after project() is called
project(minetest)
set(PROJECT_NAME_CAPITALIZED "Minetest")

set(CMAKE_CXX_STANDARD 11)
set(GCC_MINIMUM_VERSION "4.8")
set(CLANG_MINIMUM_VERSION "3.4")

# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
set(VERSION_MAJOR 5)
set(VERSION_MINOR 5)
set(VERSION_PATCH 0)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")

# Change to false for releases
set(DEVELOPMENT_BUILD TRUE)

set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
if(VERSION_EXTRA)
	set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
elseif(DEVELOPMENT_BUILD)
	set(VERSION_STRING "${VERSION_STRING}-dev")
endif()

if (CMAKE_BUILD_TYPE STREQUAL Debug)
	# Append "-debug" to version string
	set(VERSION_STRING "${VERSION_STRING}-debug")
endif()

message(STATUS "*** Will build version ${VERSION_STRING} ***")


# Configuration options
set(DEFAULT_RUN_IN_PLACE FALSE)
if(WIN32)
	set(DEFAULT_RUN_IN_PLACE TRUE)
endif()
set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
	"Run directly in source directory structure")


set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
set(BUILD_SERVER FALSE CACHE BOOL "Build server")
set(BUILD_UNITTESTS TRUE CACHE BOOL "Build unittests")


set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")

if(NOT CMAKE_BUILD_TYPE)
	# Default to release
	set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
endif()

# Included stuff
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")


# This is done here so that relative search paths are more reasonable
find_package(Irrlicht)


# Installation

if(WIN32)
	set(SHAREDIR ".")
	set(BINDIR "bin")
	set(DOCDIR "doc")
	set(EXAMPLE_CONF_DIR ".")
	set(LOCALEDIR "locale")
elseif(APPLE)
	set(BUNDLE_NAME ${PROJECT_NAME}.app)
	set(BUNDLE_PATH "${BUNDLE_NAME}")
	set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
	set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
	set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
	set(EXAMPLE_CONF_DIR ${DOCDIR})
	set(LOCALEDIR "${SHAREDIR}/locale")
elseif(UNIX) # Linux, BSD etc
	if(RUN_IN_PLACE)
		set(SHAREDIR ".")
		set(BINDIR "bin")
		set(DOCDIR "doc")
		set(EXAMPLE_CONF_DIR ".")
		set(MANDIR "unix/man")
		set(XDG_APPS_DIR "unix/applications")
		set(APPDATADIR "unix/metainfo")
		set(ICONDIR "unix/icons")
		set(LOCALEDIR "locale")
	else()
		set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
		set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
		set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
		set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
		set(EXAMPLE_CONF_DIR ${DOCDIR})
		set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
		set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/metainfo")
		set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
		set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
	endif()
endif()

set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
if(NOT CUSTOM_SHAREDIR STREQUAL "")
	set(SHAREDIR "${CUSTOM_SHAREDIR}")
	message(STATUS "Using SHAREDIR=${SHAREDIR}")
endif()

set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
if(NOT CUSTOM_BINDIR STREQUAL "")
	set(BINDIR "${CUSTOM_BINDIR}")
	message(STATUS "Using BINDIR=${BINDIR}")
endif()

set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
if(NOT CUSTOM_DOCDIR STREQUAL "")
	set(DOCDIR "${CUSTOM_DOCDIR}")
	if(NOT RUN_IN_PLACE)
		set(EXAMPLE_CONF_DIR ${DOCDIR})
	endif()
	message(STATUS "Using DOCDIR=${DOCDIR}")
endif()

set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
if(NOT CUSTOM_MANDIR STREQUAL "")
	set(MANDIR "${CUSTOM_MANDIR}")
	message(STATUS "Using MANDIR=${MANDIR}")
endif()

set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
	set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
	message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
endif()

set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
	set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
	message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
endif()

set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
if(NOT CUSTOM_ICONDIR STREQUAL "")
	set(ICONDIR "${CUSTOM_ICONDIR}")
	message(STATUS "Using ICONDIR=${ICONDIR}")
endif()

set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
if(NOT CUSTOM_LOCALEDIR STREQUAL "")
	set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
	message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
endif()


install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
if(RUN_IN_PLACE)
	install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
	install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
endif()

install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
	COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
	COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )

if(BUILD_CLIENT)
	install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
	install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
	install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
	if(RUN_IN_PLACE)
		install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
		install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
	endif()
endif()

install(FILES "README.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "doc/client_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")

if(UNIX AND NOT APPLE)
	install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
	install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
	install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
	install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
	install(FILES "misc/minetest-xorg-icon-128.png"
		DESTINATION "${ICONDIR}/hicolor/128x128/apps"
		RENAME "minetest.png")
endif()

if(APPLE)
	install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
	install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
endif()

