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path: root/src/object_properties.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "object_properties.h"
#include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include "util/serialize.h"
#include "util/basic_macros.h"
#include <sstream>

ObjectProperties::ObjectProperties():
	hp_max(1),
	physical(false),
	collideWithObjects(true),
	weight(5),
	collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
	visual("sprite"),
	mesh(""),
	visual_size(1,1),
	spritediv(1,1),
	initial_sprite_basepos(0,0),
	is_visible(true),
	makes_footstep_sound(false),
	automatic_rotate(0),
	stepheight(0),
	automatic_face_movement_dir(false),
	automatic_face_movement_dir_offset(0.0),
	backface_culling(true),
	nametag(""),
	nametag_color(255, 255, 255, 255),
	automatic_face_movement_max_rotation_per_sec(-1)
{
	textures.push_back("unknown_object.png");
	colors.push_back(video::SColor(255,255,255,255));
}

std::string ObjectProperties::dump()
{
	std::ostringstream os(std::ios::binary);
	os<<"hp_max="<<hp_max;
	os<<", physical="<<physical;
	os<<", collideWithObjects="<<collideWithObjects;
	os<<", weight="<<weight;
	os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
	os<<", visual="<<visual;
	os<<", mesh="<<mesh;
	os<<", visual_size="<<PP2(visual_size);
	os<<", textures=[";
	for(u32 i=0; i<textures.size(); i++){
		os<<"\""<<textures[i]<<"\" ";
	}
	os<<"]";
	os<<", colors=[";
	for(u32 i=0; i<colors.size(); i++){
		os<<"\""<<colors[i].getAlpha()<<","<<colors[i].getRed()<<","<<colors[i].getGreen()<<","<<colors[i].getBlue()<<"\" ";
	}
	os<<"]";
	os<<", spritediv="<<PP2(spritediv);
	os<<", initial_sprite_basepos="<<PP2(initial_sprite_basepos);
	os<<", is_visible="<<is_visible;
	os<<", makes_footstep_sound="<<makes_footstep_sound;
	os<<", automatic_rotate="<<automatic_rotate;
	os<<", backface_culling="<<backface_culling;
	os << ", nametag=" << nametag;
	os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
			<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
	return os.str();
}

void ObjectProperties::serialize(std::ostream &os) const
{
	writeU8(os, 1); // version
	writeS16(os, hp_max);
	writeU8(os, physical);
	writeF1000(os, weight);
	writeV3F1000(os, collisionbox.MinEdge);
	writeV3F1000(os, collisionbox.MaxEdge);
	os<<serializeString(visual);
	writeV2F1000(os, visual_size);
	writeU16(os, textures.size());
	for(u32 i=0; i<textures.size(); i++){
		os<<serializeString(textures[i]);
	}
	writeV2S16(os, spritediv);
	writeV2S16(os, initial_sprite_basepos);
	writeU8(os, is_visible);
	writeU8(os, makes_footstep_sound);
	writeF1000(os, automatic_rotate);
	// Added in protocol version 14
	os<<serializeString(mesh);
	writeU16(os, colors.size());
	for(u32 i=0; i<colors.size(); i++){
		writeARGB8(os, colors[i]);
	}
	writeU8(os, collideWithObjects);
	writeF1000(os,stepheight);
	writeU8(os, automatic_face_movement_dir);
	writeF1000(os, automatic_face_movement_dir_offset);
	writeU8(os, backface_culling);
	os << serializeString(nametag);
	writeARGB8(os, nametag_color);
	writeF1000(os, automatic_face_movement_max_rotation_per_sec);
	os << serializeString(infotext);
	os << serializeString(wield_item);

	// Add stuff only at the bottom.
	// Never remove anything, because we don't want new versions of this
}

