/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "settings.h" #include "porting.h" #include "filesys.h" #include "config.h" #include "constants.h" #include "porting.h" #include "mapgen/mapgen.h" // Mapgen::setDefaultSettings #include "util/string.h" void set_default_settings() { Settings *settings = Settings::createLayer(SL_DEFAULTS); // Client and server settings->setDefault("language", ""); settings->setDefault("name", ""); settings->setDefault("bind_address", ""); settings->setDefault("serverlist_url", "servers.minetest.net"); // Client settings->setDefault("address", ""); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); settings->setDefault("mute_sound", "false"); settings->setDefault("enable_mesh_cache", "false"); settings->setDefault("mesh_generation_interval", "0"); settings->setDefault("meshgen_block_cache_size", "20"); settings->setDefault("enable_vbo", "true"); settings->setDefault("free_move", "false"); settings->setDefault("pitch_move", "false"); settings->setDefault("fast_move", "false"); settings->setDefault("noclip", "false"); settings->setDefault("screenshot_path", "screenshots"); settings->setDefault("screenshot_format", "png"); settings->setDefault("screenshot_quality", "0"); settings->setDefault("client_unload_unused_data_timeout", "600"); settings->setDefault("client_mapblock_limit", "7500"); settings->setDefault("enable_build_where_you_stand", "false"); settings->setDefault("curl_timeout", "20000"); settings->setDefault("curl_parallel_limit", "8"); settings->setDefault("curl_file_download_timeout", "300000"); settings->setDefault("curl_verify_cert", "true"); settings->setDefault("enable_remote_media_server", "true"); settings->setDefault("enable_client_modding", "false"); settings->setDefault("max_out_chat_queue_size", "20"); settings->setDefault("pause_on_lost_focus", "false"); settings->setDefault("enable_register_confirmation", "true"); settings->setDefault("clickable_chat_weblinks", "false"); settings->setDefault("chat_weblink_color", "#8888FF"); // Keymap settings->setDefault("remote_port", "30000"); settings->setDefault("keymap_forward", "KEY_KEY_W"); settings->setDefault("keymap_autoforward", ""); settings->setDefault("keymap_backward", "KEY_KEY_S"); settings->setDefault("keymap_left", "KEY_KEY_A"); settings->setDefault("keymap_right", "KEY_KEY_D"); settings->setDefault("keymap_jump", "KEY_SPACE"); settings->setDefault("keymap_sneak", "KEY_LSHIFT"); settings->setDefault("keymap_dig", "KEY_LBUTTON"); settings->setDefault("keymap_place", "KEY_RBUTTON"); settings->setDefault("keymap_drop", "KEY_KEY_Q"); settings->setDefault("keymap_zoom", "KEY_KEY_Z"); settings->setDefault("keymap_inventory", "KEY_KEY_I"); settings->setDefault("keymap_aux1", "KEY_KEY_E"); settings->setDefault("keymap_chat", "KEY_KEY_T"); settings->setDefault("keymap_cmd", "/"); settings->setDefault("keymap_cmd_local", "."); settings->setDefault("keymap_minimap", "KEY_KEY_V"); settings->setDefault("keymap_console", "KEY_F10"); settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); settings->setDefault("keymap_freemove", "KEY_KEY_K"); settings->setDefault("keymap_pitchmove", "KEY_KEY_P"); settings->setDefault("keymap_fastmove", "KEY_KEY_J"); settings->setDefault("keymap_noclip", "KEY_KEY_H"); settings->setDefault("keymap_hotbar_next", "KEY_KEY_N"); settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B"); settings->setDefault("keymap_mute", "KEY_KEY_M"); settings->setDefault("keymap_increase_volume", ""); settings->setDefault("keymap_decrease_volume", ""); settings->setDefault("keymap_cinematic", ""); settings->setDefault("keymap_toggle_block_bounds", ""); settings->setDefault("keymap_toggle_hud", "KEY_F1"); settings->setDefault("keymap_toggle_chat", "KEY_F2"); settings->setDefault("keymap_toggle_fog", "KEY_F3"); #if DEBUG settings->setDefault("keymap_toggle_update_camera", "KEY_F4"); #else