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texture_override.h « src - minetest.git - modified minetest for gpcfs purposes
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/*
Minetest
Copyright (C) 2020 Hugues Ross <hugues.ross@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "irrlichttypes.h"
#include <string>
#include <vector>
typedef u16 override_t;
//! Bitmask enum specifying what a texture override should apply to
enum class OverrideTarget : override_t
{
INVALID = 0 ,
TOP = 1 << 0 ,
BOTTOM = 1 << 1 ,
LEFT = 1 << 2 ,
RIGHT = 1 << 3 ,
FRONT = 1 << 4 ,
BACK = 1 << 5 ,
INVENTORY = 1 << 6 ,
WIELD = 1 << 7 ,
SPECIAL_1 = 1 << 8 ,
SPECIAL_2 = 1 << 9 ,
SPECIAL_3 = 1 << 10 ,
SPECIAL_4 = 1 << 11 ,
SPECIAL_5 = 1 << 12 ,
SPECIAL_6 = 1 << 13 ,
// clang-format off
SIDES = LEFT | RIGHT | FRONT | BACK,
ALL_FACES = TOP | BOTTOM | SIDES,
ALL_SPECIAL = SPECIAL_1 | SPECIAL_2 | SPECIAL_3 | SPECIAL_4 | SPECIAL_5 | SPECIAL_6,
NODE_TARGETS = ALL_FACES | ALL_SPECIAL,
ITEM_TARGETS = INVENTORY | WIELD,
// clang-format on
};
struct TextureOverride
{
std :: string id;
std :: string texture;
override_t target;
// Helper function for checking if an OverrideTarget is found in
// a TextureOverride without casting
inline bool hasTarget ( OverrideTarget overrideTarget) const
{
return ( target & static_cast < override_t>( overrideTarget)) != 0 ;
}
};
//! Class that provides texture override information from a texture pack
class TextureOverrideSource
{
public :
TextureOverrideSource ( std :: string filepath);
//! Get all overrides that apply to item definitions
std :: vector< TextureOverride> getItemTextureOverrides ();
//! Get all overrides that apply to node definitions
std :: vector< TextureOverride> getNodeTileOverrides ();
private :
std :: vector< TextureOverride> m_overrides;
};
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "lua_api/l_craft.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_item.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "server.h"
#include "craftdef.h"
struct EnumString ModApiCraft :: es_CraftMethod[] =
{
{ CRAFT_METHOD_NORMAL, "normal" },
{ CRAFT_METHOD_COOKING, "cooking" },
{ CRAFT_METHOD_FUEL, "fuel" },
{ 0 , NULL},
};
// helper for register_craft
bool ModApiCraft :: readCraftRecipeShaped ( lua_State * L, int index,
int & width, std :: vector< std :: string> & recipe)
{
if ( index < 0 )
index = lua_gettop ( L) + 1 + index;
if (! lua_istable ( L, index))
return false ;
lua_pushnil ( L);
int rowcount = 0 ;
while ( lua_next ( L, index) != 0 ){
int colcount = 0 ;
// key at index -2 and value at index -1
if (! lua_istable ( L, - 1 ))
return false ;
int table2 = lua_gettop ( L);
lua_pushnil ( L);
while ( lua_next ( L, table2) != 0 ){
// key at index -2 and value at index -1
if (! lua_isstring ( L, - 1 ))
return false ;
recipe. emplace_back ( lua_tostring ( L, - 1 ));
// removes value, keeps key for next iteration
lua_pop ( L, 1 );
colcount++;
}
if ( rowcount == 0 ){
width = colcount;
} else {
if ( colcount != width)
return false ;
}
// removes value, keeps key for next iteration
lua_pop ( L, 1 );
rowcount++;
}
return width != 0 ;
}
// helper for register_craft
bool ModApiCraft :: readCraftRecipeShapeless ( lua_State * L, int index,
std :: vector< std :: string> & recipe)
{
if ( index < 0 )
index = lua_gettop ( L) + 1 + index;
if (! lua_istable ( L, index))
return false ;
lua_pushnil ( L);
while ( lua_next ( L, index) != 0 ){
// key at index -2 and value at index -1
if (! lua_isstring ( L, - 1 ))
return false ;
recipe. emplace_back ( lua_tostring ( L, - 1 ));
// removes value, keeps key for next iteration
lua_pop ( L, 1 );
}
return true ;
}
// helper for register_craft
bool ModApiCraft :: readCraftReplacements ( lua_State * L, int index,
CraftReplacements & replacements)
{
if ( index < 0 )
index = lua_gettop ( L) + 1 + index;
if (! lua_istable ( L, index))
