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-rw-r--r--CMakeLists.txt2285logplain
-rw-r--r--activeobjectmgr.cpp2910logplain
-rw-r--r--activeobjectmgr.h1332logplain
-rw-r--r--camera.cpp22131logplain
-rw-r--r--camera.h5950logplain
-rw-r--r--client.cpp51412logplain
-rw-r--r--client.h18160logplain
-rw-r--r--clientenvironment.cpp12932logplain
-rw-r--r--clientenvironment.h4183logplain
-rw-r--r--clientevent.h3263logplain
-rw-r--r--clientlauncher.cpp18481logplain
-rw-r--r--clientlauncher.h2096logplain
-rw-r--r--clientmap.cpp17296logplain
-rw-r--r--clientmap.h3202logplain
-rw-r--r--clientmedia.cpp18667logplain
-rw-r--r--clientmedia.h4449logplain
-rw-r--r--clientobject.cpp1694logplain
-rw-r--r--clientobject.h3672logplain
-rw-r--r--clouds.cpp11384logplain
-rw-r--r--clouds.h3135logplain
-rw-r--r--content_cao.cpp49649logplain
-rw-r--r--content_cao.h6827logplain
-rw-r--r--content_cso.cpp2574logplain
-rw-r--r--content_cso.h982logplain
-rw-r--r--content_mapblock.cpp43580logplain
-rw-r--r--content_mapblock.h4730logplain
-rw-r--r--event_manager.h2255logplain
-rw-r--r--filecache.cpp2268logplain
-rw-r--r--filecache.h1316logplain
-rw-r--r--fontengine.cpp12017logplain
-rw-r--r--fontengine.h4632logplain
-rw-r--r--game.cpp123166logplain
-rw-r--r--game.h1624logplain
-rw-r--r--gameui.cpp9781logplain
-rw-r--r--gameui.h3738logplain
-rw-r--r--guiscalingfilter.cpp7634logplain
-rw-r--r--guiscalingfilter.h2356logplain
-rw-r--r--hud.cpp26677logplain
-rw-r--r--hud.h3935logplain
-rw-r--r--imagefilters.cpp5527logplain
-rw-r--r--imagefilters.h1939logplain
-rw-r--r--inputhandler.cpp8030logplain
-rw-r--r--inputhandler.h9479logplain
-rw-r--r--joystick_controller.cpp7448logplain
-rw-r--r--joystick_controller.h3818logplain
-rw-r--r--keycode.cpp10195logplain
-rw-r--r--keycode.h1776logplain
-rw-r--r--keys.h1985logplain
-rw-r--r--localplayer.cpp34349logplain
-rw-r--r--localplayer.h6275logplain
-rw-r--r--mapblock_mesh.cpp38111logplain
-rw-r--r--mapblock_mesh.h6540logplain
-rw-r--r--mesh.cpp27206logplain
-rw-r--r--mesh.h3889logplain
-rw-r--r--mesh_generator_thread.cpp7948logplain
-rw-r--r--mesh_generator_thread.h3379logplain
d---------meshgen80logplain
-rw-r--r--minimap.cpp17905logplain
-rw-r--r--minimap.h4063logplain
-rw-r--r--particles.cpp17346logplain
-rw-r--r--particles.h5244logplain
d---------render612logplain
-rw-r--r--renderingengine.cpp20898logplain
-rw-r--r--renderingengine.h4681logplain
-rw-r--r--shader.cpp25461logplain
-rw-r--r--shader.h4393logplain
-rw-r--r--sky.cpp26963logplain
-rw-r--r--sky.h5376logplain
-rw-r--r--sound.cpp880logplain
-rw-r--r--sound.h3597logplain
-rw-r--r--sound_openal.cpp17580logplain
-rw-r--r--sound_openal.h1114logplain
-rw-r--r--tile.cpp64507logplain
-rw-r--r--tile.h9259logplain
-rw-r--r--wieldmesh.cpp22575logplain
-rw-r--r--wieldmesh.h4101logplain
opt">("server_announce", fields["cb_server_announce"]) local selected = core.get_textlist_index("srv_worlds") menu_worldmt(selected, "server_announce", fields["cb_server_announce"]) return true end if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then local selected = core.get_textlist_index("sp_worlds") gamedata.selected_world = menudata.worldlist:get_raw_index(selected) if core.settings:get_bool("enable_server") then if selected ~= nil and gamedata.selected_world ~= 0 then gamedata.playername = fields["te_playername"] gamedata.password = fields["te_passwd"] gamedata.port = fields["te_serverport"] gamedata.address = "" core.settings:set("port",gamedata.port) if fields["te_serveraddr"] ~= nil then core.settings:set("bind_address",fields["te_serveraddr"]) end --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) if world then local game, index = gamemgr.find_by_gameid(world.gameid) core.settings:set("menu_last_game", game.id) end core.start() else gamedata.errormessage = fgettext("No world created or selected!") end else if selected ~= nil and gamedata.selected_world ~= 0 then gamedata.singleplayer = true core.start() else gamedata.errormessage = fgettext("No world created or selected!") end return true end end if fields["world_create"] ~= nil then local create_world_dlg = create_create_world_dlg(true) create_world_dlg:set_parent(this) this:hide() create_world_dlg:show() mm_texture.update("singleplayer",current_game()) return true end if fields["world_delete"] ~= nil then local selected = core.get_textlist_index("sp_worlds") if selected ~= nil and selected <= menudata.worldlist:size() then local world = menudata.worldlist:get_list()[selected] if world ~= nil and world.name ~= nil and world.name ~= "" then local index = menudata.worldlist:get_raw_index(selected) local delete_world_dlg = create_delete_world_dlg(world.name,index) delete_world_dlg:set_parent(this) this:hide() delete_world_dlg:show() mm_texture.update("singleplayer",current_game()) end end return true end if fields["world_configure"] ~= nil then local selected = core.get_textlist_index("sp_worlds") if selected ~= nil then local configdialog = create_configure_world_dlg( menudata.worldlist:get_raw_index(selected)) if (configdialog ~= nil) then configdialog:set_parent(this) this:hide() configdialog:show() mm_texture.update("singleplayer",current_game()) end end return true end end local function on_change(type, old_tab, new_tab) local buttonbar = ui.find_by_name("game_button_bar") if ( buttonbar == nil ) then singleplayer_refresh_gamebar() buttonbar = ui.find_by_name("game_button_bar") end if (type == "ENTER") then local game = current_game() if game then menudata.worldlist:set_filtercriteria(game.id) core.set_topleft_text(game.name) mm_texture.update("singleplayer",game) end buttonbar:show() else