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path: root/src/script/lua_api/l_itemstackmeta.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017-8 rubenwardy <rw@rubenwardy.com>
Copyright (C) 2017 raymoo

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_internal.h"
#include "common/c_content.h"

/*
	NodeMetaRef
*/
ItemStackMetaRef* ItemStackMetaRef::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if (!ud)
		luaL_typerror(L, narg, className);

	return *(ItemStackMetaRef**)ud;  // unbox pointer
}

Metadata* ItemStackMetaRef::getmeta(bool auto_create)
{
	return &istack->metadata;
}

void ItemStackMetaRef::clearMeta()
{
	istack->metadata.clear();
}

void ItemStackMetaRef::reportMetadataChange(const std::string *name)
{
	// TODO
}

// Exported functions
int ItemStackMetaRef::l_set_tool_capabilities(lua_State *L)
{
	ItemStackMetaRef *metaref = checkobject(L, 1);
	if (lua_isnoneornil(L, 2)) {
		metaref->clearToolCapabilities();
	} else if (lua_istable(L, 2)) {
		ToolCapabilities caps = read_tool_capabilities(L, 2);
		metaref->setToolCapabilities(caps);
	} else {
		luaL_typerror(L, 2, "table or nil");
	}

	return 0;
}

// garbage collector
int ItemStackMetaRef::gc_object(lua_State *L) {
	ItemStackMetaRef *o = *(ItemStackMetaRef **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

// Creates an NodeMetaRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
void ItemStackMetaRef::create(lua_State *L, ItemStack *istack)
{
	ItemStackMetaRef *o = new ItemStackMetaRef(istack);
	//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
}

void ItemStackMetaRef::Register(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "metadata_class");
	lua_pushlstring(L, className, strlen(className));
	lua_settable(L, metatable);

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__eq");
	lua_pushcfunction(L, l_equals);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable

	luaL_openlib(L, 0, methods, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable

	// Cannot be created from Lua
	//lua_register(L, className, create_object);
}

const char ItemStackMetaRef::className[] = "ItemStackMetaRef";
const luaL_Reg ItemStackMetaRef::methods[] = {
	luamethod(MetaDataRef, contains),
	luamethod(MetaDataRef, get),
	luamethod(MetaDataRef, get_string),
	luamethod(MetaDataRef, set_string),
	luamethod(MetaDataRef, get_int),
	luamethod(MetaDataRef, set_int),
	luamethod(MetaDataRef, get_float),
	luamethod(MetaDataRef, set_float),
	luamethod(MetaDataRef, to_table),
	luamethod(MetaDataRef, from_table),
	luamethod(MetaDataRef, equals),
	luamethod(ItemStackMetaRef, set_tool_capabilities),
	{0,0}
};
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/*
(c) 2010 Perttu Ahola <celeron55@gmail.com>
*/

#ifndef UTILITY_HEADER
#define UTILITY_HEADER

#include "common_irrlicht.h"
#include "debug.h"
#include "strfnd.h"
#include "exceptions.h"
#include <iostream>
#include <fstream>
#include <string>
#include <sstream>

extern const v3s16 g_26dirs[26];

inline void writeU32(u8 *data, u32 i)
{
	data[0] = ((i>>24)&0xff);
	data[1] = ((i>>16)&0xff);
	data[2] = ((i>> 8)&0xff);
	data[3] = ((i>> 0)&0xff);
}

inline void writeU16(u8 *data, u16 i)
{
	data[0] = ((i>> 8)&0xff);
	data[1] = ((i>> 0)&0xff);
}

inline void writeU8(u8 *data, u8 i)
{
	data[0] = ((i>> 0)&0xff);
}

inline u32 readU32(u8 *data)
{
	return (data[0]<<24) | (data[1]<<16) | (data[2]<<8) | (data[3]<<0);
}

inline u16 readU16(u8 *data)
{
	return (data[0]<<8) | (data[1]<<0);
}

inline u8 readU8(u8 *data)
{
	return (data[0]<<0);
}

// Signed variants of the above

inline void writeS32(u8 *data, s32 i){
	writeU32(data, (u32)i);
}
inline s32 readS32(u8 *data){
	return (s32)readU32(data);
}

inline void writeS16(u8 *data, s16 i){
	writeU16(data, (u16)i);
}
inline s16 readS16(u8 *data){
	return (s16)readU16(data);
}

inline void writeV3S32(u8 *data, v3s32 p)
{
	writeS32(&data[0], p.X);
	writeS32(&data[4], p.Y);
	writeS32(&data[8], p.Z);
}

inline v3s32 readV3S32(u8 *data)
{
	v3s32 p;
	p.X = readS32(&data[0]);
	p.Y = readS32(&data[4]);
	p.Z = readS32(&data[8]);
	return p;
}

inline void writeV2S16(u8 *data, v2s16 p)
{
	writeS16(&data[0], p.X);
	writeS16(&data[2], p.Y);
}

