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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "nodemetadata.h"
#include "utility.h"
#include "mapnode.h"
#include "exceptions.h"
#include "inventory.h"
#include <sstream>
#include "content_mapnode.h"
/*
NodeMetadata
*/
core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;
NodeMetadata::NodeMetadata()
{
}
NodeMetadata::~NodeMetadata()
{
}
NodeMetadata* NodeMetadata::deSerialize(std::istream &is)
{
// Read id
u8 buf[2];
is.read((char*)buf, 2);
s16 id = readS16(buf);
// Read data
std::string data = deSerializeString(is);
// Find factory function
core::map<u16, Factory>::Node *n;
n = m_types.find(id);
if(n == NULL)
{
// If factory is not found, just return.
dstream<<"WARNING: NodeMetadata: No factory for typeId="
<<id<<std::endl;
return NULL;
}
// Try to load the metadata. If it fails, just return.
try
{
std::istringstream iss(data, std::ios_base::binary);
Factory f = n->getValue();
NodeMetadata *meta = (*f)(iss);
return meta;
}
catch(SerializationError &e)
{
dstream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
return NULL;
}
}
void NodeMetadata::serialize(std::ostream &os)
{
u8 buf[2];
writeU16(buf, typeId());
os.write((char*)buf, 2);
std::ostringstream oss(std::ios_base::binary);
serializeBody(oss);
os<<serializeString(oss.str());
}
void NodeMetadata::registerType(u16 id, Factory f)
{
core::map<u16, Factory>::Node *n;
n = m_types.find(id);
if(n)
return;
m_types.insert(id, f);
}
/*
SignNodeMetadata
*/
// Prototype
SignNodeMetadata proto_SignNodeMetadata("");
SignNodeMetadata::SignNodeMetadata(std::string text):
m_text(text)
{
NodeMetadata::registerType(typeId(), create);
}
u16 SignNodeMetadata::typeId() const
{
return CONTENT_SIGN_WALL;
}
NodeMetadata* SignNodeMetadata::create(std::istream &is)
{
std::string text = deSerializeString(is);
return new SignNodeMetadata(text);
}
NodeMetadata* SignNodeMetadata::clone()
{
return new SignNodeMetadata(m_text);
}
void SignNodeMetadata::serializeBody(std::ostream &os)
{
os<<serializeString(m_text);
}
std::string SignNodeMetadata::infoText()
{
return std::string("\"")+m_text+"\"";
}
/*
ChestNodeMetadata
*/
// Prototype
ChestNodeMetadata proto_ChestNodeMetadata;
ChestNodeMetadata::ChestNodeMetadata()
{
NodeMetadata::registerType(typeId(), create);
m_inventory = new Inventory();
m_inventory->addList("0", 8*4);
}
ChestNodeMetadata::~ChestNodeMetadata()
{
delete m_inventory;
}
u16 ChestNodeMetadata::typeId() const
{
return CONTENT_CHEST;
}
NodeMetadata* ChestNodeMetadata::create(std::istream &is)
{
ChestNodeMetadata *d = new ChestNodeMetadata();
d->m_inventory->deSerialize(is);
return d;
}
NodeMetadata* ChestNodeMetadata::clone()
{
ChestNodeMetadata *d = new ChestNodeMetadata();
*d->m_inventory = *m_inventory;
return d;
}
void ChestNodeMetadata::serializeBody(std::ostream &os)
{
m_inventory->serialize(os);
}
std::string ChestNodeMetadata::infoText()
{
return "Chest";
}
bool ChestNodeMetadata::nodeRemovalDisabled()
{
/*
Disable removal if chest contains something
*/
InventoryList *list = m_inventory->getList("0");
if(list == NULL)
return false;
if(list->getUsedSlots() == 0)
return false;
return true;
}
/*
FurnaceNodeMetadata
*/
// Prototype
FurnaceNodeMetadata proto_FurnaceNodeMetadata;
FurnaceNodeMetadata::FurnaceNodeMetadata()
{
NodeMetadata::registerType(typeId(), create);
m_inventory = new Inventory();
m_inventory->addList("fuel", 1);
m_inventory->addList("src", 1);
m_inventory->addList("dst", 4);
m_step_accumulator = 0;
m_fuel_totaltime = 0;
m_fuel_time = 0;
m_src_totaltime = 0;
m_src_time = 0;
}
FurnaceNodeMetadata::~FurnaceNodeMetadata()
{
delete m_inventory;
}
u16 FurnaceNodeMetadata::typeId() const
{
return CONTENT_FURNACE;
}
NodeMetadata* FurnaceNodeMetadata::clone()
{
FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
*d->m_inventory = *m_inventory;
return d;
}
NodeMetadata* FurnaceNodeMetadata::create(std::istream &is)
{
FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
d->m_inventory->
// Take top area, X inclusive
{
v3s16 min(MinEdge.X, a.MaxEdge.Y+1, a.MinEdge.Z);
v3s16 max(MaxEdge.X, MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
if(b.getVolume() != 0)
result.push_back(b);
}
// Take bottom area, X inclusive
{
v3s16 min(MinEdge.X, MinEdge.Y, a.MinEdge.Z);
v3s16 max(MaxEdge.X, a.MinEdge.Y-1, a.MaxEdge.Z);
VoxelArea b(min, max);
if(b.getVolume() != 0)
result.push_back(b);
}
// Take left area, non-inclusive
{
v3s16 min(MinEdge.X, a.MinEdge.Y, a.MinEdge.Z);
v3s16 max(a.MinEdge.X-1, a.MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
if(b.getVolume() != 0)
result.push_back(b);
}
// Take right area, non-inclusive
{
v3s16 min(a.MaxEdge.X+1, a.MinEdge.Y, a.MinEdge.Z);
v3s16 max(MaxEdge.X, a.MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
if(b.getVolume() != 0)
result.push_back(b);
}
}
/*
Translates position from virtual coordinates to array index
*/
s32 index(s16 x, s16 y, s16 z) const
{
s32 i = (s32)(z - MinEdge.Z) * m_cache_extent.Y * m_cache_extent.X
+ (y - MinEdge.Y) * m_cache_extent.X
+ (x - MinEdge.X);
return i;
}
s32 index(v3s16 p) const
{
return index(p.X, p.Y, p.Z);
}
/**
assert(src_list);
InventoryItem *src_item = src_list->getItem(0);
// Start only if there are free slots in dst, so that it can
// accomodate any result item
if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable())
{
m_src_totaltime = 3;
}
else
{
m_src_time = 0;
m_src_totaltime = 0;
}
/*
If fuel is burning, increment the burn counters.
