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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef FILESYS_HEADER
#define FILESYS_HEADER

#include <string>
#include <vector>
#include "exceptions.h"

#ifdef _WIN32 // WINDOWS
#define DIR_DELIM "\\"
#define DIR_DELIM_C '\\'
#else // POSIX
#define DIR_DELIM "/"
#define DIR_DELIM_C '/'
#endif

namespace fs
{

struct DirListNode
{
	std::string name;
	bool dir;
};

std::vector<DirListNode> GetDirListing(std::string path);

// Returns true if already exists
bool CreateDir(std::string path);

// Create all directories on the given path that don't already exist.
bool CreateAllDirs(std::string path);

bool PathExists(std::string path);

// Only pass full paths to this one. True on success.
// NOTE: The WIN32 version returns always true.
bool RecursiveDelete(std::string path);

// Only pass full paths to this one. True on success.
bool RecursiveDeleteContent(std::string path);

}//fs

#endif

ass="hl opt">), datastring(data_) {} u16 id; bool reliable; std::string datastring; }; /* Parent class for ServerActiveObject and ClientActiveObject */ class ActiveObject { public: ActiveObject(u16 id): m_id(id) { } u16 getId() const { return m_id; } void setId(u16 id) { m_id = id; } virtual ActiveObjectType getType() const = 0; /*! * Returns the collision box of the object. * This box is translated by the object's * location. * The box's coordinates are world coordinates. * @returns true if the object has a collision box. */ virtual bool getCollisionBox(aabb3f *toset) const = 0; /*! * Returns the selection box of the object. * This box is not translated when the * object moves. * The box's coordinates are world coordinates. * @returns true if the object has a selection box. */ virtual bool getSelectionBox(aabb3f *toset) const = 0; virtual bool collideWithObjects() const = 0; protected: u16 m_id; // 0 is invalid, "no id" };