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/*
** $Id: lobject.h,v 2.20.1.2 2008/08/06 13:29:48 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/


#ifndef lobject_h
#define lobject_h


#include <stdarg.h>


#include "llimits.h"
#include "lua.h"


/* tags for values visible from Lua */
#define LAST_TAG	LUA_TTHREAD

#define NUM_TAGS	(LAST_TAG+1)


/*
** Extra tags for non-values
*/
#define LUA_TPROTO	(LAST_TAG+1)
#define LUA_TUPVAL	(LAST_TAG+2)
#define LUA_TDEADKEY	(LAST_TAG+3)


/*
** Union of all collectable objects
*/
typedef union GCObject GCObject;


/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader	GCObject *next; lu_byte tt; lu_byte marked


/*
** Common header in struct form
*/
typedef struct GCheader {
  CommonHeader;
} GCheader;




/*
** Union of all Lua values
*/
typedef union {
  GCObject *gc;
  void *p;
  lua_Number n;
  int b;
} Value;


/*
** Tagged Values
*/

#define TValuefields	Value value; int tt

typedef struct lua_TValue {
  TValuefields;
} TValue;


/* Macros to test type */
#define ttisnil(o)	(ttype(o) == LUA_TNIL)
#define ttisnumber(o)	(ttype(o) == LUA_TNUMBER)
#define ttisstring(o)	(ttype(o) == LUA_TSTRING)
#define ttistable(o)	(ttype(o) == LUA_TTABLE)
#define ttisfunction(o)	(ttype(o) == LUA_TFUNCTION)
#define ttisboolean(o)	(ttype(o) == LUA_TBOOLEAN)
#define ttisuserdata(o)	(ttype(o) == LUA_TUSERDATA)
#define ttisthread(o)	(ttype(o) == LUA_TTHREAD)
#define ttislightuserdata(o)	(ttype(o) == LUA_TLIGHTUSERDATA)

/* Macros to access values */
#define ttype(o)	((o)->tt)
#define gcvalue(o)	check_exp(iscollectable(o), (o)->value.gc)
#define pvalue(o)	check_exp(ttislightuserdata(o), (o)->value.p)
#define nvalue(o)	check_exp(ttisnumber(o), (o)->value.n)
#define rawtsvalue(o)	check_exp(ttisstring(o), &(o)->value.gc->ts)
#define tsvalue(o)	(&rawtsvalue(o)->tsv)
#define rawuvalue(o)	check_exp(ttisuserdata(o), &(o)->value.gc->u)
#define uvalue(o)	(&rawuvalue(o)->uv)
#define clvalue(o)	check_exp(ttisfunction(o), &(o)->value.gc->cl)
#define hvalue(o)	check_exp(ttistable(o), &(o)->value.gc->h)
#define bvalue(o)	check_exp(ttisboolean(o), (o)->value.b)
#define thvalue(o)	check_exp(ttisthread(o), &(o)->value.gc->th)

#define l_isfalse(o)	(ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))

/*
** for internal debug only
*/
#define checkconsistency(obj) \
  lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt))

#define checkliveness(g,obj) \
  lua_assert(!iscollectable(obj) || \
  ((ttype(obj) == (obj)->value.gc->gch.tt) && !isdead(g, (obj)->value.gc)))


/* Macros to set values */
#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)

#define setnvalue(obj,x) \
  { TValue *i_o=(obj); i_o->value.n=(x); i_o->tt=LUA_TNUMBER; }

#define setpvalue(obj,x) \
  { TValue *i_o=(obj); i_o->value.p=(x); i_o->tt=LUA_TLIGHTUSERDATA; }

#define setbvalue(obj,x) \
  { TValue *i_o=(obj); i_o->value.b=(x); i_o->tt=LUA_TBOOLEAN; }

#define setsvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TSTRING; \
    checkliveness(G(L),i_o); }

#define setuvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUSERDATA; \
    checkliveness(G(L),i_o); }

#define setthvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTHREAD; \
    checkliveness(G(L),i_o); }

#define setclvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TFUNCTION; \
    checkliveness(G(L),i_o); }

