aboutsummaryrefslogtreecommitdiff
path: root/src/guiPauseMenu.cpp
blob: 3cd572387f24de92e02311c1af26d31008269437 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "guiPauseMenu.h"
#include "debug.h"
#include "serialization.h"
#include "porting.h"
#include "config.h"
#include "main.h"
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>

#include "gettext.h"

GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
		gui::IGUIElement* parent, s32 id,
		IGameCallback *gamecallback,
		IMenuManager *menumgr):
	GUIModalMenu(env, parent, id, menumgr)
{
	m_gamecallback = gamecallback;
}

GUIPauseMenu::~GUIPauseMenu()
{
	removeChildren();
}

void GUIPauseMenu::removeChildren()
{
	{
		gui::IGUIElement *e = getElementFromId(256);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(257);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(258);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(259);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(260);
		if(e != NULL)
			e->remove();
	}
	{
		gui::IGUIElement *e = getElementFromId(261);
		if(e != NULL)
			e->remove();
	}
}

void GUIPauseMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	const s32 btn_height = 30;
	const s32 btn_gap = 20;
	const s32 btn_num = 4;
	s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 256,
			wgettext("Continue"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 261,
			wgettext("Change Password"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 260,
			wgettext("Disconnect"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 257,
			wgettext("Exit to OS"));
	}

	{
		core::rect<s32> rect(0, 0, 180, 240);
		rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
		Environment->addStaticText(chartowchar_t(gettext(
		"Default Controls:\n"
		"- WASD: Walk\n"
		"- Mouse left: dig/hit\n"
		"- Mouse right: place/use\n"
		"- Mouse wheel: select item\n"
		"- 0...9: select item\n"
		"- Shift: sneak\n"
		"- R: Toggle viewing all loaded chunks\n"
		"- I: Inventory menu\n"
		"- ESC: This menu\n"
		"- T: Chat\n"
		)), rect, false, true, this, 258);
	}
	{
		core::rect<s32> rect(0, 0, 180, 220);
		rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
	
		v2u32 max_texture_size;
		{
			video::IVideoDriver* driver = Environment->getVideoDriver();
			max_texture_size = driver->getMaxTextureSize();
		}

		/*wchar_t text[200];
		swprintf(text, 200,
				L"Minetest-c55\n"
				L"by Perttu Ahola\n"
				L"celeron55@gmail.com\n\n"
				SWPRINTF_CHARSTRING L"\n"
				L"userdata path = "
				SWPRINTF_CHARSTRING
				,
				BUILD_INFO,
				porting::path_userdata.c_str()
		);*/

		std::ostringstream os;
		os<<"Minetest\n";
		os<<"by Perttu Ahola and contributors\n";
		os<<"celeron55@gmail.com\n";
		os<<BUILD_INFO<<"\n";
		os<<"ud_path = "<<wrap_rows(porting::path_userdata, 20)<<"\n";
	
		Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
	}
	changeCtype("C");
}

void GUIPauseMenu::drawMenu()
{
	gui::IGUISkin* skin = Environment->getSkin();
	if (!skin)
		return;
	video::IVideoDriver* driver = Environment->getVideoDriver();
	
	video::SColor bgcolor(140,0,0,0);
	driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);

	gui::IGUIElement::draw();
}

bool GUIPauseMenu::OnEvent(const SEvent& event)
{

	if(event.EventType==EET_KEY_INPUT_EVENT)
	{
		if(event.KeyInput.PressedDown)
		{
			if(event.KeyInput.Key==KEY_ESCAPE)
			{
				quitMenu();
				return true;
			}
			else if(event.KeyInput.Key==KEY_RETURN)
			{
				quitMenu();
				return true;
			}
		}
	}
	if(event.EventType==EET_GUI_EVENT)
	{
		if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
				&& isVisible())
		{
			if(!canTakeFocus(event.GUIEvent.Element))
			{
				dstream<<"GUIPauseMenu: Not allowing focus change."
						<<std::endl;
				// Returning true disables focus change
				return true;
			}
		}
		if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
		{
			switch(event.GUIEvent.Caller->getID())
			{
			case 256: // continue
				quitMenu();
				// ALWAYS return immediately after quitMenu()
				return true;
			case 261:
				quitMenu();
				m_gamecallback->changePassword();
				return true;
			case 260: // disconnect
				m_gamecallback->disconnect();
				quitMenu();
				return true;
			case 257: // exit
				m_gamecallback->exitToOS();
				quitMenu();
				return true;
			}
		}
	}
	
	return Parent ? Parent->OnEvent(event) : false;
}

'#n1168'>1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "nodedef.h"

