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path: root/games/minimal/mods/legacy/init.lua
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-- legacy (Minetest 0.4 mod)
-- Provides as much backwards-compatibility as feasible

--
-- Aliases to support loading 0.3 and old 0.4 worlds and inventories
--

minetest.register_alias("stone", "default:stone")
minetest.register_alias("stone_with_coal", "default:stone_with_coal")
minetest.register_alias("stone_with_iron", "default:stone_with_iron")
minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
minetest.register_alias("dirt", "default:dirt")
minetest.register_alias("sand", "default:sand")
minetest.register_alias("gravel", "default:gravel")
minetest.register_alias("sandstone", "default:sandstone")
minetest.register_alias("clay", "default:clay")
minetest.register_alias("brick", "default:brick")
minetest.register_alias("tree", "default:tree")
minetest.register_alias("jungletree", "default:jungletree")
minetest.register_alias("junglegrass", "default:junglegrass")
minetest.register_alias("leaves", "default:leaves")
minetest.register_alias("cactus", "default:cactus")
minetest.register_alias("papyrus", "default:papyrus")
minetest.register_alias("bookshelf", "default:bookshelf")
minetest.register_alias("glass", "default:glass")
minetest.register_alias("wooden_fence", "default:fence_wood")
minetest.register_alias("rail", "default:rail")
minetest.register_alias("ladder", "default:ladder")
minetest.register_alias("wood", "default:wood")
minetest.register_alias("mese", "default:mese")
minetest.register_alias("cloud", "default:cloud")
minetest.register_alias("water_flowing", "default:water_flowing")
minetest.register_alias("water_source", "default:water_source")
minetest.register_alias("lava_flowing", "default:lava_flowing")
minetest.register_alias("lava_source", "default:lava_source")
minetest.register_alias("torch", "default:torch")
minetest.register_alias("sign_wall", "default:sign_wall")
minetest.register_alias("furnace", "default:furnace")
minetest.register_alias("chest", "default:chest")
minetest.register_alias("locked_chest", "default:chest_locked")
minetest.register_alias("cobble", "default:cobble")
minetest.register_alias("mossycobble", "default:mossycobble")
minetest.register_alias("steelblock", "default:steelblock")
minetest.register_alias("nyancat", "default:nyancat")
minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
minetest.register_alias("sapling", "default:sapling")
minetest.register_alias("apple", "default:apple")

minetest.register_alias("WPick", "default:pick_wood")
minetest.register_alias("STPick", "default:pick_stone")
minetest.register_alias("SteelPick", "default:pick_steel")
minetest.register_alias("MesePick", "default:pick_mese")
minetest.register_alias("WShovel", "default:shovel_wood")
minetest.register_alias("STShovel", "default:shovel_stone")
minetest.register_alias("SteelShovel", "default:shovel_steel")
minetest.register_alias("WAxe", "default:axe_wood")
minetest.register_alias("STAxe", "default:axe_stone")
minetest.register_alias("SteelAxe", "default:axe_steel")
minetest.register_alias("WSword", "default:sword_wood")
minetest.register_alias("STSword", "default:sword_stone")
minetest.register_alias("SteelSword", "default:sword_steel")

minetest.register_alias("Stick", "default:stick")
minetest.register_alias("paper", "default:paper")
minetest.register_alias("book", "default:book")
minetest.register_alias("lump_of_coal", "default:coal_lump")
minetest.register_alias("lump_of_iron", "default:iron_lump")
minetest.register_alias("lump_of_clay", "default:clay_lump")
minetest.register_alias("steel_ingot", "default:steel_ingot")
minetest.register_alias("clay_brick", "default:clay_brick")
minetest.register_alias("scorched_stuff", "default:scorched_stuff")

--
-- Old items
--

minetest.register_craftitem(":rat", {
	description = "Rat",
	inventory_image = "rat.png",
	on_drop = function(item, dropper, pos)
		item:take_item()
		return item
	end,
	on_place = function(item, dropped, pointed)
		pos = minetest.get_pointed_thing_position(pointed, true)
		if pos ~= nil then
			item:take_item()
			return item
		end
	end
})

minetest.register_craftitem(":cooked_rat", {
	description = "Cooked rat",
	inventory_image = "cooked_rat.png",
	on_use = minetest.item_eat(6),
})

minetest.register_craftitem(":firefly", {
	description = "Firefly",
	inventory_image = "firefly.png",
	on_drop = function(item, dropper, pos)
		item:take_item()
		return item
	end,
	on_place = function(item, dropped, pointed)
		pos = minetest.get_pointed_thing_position(pointed, true)
		if pos ~= nil then
			item:take_item()
			return item
		end
	end
})

minetest.register_craft({
	type = "cooking",
	output = "cooked_rat",
	recipe = "rat",
})

minetest.register_craft({
	type = "cooking",
	output = "scorched_stuff",
	recipe = "cooked_rat",
})

