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* Tentative fix for #31Gabriel Pérez-Cerezo2019-12-03
| | | | | This might fix #31 by clearing the HUD entry for the player when joining
* Allow painting coupled wagonsGabriel Pérez-Cerezo2019-12-01
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* Merge branch 'master' of https://git.bananach.space/advtrainsGabriel Pérez-Cerezo2019-12-01
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| * Simplify formula for brake distance calculationywang2019-11-27
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| * Fix steam engine sound playing forever (H#121)ywang2019-11-27
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| * Don't spawn couple entities when not loadedorwell962019-11-26
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| * remove obsolete code/commentsorwell962019-11-26
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| * Fix trains not stopping when colliding with environment H#122orwell962019-11-26
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* | Add experimental liveries featureGabriel Pérez-Cerezo2019-12-01
|/ | | | | Please do not use this in your train mods yet, this may be subject to changes!
* Add wagon_width attributeGabriel Pérez-Cerezo2019-11-22
| | | | | This allows for wider vehicles than trains, such as boats to discharge the passengers onto the platforms.
* Fix the "red signals" bug that appeared when clicking a green signalorwell962019-11-21
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* Fix scheduler crash (H#133)orwell962019-11-21
| | | | for loops don't work with manipulating i
* Add "discard all" function to scheduler events and use it to clear schedules ↵orwell962019-11-06
| | | | in luaatc rails
* lines: fix very dumb typo breaking the "add" and "diff" functionorwell962019-11-06
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* lines: Add rwt adapt mode to adapt to real timeorwell962019-11-06
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* lines: document scheduler betterorwell962019-11-06
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