void ObjectProperties::deSerialize(std::istream &is)
{
	int version = readU8(is);
	if(version == 1)
	{
		try{
			hp_max = readS16(is);
			physical = readU8(is);
			weight = readF1000(is);
			collisionbox.MinEdge = readV3F1000(is);
			collisionbox.MaxEdge = readV3F1000(is);
			visual = deSerializeString(is);
			visual_size = readV2F1000(is);
			textures.clear();
			u32 texture_count = readU16(is);
			for(u32 i=0; i<texture_count; i++){
				textures.push_back(deSerializeString(is));
			}
			spritediv = readV2S16(is);
			initial_sprite_basepos = readV2S16(is);
			is_visible = readU8(is);
			makes_footstep_sound = readU8(is);
			automatic_rotate = readF1000(is);
			mesh = deSerializeString(is);
			u32 color_count = readU16(is);
			for(u32 i=0; i<color_count; i++){
				colors.push_back(readARGB8(is));
			}
			collideWithObjects = readU8(is);
			stepheight = readF1000(is);
			automatic_face_movement_dir = readU8(is);
			automatic_face_movement_dir_offset = readF1000(is);
			backface_culling = readU8(is);
			nametag = deSerializeString(is);
			nametag_color = readARGB8(is);
			automatic_face_movement_max_rotation_per_sec = readF1000(is);
			infotext = deSerializeString(is);
			wield_item = deSerializeString(is);
		}catch(SerializationError &e){}
	}
	else
	{
		throw SerializationError("unsupported ObjectProperties version");
	}
}
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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifdef _MSC_VER
#ifndef SERVER // Dedicated server isn't linked with Irrlicht
	#pragma comment(lib, "Irrlicht.lib")
	// This would get rid of the console window
	//#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
#endif
	#pragma comment(lib, "zlibwapi.lib")
	#pragma comment(lib, "Shell32.lib")
#endif

#include "irrlicht.h" // createDevice

#include "mainmenumanager.h"
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "unittest/test.h"
#include "server.h"
#include "filesys.h"
#include "version.h"
#include "guiMainMenu.h"
#include "game.h"
#include "defaultsettings.h"
#include "gettext.h"
#include "log.h"
#include "quicktune.h"
#include "httpfetch.h"
#include "guiEngine.h"
#include "map.h"
#include "player.h"
#include "mapsector.h"
#include "fontengine.h"
#include "gameparams.h"
#include "database.h"
#include "config.h"
#if USE_CURSES
	#include "terminal_chat_console.h"
#endif
#ifndef SERVER
#include "client/clientlauncher.h"
#endif

#ifdef HAVE_TOUCHSCREENGUI
#include "touchscreengui.h"
#endif

#define DEBUGFILE "debug.txt"
#define DEFAULT_SERVER_PORT 30000

typedef std::map<std::string, ValueSpec> OptionList;

/**********************************************************************
 * Private functions
 **********************************************************************/

static bool get_cmdline_opts(int argc, char *argv[], Settings *cmd_args);
static void set_allowed_options(OptionList *allowed_options);

static void print_help(const OptionList &allowed_options);
static void print_allowed_options(const OptionList &allowed_options);
static void print_version();
static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
							 std::ostream &os);
static void print_modified_quicktune_values();

static void list_game_ids();
static void list_worlds();
static void setup_log_params(const Settings &cmd_args);
static bool create_userdata_path();
static bool init_common(const Settings &cmd_args, int argc, char *argv[]);
static void startup_message();
static bool read_config_file(const Settings &cmd_args);
static void init_log_streams(const Settings &cmd_args);

static bool game_configure(GameParams *game_params, const Settings &cmd_args);
static void game_configure_port(GameParams *game_params, const Settings &cmd_args);

static bool game_configure_world(GameParams *game_params, const Settings &cmd_args);
static bool get_world_from_cmdline(GameParams *game_params, const Settings &cmd_args);
static bool get_world_from_config(GameParams *game_params, const Settings &cmd_args);
static bool auto_select_world(GameParams *game_params);
static std::string get_clean_world_path(const std::string &path);

static bool game_configure_subgame(GameParams *game_params, const Settings &cmd_args);
static bool get_game_from_cmdline(GameParams *game_params, const Settings &cmd_args);
static bool determine_subgame(GameParams *game_params);

static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args);
static bool migrate_database(const GameParams &game_params, const Settings &cmd_args);

/**********************************************************************/

/*
	gettime.h implementation
*/

#ifdef SERVER

u32 getTimeMs()
{
	/* Use imprecise system calls directly (from porting.h) */
	return porting::getTime(PRECISION_MILLI);
}

u32 getTime(TimePrecision prec)
{
	return porting::getTime(prec);
}

#endif

FileLogOutput file_log_output;

static OptionList allowed_options;

int main(int argc, char *argv[])
{
	int retval;

	debug_set_exception_handler();

	g_logger.registerThread("Main");
	g_logger.addOutputMaxLevel(&stderr_output, LL_ACTION);

	Settings cmd_args;
	bool cmd_args_ok = get_cmdline_opts(argc, argv, &cmd_args);
	if (!cmd_args_ok
			|| cmd_args.getFlag("help")
			|| cmd_args.exists("nonopt1")) {
		print_help(allowed_options);
		return cmd_args_ok ? 0 : 1;
	}

	if (cmd_args.getFlag("version")) {
		print_version();
		return 0;
	}