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adata, node timersKahrl2012-06-03 * Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-31 * Add sound.digPerttu Ahola2012-03-24 * Add sounds, tune thingsPerttu Ahola2012-03-24 * Add event manager and use it to trigger soundsPerttu Ahola2012-03-24 * MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-15 * itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-10 * Digging time groups WIPPerttu Ahola2012-03-10 * Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22 * The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12 * Make ToolItem and MaterialItem to convert names by aliases at creation time t...Perttu Ahola2011-12-04 * Node definition aliasesPerttu Ahola2011-12-03 * Add node definitions in Lua and do not use content_mapnode_init anymore (exce...Kahrl2011-11-29 * Make liquid_alternative_* to be stringsPerttu Ahola2011-11-29 * Store metadata as metadata name in node definitionPerttu Ahola2011-11-29 * Optimize map generator for the dynamic content ids a bitPerttu Ahola2011-11-29 * Improved MaterialItem (stores nodename)Perttu Ahola2011-11-29 * Node definition namesPerttu Ahola2011-11-29 * Add name field to ContentFeaturesPerttu Ahola2011-11-29 * Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-29 * Remove old commentsPerttu Ahola2011-11-29 * Move cook result properly to ContentFeaturesPerttu Ahola2011-11-29 * Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-29 * Fix flowing water being always opaquePerttu Ahola2011-11-29 * Node definitions transferPerttu Ahola2011-11-29 * Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29 * Clean morePerttu Ahola2011-11-29 * Prepare more for node definition serializationPerttu Ahola2011-11-29 * Better node texture generationPerttu Ahola2011-11-29 * Update inventory texture tooPerttu Ahola2011-11-29 * Properly update textures in node definitionsPerttu Ahola2011-11-29 * Make possible and do update textures in node definitions after late texture a...Perttu Ahola2011-11-29 * GameDef compilesPerttu Ahola2011-11-29