return false ;
lua_pushnil ( L);
while ( lua_next ( L, index) != 0 ){
// key at index -2 and value at index -1
if (! lua_istable ( L, - 1 ))
return false ;
lua_rawgeti ( L, - 1 , 1 );
if (! lua_isstring ( L, - 1 ))
return false ;
std :: string replace_from = lua_tostring ( L, - 1 );
lua_pop ( L, 1 );
lua_rawgeti ( L, - 1 , 2 );
if (! lua_isstring ( L, - 1 ))
return false ;
std :: string replace_to = lua_tostring ( L, - 1 );
lua_pop ( L, 1 );
replacements. pairs. emplace_back ( replace_from, replace_to);
// removes value, keeps key for next iteration
lua_pop ( L, 1 );
}
return true ;
}
// register_craft({output=item, recipe={{item00,item10},{item01,item11}})
int ModApiCraft :: l_register_craft ( lua_State * L)
{
NO_MAP_LOCK_REQUIRED;
//infostream<<"register_craft"<<std::endl;
luaL_checktype ( L, 1 , LUA_TTABLE);
int table = 1 ;
// Get the writable craft definition manager from the server
IWritableCraftDefManager * craftdef =
getServer ( L)-> getWritableCraftDefManager ();
std :: string type = getstringfield_default ( L, table, "type" , "shaped" );
/*
CraftDefinitionShaped
*/
if ( type == "shaped" ){
std :: string output = getstringfield_default ( L, table, "output" , "" );
if ( output. empty ())
throw LuaError ( "Crafting definition is missing an output" );
int width = 0 ;
std :: vector< std :: string> recipe;
lua_getfield ( L, table, "recipe" );
if ( lua_isnil ( L, - 1 ))
throw LuaError ( "Crafting definition is missing a recipe"
" (output= \" " + output + " \" )" );
if (! readCraftRecipeShaped ( L, - 1 , width, recipe))
throw LuaError ( "Invalid crafting recipe"
" (output= \" " + output + " \" )" );
CraftReplacements replacements;
lua_getfield ( L, table, "replacements" );
if (! lua_isnil ( L, - 1 ))
{
if (! readCraftReplacements ( L, - 1 , replacements))
throw LuaError ( "Invalid replacements"
" (output= \" " + output + " \" )" );
}
CraftDefinition * def = new CraftDefinitionShaped (
output, width, recipe, replacements);
craftdef-> registerCraft ( def, getServer ( L));
}
/*
CraftDefinitionShapeless
*/
else if ( type == "shapeless" ){
std :: string output = getstringfield_default ( L, table, "output" , "" );
if ( output. empty ())
throw LuaError ( "Crafting definition (shapeless)"
" is missing an output" );
std :: vector< std :: string> recipe;
lua_getfield ( L, table, "recipe" );
if ( lua_isnil ( L, - 1 ))
throw LuaError ( "Crafting definition (shapeless)"
" is missing a recipe"
" (output= \" " + output + " \" )" );
if (! readCraftRecipeShapeless ( L, - 1 , recipe))
throw LuaError ( "Invalid crafting recipe"
" (output= \" " + output + " \" )" );
CraftReplacements replacements;
lua_getfield ( L, table, "replacements" );
if (! lua_isnil ( L, - 1 ))
{
if (! readCraftReplacements ( L, - 1 , replacements))
throw LuaError ( "Invalid replacements"
" (output= \" " + output + " \" )" );
}
CraftDefinition * def = new CraftDefinitionShapeless (
output, recipe, replacements);
craftdef-> registerCraft ( def, getServer ( L));
}
/*
CraftDefinitionToolRepair
*/
else if ( type == "toolrepair" ){
float additional_wear = getfloatfield_default ( L, table,
"additional_wear" , 0.0 );
CraftDefinition * def = new CraftDefinitionToolRepair (
additional_wear);
craftdef-> registerCraft ( def, getServer ( L));
}
/*
CraftDefinitionCooking
*/
else if ( type == "cooking" ){
std :: string output = getstringfield_default ( L, table, "output" , "" );
if ( output. empty ())
throw LuaError ( "Crafting definition (cooking)"
" is missing an output" );
std :: string recipe = getstringfield_default ( L, table, "recipe" , "" );
if ( recipe. empty ())
throw LuaError ( "Crafting definition (cooking)"
" is missing a recipe"
" (output= \" " + output + " \" )" );
float cooktime = getfloatfield_default ( L, table, "cooktime" , 3.0 );
CraftReplacements replacements;
lua_getfield ( L, table, "replacements" );
if (! lua_isnil ( L, - 1 ))