settings->setDefault("keymap_toggle_update_camera", ""); #endif settings->setDefault("keymap_toggle_debug", "KEY_F5"); settings->setDefault("keymap_toggle_profiler", "KEY_F6"); settings->setDefault("keymap_camera_mode", "KEY_KEY_C"); settings->setDefault("keymap_screenshot", "KEY_F12"); settings->setDefault("keymap_increase_viewing_range_min", "+"); settings->setDefault("keymap_decrease_viewing_range_min", "-"); settings->setDefault("keymap_slot1", "KEY_KEY_1"); settings->setDefault("keymap_slot2", "KEY_KEY_2"); settings->setDefault("keymap_slot3", "KEY_KEY_3"); settings->setDefault("keymap_slot4", "KEY_KEY_4"); settings->setDefault("keymap_slot5", "KEY_KEY_5"); settings->setDefault("keymap_slot6", "KEY_KEY_6"); settings->setDefault("keymap_slot7", "KEY_KEY_7"); settings->setDefault("keymap_slot8", "KEY_KEY_8"); settings->setDefault("keymap_slot9", "KEY_KEY_9"); settings->setDefault("keymap_slot10", "KEY_KEY_0"); settings->setDefault("keymap_slot11", ""); settings->setDefault("keymap_slot12", ""); settings->setDefault("keymap_slot13", ""); settings->setDefault("keymap_slot14", ""); settings->setDefault("keymap_slot15", ""); settings->setDefault("keymap_slot16", ""); settings->setDefault("keymap_slot17", ""); settings->setDefault("keymap_slot18", ""); settings->setDefault("keymap_slot19", ""); settings->setDefault("keymap_slot20", ""); settings->setDefault("keymap_slot21", ""); settings->setDefault("keymap_slot22", ""); settings->setDefault("keymap_slot23", ""); settings->setDefault("keymap_slot24", ""); settings->setDefault("keymap_slot25", ""); settings->setDefault("keymap_slot26", ""); settings->setDefault("keymap_slot27", ""); settings->setDefault("keymap_slot28", ""); settings->setDefault("keymap_slot29", ""); settings->setDefault("keymap_slot30", ""); settings->setDefault("keymap_slot31", ""); settings->setDefault("keymap_slot32", ""); // Some (temporary) keys for debugging settings->setDefault("keymap_quicktune_prev", "KEY_HOME"); settings->setDefault("keymap_quicktune_next", "KEY_END"); settings->setDefault("keymap_quicktune_dec", "KEY_NEXT"); settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR"); // Visuals #ifdef NDEBUG settings->setDefault("show_debug", "false"); #else settings->setDefault("show_debug", "true"); #endif settings->setDefault("fsaa", "0"); settings->setDefault("undersampling", "0"); settings->setDefault("world_aligned_mode", "enable"); settings->setDefault("autoscale_mode", "disable"); settings->setDefault("enable_fog", "true"); settings->setDefault("fog_start", "0.4"); settings->setDefault("3d_mode", "none"); settings->setDefault("3d_paralax_strength", "0.025"); settings->setDefault("tooltip_show_delay", "400"); settings->setDefault("tooltip_append_itemname", "false"); settings->setDefault("fps_max", "60"); settings->setDefault("fps_max_unfocused", "20"); settings->setDefault("viewing_range", "190"); #if ENABLE_GLES settings->setDefault("near_plane", "0.1"); #endif settings->setDefault("screen_w", "1024"); settings->setDefault("screen_h", "600"); settings->setDefault("autosave_screensize", "true"); settings->setDefault("fullscreen", "false"); settings->setDefault("vsync", "false"); settings->setDefault("fov", "72"); settings->setDefault("leaves_style", "fancy"); settings->setDefault("connected_glass", "false"); settings->setDefault("smooth_lighting", "true"); settings->setDefault("lighting_alpha", "0.0"); settings->setDefault("lighting_beta", "1.5"); settings->setDefault("display_gamma", "1.0"); settings->setDefault("lighting_boost", "0.2"); settings->setDefault("lighting_boost_center", "0.5"); settings->setDefault("lighting_boost_spread", "0.2"); settings->setDefault("texture_path", ""); settings->setDefault("shader_path", ""); #if ENABLE_GLES #ifdef _IRR_COMPILE_WITH_OGLES1_ settings->setDefault("video_driver", "ogles1"); #else settings->setDefault("video_driver", "ogles2"); #endif #else