aboutsummaryrefslogtreecommitdiff
path: root/src/player.cpp
blob: 6dd90e9577b37e12c03c4f197c4a6b6c5997114f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "player.h"
#include "constants.h"
#include "gamedef.h"
#include "connection.h" // PEER_ID_INEXISTENT
#include "settings.h"
#include "content_sao.h"
#include "util/numeric.h"

Player::Player(IGameDef *gamedef):
	touching_ground(false),
	in_water(false),
	in_water_stable(false),
	is_climbing(false),
	swimming_up(false),
	camera_barely_in_ceiling(false),
	inventory(gamedef->idef()),
	hp(PLAYER_MAX_HP),
	peer_id(PEER_ID_INEXISTENT),
// protected
	m_gamedef(gamedef),
	m_pitch(0),
	m_yaw(0),
	m_speed(0,0,0),
	m_position(0,0,0)
{
	updateName("<not set>");
	inventory.clear();
	inventory.addList("main", PLAYER_INVENTORY_SIZE);
	inventory.addList("craft", 9);
	inventory.addList("craftpreview", 1);
	inventory.addList("craftresult", 1);

	// Can be redefined via Lua
	inventory_formspec =  "invsize[8,7.5;]"
		//"image[1,0.6;1,2;player.png]"
		"list[current_player;main;0,3.5;8,4;]"
		"list[current_player;craft;3,0;3,3;]"
		"list[current_player;craftpreview;7,1;1,1;]";
}

Player::~Player()
{
}

// Y direction is ignored
void Player::accelerate(v3f target_speed, f32 max_increase)
{
	v3f d_wanted = target_speed - m_speed;
	d_wanted.Y = 0;
	f32 dl_wanted = d_wanted.getLength();
	f32 dl = dl_wanted;
	if(dl > max_increase)
		dl = max_increase;
	
	v3f d = d_wanted.normalize() * dl;

	m_speed.X += d.X;
	m_speed.Z += d.Z;
	//m_speed += d;

#if 0 // old code
	if(m_speed.X < target_speed.X - max_increase)
		m_speed.X += max_increase;
	else if(m_speed.X > target_speed.X + max_increase)
		m_speed.X -= max_increase;
	else if(m_speed.X < target_speed.X)
		m_speed.X = target_speed.X;
	else if(m_speed.X > target_speed.X)
		m_speed.X = target_speed.X;

	if(m_speed.Z < target_speed.Z - max_increase)
		m_speed.Z += max_increase;
	else if(m_speed.Z > target_speed.Z + max_increase)
		m_speed.Z -= max_increase;
	else if(m_speed.Z < target_speed.Z)
		m_speed.Z = target_speed.Z;
	else if(m_speed.Z > target_speed.Z)
		m_speed.Z = target_speed.Z;
#endif
}

v3s16 Player::getLightPosition() const
{
	return floatToInt(m_position + v3f(0,BS+BS/2,0), BS);
}

void Player::serialize(std::ostream &os)
{
	// Utilize a Settings object for storing values
	Settings args;
	args.setS32("version", 1);
	args.set("name", m_name);
	//args.set("password", m_password);
	args.setFloat("pitch", m_pitch);
	args.setFloat("yaw", m_yaw);
	args.setV3F("position", m_position);
	args.setS32("hp", hp);

	args.writeLines(os);

	os<<"PlayerArgsEnd\n";
	
	inventory.serialize(os);
}

void Player::deSerialize(std::istream &is)
{
	Settings args;
	
	for(;;)
	{
		if(is.eof())
			throw SerializationError
					("Player::deSerialize(): PlayerArgsEnd not found");
		std::string line;
		std::getline(is, line);
		std::string trimmedline = trim(line);
		if(trimmedline == "PlayerArgsEnd")
			break;
		args.parseConfigLine(line);
	}

	//args.getS32("version"); // Version field value not used
	std::string name = args.get("name");
	updateName(name.c_str());
	setPitch(args.getFloat("pitch"));
	setYaw(args.getFloat("yaw"));
	setPosition(args.getV3F("position"));
	try{
		hp = args.getS32("hp");
	}catch(SettingNotFoundException &e){
		hp = 20;
	}

	inventory.deSerialize(is);

	if(inventory.getList("craftpreview") == NULL)
	{
		// Convert players without craftpreview
		inventory.addList("craftpreview", 1);

		bool craftresult_is_preview = true;
		if(args.exists("craftresult_is_preview"))
			craftresult_is_preview = args.getBool("craftresult_is_preview");
		if(craftresult_is_preview)
		{
			// Clear craftresult
			inventory.getList("craftresult")->changeItem(0, ItemStack());
		}
	}
}

/*
	RemotePlayer
*/





void RemotePlayer::setPosition(const v3f &position)
{
	Player::setPosition(position);
	if(m_sao)
		m_sao->setBasePosition(position);
}