#include "itemdef.h"
#ifndef SERVER
#include "client/mesh.h"
#include "client/shader.h"
#include "client/client.h"
#include "client/renderingengine.h"
#include "client/tile.h"
#include <IMeshManipulator.h>
#endif
#include "log.h"
#include "settings.h"
#include "nameidmapping.h"
#include "util/numeric.h"
#include "util/serialize.h"
#include "exceptions.h"
#include "debug.h"
#include "gamedef.h"
#include "mapnode.h"
#include <fstream> // Used in applyTextureOverrides()
#include <algorithm>
#include <cmath>

/*
	NodeBox
*/

void NodeBox::reset()
{
	type = NODEBOX_REGULAR;
	// default is empty
	fixed.clear();
	// default is sign/ladder-like
	wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
	wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
	wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
	// no default for other parts
	connect_top.clear();
	connect_bottom.clear();
	connect_front.clear();
	connect_left.clear();
	connect_back.clear();
	connect_right.clear();
	disconnected_top.clear();
	disconnected_bottom.clear();
	disconnected_front.clear();
	disconnected_left.clear();
	disconnected_back.clear();
	disconnected_right.clear();
	disconnected.clear();
	disconnected_sides.clear();
}

void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
{
	// Protocol >= 36
	const u8 version = 6;
	writeU8(os, version);

	switch (type) {
	case NODEBOX_LEVELED:
	case NODEBOX_FIXED:
		writeU8(os, type);

		writeU16(os, fixed.size());
		for (const aabb3f &nodebox : fixed) {
			writeV3F32(os, nodebox.MinEdge);
			writeV3F32(os, nodebox.MaxEdge);
		}
		break;
	case NODEBOX_WALLMOUNTED:
		writeU8(os, type);

		writeV3F32(os, wall_top.MinEdge);
		writeV3F32(os, wall_top.MaxEdge);
		writeV3F32(os, wall_bottom.MinEdge);
		writeV3F32(os, wall_bottom.MaxEdge);
		writeV3F32(os, wall_side.MinEdge);
		writeV3F32(os, wall_side.MaxEdge);
		break;
	case NODEBOX_CONNECTED:
		writeU8(os, type);

#define WRITEBOX(box) \
		writeU16(os, (box).size()); \
		for (const aabb3f &i: (box)) { \
			writeV3F32(os, i.MinEdge); \
			writeV3F32(os, i.MaxEdge); \
		};

		WRITEBOX(fixed);
		WRITEBOX(connect_top);
		WRITEBOX(connect_bottom);
		WRITEBOX(connect_front);
		WRITEBOX(connect_left);
		WRITEBOX(connect_back);
		WRITEBOX(connect_right);
		WRITEBOX(disconnected_top);
		WRITEBOX(disconnected_bottom);
		WRITEBOX(disconnected_front);
		WRITEBOX(disconnected_left);
		WRITEBOX(disconnected_back);
		WRITEBOX(disconnected_right);
		WRITEBOX(disconnected);
		WRITEBOX(disconnected_sides);
		break;
	default:
		writeU8(os, type);
		break;
	}
}

void NodeBox::deSerialize(std::istream &is)
{
	int version = readU8(is);
	if (version < 6)
		throw SerializationError("unsupported NodeBox version");

	reset();

	type = (enum NodeBoxType)readU8(is);

	if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
	{
		u16 fixed_count = readU16(is);
		while(fixed_count--)
		{
			aabb3f box;
			box.MinEdge = readV3F32(is);
			box.MaxEdge = readV3F32(is);
			fixed.push_back(box);
		}
	}
	else if(type == NODEBOX_WALLMOUNTED)
	{
		wall_top.MinEdge = readV3F32(is);
		wall_top.MaxEdge = readV3F32(is);
		wall_bottom.MinEdge = readV3F32(is);
		wall_bottom.MaxEdge = readV3F32(is);
		wall_side.MinEdge = readV3F32(is);
		wall_side.MaxEdge = readV3F32(is);
	}
	else if (type == NODEBOX_CONNECTED)
	{
#define READBOXES(box) { \
		count = readU16(is); \
		(box).reserve(count); \
		while (count--) { \
			v3f min = readV3F32(is); \
			v3f max = readV3F32(is); \
			(box).emplace_back(min, max); }; }

		u16 count;

