aboutsummaryrefslogtreecommitdiff
path: root/lib/lua/src/ltablib.c
blob: b6d9cb4ac74d7ada27bfa1d429114a16758d257a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
/*
** $Id: ltablib.c,v 1.38.1.3 2008/02/14 16:46:58 roberto Exp $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/


#include <stddef.h>

#define ltablib_c
#define LUA_LIB

#include "lua.h"

#include "lauxlib.h"
#include "lualib.h"


#define aux_getn(L,n)	(luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))


static int foreachi (lua_State *L) {
  int i;
  int n = aux_getn(L, 1);
  luaL_checktype(L, 2, LUA_TFUNCTION);
  for (i=1; i <= n; i++) {
    lua_pushvalue(L, 2);  /* function */
    lua_pushinteger(L, i);  /* 1st argument */
    lua_rawgeti(L, 1, i);  /* 2nd argument */
    lua_call(L, 2, 1);
    if (!lua_isnil(L, -1))
      return 1;
    lua_pop(L, 1);  /* remove nil result */
  }
  return 0;
}


static int foreach (lua_State *L) {
  luaL_checktype(L, 1, LUA_TTABLE);
  luaL_checktype(L, 2, LUA_TFUNCTION);
  lua_pushnil(L);  /* first key */
  while (lua_next(L, 1)) {
    lua_pushvalue(L, 2);  /* function */
    lua_pushvalue(L, -3);  /* key */
    lua_pushvalue(L, -3);  /* value */
    lua_call(L, 2, 1);
    if (!lua_isnil(L, -1))
      return 1;
    lua_pop(L, 2);  /* remove value and result */
  }
  return 0;
}


static int maxn (lua_State *L) {
  lua_Number max = 0;
  luaL_checktype(L, 1, LUA_TTABLE);
  lua_pushnil(L);  /* first key */
  while (lua_next(L, 1)) {
    lua_pop(L, 1);  /* remove value */
    if (lua_type(L, -1) == LUA_TNUMBER) {
      lua_Number v = lua_tonumber(L, -1);
      if (v > max) max = v;
    }
  }
  lua_pushnumber(L, max);
  return 1;
}


static int getn (lua_State *L) {
  lua_pushinteger(L, aux_getn(L, 1));
  return 1;
}


static int setn (lua_State *L) {
  luaL_checktype(L, 1, LUA_TTABLE);
#ifndef luaL_setn
  luaL_setn(L, 1, luaL_checkint(L, 2));
#else
  luaL_error(L, LUA_QL("setn") " is obsolete");
#endif
  lua_pushvalue(L, 1);
  return 1;
}


static int tinsert (lua_State *L) {
  int e = aux_getn(L, 1) + 1;  /* first empty element */
  int pos;  /* where to insert new element */
  switch (lua_gettop(L)) {
    case 2: {  /* called with only 2 arguments */
      pos = e;  /* insert new element at the end */
      break;
    }
    case 3: {
      int i;
      pos = luaL_checkint(L, 2);  /* 2nd argument is the position */
      if (pos > e) e = pos;  /* `grow' array if necessary */
      for (i = e; i > pos; i--) {  /* move up elements */
        lua_rawgeti(L, 1, i-1);
        lua_rawseti(L, 1, i);  /* t[i] = t[i-1] */
      }
      break;
    }
    default: {
      return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
    }
  }
  luaL_setn(L, 1, e);  /* new size */
  lua_rawseti(L, 1, pos);  /* t[pos] = v */
  return 0;
}


static int tremove (lua_State *L) {
  int e = aux_getn(L, 1);
  int pos = luaL_optint(L, 2, e);
  if (!(1 <= pos && pos <= e))  /* position is outside bounds? */
   return 0;  /* nothing to remove */
  luaL_setn(L, 1, e - 1);  /* t.n = n-1 */
  lua_rawgeti(L, 1, pos);  /* result = t[pos] */
  for ( ;pos<e; pos++) {
    lua_rawgeti(L, 1, pos+1);
    lua_rawseti(L, 1, pos);  /* t[pos] = t[pos+1] */
  }
  lua_pushnil(L);
  lua_rawseti(L, 1, e);  /* t[e] = nil */
  return 1;
}


static void addfield (lua_State *L, luaL_Buffer *b, int i) {
  lua_rawgeti(L, 1, i);
  if (!lua_isstring(L, -1))
    luaL_error(L, "invalid value (%s) at index %d in table for "
                  LUA_QL("concat"), luaL_typename(L, -1), i);
    luaL_addvalue(b);
}


static int tconcat (lua_State *L) {
  luaL_Buffer b;
  size_t lsep;
  int i, last;
  const char *sep = luaL_optlstring(L, 2, "", &lsep);
  luaL_checktype(L, 1, LUA_TTABLE);
  i = luaL_optint(L, 3, 1);
  last = luaL_opt(L, luaL_checkint, 4, luaL_getn(L, 1));
  luaL_buffinit(L, &b);
  for (; i < last; i++) {
    addfield(L, &b, i);
    luaL_addlstring(&b, sep, lsep);
  }
  if (i == last)  /* add last value (if interval was not empty) */
    addfield(L, &b, i);
  luaL_pushresult(&b);
  return 1;
}