{
if (! readCraftReplacements ( L, - 1 , replacements))
throw LuaError ( "Invalid replacements"
" (cooking output= \" " + output + " \" )" );
}
CraftDefinition * def = new CraftDefinitionCooking (
output, recipe, cooktime, replacements);
craftdef-> registerCraft ( def, getServer ( L));
}
/*
CraftDefinitionFuel
*/
else if ( type == "fuel" ){
std :: string recipe = getstringfield_default ( L, table, "recipe" , "" );
if ( recipe. empty ())
throw LuaError ( "Crafting definition (fuel)"
" is missing a recipe" );
float burntime = getfloatfield_default ( L, table, "burntime" , 1.0 );
CraftReplacements replacements;
lua_getfield ( L, table, "replacements" );
if (! lua_isnil ( L, - 1 ))
{
if (! readCraftReplacements ( L, - 1 , replacements))
throw LuaError ( "Invalid replacements"
" (fuel recipe= \" " + recipe + " \" )" );
}
CraftDefinition * def = new CraftDefinitionFuel (
recipe, burntime, replacements);
craftdef-> registerCraft ( def, getServer ( L));
}
else
{
throw LuaError ( "Unknown crafting definition type: \" " + type + " \" " );
}
lua_pop ( L, 1 );
return 0 ; /* number of results */
}
// clear_craft({[output=item], [recipe={{item00,item10},{item01,item11}}])
int ModApiCraft :: l_clear_craft ( lua_State * L)
{
NO_MAP_LOCK_REQUIRED;
luaL_checktype ( L, 1 , LUA_TTABLE);
int table = 1 ;
// Get the writable craft definition manager from the server
IWritableCraftDefManager * craftdef =
getServer ( L)-> getWritableCraftDefManager ();
std :: string output = getstringfield_default ( L, table, "output" , "" );
std :: string type = getstringfield_default ( L, table, "type" , "shaped" );
CraftOutput c_output ( output, 0 );
if (! output. empty ()) {
if ( craftdef-> clearCraftRecipesByOutput ( c_output, getServer ( L)))
return 0 ;
throw LuaError ( "No craft recipe known for output"
" (output= \" " + output + " \" )" );
}
std :: vector< std :: string> recipe;
int width = 0 ;
CraftMethod method = CRAFT_METHOD_NORMAL;
/*
CraftDefinitionShaped
*/
if ( type == "shaped" ) {
lua_getfield ( L, table, "recipe" );
if ( lua_isnil ( L, - 1 ))
throw LuaError ( "Either output or recipe has to be defined" );
if (! readCraftRecipeShaped ( L, - 1 , width, recipe))
throw LuaError ( "Invalid crafting recipe" );
}
/*
CraftDefinitionShapeless
*/
else if ( type == "shapeless" ) {
lua_getfield ( L, table, "recipe" );
if ( lua_isnil ( L, - 1 ))
throw LuaError ( "Either output or recipe has to be defined" );
if (! readCraftRecipeShapeless ( L, - 1 , recipe))
throw LuaError ( "Invalid crafting recipe" );
}
/*
CraftDefinitionCooking
*/
else if ( type == "cooking" ) {
method = CRAFT_METHOD_COOKING;
std :: string rec = getstringfield_default ( L, table, "recipe" , "" );
if ( rec. empty ())
throw LuaError ( "Crafting definition (cooking)"
" is missing a recipe" );
recipe. push_back ( rec);
}
/*
CraftDefinitionFuel
*/
else if ( type == "fuel" ) {
method = CRAFT_METHOD_FUEL;
std :: string rec = getstringfield_default ( L, table, "recipe" , "" );
if ( rec. empty ())
throw LuaError ( "Crafting definition (fuel)"
" is missing a recipe" );
recipe. push_back ( rec);
} else {
throw LuaError ( "Unknown crafting definition type: \" " + type + " \" " );
}
if (! craftdef-> clearCraftRecipesByInput ( method, width, recipe, getServer ( L)))
throw LuaError ( "No crafting specified for input" );
lua_pop ( L, 1 );
return 0 ;
}
// get_craft_result(input)
int ModApiCraft :: l_get_craft_result ( lua_State * L)
{
NO_MAP_LOCK_REQUIRED;
int input_i = 1 ;
std :: string method_s = getstringfield_default ( L, input_i, "method" , "normal" );
enum CraftMethod method = ( CraftMethod) getenumfield ( L, input_i, "method" ,
es_CraftMethod, CRAFT_METHOD_NORMAL);
int width = 1 ;
lua_getfield ( L, input_i, "width" );
if ( lua_isnumber ( L, - 1 ))
width = luaL_checkinteger ( L, - 1 );
lua_pop ( L, 1 );
lua_getfield ( L, input_i, "items" );
