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path: root/src/nodemetadata.cpp
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/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "nodemetadata.h"
#include "utility.h"
#include "mapnode.h"
#include "exceptions.h"
#include "inventory.h"
#include <sstream>
#include "content_mapnode.h"

/*
	NodeMetadata
*/

core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;

NodeMetadata::NodeMetadata()
{
}

NodeMetadata::~NodeMetadata()
{
}

NodeMetadata* NodeMetadata::deSerialize(std::istream &is)
{
	// Read id
	u8 buf[2];
	is.read((char*)buf, 2);
	s16 id = readS16(buf);
	
	// Read data
	std::string data = deSerializeString(is);
	
	// Find factory function
	core::map<u16, Factory>::Node *n;
	n = m_types.find(id);
	if(n == NULL)
	{
		// If factory is not found, just return.
		dstream<<"WARNING: NodeMetadata: No factory for typeId="
				<<id<<std::endl;
		return NULL;
	}
	
	// Try to load the metadata. If it fails, just return.
	try
	{
		std::istringstream iss(data, std::ios_base::binary);
		
		Factory f = n->getValue();
		NodeMetadata *meta = (*f)(iss);
		return meta;
	}
	catch(SerializationError &e)
	{
		dstream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
		return NULL;
	}
}

void NodeMetadata::serialize(std::ostream &os)
{
	u8 buf[2];
	writeU16(buf, typeId());
	os.write((char*)buf, 2);
	
	std::ostringstream oss(std::ios_base::binary);
	serializeBody(oss);
	os<<serializeString(oss.str());
}

void NodeMetadata::registerType(u16 id, Factory f)
{
	core::map<u16, Factory>::Node *n;
	n = m_types.find(id);
	if(n)
		return;
	m_types.insert(id, f);
}

/*
	SignNodeMetadata
*/

// Prototype
SignNodeMetadata proto_SignNodeMetadata("");

SignNodeMetadata::SignNodeMetadata(std::string text):
	m_text(text)
{
	NodeMetadata::registerType(typeId(), create);
}
u16 SignNodeMetadata::typeId() const
{
	return CONTENT_SIGN_WALL;
}
NodeMetadata* SignNodeMetadata::create(std::istream &is)
{
	std::string text = deSerializeString(is);
	return new SignNodeMetadata(text);
}
NodeMetadata* SignNodeMetadata::clone()
{
	return new SignNodeMetadata(m_text);
}
void SignNodeMetadata::serializeBody(std::ostream &os)
{
	os<<serializeString(m_text);
}
std::string SignNodeMetadata::infoText()
{
	return std::string("\"")+m_text+"\"";
}

/*
	ChestNodeMetadata
*/

// Prototype
ChestNodeMetadata proto_ChestNodeMetadata;

ChestNodeMetadata::ChestNodeMetadata()
{
	NodeMetadata::registerType(typeId(), create);
	
	m_inventory = new Inventory();
	m_inventory->addList("0", 8*4);
}
ChestNodeMetadata::~ChestNodeMetadata()
{
	delete m_inventory;
}
u16 ChestNodeMetadata::typeId() const
{
	return CONTENT_CHEST;
}
NodeMetadata* ChestNodeMetadata::create(std::istream &is)
{
	ChestNodeMetadata *d = new ChestNodeMetadata();
	d->m_inventory->deSerialize(is);
	return d;
}
NodeMetadata* ChestNodeMetadata::clone()
{
	ChestNodeMetadata *d = new ChestNodeMetadata();
	*d->m_inventory = *m_inventory;
	return d;
}
void ChestNodeMetadata::serializeBody(std::ostream &os)
{
	m_inventory->serialize(os);
}
std::string ChestNodeMetadata::infoText()
{
	return "Chest";
}
bool ChestNodeMetadata::nodeRemovalDisabled()
{
	/*
		Disable removal if chest contains something
	*/
	InventoryList *list = m_inventory->getList("0");
	if(list == NULL)
		return false;
	if(list->getUsedSlots() == 0)
		return false;
	return true;
}

/*
	FurnaceNodeMetadata
*/

// Prototype
FurnaceNodeMetadata proto_FurnaceNodeMetadata;