inline v2s16 readV2S16(u8 *data)
{
	v2s16 p;
	p.X = readS16(&data[0]);
	p.Y = readS16(&data[2]);
	return p;
}

inline void writeV2S32(u8 *data, v2s32 p)
{
	writeS32(&data[0], p.X);
	writeS32(&data[2], p.Y);
}

inline v2s32 readV2S32(u8 *data)
{
	v2s32 p;
	p.X = readS32(&data[0]);
	p.Y = readS32(&data[2]);
	return p;
}

inline void writeV3S16(u8 *data, v3s16 p)
{
	writeS16(&data[0], p.X);
	writeS16(&data[2], p.Y);
	writeS16(&data[4], p.Z);
}

inline v3s16 readV3S16(u8 *data)
{
	v3s16 p;
	p.X = readS16(&data[0]);
	p.Y = readS16(&data[2]);
	p.Z = readS16(&data[4]);
	return p;
}

/*
	None of these are used at the moment
*/

template <typename T>
class SharedPtr
{
public:
	SharedPtr(T *t=NULL)
	{
		refcount = new int;
		*refcount = 1;
		ptr = t;
	}
	SharedPtr(SharedPtr<T> &t)
	{
		//*this = t;
		drop();
		refcount = t.refcount;
		(*refcount)++;
		ptr = t.ptr;
	}
	~SharedPtr()
	{
		drop();
	}
	SharedPtr<T> & operator=(T *t)
	{
		drop();
		refcount = new int;
		*refcount = 1;
		ptr = t;
		return *this;
	}
	SharedPtr<T> & operator=(SharedPtr<T> &t)
	{
		drop();
		refcount = t.refcount;
		(*refcount)++;
		ptr = t.ptr;
		return *this;
	}
	T* operator->()
	{
		return ptr;
	}
	T & operator*()
	{
		return *ptr;
	}
	bool operator!=(T *t)
	{
		return ptr != t;
	}
	bool operator==(T *t)
	{
		return ptr == t;
	}
private:
	void drop()
	{
		assert((*refcount) > 0);
		(*refcount)--;
		if(*refcount == 0)
		{
			delete refcount;
			if(ptr != NULL)
				delete ptr;
		}
	}
	T *ptr;
	int *refcount;
};

template <typename T>
class Buffer
{
public:
	Buffer(unsigned int size)
	{
		m_size = size;
		data = new T[size];
	}
	Buffer(const Buffer &buffer)
	{
		m_size = buffer.m_size;
		data = new T[buffer.m_size];
		memcpy(data, buffer.data, buffer.m_size);
	}
	Buffer(T *t, unsigned int size)
	{
		m_size = size;
		data = new T[size];
		memcpy(data, t, size);
	}
	~Buffer()
	{
		delete[] data;
	}
	T & operator[](unsigned int i) const
	{
		return data[i];
	}
	T * operator*() const
	{
		return data;
	}
	unsigned int getSize() const
	{
		return m_size;
	}
private:
	T *data;
	unsigned int m_size;
};

template <typename T>
class SharedBuffer
{
public:
	SharedBuffer(unsigned int size)
	{
		m_size = size;
		data = new T[size];
		refcount = new unsigned int;
		(*refcount) = 1;
	}
	SharedBuffer(const SharedBuffer &buffer)
	{
		//std::cout<<"SharedBuffer(const SharedBuffer &buffer)"<<std::endl;
		m_size = buffer.m_size;
		data = buffer.data;
		refcount = buffer.refcount;
		(*refcount)++;
	}
	SharedBuffer & operator=(const SharedBuffer & buffer)
	{
		//std::cout<<"SharedBuffer & operator=(const SharedBuffer & buffer)"<<std::endl;
		if(this == &buffer)
			return *this;
		drop();
		m_size = buffer.m_size;
		data = buffer.data;
		refcount = buffer.refcount;
		(*refcount)++;
		return *this;
	}
	/*
		Copies whole buffer
	*/
	SharedBuffer(T *t, unsigned int size)
	{
		m_size = size;
		data = new T[size];
		memcpy(data, t, size);
		refcount = new unsigned int;
		(*refcount) = 1;
	}
	/*
		Copies whole buffer
	*/
	SharedBuffer(const Buffer<T> &buffer)
	{
		m_size = buffer.m_size;
		data = new T[buffer.getSize()];
		memcpy(data, *buffer, buffer.getSize());
		refcount = new unsigned int;
		(*refcount) = 1;
	}
	~SharedBuffer()
	{
		drop();
	}
	T & operator[](unsigned int i) const
	{
		return data[i];
	}
	T * operator*() const
	{
		return data;
	}
	unsigned int getSize() const
	{
		return m_size;
	}
private:
	void drop()
	{
		assert((*refcount) > 0);
		(*refcount)--;
		if(*refcount == 0)
		{
			delete[] data;
			delete refcount;
		}
	}
	T *data;
	unsigned int m_size;
	unsigned int *refcount;
};

inline SharedBuffer<u8> SharedBufferFromString(const char *string)
{
	SharedBuffer<u8> b((u8*)string, strlen(string)+1);
	return b;
}

template<typename T>
class MutexedVariable
{
public:
	MutexedVariable(T value):
		m_value(value)
	{
		m_mutex.Init();
	}

