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pre>
/*
This file is a part of the JThread package, which contains some object-
oriented thread wrappers for different thread implementations.

Copyright (c) 2000-2006  Jori Liesenborgs (jori.liesenborgs@gmail.com)

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/

#ifndef THREADING_THREAD_H
#define THREADING_THREAD_H

#include "util/basic_macros.h"
#include "threading/atomic.h"
#include "threading/mutex.h"
#include "threads.h"

#include <string>
#if USE_CPP11_THREADS
	#include <thread> // for std::thread
#endif
#ifdef _AIX
	#include <sys/thread.h> // for tid_t
#endif

/*
 * On platforms using pthreads, these five priority classes correlate to
 * even divisions between the minimum and maximum reported thread priority.
 */
#if !defined(_WIN32)
	#define THREAD_PRIORITY_LOWEST       0
	#define THREAD_PRIORITY_BELOW_NORMAL 1
	#define THREAD_PRIORITY_NORMAL       2
	#define THREAD_PRIORITY_ABOVE_NORMAL 3
	#define THREAD_PRIORITY_HIGHEST      4
#endif


class Thread {
public:
	Thread(const std::string &name="");
	virtual ~Thread();

	/*
	 * Begins execution of a new thread at the pure virtual method Thread::run().
	 * Execution of the thread is guaranteed to have started after this function
	 * returns.
	 */
	bool start();

	/*
	 * Requests that the thread exit gracefully.
	 * Returns immediately; thread execution is guaranteed to be complete after
	 * a subsequent call to Thread::wait.
	 */
	bool stop();

	/*
	 * Immediately terminates the thread.
	 * This should be used with extreme caution, as the thread will not have
	 * any opportunity to release resources it may be holding (such as memory
	 * or locks).
	 */
	bool kill();

	/*
	 * Waits for thread to finish.
	 * Note:  This does not stop a thread, you have to do this on your own.