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path: root/src/mapgen/mapgen.h
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/*
Minetest
Copyright (C) 2010-2020 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015-2020 paramat
Copyright (C) 2013-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "noise.h"
#include "nodedef.h"
#include "util/string.h"
#include "util/container.h"

#define MAPGEN_DEFAULT MAPGEN_V7
#define MAPGEN_DEFAULT_NAME "v7"

/////////////////// Mapgen flags
#define MG_TREES       0x01  // Obsolete. Moved into mgv6 flags
#define MG_CAVES       0x02
#define MG_DUNGEONS    0x04
#define MG_FLAT        0x08  // Obsolete. Moved into mgv6 flags
#define MG_LIGHT       0x10
#define MG_DECORATIONS 0x20
#define MG_BIOMES      0x40

typedef u16 biome_t;  // copy from mg_biome.h to avoid an unnecessary include

class Settings;
class MMVManip;
class NodeDefManager;

extern FlagDesc flagdesc_mapgen[];
extern FlagDesc flagdesc_gennotify[];

class Biome;
class BiomeGen;
struct BiomeParams;
class BiomeManager;
class EmergeParams;
class EmergeManager;
class MapBlock;
class VoxelManipulator;
struct BlockMakeData;
class VoxelArea;
class Map;

enum MapgenObject {
	MGOBJ_VMANIP,
	MGOBJ_HEIGHTMAP,
	MGOBJ_BIOMEMAP,
	MGOBJ_HEATMAP,
	MGOBJ_HUMIDMAP,
	MGOBJ_GENNOTIFY
};

enum GenNotifyType {
	GENNOTIFY_DUNGEON,
	GENNOTIFY_TEMPLE,
	GENNOTIFY_CAVE_BEGIN,
	GENNOTIFY_CAVE_END,
	GENNOTIFY_LARGECAVE_BEGIN,
	GENNOTIFY_LARGECAVE_END,
	GENNOTIFY_DECORATION,
	NUM_GENNOTIFY_TYPES
};

struct GenNotifyEvent {
	GenNotifyType type;
	v3s16 pos;
	u32 id;
};

class GenerateNotifier {
public:
	GenerateNotifier() = default;
	GenerateNotifier(u32 notify_on, const std::set<u32> *notify_on_deco_ids);

	void setNotifyOn(u32 notify_on);
	void setNotifyOnDecoIds(const std::set<u32> *notify_on_deco_ids);

	bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
	void getEvents(std::map<std::string, std::vector<v3s16> > &event_map);
	void clearEvents();

private:
	u32 m_notify_on = 0;
	const std::set<u32> *m_notify_on_deco_ids;
	std::list<GenNotifyEvent> m_notify_events;
};

// Order must match the order of 'static MapgenDesc g_reg_mapgens[]' in mapgen.cpp
enum MapgenType {
	MAPGEN_V7,
	MAPGEN_VALLEYS,
	MAPGEN_CARPATHIAN,
	MAPGEN_V5,
	MAPGEN_FLAT,
	MAPGEN_FRACTAL,
	MAPGEN_SINGLENODE,
	MAPGEN_V6,
	MAPGEN_INVALID,
};

struct MapgenParams {
	MapgenParams() = default;
	virtual ~MapgenParams();

	MapgenType mgtype = MAPGEN_DEFAULT;
	s16 chunksize = 5;
	u64 seed = 0;
	s16 water_level = 1;
	s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
	// Flags set in readParams
	u32 flags = 0;
	u32 spflags = 0;

	BiomeParams *bparams = nullptr;

	s16 mapgen_edge_min = -MAX_MAP_GENERATION_LIMIT;
	s16 mapgen_edge_max = MAX_MAP_GENERATION_LIMIT;

	virtual void readParams(const Settings *settings);
	virtual void writeParams(Settings *settings) const;
	// Default settings for g_settings such as flags
	virtual void setDefaultSettings(Settings *settings) {};

	s32 getSpawnRangeMax();

private:
	void calcMapgenEdges();
	bool m_mapgen_edges_calculated = false;
};


/*
	Generic interface for map generators.  All mapgens must inherit this class.
	If a feature exposed by a public member pointer is not supported by a
	certain mapgen, it must be set to NULL.

	Apart from makeChunk, getGroundLevelAtPoint, and getSpawnLevelAtPoint, all
	methods can be used by constructing a Mapgen base class and setting the
	appropriate public members (e.g. vm, ndef, and so on).
*/
class Mapgen {
public:
	s32 seed = 0;
	int water_level = 0;
	int mapgen_limit = 0;
	u32 flags = 0;
	bool generating = false;
	int id = -1;

	MMVManip *vm = nullptr;
	const NodeDefManager *ndef = nullptr;

	u32 blockseed;
	s16 *heightmap = nullptr;
	biome_t *biomemap = nullptr;
	v3s16 csize;

	BiomeGen *biomegen = nullptr;
	GenerateNotifier gennotify;

	Mapgen() = default;
	Mapgen(int mapgenid, MapgenParams *params, EmergeParams *emerge);
	virtual ~Mapgen() = default;
	DISABLE_CLASS_COPY(Mapgen);

	virtual MapgenType getType() const { return MAPGEN_INVALID; }

	static u32 getBlockSeed(v3s16 p, s32 seed);
	static u32 getBlockSeed2(v3s16 p, s32 seed);
	s16 findGroundLevelFull(v2s16 p2d);
	s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
	s16 findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax);
	void updateHeightmap(v3s16 nmin, v3s16 nmax);
	void getSurfaces(v2s16 p2d, s16 ymin, s16 ymax,
		std::vector<s16> &floors, std::vector<s16> &ceilings);

	void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);

	void setLighting(u8 light, v3s16 nmin, v3s16 nmax);
	void lightSpread(VoxelArea &a, std::queue<std::pair<v3s16, u8>> &queue,
		const v3s16 &p, u8 light);
	void calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax,
		bool propagate_shadow = true);
	void propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow);
	void spreadLight(const v3s16 &nmin, const v3s16 &nmax);

	virtual void makeChunk(BlockMakeData *data) {}
	virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }

	// getSpawnLevelAtPoint() is a function within each mapgen that returns a
	// suitable y co-ordinate for player spawn ('suitable' usually meaning
	// within 16 nodes of water_level). If a suitable spawn level cannot be
	// found at the specified (X, Z) 'MAX_MAP_GENERATION_LIMIT' is returned to
	// signify this and to cause Server::findSpawnPos() to try another (X, Z).
	virtual int getSpawnLevelAtPoint(v2s16 p) { return 0; }

	// Mapgen management functions
	static MapgenType getMapgenType(const std::string &mgname);
	static const char *getMapgenName(MapgenType mgtype);
	static Mapgen *createMapgen(MapgenType mgtype, MapgenParams *params,
		EmergeParams *emerge);
	static MapgenParams *createMapgenParams(MapgenType mgtype);
	static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
	static void setDefaultSettings(Settings *settings);

private:
	// isLiquidHorizontallyFlowable() is a helper function for updateLiquid()
	// that checks whether there are floodable nodes without liquid beneath
	// the node at index vi.
	inline bool isLiquidHorizontallyFlowable(u32 vi, v3s16 em);
};

/*
	MapgenBasic is a Mapgen implementation that handles basic functionality
	the majority of conventional mapgens will probably want to use, but isn't
	generic enough to be included as part of the base Mapgen class (such as
	generating biome terrain over terrain node skeletons, generating caves,
	dungeons, etc.)

	Inherit MapgenBasic instead of Mapgen to add this basic functionality to
	your mapgen without having to reimplement it.  Feel free to override any of
	these methods if you desire different or more advanced behavior.