	T get()
	{
		JMutexAutoLock lock(m_mutex);
		return m_value;
	}

	void set(T value)
	{
		JMutexAutoLock lock(m_mutex);
		m_value = value;
	}
	
	// You'll want to grab this in a SharedPtr
	JMutexAutoLock * getLock()
	{
		return new JMutexAutoLock(m_mutex);
	}
	
	// You pretty surely want to grab the lock when accessing this
	T m_value;

private:
	JMutex m_mutex;
};

/*
	TimeTaker
*/

class TimeTaker
{
public:
	TimeTaker(const char *name, IrrlichtDevice *dev)
	{
		m_name = name;
		m_dev = dev;
		m_time1 = m_dev->getTimer()->getRealTime();
		m_running = true;
	}
	~TimeTaker()
	{
		stop();
	}
	u32 stop(bool quiet=false)
	{
		if(m_running)
		{
			u32 time2 = m_dev->getTimer()->getRealTime();
			u32 dtime = time2 - m_time1;
			if(quiet == false)
				std::cout<<m_name<<" took "<<dtime<<"ms"<<std::endl;
			m_running = false;
			return dtime;
		}
		return 0;
	}
private:
	const char *m_name;
	IrrlichtDevice *m_dev;
	u32 m_time1;
	bool m_running;
};

// Calculates the borders of a "d-radius" cube
inline void getFacePositions(core::list<v3s16> &list, u16 d)
{
	if(d == 0)
	{
		list.push_back(v3s16(0,0,0));
		return;
	}
	if(d == 1)
	{
		/*
			This is an optimized sequence of coordinates.
		*/
		list.push_back(v3s16( 0, 0, 1)); // back
		list.push_back(v3s16(-1, 0, 0)); // left
		list.push_back(v3s16( 1, 0, 0)); // right
		list.push_back(v3s16( 0, 0,-1)); // front
		list.push_back(v3s16( 0,-1, 0)); // bottom
		list.push_back(v3s16( 0, 1, 0)); // top
		// 6
		list.push_back(v3s16(-1, 0, 1)); // back left
		list.push_back(v3s16( 1, 0, 1)); // back right
		list.push_back(v3s16(-1, 0,-1)); // front left
		list.push_back(v3s16( 1, 0,-1)); // front right
		list.push_back(v3s16(-1,-1, 0)); // bottom left
		list.push_back(v3s16( 1,-1, 0)); // bottom right
		list.push_back(v3s16( 0,-1, 1)); // bottom back
		list.push_back(v3s16( 0,-1,-1)); // bottom front
		list.push_back(v3s16(-1, 1, 0)); // top left
		list.push_back(v3s16( 1, 1, 0)); // top right
		list.push_back(v3s16( 0, 1, 1)); // top back
		list.push_back(v3s16( 0, 1,-1)); // top front
		// 18
		list.push_back(v3s16(-1, 1, 1)); // top back-left
		list.push_back(v3s16( 1, 1, 1)); // top back-right
		list.push_back(v3s16(-1, 1,-1)); // top front-left
		list.push_back(v3s16( 1, 1,-1)); // top front-right
		list.push_back(v3s16(-1,-1, 1)); // bottom back-left
		list.push_back(v3s16( 1,-1, 1)); // bottom back-right
		list.push_back(v3s16(-1,-1,-1)); // bottom front-left
		list.push_back(v3s16( 1,-1,-1)); // bottom front-right
		// 26
		return;
	}

	// Take blocks in all sides, starting from y=0 and going +-y
	for(s16 y=0; y<=d-1; y++)
	{
		// Left and right side, including borders
		for(s16 z=-d; z<=d; z++)
		{
			list.push_back(v3s16(d,y,z));
			list.push_back(v3s16(-d,y,z));
			if(y != 0)
			{
				list.push_back(v3s16(d,-y,z));
				list.push_back(v3s16(-d,-y,z));
			}
		}
		// Back and front side, excluding borders
		for(s16 x=-d+1; x<=d-1; x++)
		{
			list.push_back(v3s16(x,y,d));
			list.push_back(v3s16(x,y,-d));
			if(y != 0)
			{
				list.push_back(v3s16(x,-y,d));
				list.push_back(v3s16(x,-y,-d));
			}
		}
	}

	// Take the bottom and top face with borders
	// -d<x<d, y=+-d, -d<z<d