#define sethvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTABLE; \
    checkliveness(G(L),i_o); }

#define setptvalue(L,obj,x) \
  { TValue *i_o=(obj); \
    i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TPROTO; \
    checkliveness(G(L),i_o); }




#define setobj(L,obj1,obj2) \
  { const TValue *o2=(obj2); TValue *o1=(obj1); \
    o1->value = o2->value; o1->tt=o2->tt; \
    checkliveness(G(L),o1); }


/*
** different types of sets, according to destination
*/

/* from stack to (same) stack */
#define setobjs2s	setobj
/* to stack (not from same stack) */
#define setobj2s	setobj
#define setsvalue2s	setsvalue
#define sethvalue2s	sethvalue
#define setptvalue2s	setptvalue
/* from table to same table */
#define setobjt2t	setobj
/* to table */
#define setobj2t	setobj
/* to new object */
#define setobj2n	setobj
#define setsvalue2n	setsvalue

#define setttype(obj, tt) (ttype(obj) = (tt))


#define iscollectable(o)	(ttype(o) >= LUA_TSTRING)



typedef TValue *StkId;  /* index to stack elements */


/*
** String headers for string table
*/
typedef union TString {
  L_Umaxalign dummy;  /* ensures maximum alignment for strings */
  struct {
    CommonHeader;
    lu_byte reserved;
    unsigned int hash;
    size_t len;
  } tsv;
} TString;


#define getstr(ts)	cast(const char *, (ts) + 1)
#define svalue(o)       getstr(rawtsvalue(o))



typedef union Udata {
  L_Umaxalign dummy;  /* ensures maximum alignment for `local' udata */
  struct {
    CommonHeader;
    struct Table *metatable;
    struct Table *env;
    size_t len;
  } uv;
} Udata;




/*
** Function Prototypes
*/
typedef struct Proto {
  CommonHeader;
  TValue *k;  /* constants used by the function */
  Instruction *code;
  struct Proto **p;  /* functions defined inside the function */
  int *lineinfo;  /* map from opcodes to source lines */
  struct LocVar *locvars;  /* information about local variables */
  TString **upvalues;  /* upvalue names */
  TString  *source;
  int sizeupvalues;
  int sizek;  /* size of `k' */
  int sizecode;
  int sizelineinfo;
  int sizep;  /* size of `p' */
  int sizelocvars;
  int linedefined;
  int lastlinedefined;
  GCObject *gclist;
  lu_byte nups;  /* number of upvalues */
  lu_byte numparams;
  lu_byte is_vararg;
  lu_byte maxstacksize;
} Proto;


/* masks for new-style vararg */
#define VARARG_HASARG		1
#define VARARG_ISVARARG		2
#define VARARG_NEEDSARG		4


typedef struct LocVar {
  TString *varname;
  int startpc;  /* first point where variable is active */
  int endpc;    /* first point where variable is dead */
} LocVar;



/*
** Upvalues
*/

typedef struct UpVal {
  CommonHeader;
  TValue *v;  /* points to stack or to its own value */
  union {
    TValue value;  /* the value (when closed) */
    struct {  /* double linked list (when open) */
      struct UpVal *prev;
      struct UpVal *next;
    } l;
  } u;
} UpVal;


/*
** Closures
*/

#define ClosureHeader \
	CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist; \
	struct Table *env

typedef struct CClosure {
  ClosureHeader;
  lua_CFunction f;
  TValue upvalue[1];
} CClosure;


typedef struct LClosure {
  ClosureHeader;
  struct Proto *p;
  UpVal *upvals[1];
} LClosure;


typedef union Closure {
  CClosure c;
  LClosure l;
} Closure;


#define iscfunction(o)	(ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC)
#define isLfunction(o)	(ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC)


/*
** Tables
*/

typedef union TKey {
  struct {
    TValuefields;
    struct Node *next;  /* for chaining */
  } nk;
  TValue tvk;
} TKey;


typedef struct Node {
  TValue i_val;
  TKey i_key;
} Node;


typedef struct Table {
  CommonHeader;
  lu_byte flags;  /* 1<<p means tagmethod(p) is not present */ 
  lu_byte lsizenode;  /* log2 of size of `node' array */
  struct Table *metatable;
  TValue *array;  /* array part */
  Node *node;
  Node *lastfree;  /* any free position is before this position */
  GCObject *gclist;
  int sizearray;  /* size of `array' array */
} Table;