	Note that you must still create your own generateTerrain implementation when
	inheriting MapgenBasic.
*/
class MapgenBasic : public Mapgen {
public:
	MapgenBasic(int mapgenid, MapgenParams *params, EmergeParams *emerge);
	virtual ~MapgenBasic();

	virtual void generateBiomes();
	virtual void dustTopNodes();
	virtual void generateCavesNoiseIntersection(s16 max_stone_y);
	virtual void generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_ymax);
	virtual bool generateCavernsNoise(s16 max_stone_y);
	virtual void generateDungeons(s16 max_stone_y);

protected:
	EmergeParams *m_emerge;
	BiomeManager *m_bmgr;

	Noise *noise_filler_depth;

	v3s16 node_min;
	v3s16 node_max;
	v3s16 full_node_min;
	v3s16 full_node_max;

	content_t c_stone;
	content_t c_water_source;
	content_t c_river_water_source;
	content_t c_lava_source;
	content_t c_cobble;

	int ystride;
	int zstride;
	int zstride_1d;
	int zstride_1u1d;

	u32 spflags;

	NoiseParams np_cave1;
	NoiseParams np_cave2;
	NoiseParams np_cavern;
	NoiseParams np_dungeons;
	float cave_width;
	float cavern_limit;
	float cavern_taper;
	float cavern_threshold;
	int small_cave_num_min;
	int small_cave_num_max;
	int large_cave_num_min;
	int large_cave_num_max;
	float large_cave_flooded;
	s16 large_cave_depth;
	s16 dungeon_ymin;
	s16 dungeon_ymax;
};
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-- minetest.lua
-- Packet dissector for the UDP-based Minetest protocol
-- Copy this to $HOME/.wireshark/plugins/


--
-- Minetest
-- Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License along
-- with this program; if not, write to the Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--


-- Table of Contents:
--   Part 1: Client command dissectors (TOSERVER_*)
--   Part 2: Server command dissectors (TOCLIENT_*)
--   Part 3: Wrapper protocol subdissectors
--   Part 4: Wrapper protocol main dissector
--   Part 5: Utility functions




--------------------------------------------
-- Part 1                                 --
-- Client command dissectors (TOSERVER_*) --
--------------------------------------------

minetest_client_commands = {}
minetest_client_obsolete = {}

-- TOSERVER_INIT
minetest_client_commands[0x02] = { "INIT", 2 }

do
	local f_ser_fmt = ProtoField.uint8("minetest.client.init_ser_version",
		"Maximum serialization format version", base.DEC)
	local f_player_name = ProtoField.stringz("minetest.client.init_player_name", "Player Name")
	local f_password = ProtoField.stringz("minetest.client.init_password", "Password")
	local f_version = ProtoField.uint16("minetest.client.init_version", "Version", base.DEC)

	minetest_client_commands[0x10] = {
		"INIT_LEGACY",                      -- Command name
		53,                                 -- Minimum message length including code
		{ f_ser_fmt,                        -- List of fields [optional]
		  f_player_name,
		  f_password,
		  f_version },
		function(buffer, pinfo, tree, t)    -- Dissector function [optional]
			t:add(f_ser_fmt, buffer(2,1))
			t:add(f_player_name, buffer(3,20))
			t:add(f_password, buffer(23,28))
			t:add(f_version, buffer(51,2))
		end
	}
end

-- TOSERVER_INIT2

minetest_client_commands[0x11] = { "INIT2", 2 }

-- TOSERVER_GETBLOCK (obsolete)

minetest_client_commands[0x20] = { "GETBLOCK", 2 }
minetest_client_obsolete[0x20] = true

-- TOSERVER_ADDNODE (obsolete)

minetest_client_commands[0x21] = { "ADDNODE", 2 }
minetest_client_obsolete[0x21] = true

-- TOSERVER_REMOVENODE (obsolete)

minetest_client_commands[0x22] = { "REMOVENODE", 2 }
minetest_client_obsolete[0x22] = true

-- TOSERVER_PLAYERPOS

do
	local f_x = ProtoField.int32("minetest.client.playerpos_x", "Position X", base.DEC)
	local f_y = ProtoField.int32("minetest.client.playerpos_y", "Position Y", base.DEC)
	local f_z = ProtoField.int32("minetest.client.playerpos_z", "Position Z", base.DEC)
	local f_speed_x = ProtoField.int32("minetest.client.playerpos_speed_x", "Speed X", base.DEC)
	local f_speed_y = ProtoField.int32("minetest.client.playerpos_speed_y", "Speed Y", base.DEC)
	local f_speed_z = ProtoField.int32("minetest.client.playerpos_speed_z", "Speed Z", base.DEC)
	local f_pitch = ProtoField.int32("minetest.client.playerpos_pitch", "Pitch", base.DEC)
	local f_yaw = ProtoField.int32("minetest.client.playerpos_yaw", "Yaw", base.DEC)

	minetest_client_commands[0x23] = {
		"PLAYERPOS", 34,
		{ f_x, f_y, f_z, f_speed_x, f_speed_y, f_speed_z, f_pitch, f_yaw },
		function(buffer, pinfo, tree, t)
			t:add(f_x, buffer(2,4))
			t:add(f_y, buffer(6,4))
			t:add(f_z, buffer(10,4))
			t:add(f_speed_x, buffer(14,4))
			t:add(f_speed_y, buffer(18,4))
			t:add(f_speed_z, buffer(22,4))
			t:add(f_pitch, buffer(26,4))
			t:add(f_yaw, buffer(30,4))
		end
	}
end

-- TOSERVER_GOTBLOCKS

do
	local f_count = ProtoField.uint8("minetest.client.gotblocks_count", "Count", base.DEC)
	local f_block = ProtoField.bytes("minetest.client.gotblocks_block", "Block", base.NONE)
	local f_x = ProtoField.int16("minetest.client.gotblocks_x", "Block position X", base.DEC)
	local f_y = ProtoField.int16("minetest.client.gotblocks_y", "Block position Y", base.DEC)
	local f_z = ProtoField.int16("minetest.client.gotblocks_z", "Block position Z", base.DEC)

	minetest_client_commands[0x24] = {
		"GOTBLOCKS", 3,
		{ f_count, f_block, f_x, f_y, f_z },
		function(buffer, pinfo, tree, t)
			t:add(f_count, buffer(2,1))
			local count = buffer(2,1):uint()
			if minetest_check_length(buffer, 3 + 6*count, t) then
				pinfo.cols.info:append(" * " .. count)
				local index
				for index = 0, count - 1 do
					local pos = 3 + 6*index
					local t2 = t:add(f_block, buffer(pos, 6))
					t2:set_text("Block, X: " .. buffer(pos, 2):int()
						.. ", Y: " .. buffer(pos + 2, 2):int()
						.. ", Z: " .. buffer(pos + 4, 2):int())
					t2:add(f_x, buffer(pos, 2))
					t2:add(f_y, buffer(pos + 2, 2))
					t2:add(f_z, buffer(pos + 4, 2))
				end
			end
		end
	}
end

-- TOSERVER_DELETEDBLOCKS
-- TODO: Test this

do
	local f_count = ProtoField.uint8("minetest.client.deletedblocks_count", "Count", base.DEC)
	local f_block = ProtoField.bytes("minetest.client.deletedblocks_block", "Block", base.NONE)
	local f_x = ProtoField.int16("minetest.client.deletedblocks_x", "Block position X", base.DEC)
	local f_y = ProtoField.int16("minetest.client.deletedblocks_y", "Block position Y", base.DEC)
	local f_z = ProtoField.int16("minetest.client.deletedblocks_z", "Block position Z", base.DEC)

	minetest_client_commands[0x25] = {
		"DELETEDBLOCKS", 3,
		{ f_count, f_block, f_x, f_y, f_z },
		function(buffer, pinfo, tree, t)
			t:add(f_count, buffer(2,1))
			local count = buffer(2,1):uint()
			if minetest_check_length(buffer, 3 + 6*count, t) then
				pinfo.cols.info:append(" * " .. count)
				local index
				for index = 0, count - 1 do
					local pos = 3 + 6*index
					local t2 = t:add(f_block, buffer(pos, 6))
					t2:set_text("Block, X: " .. buffer(pos, 2):int()
						.. ", Y: " .. buffer(pos + 2, 2):int()
						.. ", Z: " .. buffer(pos + 4, 2):int())
					t2:add(f_x, buffer(pos, 2))
					t2:add(f_y, buffer(pos + 2, 2))
					t2:add(f_z, buffer(pos + 4, 2))
				end
			end
		end
	}
end