settings->setDefault("video_driver", "opengl"); #endif settings->setDefault("cinematic", "false"); settings->setDefault("camera_smoothing", "0"); settings->setDefault("cinematic_camera_smoothing", "0.7"); settings->setDefault("enable_clouds", "true"); settings->setDefault("view_bobbing_amount", "1.0"); settings->setDefault("fall_bobbing_amount", "0.03"); settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("cloud_radius", "12"); settings->setDefault("menu_clouds", "true"); settings->setDefault("opaque_water", "false"); settings->setDefault("console_height", "0.6"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)"); settings->setDefault("formspec_fullscreen_bg_opacity", "140"); settings->setDefault("formspec_default_bg_color", "(0,0,0)"); settings->setDefault("formspec_default_bg_opacity", "140"); settings->setDefault("selectionbox_color", "(0,0,0)"); settings->setDefault("selectionbox_width", "2"); settings->setDefault("node_highlighting", "box"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); settings->setDefault("recent_chat_messages", "6"); settings->setDefault("hud_scaling", "1.0"); settings->setDefault("gui_scaling", "1.0"); settings->setDefault("gui_scaling_filter", "false"); settings->setDefault("gui_scaling_filter_txr2img", "true"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); settings->setDefault("hud_hotbar_max_width", "1.0"); settings->setDefault("enable_local_map_saving", "false"); settings->setDefault("show_entity_selectionbox", "false"); settings->setDefault("texture_clean_transparent", "false"); settings->setDefault("texture_min_size", "64"); settings->setDefault("ambient_occlusion_gamma", "1.8"); #if ENABLE_GLES settings->setDefault("enable_shaders", "false"); #else settings->setDefault("enable_shaders", "true"); #endif settings->setDefault("enable_particles", "true"); settings->setDefault("arm_inertia", "true"); settings->setDefault("show_nametag_backgrounds", "true"); settings->setDefault("enable_minimap", "true"); settings->setDefault("minimap_shape_round", "true"); settings->setDefault("minimap_double_scan_height", "true"); // Effects settings->setDefault("directional_colored_fog", "true"); settings->setDefault("inventory_items_animations", "false"); settings->setDefault("mip_map", "false"); settings->setDefault("anisotropic_filter", "false"); settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); settings->setDefault("tone_mapping", "false"); settings->setDefault("enable_waving_water", "false"); settings->setDefault("water_wave_height", "1.0"); settings->setDefault("water_wave_length", "20.0"); settings->setDefault("water_wave_speed", "5.0"); settings->setDefault("enable_waving_leaves", "false"); settings->setDefault("enable_waving_plants", "false"); // Effects Shadows settings->setDefault("enable_dynamic_shadows", "false"); settings->setDefault("shadow_strength", "0.2"); settings->setDefault("shadow_map_max_distance", "200.0"); settings->setDefault("shadow_map_texture_size", "2048"); settings->setDefault("shadow_map_texture_32bit", "true"); settings->setDefault("shadow_map_color", "false"); settings->setDefault("shadow_filters", "1"); settings->setDefault("shadow_poisson_filter", "true"); settings->setDefault("shadow_update_frames", "8"); settings->setDefault("shadow_soft_radius", "1.0"); settings->setDefault("shadow_sky_body_orbit_tilt", "0.0"); // Input settings->setDefault("invert_mouse", "false"); settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("repeat_place_time", "0.25"); settings->setDefault("safe_dig_and_place", "false"); settings->setDefault("random_input", "false"); settings->setDefault("aux1_descends", "false"); settings->setDefault("doubletap_jump", "false"); settings->setDefault("always_fly_fast", "true"); #ifdef __ANDROID__ settings->setDefault("autojump", "true"); #else settings->setDefault("autojump", "false"); #endif