		READBOXES(fixed);
		READBOXES(connect_top);
		READBOXES(connect_bottom);
		READBOXES(connect_front);
		READBOXES(connect_left);
		READBOXES(connect_back);
		READBOXES(connect_right);
		READBOXES(disconnected_top);
		READBOXES(disconnected_bottom);
		READBOXES(disconnected_front);
		READBOXES(disconnected_left);
		READBOXES(disconnected_back);
		READBOXES(disconnected_right);
		READBOXES(disconnected);
		READBOXES(disconnected_sides);
	}
}

/*
	TileDef
*/

#define TILE_FLAG_BACKFACE_CULLING	(1 << 0)
#define TILE_FLAG_TILEABLE_HORIZONTAL	(1 << 1)
#define TILE_FLAG_TILEABLE_VERTICAL	(1 << 2)
#define TILE_FLAG_HAS_COLOR	(1 << 3)
#define TILE_FLAG_HAS_SCALE	(1 << 4)
#define TILE_FLAG_HAS_ALIGN_STYLE	(1 << 5)

void TileDef::serialize(std::ostream &os, u16 protocol_version) const
{
	// protocol_version >= 36
	u8 version = 6;
	writeU8(os, version);

	os << serializeString16(name);
	animation.serialize(os, version);
	bool has_scale = scale > 0;
	u16 flags = 0;
	if (backface_culling)
		flags |= TILE_FLAG_BACKFACE_CULLING;
	if (tileable_horizontal)
		flags |= TILE_FLAG_TILEABLE_HORIZONTAL;
	if (tileable_vertical)
		flags |= TILE_FLAG_TILEABLE_VERTICAL;
	if (has_color)
		flags |= TILE_FLAG_HAS_COLOR;
	if (has_scale)
		flags |= TILE_FLAG_HAS_SCALE;
	if (align_style != ALIGN_STYLE_NODE)
		flags |= TILE_FLAG_HAS_ALIGN_STYLE;
	writeU16(os, flags);
	if (has_color) {
		writeU8(os, color.getRed());
		writeU8(os, color.getGreen());
		writeU8(os, color.getBlue());
	}
	if (has_scale)
		writeU8(os, scale);
	if (align_style != ALIGN_STYLE_NODE)
		writeU8(os, align_style);
}

void TileDef::deSerialize(std::istream &is, u8 contentfeatures_version,
	NodeDrawType drawtype)
{
	int version = readU8(is);
	if (version < 6)
		throw SerializationError("unsupported TileDef version");
	name = deSerializeString16(is);
	animation.deSerialize(is, version);
	u16 flags = readU16(is);
	backface_culling = flags & TILE_FLAG_BACKFACE_CULLING;
	tileable_horizontal = flags & TILE_FLAG_TILEABLE_HORIZONTAL;
	tileable_vertical = flags & TILE_FLAG_TILEABLE_VERTICAL;
	has_color = flags & TILE_FLAG_HAS_COLOR;
	bool has_scale = flags & TILE_FLAG_HAS_SCALE;
	bool has_align_style = flags & TILE_FLAG_HAS_ALIGN_STYLE;
	if (has_color) {
		color.setRed(readU8(is));
		color.setGreen(readU8(is));
		color.setBlue(readU8(is));
	}
	scale = has_scale ? readU8(is) : 0;
	if (has_align_style)
		align_style = static_cast<AlignStyle>(readU8(is));
	else
		align_style = ALIGN_STYLE_NODE;
}

void TextureSettings::readSettings()
{
	connected_glass                = g_settings->getBool("connected_glass");
	opaque_water                   = g_settings->getBool("opaque_water");
	bool smooth_lighting           = g_settings->getBool("smooth_lighting");
	enable_mesh_cache              = g_settings->getBool("enable_mesh_cache");
	enable_minimap                 = g_settings->getBool("enable_minimap");
	node_texture_size              = g_settings->getU16("texture_min_size");
	std::string leaves_style_str   = g_settings->get("leaves_style");
	std::string world_aligned_mode_str = g_settings->get("world_aligned_mode");
	std::string autoscale_mode_str = g_settings->get("autoscale_mode");

