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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "sound.h"

// Global DummySoundManager singleton
DummySoundManager dummySoundManager;
ither version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "irrlichttypes.h" #include "Keycodes.h" #include <IEventReceiver.h> #include <string> /* A key press, consisting of either an Irrlicht keycode or an actual char */ class KeyPress { public: KeyPress() = default; KeyPress(const char *name); KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false); bool operator==(const KeyPress &o) const { return (Char > 0 && Char == o.Char) || (valid_kcode(Key) && Key == o.Key); } const char *sym() const; const char *name() const; protected: static bool valid_kcode(irr::EKEY_CODE k) { return k > 0 && k < irr::KEY_KEY_CODES_COUNT; } irr::EKEY_CODE Key = irr::KEY_KEY_CODES_COUNT; wchar_t Char = L'\0'; std::string m_name = ""; }; extern const KeyPress EscapeKey; extern const KeyPress CancelKey; // Key configuration getter KeyPress getKeySetting(const char *settingname); // Clear fast lookup cache void clearKeyCache(); irr::EKEY_CODE keyname_to_keycode(const char *name);