1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 set (UNITTEST_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/test.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_address.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_authdatabase.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_activeobject.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_areastore.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_ban.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp ${CMAKE_CURRENT_SOU/* Minetest Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include <string> class Settings; struct NoiseParams; struct MapgenParams; /* MapSettingsManager is a centralized object for management (creating, loading, storing, saving, etc.) of config settings related to the Map. It has two phases: the initial r/w "gather and modify settings" state, and the final r/o "read and save settings" state. The typical use case is, in order, as follows: - Create a MapSettingsManager object - Try to load map metadata into it from the metadata file - Manually view and modify the current configuration as desired through a Settings-like interface - When all modifications are finished, create a 'Parameters' object containing the finalized, active parameters. This could be passed along to whichever Map-related objects that may require it. - Save these active settings to the metadata file when requested */ class MapSettingsManager { public: MapSettingsManager(Settings *user_settings, const std::string &map_meta_path); ~MapSettingsManager(); // Finalized map generation parameters MapgenParams *mapgen_params = nullptr; bool getMapSetting(const std::string &name, std::string *value_out); bool getMapSettingNoiseParams( const std::string &name, NoiseParams *value_out); // Note: Map config becomes read-only after makeMapgenParams() gets called // (i.e. mapgen_params is non-NULL). Attempts to set map config after // params have been finalized will result in failure. bool setMapSetting(const std::string &name, const std::string &value, bool override_meta = false); bool setMapSettingNoiseParams(const std::string &name, const NoiseParams *value, bool override_meta = false); bool loadMapMeta(); bool saveMapMeta(); MapgenParams *makeMapgenParams(); private: std::string m_map_meta_path; Settings *m_map_settings; Settings *m_user_settings; }; |