If item finishes cooking, move it to result.
*/
if(m_fuel_time < m_fuel_totaltime)
{
//dstream<<"Furnace is active"<<std::endl;
m_fuel_time += dtime;
m_src_time += dtime;
if(m_src_time >= m_src_totaltime && m_src_totaltime > 0.001
&& src_item)
{
InventoryItem *cookresult = src_item->createCookResult();
dst_list->addItem(cookresult);
src_list->decrementMaterials(1);
m_src_time = 0;
m_src_totaltime = 0;
}
changed = true;
continue;
}
/*
If there is no source item or source item is not c
<< m_cache_extent.X << "x" << m_cache_extent.Y << "x" << m_cache_extent.Z
<< "=" << getVolume();
}
// Edges are inclusive
v3s16 MinEdge = v3s16(1,1,1);
v3s16 MaxEdge;
private:
void cacheExtent()
{
m_cache_extent = MaxEdge - MinEdge + v3s16(1,1,1);
}
v3s16 m_cache_extent = v3s16(0,0,0);
};
// unused
#define VOXELFLAG_UNUSED (1 << 0)
// no data about that node
#define VOXELFLAG_NO_DATA (1 << 1)
// Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1 << 2)
// Algorithm-dependent
#define VOXELFLAG_CHECKED2 (1 << 3)
// Algorithm-dependent
#define VOXELFLAG_CHECKED3 (1 << 4)
// Algorithm-dependent
#define VOXELFLAG_CHECKED4 (1 << 5)
enum VoxelPrintMode
{
VOXELPRINT_NOTHING,
VOXELPRINT_MATERIAL,
VOXELPRINT_WATERPRESSURE,
VOXELPRINT_LIGHT_DAY,
};
class VoxelManipulator
{
public:
VoxelManipulator() = default;
virtual ~VoxelManipulator();
/*
These are a bit slow and shouldn't be used internally.
Use m_data[m_area.index(p)] instead.
*/
MapNode getNode(const v3s16 &p)
{
VoxelArea voxel_area(p);
addArea(voxel_area);
if (m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA) {
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<", index="<<m_area.index(p)
<<", flags="<<(int)m_flags[m_area.index(p)]
<<" is inexistent"<<std::endl;*/
throw InvalidPositionException
("VoxelManipulator: getNode: inexistent");
}
return m_data[m_area.index(p)];
}
MapNode getNodeNoEx(const v3s16 &p)
{
VoxelArea voxel_area(p);
NodeMetadatalist
*/
void NodeMetadataList::serialize(std::ostream &os)
{
u8 buf[6];
u16 version = 1;
writeU16(buf, version);
os.write((char*)buf, 2);
u16 count = m_data.size();
writeU16(buf, count);
os.write((char*)buf, 2);
for(core::map<v3s16, NodeMetadata*>::Iterator
i = m_data.getIterator();
i.atEnd()==false; i++)
{
v3s16 p = i.getNode()->getKey();
NodeMetadata *data = i.getNode()->getValue();
u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
writeU16(buf, p16);
os.write((char*)buf, 2);
data->serialize(os);
}
}
void NodeMetadataList::deSerialize(std::istream &is)
{
m_data.clear();
u8 buf[6];
is.rea
{
return m_area.contains(p) &&
!(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
}
void setNode(const v3s16 &p, const MapNode &n)
{
VoxelArea voxel_area(p);
addArea(voxel_area);
m_data[m_area.index(p)] = n;
m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
}
// TODO: Should be removed and replaced with setNode
void setNodeNoRef(const v3s16 &p, const MapNode &n)
{
setNode(p, n);
}
/*
Set stuff if available without an emerge.
Return false if failed.
This is convenient but slower than playing around directly
with the m_data table with indices.
*/
bool setNodeNoEmerge(const v3s16 &p, MapNode n)
{
if(!m_area.contains(p))
return false;
m_data[m_area.index(p)] = n;
return true;
}
/*
Control
*/
virtual void clear();
void print(std::ostream &o, const NodeDefManager *nodemgr,
VoxelPrintMode mode=VOXELPRINT_MATERIAL);
void addArea(const VoxelArea &area);
/*
Copy data and set flags to 0
dst_area.getExtent() <= src_area.getExtent()
*/
void copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, const v3s16 &size);
// Copy data
void copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, const v3s16 &size);
/*
Algorithms
*/
void clearFlag(u8 flag);
/*
Member variables
*/
/*
The area that is stored in m_data.
addInternalBox should not be used if getExtent() == v3s16(0,0,0)
MaxEdge is 1 higher than maximum allowed position
*/
VoxelArea m_area;
/*
nullptr if data size is 0 (extent (0,0,0))
Data is stored as [z*h*w + y*h + x]
*/
MapNode *m_data = nullptr;
/*
Flags of all nodes
*/
u8 *m_flags = nullptr;
static const MapNode ContentIgnoreNode;
};
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