-- TOSERVER_ADDNODE_FROM_INVENTORY (obsolete)

minetest_client_commands[0x26] = { "ADDNODE_FROM_INVENTORY", 2 }
minetest_client_obsolete[0x26] = true

-- TOSERVER_CLICK_OBJECT
-- TODO: Test this

do
	local vs_button = {
		[0] = "left",
		[1] = "right"
	}

	local f_button = ProtoField.uint8("minetest.client.click_object_button", "Button", base.DEC, vs_button)
	local f_blockpos_x = ProtoField.int16("minetest.client.click_object_blockpos_x", "Block position X", base.DEC)
	local f_blockpos_y = ProtoField.int16("minetest.client.click_object_blockpos_y", "Block position Y", base.DEC)
	local f_blockpos_z = ProtoField.int16("minetest.client.click_object_blockpos_z", "Block position Z", base.DEC)
	local f_id = ProtoField.int16("minetest.client.click_object_id", "ID", base.DEC)
	local f_item = ProtoField.uint16("minetest.client.click_object_item", "Item", base.DEC)

	minetest_client_commands[0x27] = {
		"CLICK_OBJECT", 13,
		{ f_button, f_blockpos_x, f_blockpos_y, f_blockpos_z, f_id, f_item },
		function(buffer, pinfo, tree, t)
			t:add(f_button, buffer(2,1))
			t:add(f_blockpos_x, buffer(3,2))
			t:add(f_blockpos_y, buffer(5,2))
			t:add(f_blockpos_z, buffer(7,2))
			t:add(f_id, buffer(9,2))
			t:add(f_item, buffer(11,2))
		end
	}
end

-- TOSERVER_GROUND_ACTION

do
	local vs_action = {
		[0] = "Start digging",
		[1] = "Place block",
		[2] = "Stop digging",
		[3] = "Digging completed"
	}

	local f_action = ProtoField.uint8("minetest.client.ground_action", "Action", base.DEC, vs_action)
	local f_nodepos_undersurface_x = ProtoField.int16(
		"minetest.client.ground_action_nodepos_undersurface_x",
		"Node position (under surface) X")
	local f_nodepos_undersurface_y = ProtoField.int16(
		"minetest.client.ground_action_nodepos_undersurface_y",
		"Node position (under surface) Y")
	local f_nodepos_undersurface_z = ProtoField.int16(
		"minetest.client.ground_action_nodepos_undersurface_z",
		"Node position (under surface) Z")
	local f_nodepos_abovesurface_x = ProtoField.int16(
		"minetest.client.ground_action_nodepos_abovesurface_x",
		"Node position (above surface) X")
	local f_nodepos_abovesurface_y = ProtoField.int16(
		"minetest.client.ground_action_nodepos_abovesurface_y",
		"Node position (above surface) Y")
	local f_nodepos_abovesurface_z = ProtoField.int16(
		"minetest.client.ground_action_nodepos_abovesurface_z",
		"Node position (above surface) Z")
	local f_item = ProtoField.uint16("minetest.client.ground_action_item", "Item")

	minetest_client_commands[0x28] = {
		"GROUND_ACTION", 17,
		{ f_action,
		  f_nodepos_undersurface_x,
		  f_nodepos_undersurface_y,
		  f_nodepos_undersurface_z,
		  f_nodepos_abovesurface_x,
		  f_nodepos_abovesurface_y,
		  f_nodepos_abovesurface_z,
		  f_item },
		function(buffer, pinfo, tree, t)
			t:add(f_action, buffer(2,1))
			t:add(f_nodepos_undersurface_x, buffer(3,2))
			t:add(f_nodepos_undersurface_y, buffer(5,2))
			t:add(f_nodepos_undersurface_z, buffer(7,2))
			t:add(f_nodepos_abovesurface_x, buffer(9,2))
			t:add(f_nodepos_abovesurface_y, buffer(11,2))
			t:add(f_nodepos_abovesurface_z, buffer(13,2))
			t:add(f_item, buffer(15,2))
		end
	}
end

-- TOSERVER_RELEASE (obsolete)

minetest_client_commands[0x29] = { "RELEASE", 2 }
minetest_client_obsolete[0x29] = true

-- TOSERVER_SIGNTEXT (old signs)
-- TODO: Test this or mark obsolete

do
	local f_blockpos_x = ProtoField.int16("minetest.client.signtext_blockpos_x", "Block position X", base.DEC)
	local f_blockpos_y = ProtoField.int16("minetest.client.signtext_blockpos_y", "Block position Y", base.DEC)
	local f_blockpos_z = ProtoField.int16("minetest.client.signtext_blockpos_z", "Block position Z", base.DEC)
	local f_id = ProtoField.int16("minetest.client.signtext_id", "ID", base.DEC)
	local f_textlen = ProtoField.uint16("minetest.client.signtext_textlen", "Text length", base.DEC)
	local f_text = ProtoField.string("minetest.client.signtext_text", "Text")

	minetest_client_commands[0x30] = {
		"SIGNTEXT", 12,
		{ f_blockpos_x, f_blockpos_y, f_blockpos_z, f_id, f_textlen, f_text },
		function(buffer, pinfo, tree, t)
			t:add(f_blockpos_x, buffer(2,2))
			t:add(f_blockpos_y, buffer(4,2))
			t:add(f_blockpos_z, buffer(6,2))
			t:add(f_id, buffer(8,2))
			t:add(f_textlen, buffer(10,2))
			local textlen = buffer(10,2):uint()
			if minetest_check_length(buffer, 12 + textlen, t) then
				t:add(f_text, buffer, buffer(12,textlen))
			end
		end
	}
end

-- TOSERVER_INVENTORY_ACTION

do
	local f_action = ProtoField.string("minetest.client.inventory_action", "Action")

	minetest_client_commands[0x31] = {
		"INVENTORY_ACTION", 2,
		{ f_action },
		function(buffer, pinfo, tree, t)
			t:add(f_action, buffer(2, buffer:len() - 2))
		end
	}
end

-- TOSERVER_CHAT_MESSAGE

do
	local f_length = ProtoField.uint16("minetest.client.chat_message_length", "Length", base.DEC)
	local f_message = ProtoField.string("minetest.client.chat_message", "Message")

	minetest_client_commands[0x32] = {
		"CHAT_MESSAGE", 4,
		{ f_length, f_message },
		function(buffer, pinfo, tree, t)
			t:add(f_length, buffer(2,2))
			local textlen = buffer(2,2):uint()
			if minetest_check_length(buffer, 4 + textlen*2, t) then
				t:add(f_message, minetest_convert_utf16(buffer(4, textlen*2), "Converted chat message"))
			end
		end
	}
end

-- TOSERVER_SIGNNODETEXT

do
	local f_pos_x = ProtoField.int16("minetest.client.signnodetext_pos_x", "Block position X", base.DEC)
	local f_pos_y = ProtoField.int16("minetest.client.signnodetext_pos_y", "Block position Y", base.DEC)
	local f_pos_z = ProtoField.int16("minetest.client.signnodetext_pos_z", "Block position Z", base.DEC)
	local f_textlen = ProtoField.uint16("minetest.client.signnodetext_textlen", "Text length", base.DEC)
	local f_text = ProtoField.string("minetest.client.signnodetext_text", "Text")

	minetest_client_commands[0x33] = {
		"SIGNNODETEXT", 10,
		{ f_pos_x, f_pos_y, f_pos_z, f_textlen, f_text },
		function(buffer, pinfo, tree, t)
			t:add(f_pos_x, buffer(2,2))
			t:add(f_pos_y, buffer(4,2))
			t:add(f_pos_z, buffer(6,2))
			t:add(f_textlen, buffer(8,2))
			local textlen = buffer(8,2):uint()
			if minetest_check_length(buffer, 10 + textlen, t) then
				t:add(f_text, buffer(10, textlen))
			end
		end
	}
end