/*
** {======================================================
** Quicksort
** (based on `Algorithms in MODULA-3', Robert Sedgewick;
**  Addison-Wesley, 1993.)
*/


static void set2 (lua_State *L, int i, int j) {
  lua_rawseti(L, 1, i);
  lua_rawseti(L, 1, j);
}

static int sort_comp (lua_State *L, int a, int b) {
  if (!lua_isnil(L, 2)) {  /* function? */
    int res;
    lua_pushvalue(L, 2);
    lua_pushvalue(L, a-1);  /* -1 to compensate function */
    lua_pushvalue(L, b-2);  /* -2 to compensate function and `a' */
    lua_call(L, 2, 1);
    res = lua_toboolean(L, -1);
    lua_pop(L, 1);
    return res;
  }
  else  /* a < b? */
    return lua_lessthan(L, a, b);
}

static void auxsort (lua_State *L, int l, int u) {
  while (l < u) {  /* for tail recursion */
    int i, j;
    /* sort elements a[l], a[(l+u)/2] and a[u] */
    lua_rawgeti(L, 1, l);
    lua_rawgeti(L, 1, u);
    if (sort_comp(L, -1, -2))  /* a[u] < a[l]? */
      set2(L, l, u);  /* swap a[l] - a[u] */
    else
      lua_pop(L, 2);
    if (u-l == 1) break;  /* only 2 elements */
    i = (l+u)/2;
    lua_rawgeti(L, 1, i);
    lua_rawgeti(L, 1, l);
    if (sort_comp(L, -2, -1))  /* a[i]<a[l]? */
      set2(L, i, l);
    else {
      lua_pop(L, 1);  /* remove a[l] */
      lua_rawgeti(L, 1, u);
      if (sort_comp(L, -1, -2))  /* a[u]<a[i]? */
        set2(L, i, u);
      else
        lua_pop(L, 2);
    }
    if (u-l == 2) break;  /* only 3 elements */
    lua_rawgeti(L, 1, i);  /* Pivot */
    lua_pushvalue(L, -1);
    lua_rawgeti(L, 1, u-1);
    set2(L, i, u-1);
    /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
    i = l; j = u-1;
    for (;;) {  /* invariant: a[l..i] <= P <= a[j..u] */
      /* repeat ++i until a[i] >= P */
      while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
        if (i>u) luaL_error(L, "invalid order function for sorting");
        lua_pop(L, 1);  /* remove a[i] */
      }
      /* repeat --j until a[j] <= P */
      while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
        if (j<l) luaL_error(L, "invalid order function for sorting");
        lua_pop(L, 1);  /* remove a[j] */
      }
      if (j<i) {
        lua_pop(L, 3);  /* pop pivot, a[i], a[j] */
        break;
      }
      set2(L, i, j);
    }
    lua_rawgeti(L, 1, u-1);
    lua_rawgeti(L, 1, i);
    set2(L, u-1, i);  /* swap pivot (a[u-1]) with a[i] */
    /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
    /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
    if (i-l < u-i) {
      j=l; i=i-1; l=i+2;
    }
    else {
      j=i+1; i=u; u=j-2;
    }
    auxsort(L, j, i);  /* call recursively the smaller one */
  }  /* repeat the routine for the larger one */
}

static int sort (lua_State *L) {
  int n = aux_getn(L, 1);
  luaL_checkstack(L, 40, "");  /* assume array is smaller than 2^40 */
  if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */
    luaL_checktype(L, 2, LUA_TFUNCTION);
  lua_settop(L, 2);  /* make sure there is two arguments */
  auxsort(L, 1, n);
  return 0;
}

/* }====================================================== */


static const luaL_Reg tab_funcs[] = {
  {"concat", tconcat},
  {"foreach", foreach},
  {"foreachi", foreachi},
  {"getn", getn},
  {"maxn", maxn},
  {"insert", tinsert},
  {"remove", tremove},
  {"setn", setn},
  {"sort", sort},
  {NULL, NULL}
};