# Library pack
find_package(GMP REQUIRED)
find_package(Json REQUIRED)
find_package(Lua REQUIRED)

# JsonCpp doesn't compile well on GCC 4.8
if(NOT USE_SYSTEM_JSONCPP)
	set(GCC_MINIMUM_VERSION "4.9")
endif()

if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
	if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${GCC_MINIMUM_VERSION}")
		message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
			"Version ${GCC_MINIMUM_VERSION} or higher is required.")
	endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
	if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
		message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
			"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
	endif()
endif()

# Subdirectories
# Be sure to add all relevant definitions above this

add_subdirectory(src)


# CPack

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A free open-source voxel game engine with easy modding and game creation.")
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
set(CPACK_PACKAGE_VENDOR "celeron55")
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")

include(CPackComponent)

cpack_add_component(Docs
	DISPLAY_NAME "Documentation"
	DESCRIPTION "Documentation about Minetest and Minetest modding"
)

cpack_add_component(SUBGAME_MINETEST_GAME
	DISPLAY_NAME "Minetest Game"
	DESCRIPTION "The default game bundled in the Minetest engine. Mainly used as a modding base."
	GROUP "Games"
)

cpack_add_component(SUBGAME_MINIMAL
	DISPLAY_NAME "Development Test"
	DESCRIPTION "A basic testing environment used for engine development and sometimes for testing mods."
	DISABLED #DISABLED does not mean it is disabled, and is just not selected by default.
	GROUP "Games"
)

cpack_add_component_group(Subgames
	DESCRIPTION "Games for the Minetest engine."
)

if(WIN32)
	# Include all dynamically linked runtime libaries such as MSVCRxxx.dll
	include(InstallRequiredSystemLibraries)

	if(RUN_IN_PLACE)
		if(CMAKE_SIZEOF_VOID_P EQUAL 8)
			set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
		else()
			set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
		endif()

		set(CPACK_GENERATOR ZIP)

	else()
		set(CPACK_GENERATOR WIX)
		set(CPACK_PACKAGE_NAME "${PROJECT_NAME_CAPITALIZED}")
		set(CPACK_PACKAGE_INSTALL_DIRECTORY ".")
		set(CPACK_PACKAGE_EXECUTABLES ${PROJECT_NAME} "${PROJECT_NAME_CAPITALIZED}")
		set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
		set(CPACK_PACKAGING_INSTALL_PREFIX "/${PROJECT_NAME_CAPITALIZED}")

		set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.ico")
		# Supported languages can be found at
		# http://wixtoolset.org/documentation/manual/v3/wixui/wixui_localization.html
		#set(CPACK_WIX_CULTURES "ar-SA,bg-BG,ca-ES,hr-HR,cs-CZ,da-DK,nl-NL,en-US,et-EE,fi-FI,fr-FR,de-DE")
		set(CPACK_WIX_UI_BANNER "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_BANNER.BMP")
		set(CPACK_WIX_UI_DIALOG "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_DIALOG.BMP")

		set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/doc/lgpl-2.1.txt")

		# The correct way would be to include both x32 and x64 into one installer
		# and install the appropriate one.
		# CMake does not support that, so there are two separate GUID's
		if(CMAKE_SIZEOF_VOID_P EQUAL 8)
			set(CPACK_WIX_UPGRADE_GUID "745A0FB3-5552-44CA-A587-A91C397CCC56")
		else()
			set(CPACK_WIX_UPGRADE_GUID "814A2E2D-2779-4BBD-9ACD-FC3BD51FBBA2")
		endif()
	endif()
elseif(APPLE)
	set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
	set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
	set(CPACK_GENERATOR ZIP)
else()
	set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
	set(CPACK_GENERATOR TGZ)
	set(CPACK_SOURCE_GENERATOR TGZ)
endif()

include(CPack)


# Add a target to generate API documentation with Doxygen
find_package(Doxygen)
if(DOXYGEN_FOUND)
	configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
			${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
	add_custom_target(doc
		${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
		WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
		COMMENT "Generating API documentation with Doxygen" VERBATIM
	)
endif()