-- TOSERVER_CLICK_ACTIVEOBJECT

do
	local vs_button = {
		[0] = "left",
		[1] = "right"
	}

	local f_button = ProtoField.uint8("minetest.client.click_activeobject_button", "Button", base.DEC, vs_button)
	local f_id = ProtoField.uint16("minetest.client.click_activeobject_id", "ID", base.DEC)
	local f_item = ProtoField.uint16("minetest.client.click_activeobject_item", "Item", base.DEC)

	minetest_client_commands[0x34] = {
		"CLICK_ACTIVEOBJECT", 7,
		{ f_button, f_id, f_item },
		function(buffer, pinfo, tree, t)
			t:add(f_button, buffer(2,1))
			t:add(f_id, buffer(3,2))
			t:add(f_item, buffer(5,2))
		end
	}
end

-- TOSERVER_DAMAGE

do
	local f_amount = ProtoField.uint8("minetest.client.damage_amount", "Amount", base.DEC)

	minetest_client_commands[0x35] = {
		"DAMAGE", 3,
		{ f_amount },
		function(buffer, pinfo, tree, t)
			t:add(f_amount, buffer(2,1))
		end
	}
end

-- TOSERVER_PASSWORD

do
	local f_old_password = ProtoField.string("minetest.client.password_old", "Old password")
	local f_new_password = ProtoField.string("minetest.client.password_new", "New password")

	minetest_client_commands[0x36] = {
		"PASSWORD", 58,
		{ f_old_password, f_new_password },
		function(buffer, pinfo, tree, t)
			t:add(f_old_password, buffer(2,28))
			t:add(f_new_password, buffer(30,28))
		end
	}
end

-- TOSERVER_PLAYERITEM

do
	local f_item = ProtoField.uint16("minetest.client.playeritem_item", "Wielded item")

	minetest_client_commands[0x37] = {
		"PLAYERITEM", 4,
		{ f_item },
		function(buffer, pinfo, tree, t)
			t:add(f_item, buffer(2,2))
		end
	}
end

-- TOSERVER_RESPAWN
minetest_client_commands[0x38] = { "RESPAWN", 2 }

minetest_client_commands[0x39] = { "INTERACT", 2 }
minetest_client_commands[0x3a] = { "REMOVED_SOUNDS", 2 }
minetest_client_commands[0x3b] = { "NODEMETA_FIELDS", 2 }
minetest_client_commands[0x3c] = { "INVENTORY_FIELDS", 2 }
minetest_client_commands[0x40] = { "REQUEST_MEDIA", 2 }
minetest_client_commands[0x41] = { "RECEIVED_MEDIA", 2 }
minetest_client_commands[0x42] = { "BREATH", 2 }
minetest_client_commands[0x43] = { "CLIENT_READY", 2 }
minetest_client_commands[0x50] = { "FIRST_SRP", 2 }
minetest_client_commands[0x51] = { "SRP_BYTES_A", 2 }
minetest_client_commands[0x52] = { "SRP_BYTES_M", 2 }



--------------------------------------------
-- Part 2                                 --
-- Server command dissectors (TOCLIENT_*) --
--------------------------------------------

minetest_server_commands = {}
minetest_server_obsolete = {}

-- TOCLIENT_INIT

minetest_server_commands[0x02] = {"HELLO", 2}
minetest_server_commands[0x03] = {"AUTH_ACCEPT", 2}
minetest_server_commands[0x04] = {"ACCEPT_SUDO_MODE", 2}
minetest_server_commands[0x05] = {"DENY_SUDO_MODE", 2}
minetest_server_commands[0x0A] = {"ACCESS_DENIED", 2}

do
	local f_version = ProtoField.uint8("minetest.server.init_version", "Deployed version", base.DEC)
	local f_pos_x = ProtoField.int16("minetest.server.init_pos_x", "Position X", base.DEC)
	local f_pos_y = ProtoField.int16("minetest.server.init_pos_y", "Position Y", base.DEC)
	local f_pos_z = ProtoField.int16("minetest.server.init_pos_x", "Position Z", base.DEC)
	local f_map_seed = ProtoField.uint64("minetest.server.init_map_seed", "Map seed", base.DEC)

	minetest_server_commands[0x10] = {
		"INIT", 17,
		{ f_version, f_pos_x, f_pos_y, f_pos_z, f_map_seed },
		function(buffer, pinfo, tree, t)
			t:add(f_version, buffer(2,1))
			t:add(f_pos_x, buffer(3,2))
			t:add(f_pos_y, buffer(5,2))
			t:add(f_pos_z, buffer(7,2))
			t:add(f_map_seed, buffer(9,8))
		end
	}
end

-- TOCLIENT_BLOCKDATA

do
	local f_x = ProtoField.int16("minetest.server.blockdata_x", "Block position X", base.DEC)
	local f_y = ProtoField.int16("minetest.server.blockdata_y", "Block position Y", base.DEC)
	local f_z = ProtoField.int16("minetest.server.blockdata_z", "Block position Z", base.DEC)
	local f_data = ProtoField.bytes("minetest.server.blockdata_block", "Serialized MapBlock")

	minetest_server_commands[0x20] = {
		"BLOCKDATA", 8,
		{ f_x, f_y, f_z, f_data },
		function(buffer, pinfo, tree, t)
			t:add(f_x, buffer(2,2))
			t:add(f_y, buffer(4,2))
			t:add(f_z, buffer(6,2))
			t:add(f_data, buffer(8, buffer:len() - 8))
		end
	}
end

-- TOCLIENT_ADDNODE

do
	local f_x = ProtoField.int16("minetest.server.addnode_x", "Position X", base.DEC)
	local f_y = ProtoField.int16("minetest.server.addnode_y", "Position Y", base.DEC)
	local f_z = ProtoField.int16("minetest.server.addnode_z", "Position Z", base.DEC)
	local f_data = ProtoField.bytes("minetest.server.addnode_node", "Serialized MapNode")

	minetest_server_commands[0x21] = {
		"ADDNODE", 8,
		{ f_x, f_y, f_z, f_data },
		function(buffer, pinfo, tree, t)
			t:add(f_x, buffer(2,2))
			t:add(f_y, buffer(4,2))
			t:add(f_z, buffer(6,2))
			t:add(f_data, buffer(8, buffer:len() - 8))
		end
	}
end

-- TOCLIENT_REMOVENODE

do
	local f_x = ProtoField.int16("minetest.server.removenode_x", "Position X", base.DEC)
	local f_y = ProtoField.int16("minetest.server.removenode_y", "Position Y", base.DEC)
	local f_z = ProtoField.int16("minetest.server.removenode_z", "Position Z", base.DEC)

	minetest_server_commands[0x22] = {
		"REMOVENODE", 8,
		{ f_x, f_y, f_z },
		function(buffer, pinfo, tree, t)
			t:add(f_x, buffer(2,2))
			t:add(f_y, buffer(4,2))
			t:add(f_z, buffer(6,2))
		end
	}
end

-- TOCLIENT_PLAYERPOS (obsolete)

minetest_server_commands[0x23] = { "PLAYERPOS", 2 }
minetest_server_obsolete[0x23] = true

