1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 /* Minetest Copyright (C) 2017 Loic Blot <loic.blot@unix-experience.fr> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "l_base.h" class Minimap; class LuaMinimap : public ModApiBase { private: static const char className[]; static const luaL_Reg methods[]; // garbage collector static int gc_object(lua_State *L); static int l_get_pos(lua_State *L); static int l_set_pos(lua_State *L); static int l_get_angle(lua_State *L); static int l_set_angle(lua_State *L); static int l_get_mode(lua_State *L); static int l_set_mode(lua_State *L); static int l_show(lua_State *L); static int l_hide(lua_State *L); static int l_set_shape(lua_State *L); static int l_get_shape(lua_State *L); Minimap *m_minimap = nullptr; public: LuaMinimap(Minimap *m); ~LuaMinimap() = default; static void create(lua_State *L, Minimap *object); static LuaMinimap *checkobject(lua_State *L, int narg); static Minimap *getobject(LuaMinimap *ref); static void Register(lua_State *L); };