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0020 cc 00 00 00 09 70 48 59 73 00 00 0e c4 00 00 0e c4 01 95 2b 0e 1b 00 00 00 7b 49 44 41 54 48 89 .....pHYs..........+.....{IDATH.
0040 ed 95 dd 0e 80 20 08 85 0f ce 07 e7 cd e9 a6 35 0b 44 62 35 6d 8b 5b 39 1f 7f 8a c0 ab c6 10 30 ...............5.Db5m.[9.......0
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_nodemeta.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_inventory.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "environment.h"
#include "map.h"
#include "nodemetadata.h"



/*
	NodeMetaRef
*/
NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if(!ud) luaL_typerror(L, narg, className);
	return *(NodeMetaRef**)ud;  // unbox pointer
}

NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
{
	NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
	if(meta == NULL && auto_create)	{
		meta = new NodeMetadata(ref->m_env->getGameDef());
		if(!ref->m_env->getMap().setNodeMetadata(ref->m_p, meta)) {
			delete meta;
			return NULL;
		}
	}
	return meta;
}

void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
{
	// NOTE: This same code is in rollback_interface.cpp
	// Inform other things that the metadata has changed
	v3s16 blockpos = getNodeBlockPos(ref->m_p);
	MapEditEvent event;
	event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
	event.p = blockpos;
	ref->m_env->getMap().dispatchEvent(&event);
	// Set the block to be saved
	MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
	if(block)
		block->raiseModified(MOD_STATE_WRITE_NEEDED,
				"NodeMetaRef::reportMetadataChange");
}

// Exported functions

// garbage collector
int NodeMetaRef::gc_object(lua_State *L) {
	NodeMetaRef *o = *(NodeMetaRef **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

// get_string(self, name)
int NodeMetaRef::l_get_string(lua_State *L)
{
	NodeMetaRef *ref = checkobject(L, 1);
	std::string name = luaL_checkstring(L, 2);

	NodeMetadata *meta = getmeta(ref, false);
	if(meta == NULL){
		lua_pushlstring(L, "", 0);
		return 1;
	}
	std::string str = meta->getString(name);
	lua_pushlstring(L, str.c_str(), str.size());
	return 1;
}

// set_string(self, name, var)
int NodeMetaRef::l_set_string(lua_State *L)
{
	NodeMetaRef *ref = checkobject(L, 1);
	std::string name = luaL_checkstring(L, 2);
	size_t len = 0;
	const char *s = lua_tolstring(L, 3, &len);
	std::string str(s, len);