-- TOCLIENT_PLAYERINFO

do
	local f_count = ProtoField.uint16("minetest.server.playerinfo_count", "Count", base.DEC)
	local f_player = ProtoField.bytes("minetest.server.playerinfo_player", "Player", base.NONE)
	local f_peer_id = ProtoField.uint16("minetest.server.playerinfo_peer_id", "Peer ID", base.DEC)
	local f_name = ProtoField.string("minetest.server.playerinfo_name", "Name")

	minetest_server_commands[0x24] = {
		"PLAYERINFO", 2,
		{ f_count, f_player, f_peer_id, f_name },
		function(buffer, pinfo, tree, t)
			local count = 0
			local pos, index
			for pos = 2, buffer:len() - 22, 22 do  -- does lua have integer division?
				count = count + 1
			end
			t:add(f_count, count):set_generated()
			t:set_len(2 + 22 * count)
			pinfo.cols.info:append(" * " .. count)
			for index = 0, count - 1 do
				local pos = 2 + 22 * index
				local t2 = t:add(f_player, buffer(pos, 22))
				t2:set_text("Player, ID: " .. buffer(pos, 2):uint()
					.. ", Name: " .. buffer(pos + 2, 20):string())
				t2:add(f_peer_id, buffer(pos, 2))
				t2:add(f_name, buffer(pos + 2, 20))
			end
		end
	}
end

-- TOCLIENT_OPT_BLOCK_NOT_FOUND (obsolete)

minetest_server_commands[0x25] = { "OPT_BLOCK_NOT_FOUND", 2 }
minetest_server_obsolete[0x25] = true

-- TOCLIENT_SECTORMETA (obsolete)

minetest_server_commands[0x26] = { "SECTORMETA", 2 }
minetest_server_obsolete[0x26] = true

-- TOCLIENT_INVENTORY

do
	local f_inventory = ProtoField.string("minetest.server.inventory", "Inventory")

	minetest_server_commands[0x27] = {
		"INVENTORY", 2,
		{ f_inventory },
		function(buffer, pinfo, tree, t)
			t:add(f_inventory, buffer(2, buffer:len() - 2))
		end
	}
end

-- TOCLIENT_OBJECTDATA

do
	local f_player_count = ProtoField.uint16("minetest.server.objectdata_player_count",
		"Count of player positions", base.DEC)
	local f_player = ProtoField.bytes("minetest.server.objectdata_player", "Player position")
	local f_peer_id = ProtoField.uint16("minetest.server.objectdata_player_peer_id", "Peer ID")
	local f_x = ProtoField.int32("minetest.server.objectdata_player_x", "Position X", base.DEC)
	local f_y = ProtoField.int32("minetest.server.objectdata_player_y", "Position Y", base.DEC)
	local f_z = ProtoField.int32("minetest.server.objectdata_player_z", "Position Z", base.DEC)
	local f_speed_x = ProtoField.int32("minetest.server.objectdata_player_speed_x", "Speed X", base.DEC)
	local f_speed_y = ProtoField.int32("minetest.server.objectdata_player_speed_y", "Speed Y", base.DEC)
	local f_speed_z = ProtoField.int32("minetest.server.objectdata_player_speed_z", "Speed Z", base.DEC)
	local f_pitch = ProtoField.int32("minetest.server.objectdata_player_pitch", "Pitch", base.DEC)
	local f_yaw = ProtoField.int32("minetest.server.objectdata_player_yaw", "Yaw", base.DEC)
	local f_block_count = ProtoField.uint16("minetest.server.objectdata_block_count",
		"Count of blocks", base.DEC)

	minetest_server_commands[0x28] = {
		"OBJECTDATA", 6,
		{ f_player_count, f_player, f_peer_id, f_x, f_y, f_z,
		  f_speed_x, f_speed_y, f_speed_z,f_pitch, f_yaw,
		  f_block_count },
		function(buffer, pinfo, tree, t)
			local t2, index, pos

			local player_count_pos = 2
			local player_count = buffer(player_count_pos, 2):uint()
			t:add(f_player_count, buffer(player_count_pos, 2))

			local block_count_pos = player_count_pos + 2 + 34 * player_count
			if not minetest_check_length(buffer, block_count_pos + 2, t) then
				return
			end

			for index = 0, player_count - 1 do
				pos = player_count_pos + 2 + 34 * index
				t2 = t:add(f_player, buffer(pos, 34))
				t2:set_text("Player position, ID: " .. buffer(pos, 2):uint())
				t2:add(f_peer_id, buffer(pos, 2))
				t2:add(f_x, buffer(pos + 2, 4))
				t2:add(f_y, buffer(pos + 6, 4))
				t2:add(f_z, buffer(pos + 10, 4))
				t2:add(f_speed_x, buffer(pos + 14, 4))
				t2:add(f_speed_y, buffer(pos + 18, 4))
				t2:add(f_speed_z, buffer(pos + 22, 4))
				t2:add(f_pitch, buffer(pos + 26, 4))
				t2:add(f_yaw, buffer(pos + 30, 4))
			end

			local block_count = buffer(block_count_pos, 2):uint()
			t:add(f_block_count, buffer(block_count_pos, 2))

			-- TODO: dissect blocks.
			-- NOTE: block_count > 0 is obsolete. (?)

			pinfo.cols.info:append(" * " .. (player_count + block_count))
		end
	}
end

-- TOCLIENT_TIME_OF_DAY

do
	local f_time = ProtoField.uint16("minetest.server.time_of_day", "Time", base.DEC)

	minetest_server_commands[0x29] = {
		"TIME_OF_DAY", 4,
		{ f_time },
		function(buffer, pinfo, tree, t)
			t:add(f_time, buffer(2,2))
		end
	}
end

-- TOCLIENT_CHAT_MESSAGE

do
	local f_length = ProtoField.uint16("minetest.server.chat_message_length", "Length", base.DEC)
	local f_message = ProtoField.string("minetest.server.chat_message", "Message")

	minetest_server_commands[0x30] = {
		"CHAT_MESSAGE", 4,
		{ f_length, f_message },
		function(buffer, pinfo, tree, t)
			t:add(f_length, buffer(2,2))
			local textlen = buffer(2,2):uint()
			if minetest_check_length(buffer, 4 + textlen*2, t) then
				t:add(f_message, minetest_convert_utf16(buffer(4, textlen*2), "Converted chat message"))
			end
		end
	}
end

-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD

do
	local f_removed_count = ProtoField.uint16(
		"minetest.server.active_object_remove_add_removed_count",
		"Count of removed objects", base.DEC)
	local f_removed = ProtoField.bytes(
		"minetest.server.active_object_remove_add_removed",
		"Removed object")
	local f_removed_id = ProtoField.uint16(
		"minetest.server.active_object_remove_add_removed_id",
		"ID", base.DEC)

	local f_added_count = ProtoField.uint16(
		"minetest.server.active_object_remove_add_added_count",
		"Count of added objects", base.DEC)
	local f_added = ProtoField.bytes(
		"minetest.server.active_object_remove_add_added",
		"Added object")
	local f_added_id = ProtoField.uint16(
		"minetest.server.active_object_remove_add_added_id",
		"ID", base.DEC)
	local f_added_type = ProtoField.uint8(
		"minetest.server.active_object_remove_add_added_type",
		"Type", base.DEC)
	local f_added_init_length = ProtoField.uint32(
		"minetest.server.active_object_remove_add_added_init_length",
		"Initialization data length", base.DEC)
	local f_added_init_data = ProtoField.bytes(
		"minetest.server.active_object_remove_add_added_init_data",
		"Initialization data")

	minetest_server_commands[0x31] = {
		"ACTIVE_OBJECT_REMOVE_ADD", 6,
		{ f_removed_count, f_removed, f_removed_id,
		  f_added_count, f_added, f_added_id,
		  f_added_type, f_added_init_length, f_added_init_data },
		function(buffer, pinfo, tree, t)
			local t2, index, pos

			local removed_count_pos = 2
			local removed_count = buffer(removed_count_pos, 2):uint()
			t:add(f_removed_count, buffer(removed_count_pos, 2))

			local added_count_pos = removed_count_pos + 2 + 2 * removed_count
			if not minetest_check_length(buffer, added_count_pos + 2, t) then
				return
			end

			-- Loop through removed active objects
			for index = 0, removed_count - 1 do
				pos = removed_count_pos + 2 + 2 * index
				t2 = t:add(f_removed, buffer(pos, 2))
				t2:set_text("Removed object, ID = " ..  buffer(pos, 2):uint())
				t2:add(f_removed_id, buffer(pos, 2))
			end

			local added_count = buffer(added_count_pos, 2):uint()
			t:add(f_added_count, buffer(added_count_pos, 2))