	// Mesh cache is not supported in combination with smooth lighting
	if (smooth_lighting)
		enable_mesh_cache = false;

	if (leaves_style_str == "fancy") {
		leaves_style = LEAVES_FANCY;
	} else if (leaves_style_str == "simple") {
		leaves_style = LEAVES_SIMPLE;
	} else {
		leaves_style = LEAVES_OPAQUE;
	}

	if (world_aligned_mode_str == "enable")
		world_aligned_mode = WORLDALIGN_ENABLE;
	else if (world_aligned_mode_str == "force_solid")
		world_aligned_mode = WORLDALIGN_FORCE;
	else if (world_aligned_mode_str == "force_nodebox")
		world_aligned_mode = WORLDALIGN_FORCE_NODEBOX;
	else
		world_aligned_mode = WORLDALIGN_DISABLE;

	if (autoscale_mode_str == "enable")
		autoscale_mode = AUTOSCALE_ENABLE;
	else if (autoscale_mode_str == "force")
		autoscale_mode = AUTOSCALE_FORCE;
	else
		autoscale_mode = AUTOSCALE_DISABLE;
}

/*
	ContentFeatures
*/

ContentFeatures::ContentFeatures()
{
	reset();
}

ContentFeatures::~ContentFeatures()
{
#ifndef SERVER
	for (u16 j = 0; j < 6; j++) {
		delete tiles[j].layers[0].frames;
		delete tiles[j].layers[1].frames;
	}
	for (u16 j = 0; j < CF_SPECIAL_COUNT; j++)
		delete special_tiles[j].layers[0].frames;
#endif
}

void ContentFeatures::reset()
{
	/*
		Cached stuff
	*/
#ifndef SERVER
	solidness = 2;
	visual_solidness = 0;
	backface_culling = true;

#endif
	has_on_construct = false;
	has_on_destruct = false;
	has_after_destruct = false;
	/*
		Actual data

		NOTE: Most of this is always overridden by the default values given
		      in builtin.lua
	*/
	name = "";
	groups.clear();
	// Unknown nodes can be dug
	groups["dig_immediate"] = 2;
	drawtype = NDT_NORMAL;
	mesh = "";
#ifndef SERVER
	for (auto &i : mesh_ptr)
		i = NULL;
	minimap_color = video::SColor(0, 0, 0, 0);
#endif
	visual_scale = 1.0;
	for (auto &i : tiledef)
		i = TileDef();
	for (auto &j : tiledef_special)
		j = TileDef();
	alpha = ALPHAMODE_OPAQUE;
	post_effect_color = video::SColor(0, 0, 0, 0);
	param_type = CPT_NONE;
	param_type_2 = CPT2_NONE;
	is_ground_content = false;
	light_propagates = false;
	sunlight_propagates = false;
	walkable = true;
	pointable = true;
	diggable = true;
	climbable = false;
	buildable_to = false;
	floodable = false;
	rightclickable = true;
	leveled = 0;
	leveled_max = LEVELED_MAX;
	liquid_type = LIQUID_NONE;
	liquid_alternative_flowing = "";
	liquid_alternative_flowing_id = CONTENT_IGNORE;
	liquid_alternative_source = "";
	liquid_alternative_source_id = CONTENT_IGNORE;
	liquid_viscosity = 0;
	liquid_renewable = true;
	liquid_range = LIQUID_LEVEL_MAX+1;
	drowning = 0;
	light_source = 0;
	damage_per_second = 0;
	node_box = NodeBox();
	selection_box = NodeBox();
	collision_box = NodeBox();
	waving = 0;
	legacy_facedir_simple = false;
	legacy_wallmounted = false;
	sound_footstep = SimpleSoundSpec();
	sound_dig = SimpleSoundSpec("__group");
	sound_dug = SimpleSoundSpec();
	connects_to.clear();
	connects_to_ids.clear();
	connect_sides = 0;
	color = video::SColor(0xFFFFFFFF);
	palette_name = "";
	palette = NULL;
	node_dig_prediction = "air";
	move_resistance = 0;
	liquid_move_physics = false;
}

void ContentFeatures::setAlphaFromLegacy(u8 legacy_alpha)
{
	// No special handling for nodebox/mesh here as it doesn't make sense to
	// throw warnings when the server is too old to support the "correct" way
	switch (drawtype) {
	case NDT_NORMAL:
		alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_CLIP;
		break;
	case NDT_LIQUID:
	case NDT_FLOWINGLIQUID:
		alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_BLEND;
		break;
	default:
		alpha = legacy_alpha == 255 ? ALPHAMODE_CLIP : ALPHAMODE_BLEND;
		break;
	}
}

u8 ContentFeatures::getAlphaForLegacy() const
{
	// This is so simple only because 255 and 0 mean wildly different things
	// depending on drawtype...
	return alpha == ALPHAMODE_OPAQUE ? 255 : 0;
}

void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
{
	const u8 version = CONTENTFEATURES_VERSION;
	writeU8(os, version);