LUALIB_API int luaopen_table (lua_State *L) {
  luaL_register(L, LUA_TABLIBNAME, tab_funcs);
  return 1;
}

class="hl opt">|= (1<<4); else if(dir.Z < 0) b |= (1<<5); return b; } inline v3s16 unpackDir(u8 b) { v3s16 d(0,0,0); if(b & (1<<0)) d.X = 1; else if(b & (1<<1)) d.X = -1; if(b & (1<<2)) d.Y = 1; else if(b & (1<<3)) d.Y = -1; if(b & (1<<4)) d.Z = 1; else if(b & (1<<5)) d.Z = -1; return d; } /* facedir: CPT_FACEDIR_SIMPLE param1 value dir: The face for which stuff is wanted return value: The face from which the stuff is actually found */ v3s16 facedir_rotate(u8 facedir, v3s16 dir); enum LightBank { LIGHTBANK_DAY, LIGHTBANK_NIGHT }; /* This is the stuff what the whole world consists of. */ struct MapNode { /* Main content 0x00-0x7f: Short content type 0x80-0xff: Long content type (param2>>4 makes up low bytes) */ union { u8 param0; //u8 d; }; /* Misc parameter. Initialized to 0. - For light_propagates() blocks, this is light intensity, stored logarithmically from 0 to LIGHT_MAX. Sunlight is LIGHT_SUN, which is LIGHT_MAX+1. - Contains 2 values, day- and night lighting. Each takes 4 bits. - Mineral content (should be removed from here) - Uhh... well, most blocks have light or nothing in here. */ union { u8 param1; //s8 param; }; /* The second parameter. Initialized to 0. E.g. direction for torches and flowing water. If param0 >= 0x80, bits 0xf0 of this is extended content type data */ union { u8 param2; //u8 dir; }; MapNode(const MapNode & n) { *this = n; } MapNode(content_t content=CONTENT_AIR, u8 a_param1=0, u8 a_param2=0) { //param0 = a_param0; param1 = a_param1; param2 = a_param2; // Set after other params because this needs to override part of param2 setContent(content); } bool operator==(const MapNode &other) { return (param0 == other.param0 && param1 == other.param1 && param2 == other.param2); } // To be used everywhere content_t getContent() { if(param0 < 0x80) return param0; else return (param0<<4) + (param2>>4); } void setContent(content_t c) { if(c < 0x80) { if(param0 >= 0x80) param2 &= ~(0xf0); param0 = c; } else { param0 = c>>4; param2 &= ~(0xf0); param2 |= (c&0x0f)<<4; } } /* These four are DEPRECATED I guess. -c55 */ bool light_propagates() { return light_propagates_content(getContent()); } bool sunlight_propagates() { return sunlight_propagates_content(getContent()); } u8 solidness() { return content_solidness(getContent()); } u8 light_source() { return content_features(*this).light_source; } u8 getLightBanksWithSource() { // Select the brightest of [light source, propagated light] u8 lightday = 0; u8 lightnight = 0; if(content_features(*this).param_type == CPT_LIGHT) { lightday = param1 & 0x0f; lightnight = (param1>>4)&0x0f; } if(light_source() > lightday) lightday = light_source(); if(light_source() > lightnight) lightnight = light_source(); return (lightday&0x0f) | ((lightnight<<4)&0xf0); } u8 getLight(enum LightBank bank) { // Select the brightest of [light source, propagated light] u8 light = 0; if(content_features(*this).param_type == CPT_LIGHT) { if(bank == LIGHTBANK_DAY) light = param1 & 0x0f; else if(bank == LIGHTBANK_NIGHT) light = (param1>>4)&0x0f; else assert(0); } if(light_source() > light) light = light_source(); return light; } // 0 <= daylight_factor <= 1000 // 0 <= return value <= LIGHT_SUN u8 getLightBlend(u32 daylight_factor) { u8 l = ((daylight_factor * getLight(LIGHTBANK_DAY) + (1000-daylight_factor) * getLight(LIGHTBANK_NIGHT)) )/1000; u8 max = LIGHT_MAX; if(getLight(LIGHTBANK_DAY) == LIGHT_SUN) max = LIGHT_SUN; if(l > max) l = max; return l; } /*// 0 <= daylight_factor <= 1000 // 0 <= return value <= 255 u8 getLightBlend(u32 daylight_factor) { u8 daylight = decode_light(getLight(LIGHTBANK_DAY)); u8 nightlight = decode_light(getLight(LIGHTBANK_NIGHT)); u8 mix = ((daylight_factor * daylight + (1000-daylight_factor) * nightlight) )/1000; return mix; }*/ void setLight(enum LightBank bank, u8 a_light) { // If node doesn't contain light data, ignore this if(content_features(*this).param_type != CPT_LIGHT) return; if(bank == LIGHTBANK_DAY) { param1 &= 0xf0; param1 |= a_light & 0x0f; }