			-- Loop through added active objects
			pos = added_count_pos + 2
			for index = 0, added_count - 1 do
				if not minetest_check_length(buffer, pos + 7, t) then
					return
				end

				local init_length = buffer(pos + 3, 4):uint()
				if not minetest_check_length(buffer, pos + 7 + init_length, t) then
					return
				end

				t2 = t:add(f_added, buffer(pos, 7 + init_length))
				t2:set_text("Added object, ID = " .. buffer(pos, 2):uint())
				t2:add(f_added_id, buffer(pos, 2))
				t2:add(f_added_type, buffer(pos + 2, 1))
				t2:add(f_added_init_length, buffer(pos + 3, 4))
				t2:add(f_added_init_data, buffer(pos + 7, init_length))

				pos = pos + 7 + init_length
			end

			pinfo.cols.info:append(" * " .. (removed_count + added_count))
		end
	}
end

-- TOCLIENT_ACTIVE_OBJECT_MESSAGES

do
	local f_object_count = ProtoField.uint16(
		"minetest.server.active_object_messages_object_count",
		"Count of objects", base.DEC)
	local f_object = ProtoField.bytes(
		"minetest.server.active_object_messages_object",
		"Object")
	local f_object_id = ProtoField.uint16(
		"minetest.server.active_object_messages_id",
		"ID", base.DEC)
	local f_message_length = ProtoField.uint16(
		"minetest.server.active_object_messages_message_length",
		"Message length", base.DEC)
	local f_message = ProtoField.bytes(
		"minetest.server.active_object_messages_message",
		"Message")

	minetest_server_commands[0x32] = {
		"ACTIVE_OBJECT_MESSAGES", 2,
		{ f_object_count, f_object, f_object_id, f_message_length, f_message },
		function(buffer, pinfo, tree, t)
			local t2, count, pos, message_length

			count = 0
			pos = 2
			while pos < buffer:len() do
				if not minetest_check_length(buffer, pos + 4, t) then
					return
				end
				message_length = buffer(pos + 2, 2):uint()
				if not minetest_check_length(buffer, pos + 4 + message_length, t) then
					return
				end
				count = count + 1
				pos = pos + 4 + message_length
			end

			pinfo.cols.info:append(" * " .. count)
			t:add(f_object_count, count):set_generated()

			pos = 2
			while pos < buffer:len() do
				message_length = buffer(pos + 2, 2):uint()

				t2 = t:add(f_object, buffer(pos, 4 + message_length))
				t2:set_text("Object, ID = " ..  buffer(pos, 2):uint())
				t2:add(f_object_id, buffer(pos, 2))
				t2:add(f_message_length, buffer(pos + 2, 2))
				t2:add(f_message, buffer(pos + 4, message_length))

				pos = pos + 4 + message_length
			end
		end
	}
end

-- TOCLIENT_HP

do
	local f_hp = ProtoField.uint8("minetest.server.hp", "Hitpoints", base.DEC)

	minetest_server_commands[0x33] = {
		"HP", 3,
		{ f_hp },
		function(buffer, pinfo, tree, t)
			t:add(f_hp, buffer(2,1))
		end
	}
end

-- TOCLIENT_MOVE_PLAYER

do
	local f_x = ProtoField.int32("minetest.server.move_player_x", "Position X", base.DEC)
	local f_y = ProtoField.int32("minetest.server.move_player_y", "Position Y", base.DEC)
	local f_z = ProtoField.int32("minetest.server.move_player_z", "Position Z", base.DEC)
	local f_pitch = ProtoField.int32("minetest.server.move_player_pitch", "Pitch", base.DEC)
	local f_yaw = ProtoField.int32("minetest.server.move_player_yaw", "Yaw", base.DEC)
	local f_garbage = ProtoField.bytes("minetest.server.move_player_garbage", "Garbage")

	minetest_server_commands[0x34] = {
		"MOVE_PLAYER", 18,  -- actually 22, but see below
		{ f_x, f_y, f_z, f_pitch, f_yaw, f_garbage },
		function(buffer, pinfo, tree, t)
			t:add(f_x, buffer(2, 4))
			t:add(f_y, buffer(6, 4))
			t:add(f_z, buffer(10, 4))

			-- Compatibility note:
			-- Up to 2011-08-23, there was a bug in Minetest that
			-- caused the server to serialize the pitch and yaw
			-- with 2 bytes each instead of 4, creating a
			-- malformed message.
			if buffer:len() >= 22 then
				t:add(f_pitch, buffer(14, 4))
				t:add(f_yaw, buffer(18, 4))
			else
				t:add(f_garbage, buffer(14, 4))
				t:add_expert_info(PI_MALFORMED, PI_WARN, "Malformed pitch and yaw, possibly caused by a serialization bug in Minetest")
			end
		end
	}
end

-- TOCLIENT_ACCESS_DENIED

do
	local f_reason_length = ProtoField.uint16("minetest.server.access_denied_reason_length", "Reason length", base.DEC)
	local f_reason = ProtoField.string("minetest.server.access_denied_reason", "Reason")

	minetest_server_commands[0x35] = {
		"ACCESS_DENIED", 4,
		{ f_reason_length, f_reason },
		function(buffer, pinfo, tree, t)
			t:add(f_reason_length, buffer(2,2))
			local reason_length = buffer(2,2):uint()
			if minetest_check_length(buffer, 4 + reason_length * 2, t) then
				t:add(f_reason, minetest_convert_utf16(buffer(4, reason_length * 2), "Converted reason message"))
			end
		end
	}
end

-- TOCLIENT_PLAYERITEM

do
	local f_count = ProtoField.uint16(
		"minetest.server.playeritem_count",
		"Count of players", base.DEC)
	local f_player = ProtoField.bytes(
		"minetest.server.playeritem_player",
		"Player")
	local f_peer_id = ProtoField.uint16(
		"minetest.server.playeritem_peer_id",
		"Peer ID", base.DEC)
	local f_item_length = ProtoField.uint16(
		"minetest.server.playeritem_item_length",
		"Item information length", base.DEC)
	local f_item = ProtoField.string(
		"minetest.server.playeritem_item",
		"Item information")

	minetest_server_commands[0x36] = {
		"PLAYERITEM", 4,
		{ f_count, f_player, f_peer_id, f_item_length, f_item },
		function(buffer, pinfo, tree, t)
			local count, index, pos, item_length

			count = buffer(2,2):uint()
			pinfo.cols.info:append(" * " .. count)
			t:add(f_count, buffer(2,2))

			pos = 4
			for index = 0, count - 1 do
				if not minetest_check_length(buffer, pos + 4, t) then
					return
				end
				item_length = buffer(pos + 2, 2):uint()
				if not minetest_check_length(buffer, pos + 4 + item_length, t) then
					return
				end

				local t2 = t:add(f_player, buffer(pos, 4 + item_length))
				t2:set_text("Player, ID: " .. buffer(pos, 2):uint())
				t2:add(f_peer_id, buffer(pos, 2))
				t2:add(f_item_length, buffer(pos + 2, 2))
				t2:add(f_item, buffer(pos + 4, item_length))

				pos = pos + 4 + item_length
			end
		end
	}
end

-- TOCLIENT_DEATHSCREEN

do
	local vs_set_camera_point_target = {
		[0] = "False",
		[1] = "True"
	}

	local f_set_camera_point_target = ProtoField.uint8(
		"minetest.server.deathscreen_set_camera_point_target",
		"Set camera point target", base.DEC, vs_set_camera_point_target)
	local f_camera_point_target_x = ProtoField.int32(
		"minetest.server.deathscreen_camera_point_target_x",
		"Camera point target X", base.DEC)
	local f_camera_point_target_y = ProtoField.int32(
		"minetest.server.deathscreen_camera_point_target_y",
		"Camera point target Y", base.DEC)
	local f_camera_point_target_z = ProtoField.int32(
		"minetest.server.deathscreen_camera_point_target_z",
		"Camera point target Z", base.DEC)