FurnaceNodeMetadata::FurnaceNodeMetadata()
{
	NodeMetadata::registerType(typeId(), create);
	
	m_inventory = new Inventory();
	m_inventory->addList("fuel", 1);
	m_inventory->addList("src", 1);
	m_inventory->addList("dst", 4);

	m_step_accumulator = 0;
	m_fuel_totaltime = 0;
	m_fuel_time = 0;
	m_src_totaltime = 0;
	m_src_time = 0;
}
FurnaceNodeMetadata::~FurnaceNodeMetadata()
{
	delete m_inventory;
}
u16 FurnaceNodeMetadata::typeId() const
{
	return CONTENT_FURNACE;
}
NodeMetadata* FurnaceNodeMetadata::clone()
{
	FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
	*d->m_inventory = *m_inventory;
	return d;
}
NodeMetadata* FurnaceNodeMetadata::create(std::istream &is)
{
	FurnaceNodeMetadata *d = new FurnaceNodeMetadata();

	d->m_inventory->
		// Take top area, X inclusive
		{
			v3s16 min(MinEdge.X, a.MaxEdge.Y+1, a.MinEdge.Z);
			v3s16 max(MaxEdge.X, MaxEdge.Y, a.MaxEdge.Z);
			VoxelArea b(min, max);
			if(b.getVolume() != 0)
				result.push_back(b);
		}

		// Take bottom area, X inclusive
		{
			v3s16 min(MinEdge.X, MinEdge.Y, a.MinEdge.Z);
			v3s16 max(MaxEdge.X, a.MinEdge.Y-1, a.MaxEdge.Z);
			VoxelArea b(min, max);
			if(b.getVolume() != 0)
				result.push_back(b);
		}

		// Take left area, non-inclusive
		{
			v3s16 min(MinEdge.X, a.MinEdge.Y, a.MinEdge.Z);
			v3s16 max(a.MinEdge.X-1, a.MaxEdge.Y, a.MaxEdge.Z);
			VoxelArea b(min, max);
			if(b.getVolume() != 0)
				result.push_back(b);
		}

		// Take right area, non-inclusive
		{
			v3s16 min(a.MaxEdge.X+1, a.MinEdge.Y, a.MinEdge.Z);
			v3s16 max(MaxEdge.X, a.MaxEdge.Y, a.MaxEdge.Z);
			VoxelArea b(min, max);
			if(b.getVolume() != 0)
				result.push_back(b);
		}

	}

	/*
		Translates position from virtual coordinates to array index
	*/
	s32 index(s16 x, s16 y, s16 z) const
	{
		s32 i = (s32)(z - MinEdge.Z) * m_cache_extent.Y * m_cache_extent.X
			+ (y - MinEdge.Y) * m_cache_extent.X
			+ (x - MinEdge.X);
		return i;
	}
	s32 index(v3s16 p) const
	{
		return index(p.X, p.Y, p.Z);
	}

	/**

		assert(src_list);
		InventoryItem *src_item = src_list->getItem(0);
		
		// Start only if there are free slots in dst, so that it can
		// accomodate any result item
		if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable())
		{
			m_src_totaltime = 3;
		}
		else
		{
			m_src_time = 0;
			m_src_totaltime = 0;
		}
		
		/*
			If fuel is burning, increment the burn counters.
			If item finishes cooking, move it to result.
		*/
		if(m_fuel_time < m_fuel_totaltime)
		{
			//dstream<<"Furnace is active"<<std::endl;
			m_fuel_time += dtime;
			m_src_time += dtime;
			if(m_src_time >= m_src_totaltime && m_src_totaltime > 0.001
					&& src_item)
			{
				InventoryItem *cookresult = src_item->createCookResult();
				dst_list->addItem(cookresult);
				src_list->decrementMaterials(1);
				m_src_time = 0;
				m_src_totaltime = 0;
			}
			changed = true;
			continue;
		}
		
		/*
			If there is no source item or source item is not c
			<< m_cache_extent.X << "x" << m_cache_extent.Y << "x" << m_cache_extent.Z
			<< "=" << getVolume();
	}

	// Edges are inclusive
	v3s16 MinEdge = v3s16(1,1,1);
	v3s16 MaxEdge;
private:
	void cacheExtent()
	{
		m_cache_extent = MaxEdge - MinEdge + v3s16(1,1,1);
	}

	v3s16 m_cache_extent = v3s16(0,0,0);
};

// unused
#define VOXELFLAG_UNUSED   (1 << 0)
// no data about that node
#define VOXELFLAG_NO_DATA  (1 << 1)
// Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1 << 2)
// Algorithm-dependent
#define VOXELFLAG_CHECKED2 (1 << 3)
// Algorithm-dependent
#define VOXELFLAG_CHECKED3 (1 << 4)
// Algorithm-dependent
#define VOXELFLAG_CHECKED4 (1 << 5)

enum VoxelPrintMode
{
	VOXELPRINT_NOTHING,
	VOXELPRINT_MATERIAL,
	VOXELPRINT_WATERPRESSURE,
	VOXELPRINT_LIGHT_DAY,
};

class VoxelManipulator
{
public:
	VoxelManipulator() = default;
	virtual ~VoxelManipulator();