settings->setDefault("continuous_forward", "false"); settings->setDefault("enable_joysticks", "false"); settings->setDefault("joystick_id", "0"); settings->setDefault("joystick_type", ""); settings->setDefault("repeat_joystick_button_time", "0.17"); settings->setDefault("joystick_frustum_sensitivity", "170"); settings->setDefault("joystick_deadzone", "2048"); // Main menu settings->setDefault("main_menu_path", ""); settings->setDefault("serverlist_file", "favoriteservers.json"); #if USE_FREETYPE settings->setDefault("freetype", "true"); settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf")); settings->setDefault("font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-Italic.ttf")); settings->setDefault("font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Arimo-Bold.ttf")); settings->setDefault("font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-BoldItalic.ttf")); settings->setDefault("font_bold", "false"); settings->setDefault("font_italic", "false"); settings->setDefault("font_shadow", "1"); settings->setDefault("font_shadow_alpha", "127"); settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf")); settings->setDefault("mono_font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-Italic.ttf")); settings->setDefault("mono_font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Cousine-Bold.ttf")); settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-BoldItalic.ttf")); settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf")); std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE); #else settings->setDefault("freetype", "false"); settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans")); settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans")); std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE); #endif // General font settings settings->setDefault("font_size", font_size_str); settings->setDefault("mono_font_size", font_size_str); settings->setDefault("chat_font_size", "0"); // Default "font_size" // ContentDB settings->setDefault("contentdb_url", "https://content.minetest.net"); settings->setDefault("contentdb_max_concurrent_downloads", "3"); #ifdef __ANDROID__ settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default"); #else settings->setDefault("contentdb_flag_blacklist", "nonfree, desktop_default"); #endif // Server settings->setDefault("disable_escape_sequences", "false"); settings->setDefault("strip_color_codes", "false"); #if metap->serialize(os); meta = os.str(); } } std::string RollbackAction::toString() const { std::ostringstream os(std::ios::binary); switch (type) { case TYPE_SET_NODE: os << "set_node " << PP(p); os << ": (" << serializeJsonString(n_old.name); os << ", " << itos(n_old.param1); os << ", " << itos(n_old.param2); os << ", " << serializeJsonString(n_old.meta); os << ") -> (" << serializeJsonString(n_new.name); os << ", " << itos(n_new.param1); os << ", " << itos(n_new.param2); os << ", " << serializeJsonString(n_new.meta); os << ')'; case TYPE_MODIFY_INVENTORY_STACK: os << "modify_inventory_stack ("; os << serializeJsonString(inventory_location); os << ", " << serializeJsonString(inventory_list); os << ", " << inventory_index; os << ", " << (inventory_add ? "add" : "remove"); os << ", " << serializeJsonString(inventory_stack.getItemString()); os << ')'; default: return "<unknown action>"; } return os.str(); } bool RollbackAction::isImportant(IGameDef *gamedef) const { if (type != TYPE_SET_NODE) return true; // If names differ, action is always important if(n_old.name != n_new.name) return true; // If metadata differs, action is always important if(n_old.meta != n_new.meta) return true; INodeDefManager *ndef = gamedef->ndef(); // Both are of the same name, so a single definition is needed const ContentFeatures &def = ndef->get(n_old.name); // If the type is flowing liquid, action is not important if (def.liquid_type == LIQUID_FLOWING) return false; // Otherwise action is important