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/*
Minetest
Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2010-2015 paramat, Matt Gregory

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MAPGEN_FLAT_HEADER
#define MAPGEN_FLAT_HEADER

#include "mapgen.h"

/////// Mapgen Flat flags
#define MGFLAT_LAKES 0x01
#define MGFLAT_HILLS 0x02

class BiomeManager;

extern FlagDesc flagdesc_mapgen_flat[];


struct MapgenFlatParams : public MapgenSpecificParams {
	u32 spflags;

	s16 ground_level;
	s16 large_cave_depth;
	float lake_threshold;
	float lake_steepness;
	float hill_threshold;
	float hill_steepness;

	NoiseParams np_terrain;
	NoiseParams np_filler_depth;
	NoiseParams np_cave1;
	NoiseParams np_cave2;

	MapgenFlatParams();
	~MapgenFlatParams() {}

	void readParams(const Settings *settings);
	void writeParams(Settings *settings) const;
};

class MapgenFlat : public Mapgen {
public:
	EmergeManager *m_emerge;
	BiomeManager *bmgr;

	int ystride;
	int zstride;
	u32 spflags;

	v3s16 node_min;
	v3s16 node_max;
	v3s16 full_node_min;
	v3s16 full_node_max;

	s16 ground_level;
	s16 large_cave_depth;
	float lake_threshold;
	float lake_steepness;
	float hill_threshold;
	float hill_steepness;

	Noise *noise_terrain;
	Noise *noise_filler_depth;
	Noise *noise_cave1;
	Noise *noise_cave2;

	Noise *noise_heat;
	Noise *noise_humidity;
	Noise *noise_heat_blend;
	Noise *noise_humidity_blend;

	content_t c_stone;
	content_t c_water_source;
	content_t c_lava_source;
	content_t c_desert_stone;
	content_t c_ice;
	content_t c_sandstone;

	content_t c_cobble;
	content_t c_stair_cobble;
	content_t c_mossycobble;
	content_t c_sandstonebrick;
	content_t c_stair_sandstonebrick;

	MapgenFlat(int mapgenid, MapgenParams *params, EmergeManager *emerge);
	~MapgenFlat();

	virtual void makeChunk(BlockMakeData *data);
	int getGroundLevelAtPoint(v2s16 p);
	void calculateNoise();
	s16 generateTerrain();
	MgStoneType generateBiomes(float *heat_map, float *humidity_map);
	void dustTopNodes();
	void generateCaves(s16 max_stone_y);
};

struct MapgenFactoryFlat : public MapgenFactory {
	Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
	{
		return new MapgenFlat(mgid, params, emerge);
	};

	MapgenSpecificParams *createMapgenParams()
	{
		return new MapgenFlatParams();
	};
};

#endif