	// general
	os << serializeString16(name);
	writeU16(os, groups.size());
	for (const auto &group : groups) {
		os << serializeString16(group.first);
		writeS16(os, group.second);
	}
	writeU8(os, param_type);
	writeU8(os, param_type_2);

	// visual
	writeU8(os, drawtype);
	os << serializeString16(mesh);
	writeF32(os, visual_scale);
	writeU8(os, 6);
	for (const TileDef &td : tiledef)
		td.serialize(os, protocol_version);
	for (const TileDef &td : tiledef_overlay)
		td.serialize(os, protocol_version);
	writeU8(os, CF_SPECIAL_COUNT);
	for (const TileDef &td : tiledef_special) {
		td.serialize(os, protocol_version);
	}
	writeU8(os, getAlphaForLegacy());
	writeU8(os, color.getRed());
	writeU8(os, color.getGreen());
	writeU8(os, color.getBlue());
	os << serializeString16(palette_name);
	writeU8(os, waving);
	writeU8(os, connect_sides);
	writeU16(os, connects_to_ids.size());
	for (u16 connects_to_id : connects_to_ids)
		writeU16(os, connects_to_id);
	writeARGB8(os, post_effect_color);
	writeU8(os, leveled);

	// lighting
	writeU8(os, light_propagates);
	writeU8(os, sunlight_propagates);
	writeU8(os, light_source);

	// map generation
	writeU8(os, is_ground_content);

	// interaction
	writeU8(os, walkable);
	writeU8(os, pointable);
	writeU8(os, diggable);
	writeU8(os, climbable);
	writeU8(os, buildable_to);
	writeU8(os, rightclickable);
	writeU32(os, damage_per_second);

	// liquid
	writeU8(os, liquid_type);
	os << serializeString16(liquid_alternative_flowing);
	os << serializeString16(liquid_alternative_source);
	writeU8(os, liquid_viscosity);
	writeU8(os, liquid_renewable);
	writeU8(os, liquid_range);
	writeU8(os, drowning);
	writeU8(os, floodable);

	// node boxes
	node_box.serialize(os, protocol_version);
	selection_box.serialize(os, protocol_version);
	collision_box.serialize(os, protocol_version);

	// sound
	sound_footstep.serialize(os, version);
	sound_dig.serialize(os, version);
	sound_dug.serialize(os, version);

	// legacy
	writeU8(os, legacy_facedir_simple);
	writeU8(os, legacy_wallmounted);

	// new attributes
	os << serializeString16(node_dig_prediction);
	writeU8(os, leveled_max);
	writeU8(os, alpha);
	writeU8(os, move_resistance);
	writeU8(os, liquid_move_physics);
}

void ContentFeatures::deSerialize(std::istream &is)
{
	// version detection
	const u8 version = readU8(is);
	if (version < CONTENTFEATURES_VERSION)
		throw SerializationError("unsupported ContentFeatures version");

	// general
	name = deSerializeString16(is);
	groups.clear();
	u32 groups_size = readU16(is);
	for (u32 i = 0; i < groups_size; i++) {
		std::string name = deSerializeString16(is);
		int value = readS16(is);
		groups[name] = value;
	}
	param_type = (enum ContentParamType) readU8(is);
	param_type_2 = (enum ContentParamType2) readU8(is);

	// visual
	drawtype = (enum NodeDrawType) readU8(is);
	mesh = deSerializeString16(is);
	visual_scale = readF32(is);
	if (readU8(is) != 6)
		throw SerializationError("unsupported tile count");
	for (TileDef &td : tiledef)
		td.deSerialize(is, version, drawtype);
	for (TileDef &td : tiledef_overlay)
		td.deSerialize(is, version, drawtype);
	if (readU8(is) != CF_SPECIAL_COUNT)
		throw SerializationError("unsupported CF_SPECIAL_COUNT");
	for (TileDef &td : tiledef_special)
		td.deSerialize(is, version, drawtype);
	setAlphaFromLegacy(readU8(is));
	color.setRed(readU8(is));
	color.setGreen(readU8(is));
	color.setBlue(readU8(is));
	palette_name = deSerializeString16(is);
	waving = readU8(is);
	connect_sides = readU8(is);
	u16 connects_to_size = readU16(is);
	connects_to_ids.clear();
	for (u16 i = 0; i < connects_to_size; i++)
		connects_to_ids.push_back(readU16(is));
	post_effect_color = readARGB8(is);
	leveled = readU8(is);