/*
** `module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
	(check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))


#define twoto(x)	(1<<(x))
#define sizenode(t)	(twoto((t)->lsizenode))


#define luaO_nilobject		(&luaO_nilobject_)

LUAI_DATA const TValue luaO_nilobject_;

#define ceillog2(x)	(luaO_log2((x)-1) + 1)

LUAI_FUNC int luaO_log2 (unsigned int x);
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_rawequalObj (const TValue *t1, const TValue *t2);
LUAI_FUNC int luaO_str2d (const char *s, lua_Number *result);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
                                                       va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len);


#endif

t">}, {BIOME_TYPE_AETHER, "aether"}, {BIOME_TYPE_FLAT, "flat"}, {0, NULL}, }; struct EnumString ModApiMapgen::es_DecorationType[] = { {DECO_SIMPLE, "simple"}, {DECO_SCHEMATIC, "schematic"}, {DECO_LSYSTEM, "lsystem"}, {0, NULL}, }; struct EnumString ModApiMapgen::es_MapgenObject[] = { {MGOBJ_VMANIP, "voxelmanip"}, {MGOBJ_HEIGHTMAP, "heightmap"}, {MGOBJ_BIOMEMAP, "biomemap"}, {MGOBJ_HEATMAP, "heatmap"}, {MGOBJ_HUMIDMAP, "humiditymap"}, {MGOBJ_GENNOTIFY, "gennotify"}, {0, NULL}, }; struct EnumString ModApiMapgen::es_OreType[] = { {ORE_TYPE_SCATTER, "scatter"}, {ORE_TYPE_SHEET, "sheet"}, {ORE_TYPE_BLOB, "blob"}, {ORE_TYPE_VEIN, "vein"}, {0, NULL}, }; struct EnumString ModApiMapgen::es_Rotation[] = { {ROTATE_0, "0"}, {ROTATE_90, "90"}, {ROTATE_180, "180"}, {ROTATE_270, "270"}, {ROTATE_RAND, "random"}, {0, NULL}, }; /////////////////////////////////////////////////////////////////////////////// bool read_schematic(lua_State *L, int index, Schematic *schem, INodeDefManager *ndef, std::map<std::string, std::string> &replace_names) { //// Get schematic size lua_getfield(L, index, "size"); v3s16 size = read_v3s16(L, -1); lua_pop(L, 1); //// Get schematic data lua_getfield(L, index, "data"); luaL_checktype(L, -1, LUA_TTABLE); int numnodes = size.X * size.Y * size.Z; MapNode *schemdata = new MapNode[numnodes]; int i = 0; lua_pushnil(L); while (lua_next(L, -2)) { if (i >= numnodes) { i++; lua_pop(L, 1); continue; } // same as readnode, except param1 default is MTSCHEM_PROB_CONST lua_getfield(L, -1, "name"); std::string name = luaL_checkstring(L, -1); lua_pop(L, 1); u8 param1; lua_getfield(L, -1, "param1"); param1 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : MTSCHEM_PROB_ALWAYS; lua_pop(L, 1); u8 param2; lua_getfield(L, -1, "param2"); param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0; lua_pop(L, 1); std::map<std::string, std::string>::iterator it; it = replace_names.find(name); if (it != replace_names.end()) name = it->second; schemdata[i] = MapNode(ndef, name, param1, param2); i++; lua_pop(L, 1); } if (i != numnodes) { errorstream << "read_schematic: incorrect number of " "nodes provided in raw schematic data (got " << i << ", expected " << numnodes << ")." << std::endl; delete schemdata; return false; } //// Get Y-slice probability values (if present) u8 *slice_probs = new u8[size.Y]; for (i = 0; i != size.Y; i++) slice_probs[i] = MTSCHEM_PROB_ALWAYS; lua_getfield(L, index, "yslice_prob"); if (lua_istable(L, -1)) { lua_pushnil(L); while (lua_next(L, -2)) { if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) { slice_probs[i] = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS); } lua_pop(L, 1); } } // Here, we read the nodes directly from the INodeDefManager - there is no // need for pending node resolutions so we'll mark this schematic as updated schem->flags = SCHEM_CIDS_UPDATED; schem->size = size; schem->schemdata = schemdata; schem->slice_probs = slice_probs; return true; } bool get_schematic(lua_State *L, int index, Schematic *schem, INodeDefManager *ndef, std::map<std::string, std::string> &replace_names) { if (index < 0) index = lua_gettop(L) + 1 + index; if (lua_istable(L, index)) { return read_schematic(L, index, schem, ndef, replace_names); } else if (lua_isstring(L, index)) { const char *filename = lua_tostring(L, index); return schem->loadSchematicFromFile(filename, ndef, replace_names); } else { return false; } } void read_schematic_replacements(lua_State *L, std::map<std::string, std::string> &replace_names, int index) { lua_pushnil(L); while (lua_next(L, index)) { std::string replace_from; std::string replace_to; if (lua_istable(L, -1)) { // Old {{"x", "y"}, ...} format lua_rawgeti(L, -1, 1); replace_from = lua_tostring(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 2); replace_to = lua_tostring(L, -1); lua_pop(L, 1); } else { // New {x = "y", ...} format replace_from = lua_tostring(L, -2); replace_to = lua_tostring(L, -1); } replace_names[replace_from] = replace_to; lua_pop(L, 1); } } // get_mapgen_object(objectname) // returns the requested object used during map generation int ModApiMapgen::l_get_mapgen_object(lua_State *L) { const char *mgobjstr = lua_tostring(L, 1); int mgobjint; if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : "")) return 0; enum MapgenObject mgobj = (MapgenObject)mgobjint; EmergeManager *emerge = getServer(L)->getEmergeManager(); Mapgen *mg = emerge->getCurrentMapgen(); if (!mg) return 0; size_t maplen = mg->csize.X * mg->csize.Z; switch (mgobj) { case MGOBJ_VMANIP: { MMVManip *vm = mg->vm; // VoxelManip object LuaVoxelManip *o = new LuaVoxelManip(vm, true); *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, "VoxelManip"); lua_setmetatable(L, -2); // emerged min pos push_v3s16(L, vm->m_area.MinEdge); // emerged max pos push_v3s16(L, vm->m_area.MaxEdge); return 3; } case MGOBJ_HEIGHTMAP: { if (!mg->heightmap) return 0; lua_newtable(L); for (size_t i = 0; i != maplen; i++) { lua_pushinteger(L, mg->heightmap[i]); lua_rawseti(L, -2, i + 1); } return 1; } case MGOBJ_BIOMEMAP: { if (!mg->biomemap) return 0; lua_newtable(L); for (size_t i = 0; i != maplen; i++) { lua_pushinteger(L, mg->biomemap[i]); lua_rawseti(L, -2, i + 1); } return 1; } case MGOBJ_HEATMAP: { // Mapgen V7 specific objects case MGOBJ_HUMIDMAP: if (strcmp(emerge->params.mg_name.c_str(), "v7")) return 0; MapgenV7 *mgv7 = (MapgenV7 *)mg; float *arr = (mgobj == MGOBJ_HEATMAP) ? mgv7->noise_heat->result : mgv7->noise_humidity->result; if (!arr) return 0; lua_newtable(L); for (size_t i = 0; i != maplen; i++) { lua_pushnumber(L, arr[i]); lua_rawseti(L, -2, i + 1); } return 1; } case MGOBJ_GENNOTIFY: { std::map<std::string, std::vector<v3s16> >event_map; std::map<std::string, std::vector<v3s16> >::iterator it; mg->gennotify.getEvents(event_map); lua_newtable(L); for (it = event_map.begin(); it != event_map.end(); ++it) { lua_newtable(L); for (size_t j = 0; j != it->second.size(); j++) { push_v3s16(L, it->second[j]); lua_rawseti(L, -2, j + 1); } lua_setfield(L, -2, it->first.c_str()); } return 1; } } return 0; } int ModApiMapgen::l_get_mapgen_params(lua_State *L) { MapgenParams *params = &getServer(L)->getEmergeManager()->params; lua_newtable(L); lua_pushstring(L, params->mg_name.c_str()); lua_setfield(L, -2, "mgname"); lua_pushinteger(L, params->seed); lua_setfield(L, -2, "seed"); lua_pushinteger(L, params->water_level); lua_setfield(L, -2, "water_level"); lua_pushinteger(L, params->chunksize); lua_setfield(L, -2, "chunksize"); std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, (u32)-1); lua_pushstring(L, flagstr.c_str()); lua_setfield(L, -2, "flags"); return 