-- END
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--Minetest
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

local FILENAME = "settingtypes.txt"

local CHAR_CLASSES = {
	SPACE = "[%s]",
	VARIABLE = "[%w_%-%.]",
	INTEGER = "[+-]?[%d]",
	FLOAT = "[+-]?[%d%.]",
	FLAGS = "[%w_%-%.,]",
}

local function flags_to_table(flags)
	return flags:gsub("%s+", ""):split(",", true) -- Remove all spaces and split
end

-- returns error message, or nil
local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
	-- comment
	local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
	if comment then
		if settings.current_comment == "" then
			settings.current_comment = comment
		else
			settings.current_comment = settings.current_comment .. "\n" .. comment
		end
		return
	end

	-- clear current_comment so only comments directly above a setting are bound to it
	-- but keep a local reference to it for variables in the current line
	local current_comment = settings.current_comment
	settings.current_comment = ""

	-- empty lines
	if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
		return
	end

	-- category
	local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
	if category then
		table.insert(settings, {
			name = category,
			level = stars:len() + base_level,
			type = "category",
		})
		return
	end

	-- settings
	local first_part, name, readable_name, setting_type = line:match("^"
			-- this first capture group matches the whole first part,
			--  so we can later strip it from the rest of the line
			.. "("
				.. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
				.. CHAR_CLASSES.SPACE .. "*"
				.. "%(([^%)]*)%)"  -- readable name
				.. CHAR_CLASSES.SPACE .. "*"
				.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
				.. CHAR_CLASSES.SPACE .. "*"
			.. ")")

	if not first_part then
		return "Invalid line"
	end

	if name:match("secure%.[.]*") and not allow_secure then
		return "Tried to add \"secure.\" setting"
	end

	if readable_name == "" then
		readable_name = nil
	end
	local remaining_line = line:sub(first_part:len() + 1)

	if setting_type == "int" then
		local default, min, max = remaining_line:match("^"
				-- first int is required, the last 2 are optional
				.. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*"
				.. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*"
				.. "(" .. CHAR_CLASSES.INTEGER .. "*)"
				.. "$")

		if not default or not tonumber(default) then
			return "Invalid integer setting"
		end

		min = tonumber(min)
		max = tonumber(max)
		table.insert(settings, {
			name = name,
			readable_name = readable_name,
			type = "int",
			default = default,
			min = min,
			max = max,
			comment = current_comment,
		})
		return
	end

	if setting_type == "string"
			or setting_type == "key" or setting_type == "v3f" then
		local default = remaining_line:match("^(.*)$")

		if not default then
			return "Invalid string setting"
		end
		if setting_type == "key" and not read_all then
			-- ignore key type if read_all is false
			return
		end

		table.insert(settings, {
			name = name,
			readable_name = readable_name,
			type = setting_type,
			default = default,
			comment = current_comment,
		})
		return
	end

	if setting_type == "noise_params_2d"
			or setting_type == "noise_params_3d" then
		local default = remaining_line:match("^(.*)$")

		if not default then
			return "Invalid string setting"
		end

		local values = {}
		local ti = 1
		local index = 1
		for line in default:gmatch("[+-]?[%d.-e]+") do -- All numeric characters
			index = default:find("[+-]?[%d.-e]+", index) + line:len()
			table.insert(values, line)
			ti = ti + 1
			if ti > 9 then
				break
			end
		end
		index = default:find("[^, ]", index)
		local flags = ""
		if index then
			flags = default:sub(index)
			default = default:sub(1, index - 3) -- Make sure no flags in single-line format
		end
		table.insert(values, flags)

		table.insert(settings, {
			name = name,
			readable_name = readable_name,
			type = setting_type,
			default = default,
			default_table = {
				offset = values[1],
				scale = values[2],
				spread = {
					x = values[3],
					y = values[4],
					z = values[5]
				},
				seed = values[6],
				octaves = values[7],
				persistence = values[8],
				lacunarity = values[9],
				flags = values[10]
			},
			values = values,
			comment = current_comment,
			noise_params = true,
			flags = flags_to_table("defaults,eased,absvalue")
		})
		return
	end

	if setting_type == "bool" then
		if remaining_line ~= "false" and remaining_line ~= "true" then
			return "Invalid boolean setting"
		end

		table.insert(settings, {
			name = name,
			readable_name = readable_name,
			type = "bool",
			default = remaining_line,
			comment = current_comment,
		})
		return
	end

	if setting_type == "float" then