	// lighting-related
	light_propagates = readU8(is);
	sunlight_propagates = readU8(is);
	light_source = readU8(is);
	light_source = MYMIN(light_source, LIGHT_MAX);

	// map generation
	is_ground_content = readU8(is);

	// interaction
	walkable = readU8(is);
	pointable = readU8(is);
	diggable = readU8(is);
	climbable = readU8(is);
	buildable_to = readU8(is);
	rightclickable = readU8(is);
	damage_per_second = readU32(is);

	// liquid
	liquid_type = (enum LiquidType) readU8(is);
	liquid_move_physics = liquid_type != LIQUID_NONE;
	liquid_alternative_flowing = deSerializeString16(is);
	liquid_alternative_source = deSerializeString16(is);
	liquid_viscosity = readU8(is);
	move_resistance = liquid_viscosity; // set default move_resistance
	liquid_renewable = readU8(is);
	liquid_range = readU8(is);
	drowning = readU8(is);
	floodable = readU8(is);

	// node boxes
	node_box.deSerialize(is);
	selection_box.deSerialize(is);
	collision_box.deSerialize(is);

	// sounds
	sound_footstep.deSerialize(is, version);
	sound_dig.deSerialize(is, version);
	sound_dug.deSerialize(is, version);

	// read legacy properties
	legacy_facedir_simple = readU8(is);
	legacy_wallmounted = readU8(is);

	try {
		node_dig_prediction = deSerializeString16(is);

		u8 tmp = readU8(is);
		if (is.eof()) /* readU8 doesn't throw exceptions so we have to do this */
			throw SerializationError("");
		leveled_max = tmp;

		tmp = readU8(is);
		if (is.eof())
			throw SerializationError("");
		alpha = static_cast<enum AlphaMode>(tmp);

		tmp = readU8(is);
		if (is.eof())
			throw SerializationError("");
		move_resistance = tmp;

		tmp = readU8(is);
		if (is.eof())
			throw SerializationError("");
		liquid_move_physics = tmp;
	} catch(SerializationError &e) {};
}

#ifndef SERVER
static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
		const TileSpec &tile, const TileDef &tiledef, video::SColor color,
		u8 material_type, u32 shader_id, bool backface_culling,
		const TextureSettings &tsettings)
{
	layer->shader_id     = shader_id;
	layer->texture       = tsrc->getTextureForMesh(tiledef.name, &layer->texture_id);
	layer->material_type = material_type;

	bool has_scale = tiledef.scale > 0;
	bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
		(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
	if (use_autoscale) {
		auto texture_size = layer->texture->getOriginalSize();
		float base_size = tsettings.node_texture_size;
		float size = std::fmin(texture_size.Width, texture_size.Height);
		layer->scale = std::fmax(base_size, size) / base_size;
	} else if (has_scale) {
		layer->scale = tiledef.scale;
	} else {
		layer->scale = 1;
	}
	if (!tile.world_aligned)
		layer->scale = 1;

	layer->flags_texture = tsrc->getShaderFlagsTexture(layer->normal_texture ? true : false);

	// Material flags
	layer->material_flags = 0;
	if (backface_culling)
		layer->material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
	if (tiledef.animation.type != TAT_NONE)
		layer->material_flags |= MATERIAL_FLAG_ANIMATION;
	if (tiledef.tileable_horizontal)
		layer->material_flags |= MATERIAL_FLAG_TILEABLE_HORIZONTAL;
	if (tiledef.tileable_vertical)
		layer->material_flags |= MATERIAL_FLAG_TILEABLE_VERTICAL;

	// Color
	layer->has_color = tiledef.has_color;
	if (tiledef.has_color)
		layer->color = tiledef.color;
	else
		layer->color = color;

	// Animation parameters
	int frame_count = 1;
	if (layer->material_flags & MATERIAL_FLAG_ANIMATION) {
		int frame_length_ms;
		tiledef.animation.determineParams(layer->texture->getOriginalSize(),
				&frame_count, &frame_length_ms, NULL);
		layer->animation_frame_count = frame_count;
		layer->animation_frame_length_ms = frame_length_ms;
	}

	if (frame_count == 1) {
		layer->material_flags &= ~MATERIAL_FLAG_ANIMATION;
	} else {
		std::ostringstream os(std::ios::binary);
		if (!layer->frames) {
			layer->frames = new std::vector<FrameSpec>();
		}
		layer->frames->resize(frame_count);

		for (int i = 0; i < frame_count; i++) {

			FrameSpec frame;