	minetest_server_commands[0x37] = {
		"DEATHSCREEN", 15,
		{ f_set_camera_point_target, f_camera_point_target_x,
		  f_camera_point_target_y, f_camera_point_target_z},
		function(buffer, pinfo, tree, t)
			t:add(f_set_camera_point_target, buffer(2,1))
			t:add(f_camera_point_target_x, buffer(3,4))
			t:add(f_camera_point_target_y, buffer(7,4))
			t:add(f_camera_point_target_z, buffer(11,4))
		end
	}
end

minetest_server_commands[0x38] = {"MEDIA", 2}
minetest_server_commands[0x39] = {"TOOLDEF", 2}
minetest_server_commands[0x3a] = {"NODEDEF", 2}
minetest_server_commands[0x3b] = {"CRAFTITEMDEF", 2}
minetest_server_commands[0x3c] = {"ANNOUNCE_MEDIA", 2}
minetest_server_commands[0x3d] = {"ITEMDEF", 2}
minetest_server_commands[0x3f] = {"PLAY_SOUND", 2}
minetest_server_commands[0x40] = {"STOP_SOUND", 2}
minetest_server_commands[0x41] = {"PRIVILEGES", 2}
minetest_server_commands[0x42] = {"INVENTORY_FORMSPEC", 2}
minetest_server_commands[0x43] = {"DETACHED_INVENTORY", 2}
minetest_server_commands[0x44] = {"SHOW_FORMSPEC", 2}
minetest_server_commands[0x45] = {"MOVEMENT", 2}
minetest_server_commands[0x46] = {"SPAWN_PARTICLE", 2}
minetest_server_commands[0x47] = {"ADD_PARTICLE_SPAWNER", 2}
minetest_server_commands[0x48] = {"DELETE_PARTICLESPAWNER_LEGACY", 2}
minetest_server_commands[0x49] = {"HUDADD", 2}
minetest_server_commands[0x4a] = {"HUDRM", 2}
minetest_server_commands[0x4b] = {"HUDCHANGE", 2}
minetest_server_commands[0x4c] = {"HUD_SET_FLAGS", 2}
minetest_server_commands[0x4d] = {"HUD_SET_PARAM", 2}
minetest_server_commands[0x4e] = {"BREATH", 2}
minetest_server_commands[0x4f] = {"SET_SKY", 2}
minetest_server_commands[0x50] = {"OVERRIDE_DAY_NIGHT_RATIO", 2}
minetest_server_commands[0x51] = {"LOCAL_PLAYER_ANIMATIONS", 2}
minetest_server_commands[0x52] = {"EYE_OFFSET", 2}
minetest_server_commands[0x53] = {"DELETE_PARTICLESPAWNER", 2}
minetest_server_commands[0x54] = {"CLOUD_PARAMS", 2}
minetest_server_commands[0x55] = {"FADE_SOUND", 2}
minetest_server_commands[0x61] = {"SRP_BYTES_S_B", 2}


------------------------------------
-- Part 3                         --
-- Wrapper protocol subdissectors --
------------------------------------

-- minetest.control dissector

do
	local p_control = Proto("minetest.control", "Minetest Control")

	local vs_control_type = {
		[0] = "Ack",
		[1] = "Set Peer ID",
		[2] = "Ping",
		[3] = "Disco"
	}

	local f_control_type = ProtoField.uint8("minetest.control.type", "Control Type", base.DEC, vs_control_type)
	local f_control_ack = ProtoField.uint16("minetest.control.ack", "ACK sequence number", base.DEC)
	local f_control_peerid = ProtoField.uint8("minetest.control.peerid", "New peer ID", base.DEC)
	p_control.fields = { f_control_type, f_control_ack, f_control_peerid }

	local data_dissector = Dissector.get("data")

	function p_control.dissector(buffer, pinfo, tree)
		local t = tree:add(p_control, buffer(0,1))
		t:add(f_control_type, buffer(0,1))

		pinfo.cols.info = "Control message"

		local pos = 1
		if buffer(0,1):uint() == 0 then
			pos = 3
			t:set_len(3)
			t:add(f_control_ack, buffer(1,2))
			pinfo.cols.info = "Ack " .. buffer(1,2):uint()
		elseif buffer(0,1):uint() == 1 then
			pos = 3
			t:set_len(3)
			t:add(f_control_peerid, buffer(1,2))
			pinfo.cols.info = "Set peer ID " .. buffer(1,2):uint()
		elseif buffer(0,1):uint() == 2 then
			pinfo.cols.info = "Ping"
		elseif buffer(0,1):uint() == 3 then
			pinfo.cols.info = "Disco"
		end

		data_dissector:call(buffer(pos):tvb(), pinfo, tree)
	end
end

-- minetest.client dissector
-- minetest.server dissector

-- Defines the minetest.client or minetest.server Proto. These two protocols
-- are created by the same function because they are so similar.
-- Parameter: proto: the Proto object
-- Parameter: this_peer: "Client" or "Server"
-- Parameter: other_peer: "Server" or "Client"
-- Parameter: commands: table of command information, built above
-- Parameter: obsolete: table of obsolete commands, built above
function minetest_define_client_or_server_proto(is_client)
	-- Differences between minetest.client and minetest.server
	local proto_name, this_peer, other_peer, empty_message_info
	local commands, obsolete
	if is_client then
		proto_name = "minetest.client"
		this_peer = "Client"
		other_peer = "Server"
		empty_message_info = "Empty message / Connect"
		commands = minetest_client_commands  -- defined in Part 1
		obsolete = minetest_client_obsolete  -- defined in Part 1
	else
		proto_name = "minetest.server"
		this_peer = "Server"
		other_peer = "Client"
		empty_message_info = "Empty message"
		commands = minetest_server_commands  -- defined in Part 2
		obsolete = minetest_server_obsolete  -- defined in Part 2
	end

	-- Create the protocol object.
	local proto = Proto(proto_name, "Minetest " .. this_peer .. " to " .. other_peer)

	-- Create a table vs_command that maps command codes to command names.
	local vs_command = {}
	local code, command_info
	for code, command_info in pairs(commands) do
		local command_name = command_info[1]
		vs_command[code] = "TO" .. other_peer:upper() .. "_" .. command_name
	end

	-- Field definitions
	local f_command = ProtoField.uint16(proto_name .. ".command", "Command", base.HEX, vs_command)
	local f_empty = ProtoField.bool(proto_name .. ".empty", "Is empty", BASE_NONE)
	proto.fields = { f_command, f_empty }

	-- Add command-specific fields to the protocol
	for code, command_info in pairs(commands) do
		local command_fields = command_info[3]
		if command_fields ~= nil then
			local index, field
			for index, field in ipairs(command_fields) do
				table.insert(proto.fields, field)
			end
		end
	end

	-- minetest.client or minetest.server dissector function
	function proto.dissector(buffer, pinfo, tree)
		local t = tree:add(proto, buffer)

		pinfo.cols.info = this_peer

		if buffer:len() == 0 then
			-- Empty message.
			t:add(f_empty, 1):set_generated()
			pinfo.cols.info:append(": " .. empty_message_info)

		elseif minetest_check_length(buffer, 2, t) then
			-- Get the command code.
			t:add(f_command, buffer(0,2))
			local code = buffer(0,2):uint()
			local command_info = commands[code]
			if command_info == nil then
				-- Error: Unknown command.
				pinfo.cols.info:append(": Unknown command")
				t:add_expert_info(PI_UNDECODED, PI_WARN, "Unknown " .. this_peer .. " to " .. other_peer .. " command")
			else
				-- Process a known command
				local command_name = command_info[1]
				local command_min_length = command_info[2]
				local command_fields = command_info[3]
				local command_dissector = command_info[4]
				if minetest_check_length(buffer, command_min_length, t) then
					pinfo.cols.info:append(": " .. command_name)
					if command_dissector ~= nil then
						command_dissector(buffer, pinfo, tree, t)
					end
				end
				if obsolete[code] then
					t:add_expert_info(PI_REQUEST_CODE, PI_WARN, "Obsolete command.")
				end
			end
		end
	end
end

minetest_define_client_or_server_proto(true)  -- minetest.client
minetest_define_client_or_server_proto(false) -- minetest.server

