1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 /* Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef DATABASE_DUMMY_HEADER #define DATABASE_DUMMY_HEADER #include <map> #include <string> #include "database.h" #include "irrlichttypes.h" class Database_Dummy : public MapDatabase, public PlayerDatabase { public: bool saveBlock(const v3s16 &pos, const std::string &data); void loadBlock(const v3s16 &pos, std::string *block); bool deleteBlock(const v3s16 &pos); void listAllLoadableBlocks(std::vector<v3s16> &dst); void savePlayer(RemotePlayer *player) {} bool loadPlayer(RemotePlayer *player, PlayerSAO *sao) { return true; } bool removePlayer(const std::string &name) { return true; } void listPlayers(std::vector<std::string> &) {} void beginSave() {} void endSave() {} private: std::map<s64, std::string> m_database; }; #endif