1; } // set_mapgen_params(params) // set mapgen parameters int ModApiMapgen::l_set_mapgen_params(lua_State *L) { if (!lua_istable(L, 1)) return 0; MapgenParams *params = &getServer(L)->getEmergeManager()->params; u32 flags = 0, flagmask = 0; lua_getfield(L, 1, "mgname"); if (lua_isstring(L, -1)) { params->mg_name = lua_tostring(L, -1); delete params->sparams; params->sparams = NULL; } lua_getfield(L, 1, "seed"); if (lua_isnumber(L, -1)) params->seed = lua_tointeger(L, -1); lua_getfield(L, 1, "water_level"); if (lua_isnumber(L, -1)) params->water_level = lua_tointeger(L, -1); warn_if_field_exists(L, 1, "flagmask", "Deprecated: flags field now includes unset flags."); lua_getfield(L, 1, "flagmask"); if (lua_isstring(L, -1)) params->flags &= ~readFlagString(lua_tostring(L, -1), flagdesc_mapgen, NULL); if (getflagsfield(L, 1, "flags", flagdesc_mapgen, &flags, &flagmask)) { params->flags &= ~flagmask; params->flags |= flags; } return 0; } // set_noiseparams(name, noiseparams, set_default) // set global config values for noise parameters int ModApiMapgen::l_set_noiseparams(lua_State *L) { const char *name = luaL_checkstring(L, 1); NoiseParams np; if (!read_noiseparams(L, 2, &np)) return 0; bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true; g_settings->setNoiseParams(name, np, set_default); return 0; } // set_gen_notify(flags, {deco_id_table}) int ModApiMapgen::l_set_gen_notify(lua_State *L) { u32 flags = 0, flagmask = 0; EmergeManager *emerge = getServer(L)->getEmergeManager(); if (read_flags(L, 1, flagdesc_gennotify, &flags, &flagmask)) { emerge->gen_notify_on &= ~flagmask; emerge->gen_notify_on |= flags; } if (lua_istable(L, 2)) { lua_pushnil(L); while (lua_next(L, 2)) { if (lua_isnumber(L, -1)) emerge->gen_notify_on_deco_ids.insert(lua_tonumber(L, -1)); lua_pop(L, 1); } } return 0; } // register_biome({lots of stuff}) int ModApiMapgen::l_register_biome(lua_State *L) { int index = 1; luaL_checktype(L, index, LUA_TTABLE); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr; enum BiomeType biometype = (BiomeType)getenumfield(L, index, "type", es_BiomeTerrainType, BIOME_TYPE_NORMAL); Biome *b = bmgr->create(biometype); b->name = getstringfield_default(L, index, "name", ""); b->depth_top = getintfield_default(L, index, "depth_top", 1); b->depth_filler = getintfield_default(L, index, "depth_filler", 3); b->height_shore = getintfield_default(L, index, "height_shore", 3); b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); b->y_min = getintfield_default(L, index, "y_min", -31000); b->y_max = getintfield_default(L, index, "y_max", 31000); b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f); b->flags = 0; //reserved u32 id = bmgr->add(b); if (id == (u32)-1) { delete b; return 0; } NodeResolveInfo *nri = new NodeResolveInfo(b); std::list<std::string> &nnames = nri->nodenames; nnames.push_back(getstringfield_default(L, index, "node_top", "")); nnames.push_back(getstringfield_default(L, index, "node_filler", "")); nnames.push_back(getstringfield_default(L, index, "node_shore_top", "")); nnames.push_back(getstringfield_default(L, index, "node_shore_filler", "")); nnames.push_back(getstringfield_default(L, index, "node_underwater", "")); nnames.push_back(getstringfield_default(L, index, "node_stone", "")); nnames.push_back(getstringfield_default(L, index, "node_water_top", "")); nnames.push_back(getstringfield_default(L, index, "node_water", "")); nnames.push_back(getstringfield_default(L, index, "node_dust", "")); ndef->pendNodeResolve(nri); verbosestream << "register_biome: " << b->name << std::endl; lua_pushinteger(L, id); return 