arset=UTF-8 Last-Modified: Fri, 06 Nov 2026 00:54:18 GMT Expires: Mon, 03 Nov 2036 00:54:18 GMT itemgroup.h « src - minetest.git - modified minetest for gpcfs purposes
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include <string>
#include <unordered_map>

typedef std::unordered_map<std::string, int> ItemGroupList;

static inline int itemgroup_get(const ItemGroupList &groups, const std::string &name)
{
	ItemGroupList::const_iterator i = groups.find(name);
	if (i == groups.end())
		return 0;
	return i->second;
}
="hl pps">"lua_api/l_base.h" #include "lua_api/l_internal.h" #include "cpp_api/s_base.h" #include <mods.h> #include <server.h> ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L) { // Get server from registry lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI); ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1); lua_pop(L, 1); return sapi_ptr; } Server *ModApiBase::getServer(lua_State *L) { return getScriptApiBase(L)->getServer(); } Environment *ModApiBase::getEnv(lua_State *L) { return getScriptApiBase(L)->getEnv(); } GUIEngine *ModApiBase::getGuiEngine(lua_State *L) { return getScriptApiBase(L)->getGuiEngine(); } std::string ModApiBase::getCurrentModPath(lua_State *L) { lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME); const char *current_mod_name = lua_tostring(L, -1); if (!current_mod_name) return "."; const ModSpec *mod = getServer(L)->getModSpec(current_mod_name); if (!mod) return "."; return mod->path; } bool ModApiBase::registerFunction( lua_State *L, const char *name, lua_CFunction fct, int top) { //TODO check presence first! lua_pushstring(L,name); lua_pushcfunction(L,fct); lua_settable(L, top); return true; }