xt/html; charset=UTF-8 Last-Modified: Fri, 13 Nov 2026 16:35:53 GMT Expires: Mon, 10 Nov 2036 16:35:53 GMT
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 /* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2017 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "anaglyph.h" void RenderingCoreAnaglyph::drawAll() { renderBothImages(); drawPostFx(); drawHUD(); } void RenderingCoreAnaglyph::setupMaterial(int color_mask) { video::SOverrideMaterial &mat = driver->getOverrideMaterial(); mat.Material.ColorMask = color_mask; mat.EnableFlags = video::EMF_COLOR_MASK; mat.EnablePasses = scene::ESNRP_SKY_BOX | scene::ESNRP_SOLID | scene::ESNRP_TRANSPARENT | scene::ESNRP_TRANSPARENT_EFFECT | scene::ESNRP_SHADOW; } void RenderingCoreAnaglyph::useEye(bool right) { RenderingCoreStereowith this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef NOISE_HEADER #define NOISE_HEADER #include "debug.h" class PseudoRandom { public: PseudoRandom(): m_next(0) { } PseudoRandom(int seed): m_next(seed) { } void seed(int seed) { m_next = seed; } // Returns 0...32767 int next() {