1; } int ModApiMapgen::l_clear_registered_biomes(lua_State *L) { BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr; bmgr->clear(); return 0; } int ModApiMapgen::l_clear_registered_decorations(lua_State *L) { DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr; dmgr->clear(); return 0; } int ModApiMapgen::l_clear_registered_ores(lua_State *L) { OreManager *omgr = getServer(L)->getEmergeManager()->oremgr; omgr->clear(); return 0; } // register_decoration({lots of stuff}) int ModApiMapgen::l_register_decoration(lua_State *L) { int index = 1; luaL_checktype(L, index, LUA_TTABLE); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr; BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr; enum DecorationType decotype = (DecorationType)getenumfield(L, index, "deco_type", es_DecorationType, -1); Decoration *deco = decomgr->create(decotype); if (!deco) { errorstream << "register_decoration: decoration placement type " << decotype << " not implemented"; return 0; } deco->name = getstringfield_default(L, index, "name", ""); deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02); deco->y_min = getintfield_default(L, index, "y_min", -31000); deco->y_max = getintfield_default(L, index, "y_max", 31000); deco->sidelen = getintfield_default(L, index, "sidelen", 8); if (deco->sidelen <= 0) { errorstream << "register_decoration: sidelen must be " "greater than 0" << std::endl; delete deco; return 0; } NodeResolveInfo *nri = new NodeResolveInfo(deco); //// Get node name(s) to place decoration on std::vector<const char *> place_on_names; getstringlistfield(L, index, "place_on", place_on_names); nri->nodelistinfo.push_back(NodeListInfo(place_on_names.size())); for (size_t i = 0; i != place_on_names.size(); i++) nri->nodenames.push_back(place_on_names[i]); getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL); //// Get NoiseParams to define how decoration is placed lua_getfield(L, index, "noise_params"); if (read_noiseparams(L, -1, &deco->np)) deco->flags |= DECO_USE_NOISE; lua_pop(L, 1); //// Get biomes associated with this decoration (if any) std::vector<const char *> biome_list; getstringlistfield(L, index, "biomes", biome_list); for (size_t i = 0; i != biome_list.size(); i++) { Biome *b = (Biome *)biomemgr->getByName(biome_list[i]); if (!b) continue; deco->biomes.insert(b->id); } //// Handle decoration type-specific parameters bool success = false; switch (decotype) { case DECO_SIMPLE: success = regDecoSimple(L, nri, (DecoSimple *)deco); break; case DECO_SCHEMATIC: success = regDecoSchematic(L, ndef, (DecoSchematic *)deco); break; case DECO_LSYSTEM: break; } ndef->pendNodeResolve(nri); if (!success) { delete deco; return 0; } u32 id = decomgr->add(deco); if (id == (u32)-1) { delete deco; return 0; } verbosestream << "register_decoration: " << deco->name << std::endl; lua_pushinteger(L, id); return 1; } bool ModApiMapgen::regDecoSimple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco) { int index = 1; deco->deco_height = getintfield_default(L, index, "height", 1); deco->deco_height_max = getintfield_default(L, index, "height_max", 0); deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1); if (deco->deco_height <= 0) { errorstream << "register_decoration: simple decoration height" " must be greater than 0" << std::endl; return false; } std::vector<const char *> deco_names; getstringlistfield(L, index, "decoration", deco_names); if (deco_names.size() == 0) { errorstream << "register_decoration: no decoration nodes " "defined" << std::endl; return false; } nri->nodelistinfo.push_back(NodeListInfo(deco_names.size())); for (size_t i = 0; i != deco_names.size(); i++) nri->nodenames.push_back(deco_names[i]); std::vector<const char *> spawnby_names; getstringlistfield(L, index, "spawn_by", spawnby_names); if (deco->nspawnby != -1 && spawnby_names.size() == 0) { errorstream << "register_decoration: no spawn_by nodes defined," " but num_spawn_by specified" << std::endl; return false; } nri->nodelistinfo.push_back(NodeListInfo(spawnby_names.size())); for (size_t i = 0; i != spawnby_names.size(); i++) nri->nodenames.push_back(spawnby_names[i]); return true; } bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef, DecoSchematic *deco) { int index = 1; deco->rotation = (Rotation)getenumfield(L, index, "rotation", es_Rotation, ROTATE_0); std::map<std::string, std::string> replace_names; lua_getfield(L, index, "replacements"); if (lua_istable(L, -1)) read_schematic_replacements(L, replace_names, lua_gettop(L)); lua_pop(L, 1); // TODO(hmmmm): get a ref from registered schematics Schematic *schem = new Schematic; lua_getfield(L, index, "schematic"); if (!get_schematic(L, -1, schem, ndef, replace_names)) { lua_pop(L, 1); delete schem; return false; } lua_pop(L, 1); deco->schematic = schem; return true; } // register_ore({lots of stuff}) int ModApiMapgen::l_register_ore(lua_State *L) { int index = 1; luaL_checktype(L, index, LUA_TTABLE); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr; enum OreType oretype = (OreType)getenumfield(L, index, "ore_type", es_OreType, ORE_TYPE_SCATTER); Ore *ore = oremgr->create(oretype); if (!ore) { errorstream << "register_ore: ore_type " << oretype << " not implemented"; return 0; } ore->name = getstringfield_default(L, index, "name", ""); ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0); ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1); ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1); ore->clust_size = getintfield_default(L, index, "clust_size", 0); ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0); ore->noise = NULL; ore->flags = 0; warn_if_field_exists(L, index, "height_min", "Deprecated: new name is \"y_min\"."); warn_if_field_exists(L, index, "height_max", "Deprecated: new name is \"y_max\"."); int ymin, ymax; if (!getintfield(L, index, "y_min", ymin) && !getintfield(L, index, "height_min", ymin)) ymin = -31000; if (!getintfield(L, index, "y_max", ymax) && !getintfield(L, index, "height_max", ymax)) ymax = 31000; ore->y_min = ymin; ore->y_max = ymax; if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) { errorstream << "register_ore: clust_scarcity and clust_num_ores" "must be greater than 0" << std::endl; delete ore; return 0; } getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL); lua_getfield(L, index, "noise_params"); if (read_noiseparams(L, -1, &ore->np)) { ore->flags |= OREFLAG_USE_NOISE; } else if (ore->NEEDS_NOISE) { errorstream << "register_ore: specified ore type requires valid " "noise parameters" << std::endl; delete ore; return 0; } lua_pop(L, 1); if (oretype == ORE_TYPE_VEIN) { OreVein *orevein = (OreVein *)ore; orevein->random_factor = getfloatfield_default(L, index, "random_factor", 1.f); } u32 id = oremgr->add(ore); if (id == (u32)-1) { delete ore; return 0; } NodeResolveInfo *nri = new NodeResolveInfo(ore); nri->nodenames.push_back(getstringfield_default(L, index, "ore", "")); std::vector<const char *> wherein_names; getstringlistfield(L, index, "wherein", wherein_names); nri->nodelistinfo.push_back(NodeListInfo(wherein_names.size())); for (size_t i = 0; i != wherein_names.size(); i++) nri->nodenames.push_back(wherein_names[i]); ndef->pendNodeResolve(nri); verbosestream << "register_ore: " << ore->name << std::endl; lua_pushinteger(L, id); return 