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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "irrlichttypes_extrabloated.h"
#include <iostream>
#include "constants.h"
#include "cloudparams.h"

// Menu clouds
class Clouds;
extern Clouds *g_menuclouds;

// Scene manager used for menu clouds
namespace irr{namespace scene{class ISceneManager;}}
extern irr::scene::ISceneManager *g_menucloudsmgr;

class Clouds : public scene::ISceneNode
{
public:
	Clouds(scene::ISceneManager* mgr,
			s32 id,
			u32 seed
	);

	~Clouds();

	/*
		ISceneNode methods
	*/

	virtual void OnRegisterSceneNode();

	virtual void render();

	virtual const aabb3f &getBoundingBox() const
	{
		return m_box;
	}

	virtual u32 getMaterialCount() const
	{
		return 1;
	}

	virtual video::SMaterial& getMaterial(u32 i)
	{
		return m_material;
	}

	/*
		Other stuff
	*/

	void step(float dtime);

	void update(const v3f &camera_p, const video::SColorf &color);

	void updateCameraOffset(const v3s16 &camera_offset)
	{
		m_camera_offset = camera_offset;
		updateBox();
	}

	void readSettings();

	void setDensity(float density)
	{
		m_params.density = density;
		// currently does not need bounding
	}

	void setColorBright(const video::SColor &color_bright)
	{
		m_params.color_bright = color_bright;
	}

	void setColorAmbient(const video::SColor &color_ambient)
	{
		m_params.color_ambient = color_ambient;
	}

	void setHeight(float height)
	{
		m_params.height = height; // add bounding when necessary
		updateBox();
	}

	void setSpeed(v2f speed)
	{
		m_params.speed = speed;
	}

	void setThickness(float thickness)
	{
		m_params.thickness = thickness;
		updateBox();
	}

	bool isCameraInsideCloud() const { return m_camera_inside_cloud; }

	const video::SColor getColor() const { return m_color.toSColor(); }

private:
	void updateBox()
	{
		float height_bs    = m_params.height    * BS;
		float thickness_bs = m_params.thickness * BS;
		m_box = aabb3f(-BS * 1000000.0f, height_bs - BS * m_camera_offset.Y, -BS * 1000000.0f,
				BS * 1000000.0f, height_bs + thickness_bs - BS * m_camera_offset.Y, BS * 1000000.0f);
	}

	bool gridFilled(int x, int y) const;

	video::SMaterial m_material;
	aabb3f m_box;
	u16 m_cloud_radius_i;
	bool m_enable_3d;
	u32 m_seed;
	v3f m_camera_pos;
	v2f m_origin;
	v3s16 m_camera_offset;
	video::SColorf m_color = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
	CloudParams m_params;
	bool m_camera_inside_cloud = false;

};
pan>t-3]^W[t-8]^W[t-14]^W[t-16], 1 ); /* main loop */ Uint32 temp; for( t = 0; t < 80; t++ ) { if( t < 20 ) { K = 0x5a827999; f = (b & c) | ((b ^ 0xFFFFFFFF) & d);//TODO: try using ~ } else if( t < 40 ) { K = 0x6ed9eba1; f = b ^ c ^ d; } else if( t < 60 ) { K = 0x8f1bbcdc; f = (b & c) | (b & d) | (c & d); } else { K = 0xca62c1d6; f = b ^ c ^ d; } temp = lrot(a,5) + f + e + W[t] + K; e = d; d = c; c = lrot(b,30); b = a; a = temp; //printf( "t=%d %08x %08x %08x %08x %08x\n",t,a,b,c,d,e ); } /* add variables */ H0 += a; H1 += b; H2 += c; H3 += d; H4 += e; //printf( "Current: %08x %08x %08x %08x %08x\n",H0,H1,H2,H3,H4 ); /* all bytes have been processed */ unprocessedBytes = 0; } // addBytes ********************************************************** void SHA1::addBytes( const char* data, int num ) { assert( data ); assert( num >= 0 ); // add these bytes to the running total size += num; // repeat until all data is processed while( num > 0 ) { // number of bytes required to complete block int needed = 64 - unprocessedBytes; assert( needed > 0 ); // number of bytes to copy (use smaller of two) int toCopy = (num < needed) ? num : needed; // Copy the bytes memcpy( bytes + unprocessedBytes, data, toCopy ); // Bytes have been copied num -= toCopy; data += toCopy; unprocessedBytes += toCopy; // there is a full block if( unprocessedBytes == 64 ) process(); } } // digest ************************************************************ unsigned char* SHA1::getDigest() { // save the message size Uint32 totalBitsL = size << 3; Uint32 totalBitsH = size >> 29; // add 0x80 to the message addBytes( "\x80", 1 ); unsigned char footer[64] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // block has no room for 8-byte filesize, so finish it if( unprocessedBytes > 56 ) addBytes( (char*)footer, 64 - unprocessedBytes); assert( unprocessedBytes <= 56 ); // how many zeros do we need int neededZeros = 56 - unprocessedBytes; // store file size (in bits) in big-endian format storeBigEndianUint32( footer + neededZeros , totalBitsH ); storeBigEndianUint32( footer + neededZeros + 4, totalBitsL ); // finish the final block addBytes( (char*)footer, neededZeros + 8 ); // allocate memory for the digest bytes unsigned char* digest = (unsigned char*)malloc( 20 ); // copy the digest bytes storeBigEndianUint32( digest, H0 ); storeBigEndianUint32( digest + 4, H1 ); storeBigEndianUint32( digest + 8, H2 ); storeBigEndianUint32( digest + 12, H3 ); storeBigEndianUint32( digest + 16, H4 ); // return the digest return digest; }