-- minetest.split dissector

do
	local p_split = Proto("minetest.split", "Minetest Split Message")

	local f_split_seq = ProtoField.uint16("minetest.split.seq", "Sequence number", base.DEC)
	local f_split_chunkcount = ProtoField.uint16("minetest.split.chunkcount", "Chunk count", base.DEC)
	local f_split_chunknum = ProtoField.uint16("minetest.split.chunknum", "Chunk number", base.DEC)
	local f_split_data = ProtoField.bytes("minetest.split.data", "Split message data")
	p_split.fields = { f_split_seq, f_split_chunkcount, f_split_chunknum, f_split_data }

	function p_split.dissector(buffer, pinfo, tree)
		local t = tree:add(p_split, buffer(0,6))
		t:add(f_split_seq, buffer(0,2))
		t:add(f_split_chunkcount, buffer(2,2))
		t:add(f_split_chunknum, buffer(4,2))
		t:add(f_split_data, buffer(6))
		pinfo.cols.info:append(" " .. buffer(0,2):uint() .. " chunk " .. buffer(4,2):uint() .. "/" .. buffer(2,2):uint())
	end
end




-------------------------------------
-- Part 4                          --
-- Wrapper protocol main dissector --
-------------------------------------

-- minetest dissector

do
	local p_minetest = Proto("minetest", "Minetest")

	local minetest_id = 0x4f457403
	local vs_id = {
		[minetest_id] = "Valid"
	}

	local vs_peer = {
		[0] = "Inexistent",
		[1] = "Server"
	}

	local vs_type = {
		[0] = "Control",
		[1] = "Original",
		[2] = "Split",
		[3] = "Reliable"
	}

	local f_id = ProtoField.uint32("minetest.id", "ID", base.HEX, vs_id)
	local f_peer = ProtoField.uint16("minetest.peer", "Peer", base.DEC, vs_peer)
	local f_channel = ProtoField.uint8("minetest.channel", "Channel", base.DEC)
	local f_type = ProtoField.uint8("minetest.type", "Type", base.DEC, vs_type)
	local f_seq = ProtoField.uint16("minetest.seq", "Sequence number", base.DEC)
	local f_subtype = ProtoField.uint8("minetest.subtype", "Subtype", base.DEC, vs_type)

	p_minetest.fields = { f_id, f_peer, f_channel, f_type, f_seq, f_subtype }

	local data_dissector = Dissector.get("data")
	local control_dissector = Dissector.get("minetest.control")
	local client_dissector = Dissector.get("minetest.client")
	local server_dissector = Dissector.get("minetest.server")
	local split_dissector = Dissector.get("minetest.split")

	function p_minetest.dissector(buffer, pinfo, tree)

		-- Add Minetest tree item and verify the ID
		local t = tree:add(p_minetest, buffer(0,8))
		t:add(f_id, buffer(0,4))
		if buffer(0,4):uint() ~= minetest_id then
			t:add_expert_info(PI_UNDECODED, PI_WARN, "Invalid ID, this is not a Minetest packet")
			return
		end

		-- ID is valid, so replace packet's shown protocol
		pinfo.cols.protocol = "Minetest"
		pinfo.cols.info = "Minetest"

		-- Set the other header fields
		t:add(f_peer, buffer(4,2))
		t:add(f_channel, buffer(6,1))
		t:add(f_type, buffer(7,1))
		t:set_text("Minetest, Peer: " .. buffer(4,2):uint() .. ", Channel: " .. buffer(6,1):uint())

		local reliability_info
		if buffer(7,1):uint() == 3 then
			-- Reliable message
			reliability_info = "Seq=" .. buffer(8,2):uint()
			t:set_len(11)
			t:add(f_seq, buffer(8,2))
			t:add(f_subtype, buffer(10,1))
			pos = 10
		else
			-- Unreliable message
			reliability_info = "Unrel"
			pos = 7
		end

		if buffer(pos,1):uint() == 0 then
			-- Control message, possibly reliable
			control_dissector:call(buffer(pos+1):tvb(), pinfo, tree)
		elseif buffer(pos,1):uint() == 1 then
			-- Original message, possibly reliable
			if buffer(4,2):uint() == 1 then
				server_dissector:call(buffer(pos+1):tvb(), pinfo, tree)
			else
				client_dissector:call(buffer(pos+1):tvb(), pinfo, tree)
			end
		elseif buffer(pos,1):uint() == 2 then
			-- Split message, possibly reliable
			if buffer(4,2):uint() == 1 then
				pinfo.cols.info = "Server: Split message"
			else
				pinfo.cols.info = "Client: Split message"
			end
			split_dissector:call(buffer(pos+1):tvb(), pinfo, tree)
		elseif buffer(pos,1):uint() == 3 then
			-- Doubly reliable message??
			t:add_expert_info(PI_MALFORMED, PI_ERROR, "Reliable message wrapped in reliable message")
		else
			data_dissector:call(buffer(pos+1):tvb(), pinfo, tree)
		end

		pinfo.cols.info:append(" (" .. reliability_info .. ")")

	end

	-- FIXME Is there a way to let the dissector table check if the first payload bytes are 0x4f457403?
	DissectorTable.get("udp.port"):add(30000, p_minetest)
	DissectorTable.get("udp.port"):add(30001, p_minetest)
end




-----------------------
-- Part 5            --
-- Utility functions --
-----------------------

-- Checks if a (sub-)Tvb is long enough to be further dissected.
-- If it is long enough, sets the dissector tree item length to min_len
-- and returns true. If it is not long enough, adds expert info to the
-- dissector tree and returns false.
-- Parameter: tvb: the Tvb
-- Parameter: min_len: required minimum length
-- Parameter: t: dissector tree item
-- Returns: true if tvb:len() >= min_len, false otherwise
function minetest_check_length(tvb, min_len, t)
	if tvb:len() >= min_len then
		t:set_len(min_len)
		return true

	-- Tvb:reported_length_remaining() has been added in August 2011
	-- and is not yet widely available, disable for the time being
	-- TODO: uncomment at a later date
	-- TODO: when uncommenting this, also re-check if other parts of
	-- the dissector could benefit from reported_length_remaining
	--elseif tvb:reported_length_remaining() >= min_len then
	--	t:add_expert_info(PI_UNDECODED, PI_INFO, "Only part of this packet was captured, unable to decode.")
	--	return false

	else
		t:add_expert_info(PI_MALFORMED, PI_ERROR, "Message is too short")
		return false
	end
end

-- Takes a Tvb or TvbRange (i.e. part of a packet) that
-- contains a UTF-16 string and returns a TvbRange containing
-- string converted to ASCII. Any characters outside the range
-- 0x20 to 0x7e are replaced by a question mark.
-- Parameter: tvb: Tvb or TvbRange that contains the UTF-16 data
-- Parameter: name: will be the name of the newly created Tvb.
-- Returns: New TvbRange containing the ASCII string.
-- TODO: Handle surrogates (should only produce one question mark)
-- TODO: Remove this when Wireshark supports UTF-16 strings natively.
function minetest_convert_utf16(tvb, name)
	local hex, pos, char
	hex = ""
	for pos = 0, tvb:len() - 2, 2 do
		char = tvb(pos, 2):uint()
		if (char >= 0x20) and (char <= 0x7e) then
			hex = hex .. string.format(" %02x", char)
		else
			hex = hex .. " 3F"
		end
	end
	if hex == "" then
		-- This is a hack to avoid a failed assertion in tvbuff.c
		-- (function: ensure_contiguous_no_exception)
		return ByteArray.new("00"):tvb(name):range(0,0)
	else
		return ByteArray.new(hex):tvb(name):range()
	end
end