	/*
		These are a bit slow and shouldn't be used internally.
		Use m_data[m_area.index(p)] instead.
	*/
	MapNode getNode(const v3s16 &p)
	{
		VoxelArea voxel_area(p);
		addArea(voxel_area);

		if (m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA) {
			/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
					<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
					<<", index="<<m_area.index(p)
					<<", flags="<<(int)m_flags[m_area.index(p)]
					<<" is inexistent"<<std::endl;*/
			throw InvalidPositionException
			("VoxelManipulator: getNode: inexistent");
		}

		return m_data[m_area.index(p)];
	}
	MapNode getNodeNoEx(const v3s16 &p)
	{
		VoxelArea voxel_area(p);
	NodeMetadatalist
*/

void NodeMetadataList::serialize(std::ostream &os)
{
	u8 buf[6];
	
	u16 version = 1;
	writeU16(buf, version);
	os.write((char*)buf, 2);

	u16 count = m_data.size();
	writeU16(buf, count);
	os.write((char*)buf, 2);

	for(core::map<v3s16, NodeMetadata*>::Iterator
			i = m_data.getIterator();
			i.atEnd()==false; i++)
	{
		v3s16 p = i.getNode()->getKey();
		NodeMetadata *data = i.getNode()->getValue();
		
		u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
		writeU16(buf, p16);
		os.write((char*)buf, 2);

		data->serialize(os);
	}
	
}
void NodeMetadataList::deSerialize(std::istream &is)
{
	m_data.clear();

	u8 buf[6];
	
	is.rea
	{
		return m_area.contains(p) &&
			!(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
	}

	void setNode(const v3s16 &p, const MapNode &n)
	{
		VoxelArea voxel_area(p);
		addArea(voxel_area);

		m_data[m_area.index(p)] = n;
		m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
	}
	// TODO: Should be removed and replaced with setNode
	void setNodeNoRef(const v3s16 &p, const MapNode &n)
	{
		setNode(p, n);
	}

	/*
		Set stuff if available without an emerge.
		Return false if failed.
		This is convenient but slower than playing around directly
		with the m_data table with indices.
	*/
	bool setNodeNoEmerge(const v3s16 &p, MapNode n)
	{
		if(!m_area.contains(p))
			return false;
		m_data[m_area.index(p)] = n;
		return true;
	}

	/*
		Control
	*/

	virtual void clear();

	void print(std::ostream &o, const NodeDefManager *nodemgr,
			VoxelPrintMode mode=VOXELPRINT_MATERIAL);

	void addArea(const VoxelArea &area);

	/*
		Copy data and set flags to 0
		dst_area.getExtent() <= src_area.getExtent()
	*/
	void copyFrom(MapNode *src, const VoxelArea& src_area,
			v3s16 from_pos, v3s16 to_pos, const v3s16 &size);

	// Copy data
	void copyTo(MapNode *dst, const VoxelArea& dst_area,
			v3s16 dst_pos, v3s16 from_pos, const v3s16 &size);

	/*
		Algorithms
	*/

	void clearFlag(u8 flag);

	/*
		Member variables
	*/

	/*
		The area that is stored in m_data.
		addInternalBox should not be used if getExtent() == v3s16(0,0,0)
		MaxEdge is 1 higher than maximum allowed position
	*/
	VoxelArea m_area;

	/*
		nullptr if data size is 0 (extent (0,0,0))
		Data is stored as [z*h*w + y*h + x]
	*/
	MapNode *m_data = nullptr;

	/*
		Flags of all nodes
	*/
	u8 *m_flags = nullptr;

	static const MapNode ContentIgnoreNode;
};
ass="hl opt">) return NULL; return n->getValue(); } void NodeMetadataList::remove(v3s16 p) { NodeMetadata *olddata = get(p); if(olddata) { delete olddata; m_data.remove(p); } } void NodeMetadataList::set(v3s16 p, NodeMetadata *d) { remove(p); m_data.insert(p, d); } bool NodeMetadataList::step(float dtime) { bool something_changed = false; for(core::map<v3s16, NodeMetadata*>::Iterator i = m_data.getIterator(); i.atEnd()==false; i++) { v3s16 p = i.getNode()->getKey(); NodeMetadata *meta = i.getNode()->getValue(); bool changed = meta->step(dtime); if(changed) something_changed = true; /*if(res.inventory_changed) { std::string inv_id; inv_id += "nodemeta:"; inv_id += itos(p.X); inv_id += ","; inv_id += itos(p.Y); inv_id += ","; inv_id += itos(p.Z); InventoryContext c; c.current_player = NULL; inv_mgr->inventoryModified(&c, inv_id); }*/ } return something_changed; }