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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef PLAYER_HEADER
#define PLAYER_HEADER

#include "irrlichttypes_bloated.h"
#include "inventory.h"
#include "threading/mutex.h"
#include <list>

#define PLAYERNAME_SIZE 20

#define PLAYERNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_"
#define PLAYERNAME_ALLOWED_CHARS_USER_EXPL "'a' to 'z', 'A' to 'Z', '0' to '9', '-', '_'"

struct PlayerControl
{
	PlayerControl()
	{
		up = false;
		down = false;
		left = false;
		right = false;
		jump = false;
		aux1 = false;
		sneak = false;
		LMB = false;
		RMB = false;
		pitch = 0;
		yaw = 0;
		sidew_move_joystick_axis = .0f;
		forw_move_joystick_axis = .0f;
	}

	PlayerControl(
		bool a_up,
		bool a_down,
		bool a_left,
		bool a_right,
		bool a_jump,
		bool a_aux1,
		bool a_sneak,
		bool a_zoom,
		bool a_LMB,
		bool a_RMB,
		float a_pitch,
		float a_yaw,
		float a_sidew_move_joystick_axis,
		float a_forw_move_joystick_axis
	)
	{
		up = a_up;
		down = a_down;
		left = a_left;
		right = a_right;
		jump = a_jump;
		aux1 = a_aux1;
		sneak = a_sneak;
		zoom = a_zoom;
		LMB = a_LMB;
		RMB = a_RMB;
		pitch = a_pitch;
		yaw = a_yaw;
		sidew_move_joystick_axis = a_sidew_move_joystick_axis;
		forw_move_joystick_axis = a_forw_move_joystick_axis;
	}
	bool up;
	bool down;
	bool left;
	bool right;
	bool jump;
	bool aux1;
	bool sneak;
	bool zoom;
	bool LMB;
	bool RMB;
	float pitch;
	float yaw;
	float sidew_move_joystick_axis;
	float forw_move_joystick_axis;
};

class Map;
struct CollisionInfo;
struct HudElement;
class Environment;

// IMPORTANT:
// Do *not* perform an assignment or copy operation on a Player or
// RemotePlayer object!  This will copy the lock held for HUD synchronization
class Player
{
public:

	Player(const char *name, IItemDefManager *idef);
	virtual ~Player() = 0;

	virtual void move(f32 dtime, Environment *env, f32 pos_max_d)
	{}
	virtual void move(f32 dtime, Environment *env, f32 pos_max_d,
			std::vector<CollisionInfo> *collision_info)
	{}

	v3f getSpeed()
	{
		return m_speed;
	}

	void setSpeed(v3f speed)
	{
		m_speed = speed;
	}

	const char *getName() const { return m_name; }

	u32 getFreeHudID()
	{
		size_t size = hud.size();
		for (size_t i = 0; i != size; i++) {
			if (!hud[i])
				return i;
		}
		return size;
	}

	v3f eye_offset_first;
	v3f eye_offset_third;

	Inventory inventory;

	f32 movement_acceleration_default;
	f32 movement_acceleration_air;
	f32 movement_acceleration_fast;
	f32 movement_speed_walk;
	f32 movement_speed_crouch;
	f32 movement_speed_fast;
	f32 movement_speed_climb;
	f32 movement_speed_jump;
	f32 movement_liquid_fluidity;
	f32 movement_liquid_fluidity_smooth;
	f32 movement_liquid_sink;
	f32 movement_gravity;

	v2s32 local_animations[4];
	float local_animation_speed;

	u16 peer_id;

	std::string inventory_formspec;

	PlayerControl control;
	const PlayerControl& getPlayerControl() { return control; }

	u32 keyPressed;

	HudElement* getHud(u32 id);
	u32         addHud(HudElement* hud);
	HudElement* removeHud(u32 id);
	void        clearHud();

	u32 hud_flags;
	s32 hud_hotbar_itemcount;
protected:
	char m_name[PLAYERNAME_SIZE];
	v3f m_speed;

	std::vector<HudElement *> hud;
private:
	// Protect some critical areas
	// hud for example can be modified by EmergeThread
	// and ServerThread
	Mutex m_mutex;
};