1; } // create_schematic(p1, p2, probability_list, filename) int ModApiMapgen::l_create_schematic(lua_State *L) { Schematic schem; Map *map = &(getEnv(L)->getMap()); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); v3s16 p1 = read_v3s16(L, 1); v3s16 p2 = read_v3s16(L, 2); sortBoxVerticies(p1, p2); std::vector<std::pair<v3s16, u8> > prob_list; if (lua_istable(L, 3)) { lua_pushnil(L); while (lua_next(L, 3)) { if (lua_istable(L, -1)) { lua_getfield(L, -1, "pos"); v3s16 pos = read_v3s16(L, -1); lua_pop(L, 1); u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS); prob_list.push_back(std::make_pair(pos, prob)); } lua_pop(L, 1); } } std::vector<std::pair<s16, u8> > slice_prob_list; if (lua_istable(L, 5)) { lua_pushnil(L); while (lua_next(L, 5)) { if (lua_istable(L, -1)) { s16 ypos = getintfield_default(L, -1, "ypos", 0); u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS); slice_prob_list.push_back(std::make_pair(ypos, prob)); } lua_pop(L, 1); } } const char *filename = luaL_checkstring(L, 4); if (!schem.getSchematicFromMap(map, p1, p2)) { errorstream << "create_schematic: failed to get schematic " "from map" << std::endl; return 0; } schem.applyProbabilities(p1, &prob_list, &slice_prob_list); schem.saveSchematicToFile(filename, ndef); actionstream << "create_schematic: saved schematic file '" << filename << "'." << std::endl; return 1; } // generate_ores(vm, [ore_id]) int ModApiMapgen::l_generate_ores(lua_State *L) { EmergeManager *emerge = getServer(L)->getEmergeManager(); Mapgen mg; mg.seed = emerge->params.seed; mg.vm = LuaVoxelManip::checkobject(L, 1)->vm; mg.ndef = getServer(L)->getNodeDefManager(); u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed); emerge->oremgr->placeAllOres(&mg, blockseed, mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge); return 0; } // generate_decorations(vm, [deco_id]) int ModApiMapgen::l_generate_decorations(lua_State *L) { EmergeManager *emerge = getServer(L)->getEmergeManager(); Mapgen mg; mg.seed = emerge->params.seed; mg.vm = LuaVoxelManip::checkobject(L, 1)->vm; mg.ndef = getServer(L)->getNodeDefManager(); u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed); emerge->decomgr->placeAllDecos(&mg, blockseed, mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge); return 0; } // place_schematic(p, schematic, rotation, replacement) int ModApiMapgen::l_place_schematic(lua_State *L) { Schematic schem; Map *map = &(getEnv(L)->getMap()); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); //// Read position v3s16 p = read_v3s16(L, 1); //// Read rotation int rot = ROTATE_0; if (lua_isstring(L, 3)) string_to_enum(es_Rotation, rot, std::string(lua_tostring(L, 3))); //// Read force placement bool force_placement = true; if (lua_isboolean(L, 5)) force_placement = lua_toboolean(L, 5); //// Read node replacements std::map<std::string, std::string> replace_names; if (lua_istable(L, 4)) read_schematic_replacements(L, replace_names, 4); //// Read schematic if (!get_schematic(L, 2, &schem, ndef, replace_names)) { errorstream << "place_schematic: failed to get schematic" << std::endl; return 0; } schem.placeStructure(map, p, 0, (Rotation)rot, force_placement, ndef); return 1; } void ModApiMapgen::Initialize(lua_State *L, int top) { API_FCT(get_mapgen_object); API_FCT(get_mapgen_params); API_FCT(set_mapgen_params); API_FCT(set_noiseparams); API_FCT(set_gen_notify); API_FCT(register_biome); API_FCT(register_decoration); API_FCT(register_ore); API_FCT(clear_registered_biomes); API_FCT(clear_registered_decorations); API_FCT(clear_registered_ores); API_FCT(generate_ores); API_FCT(generate_decorations); API_FCT(create_schematic); API_FCT(place_schematic); }