std :: vector< ItemStack> items = read_items ( L, - 1 , getServer ( L));
lua_pop ( L, 1 ); // items
IGameDef * gdef = getServer ( L);
ICraftDefManager * cdef = gdef-> cdef ();
CraftInput input ( method, width, items);
CraftOutput output;
std :: vector< ItemStack> output_replacements;
bool got = cdef-> getCraftResult ( input, output, output_replacements, true , gdef);
lua_newtable ( L); // output table
if ( got) {
ItemStack item;
item. deSerialize ( output. item, gdef-> idef ());
LuaItemStack :: create ( L, item);
lua_setfield ( L, - 2 , "item" );
setintfield ( L, - 1 , "time" , output. time);
push_items ( L, output_replacements);
lua_setfield ( L, - 2 , "replacements" );
} else {
LuaItemStack :: create ( L, ItemStack ());
lua_setfield ( L, - 2 , "item" );
setintfield ( L, - 1 , "time" , 0 );
lua_newtable ( L);
lua_setfield ( L, - 2 , "replacements" );
}
lua_newtable ( L); // decremented input table
lua_pushstring ( L, method_s. c_str ());
lua_setfield ( L, - 2 , "method" );
lua_pushinteger ( L, width);
lua_setfield ( L, - 2 , "width" );
push_items ( L, input. items);
lua_setfield ( L, - 2 , "items" );
return 2 ;
}
static void push_craft_recipe ( lua_State * L, IGameDef * gdef,
const CraftDefinition * recipe,
const CraftOutput & tmpout)
{
CraftInput input = recipe-> getInput ( tmpout, gdef);
CraftOutput output = recipe-> getOutput ( input, gdef);
lua_newtable ( L); // items
std :: vector< ItemStack>:: const_iterator iter = input. items. begin ();
for ( u16 j = 1 ; iter != input. items. end (); ++ iter, j++) {
if ( iter-> empty ())
continue ;
lua_pushstring ( L, iter-> name. c_str ());
lua_rawseti ( L, - 2 , j);
}
lua_setfield ( L, - 2 , "items" );
setintfield ( L, - 1 , "width" , input. width);
std :: string method_s;
switch ( input. method) {
case CRAFT_METHOD_NORMAL:
method_s = "normal" ;
break ;
case CRAFT_METHOD_COOKING:
method_s = "cooking" ;
break ;
case CRAFT_METHOD_FUEL:
method_s = "fuel" ;
break ;
default :
method_s = "unknown" ;
}
lua_pushstring ( L, method_s. c_str ());
lua_setfield ( L, - 2 , "method" );
// Deprecated, only for compatibility's sake
lua_pushstring ( L, method_s. c_str ());
lua_setfield ( L, - 2 , "type" );
lua_pushstring ( L, output. item. c_str ());
lua_setfield ( L, - 2 , "output" );
}
static void push_craft_recipes ( lua_State * L, IGameDef * gdef,
const std :: vector< CraftDefinition*> & recipes,
const CraftOutput & output)
{
lua_createtable ( L, recipes. size (), 0 );
if ( recipes. empty ()) {
lua_pushnil ( L);
return ;
}
std :: vector< CraftDefinition*>:: const_iterator it = recipes. begin ();
for ( unsigned i = 0 ; it != recipes. end (); ++ it) {
lua_newtable ( L);
push_craft_recipe ( L, gdef, * it, output);
lua_rawseti ( L, - 2 , ++ i);
}
}
// get_craft_recipe(result item)
int ModApiCraft :: l_get_craft_recipe ( lua_State * L)
{
NO_MAP_LOCK_REQUIRED;
std :: string item = luaL_checkstring ( L, 1 );
Server * server = getServer ( L);
CraftOutput output ( item, 0 );
std :: vector< CraftDefinition*> recipes = server-> cdef ()
-> getCraftRecipes ( output, server, 1 );
lua_createtable ( L, 1 , 0 );
if ( recipes. empty ()) {
lua_pushnil ( L);
lua_setfield ( L, - 2 , "items" );
setintfield ( L, - 1 , "width" , 0 );
return 1 ;
}
push_craft_recipe ( L, server, recipes[ 0 ], output);
return 1 ;
}
// get_all_craft_recipes(result item)
int ModApiCraft :: l_get_all_craft_recipes ( lua_State * L)
{
NO_MAP_LOCK_REQUIRED;
std :: string item = luaL_checkstring ( L, 1 );
Server * server = getServer ( L);
CraftOutput output ( item, 0 );
std :: vector< CraftDefinition*> recipes = server-> cdef ()
-> getCraftRecipes ( output, server);
push_craft_recipes ( L, server, recipes, output);
return 1 ;
}
void ModApiCraft :: Initialize ( lua_State * L, int top)
{
API_FCT ( get_all_craft_recipes);
API_FCT ( get_craft_recipe);
API_FCT ( get_craft_result);
API_FCT ( register_craft);
API_FCT ( clear_craft);
}