#endif

pt">= jnienv->CallObjectMethod(app_global->activity->clazz, getClassLoader); jclass classLoader = jnienv->FindClass("java/lang/ClassLoader"); jmethodID findClass = jnienv->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;"); jstring strClassName = jnienv->NewStringUTF(classname.c_str()); return (jclass) jnienv->CallObjectMethod(cls, findClass, strClassName); } void copyAssets() { jmethodID assetcopy = jnienv->GetMethodID(nativeActivity,"copyAssets","()V"); if (assetcopy == 0) { assert("porting::copyAssets unable to find copy assets method" == 0); } jnienv->CallVoidMethod(app_global->activity->clazz, assetcopy); } void initAndroid() { porting::jnienv = NULL; JavaVM *jvm = app_global->activity->vm; JavaVMAttachArgs lJavaVMAttachArgs; lJavaVMAttachArgs.version = JNI_VERSION_1_6; lJavaVMAttachArgs.name = PROJECT_NAME_C "NativeThread"; lJavaVMAttachArgs.group = NULL; #ifdef NDEBUG // This is a ugly hack as arm v7a non debuggable builds crash without this // printf ... if someone finds out why please fix it! infostream << "Attaching native thread. " << std::endl; #endif if ( jvm->AttachCurrentThread(&porting::jnienv, &lJavaVMAttachArgs) == JNI_ERR) { errorstream << "Failed to attach native thread to jvm" << std::endl; exit(-1); } nativeActivity = findClass("net/minetest/minetest/MtNativeActivity"); if (nativeActivity == 0) { errorstream << "porting::initAndroid unable to find java native activity class" << std::endl; } #ifdef GPROF /* in the start-up code */ __android_log_print(ANDROID_LOG_ERROR, PROJECT_NAME_C, "Initializing GPROF profiler"); monstartup("libminetest.so"); #endif } void cleanupAndroid() { #ifdef GPROF errorstream << "Shutting down GPROF profiler" << std::endl; setenv("CPUPROFILE", (path_user + DIR_DELIM + "gmon.out").c_str(), 1); moncleanup(); #endif JavaVM *jvm = app_global->activity->vm; jvm->DetachCurrentThread(); } static std::string javaStringToUTF8(jstring js) { std::string str; // Get string as a UTF-8 c-string const char *c_str = jnienv->GetStringUTFChars(js, NULL); // Save it str = c_str; // And free the c-string jnienv->ReleaseStringUTFChars(js, c_str); return str; } // Calls static method if obj is NULL static std::string getAndroidPath(jclass cls, jobject obj, jclass cls_File, jmethodID mt_getAbsPath, const char *getter) { // Get getter method jmethodID mt_getter; if (obj) mt_getter = jnienv->GetMethodID(cls, getter, "()Ljava/io/File;"); else mt_getter = jnienv->GetStaticMethodID(cls, getter, "()Ljava/io/File;"); // Call getter jobject ob_file; if (obj) ob_file = jnienv->CallObjectMethod(obj, mt_getter); else ob_file = jnienv->CallStaticObjectMethod(cls, mt_getter); // Call getAbsolutePath jstring js_path = (jstring) jnienv->CallObjectMethod(ob_file, mt_getAbsPath); return javaStringToUTF8(js_path); } void initializePathsAndroid() { // Get Environment class jclass cls_Env = jnienv->FindClass("android/os/Environment"); // Get File class jclass cls_File = jnienv->FindClass("java/io/File"); // Get getAbsolutePath method jmethodID mt_getAbsPath = jnienv->GetMethodID(cls_File, "getAbsolutePath", "()Ljava/lang/String;"); path_cache = getAndroidPath(nativeActivity, app_global->activity->clazz, cls_File, mt_getAbsPath, "getCacheDir"); path_storage = getAndroidPath(cls_Env, NULL, cls_File, mt_getAbsPath, "getExternalStorageDirectory"); path_user = path_storage + DIR_DELIM + PROJECT_NAME_C; path_share = path_storage + DIR_DELIM + PROJECT_NAME_C; migrateCachePath(); } void showInputDialog(const std::string& acceptButton, const std::string& hint, const std::string& current, int editType) { jmethodID showdialog = jnienv->GetMethodID(nativeActivity,"showDialog", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;I)V"); if (showdialog == 0) { assert("porting::showInputDialog unable to find java show dialog method" == 0); } jstring jacceptButton = jnienv->NewStringUTF(acceptButton.c_str()); jstring jhint = jnienv->NewStringUTF(hint.c_str()); jstring jcurrent = jnienv->NewStringUTF(current.c_str()); jint jeditType = editType; jnienv->CallVoidMethod(app_global->activity->clazz, showdialog, jacceptButton, jhint, jcurrent, jeditType); } int getInputDialogState() { jmethodID dialogstate = jnienv->GetMethodID(nativeActivity, "getDialogState", "()I"); if (dialogstate == 0) { assert("porting::getInputDialogState unable to find java dialog state method" == 0); } return jnienv->CallIntMethod(app_global->activity->clazz, dialogstate); } std::string getInputDialogValue() { jmethodID dialogvalue = jnienv->GetMethodID(nativeActivity, "getDialogValue", "()Ljava/lang/String;"); if (dialogvalue == 0) { assert("porting::getInputDialogValue unable to find java dialog value method" == 0); } jobject result = jnienv->CallObjectMethod(app_global->activity->clazz, dialogvalue); const char* javachars = jnienv->GetStringUTFChars((jstring) result,0); std::string text(javachars); jnienv->ReleaseStringUTFChars((jstring) result, javachars); return text; } #ifndef SERVER float getDisplayDensity() { static bool firstrun = true; static float value = 0; if (firstrun) { jmethodID getDensity = jnienv->GetMethodID(nativeActivity, "getDensity", "()F"); if (getDensity == 0) { assert("porting::getDisplayDensity unable to find java getDensity method" == 0); } value = jnienv->CallFloatMethod(app_global->activity->clazz, getDensity); firstrun = false; } return value; } v2u32 getDisplaySize() { static bool firstrun = true; static v2u32 retval; if (firstrun) { jmethodID getDisplayWidth = jnienv->GetMethodID(nativeActivity, "getDisplayWidth", "()I"); if (getDisplayWidth == 0) { assert("porting::getDisplayWidth unable to find java getDisplayWidth method" == 0); } retval.X = jnienv->CallIntMethod(app_global->activity->clazz, getDisplayWidth); jmethodID getDisplayHeight = jnienv->GetMethodID(nativeActivity, "getDisplayHeight", "()I"); if (getDisplayHeight == 0) { assert("porting::getDisplayHeight unable to find java getDisplayHeight method" == 0); } retval.Y = jnienv->CallIntMethod(app_global->activity->clazz, getDisplayHeight); firstrun = false; } return retval; } #endif // ndef SERVER }