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path: root/src/script/lua_api/l_nodemeta.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_nodemeta.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_inventory.h"
#include "common/c_content.h"
#include "serverenvironment.h"
#include "map.h"
#include "mapblock.h"
#include "server.h"

/*
	NodeMetaRef
*/
NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if(!ud) luaL_typerror(L, narg, className);
	return *(NodeMetaRef**)ud;  // unbox pointer
}

Metadata* NodeMetaRef::getmeta(bool auto_create)
{
	if (m_is_local)
		return m_meta;

	NodeMetadata *meta = m_env->getMap().getNodeMetadata(m_p);
	if (meta == NULL && auto_create) {
		meta = new NodeMetadata(m_env->getGameDef()->idef());
		if (!m_env->getMap().setNodeMetadata(m_p, meta)) {
			delete meta;
			return NULL;
		}
	}
	return meta;
}

void NodeMetaRef::clearMeta()
{
	m_env->getMap().removeNodeMetadata(m_p);
}

void NodeMetaRef::reportMetadataChange(const std::string *name)
{
	// NOTE: This same code is in rollback_interface.cpp
	// Inform other things that the metadata has changed
	NodeMetadata *meta = dynamic_cast<NodeMetadata*>(m_meta);

	MapEditEvent event;
	event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
	event.p = m_p;
	event.is_private_change = name && meta && meta->isPrivate(*name);
	m_env->getMap().dispatchEvent(event);
}

// Exported functions

// garbage collector
int NodeMetaRef::gc_object(lua_State *L) {
	NodeMetaRef *o = *(NodeMetaRef **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

// get_inventory(self)
int NodeMetaRef::l_get_inventory(lua_State *L)
{
	MAP_LOCK_REQUIRED;

	NodeMetaRef *ref = checkobject(L, 1);
	ref->getmeta(true);  // try to ensure the metadata exists
	InvRef::createNodeMeta(L, ref->m_p);
	return 1;
}

// mark_as_private(self, <string> or {<string>, <string>, ...})
int NodeMetaRef::l_mark_as_private(lua_State *L)
{
	MAP_LOCK_REQUIRED;

	NodeMetaRef *ref = checkobject(L, 1);
	NodeMetadata *meta = dynamic_cast<NodeMetadata*>(ref->getmeta(true));
	assert(meta);

	if (lua_istable(L, 2)) {
		lua_pushnil(L);
		while (lua_next(L, 2) != 0) {
			// key at index -2 and value at index -1
			luaL_checktype(L, -1, LUA_TSTRING);
			meta->markPrivate(readParam<std::string>(L, -1), true);
			// removes value, keeps key for next iteration
			lua_pop(L, 1);
		}
	} else if (lua_isstring(L, 2)) {
		meta->markPrivate(readParam<std::string>(L, 2), true);
	}
	ref->reportMetadataChange();

	return 0;
}

void NodeMetaRef::handleToTable(lua_State *L, Metadata *_meta)
{
	// fields
	MetaDataRef::handleToTable(L, _meta);

	NodeMetadata *meta = (NodeMetadata*) _meta;

	// inventory
	lua_newtable(L);
	Inventory *inv = meta->getInventory();
	if (inv) {
		std::vector<const InventoryList *> lists = inv->getLists();
		for(std::vector<const InventoryList *>::const_iterator
				i = lists.begin(); i != lists.end(); ++i) {
			push_inventory_list(L, inv, (*i)->getName().c_str());
			lua_setfield(L, -2, (*i)->getName().c_str());
		}
	}
	lua_setfield(L, -2, "inventory");
}

// from_table(self, table)
bool NodeMetaRef::handleFromTable(lua_State *L, int table, Metadata *_meta)
{
	// fields
	if (!MetaDataRef::handleFromTable(L, table, _meta))
		return false;

	NodeMetadata *meta = (NodeMetadata*) _meta;

	// inventory
	Inventory *inv = meta->getInventory();
	lua_getfield(L, table, "inventory");
	if (lua_istable(L, -1)) {
		int inventorytable = lua_gettop(L);
		lua_pushnil(L);
		while (lua_next(L, inventorytable) != 0) {
			// key at index -2 and value at index -1
			std::string name = luaL_checkstring(L, -2);
			read_inventory_list(L, -1, inv, name.c_str(), getServer(L));
			lua_pop(L, 1); // Remove value, keep key for next iteration
		}
		lua_pop(L, 1);
	}

	return true;
}


NodeMetaRef::NodeMetaRef(v3s16 p, ServerEnvironment *env):
	m_p(p),
	m_env(env)
{
}

NodeMetaRef::NodeMetaRef(Metadata *meta):
	m_meta(meta),
	m_is_local(true)
{
}

// Creates an NodeMetaRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
void NodeMetaRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
{
	NodeMetaRef *o = new NodeMetaRef(p, env);
	//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
}

// Client-sided version of the above
void NodeMetaRef::createClient(lua_State *L, Metadata *meta)
{
	NodeMetaRef *o = new NodeMetaRef(meta);
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
}

const char NodeMetaRef::className[] = "NodeMetaRef";
void NodeMetaRef::RegisterCommon(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "metadata_class");
	lua_pushlstring(L, className, strlen(className));
	lua_settable(L, metatable);

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__eq");
	lua_pushcfunction(L, l_equals);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable
}

void NodeMetaRef::Register(lua_State *L)
{
	RegisterCommon(L);
	luaL_openlib(L, 0, methodsServer, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable
}


const luaL_Reg NodeMetaRef::methodsServer[] = {
	luamethod(MetaDataRef, contains),
	luamethod(MetaDataRef, get),
	luamethod(MetaDataRef, get_string),
	luamethod(MetaDataRef, set_string),
	luamethod(MetaDataRef, get_int),
	luamethod(MetaDataRef, set_int),
	luamethod(MetaDataRef, get_float),
	luamethod(MetaDataRef, set_float),
	luamethod(MetaDataRef, to_table),
	luamethod(MetaDataRef, from_table),
	luamethod(NodeMetaRef, get_inventory),
	luamethod(NodeMetaRef, mark_as_private),
	luamethod(MetaDataRef, equals),
	{0,0}
};


void NodeMetaRef::RegisterClient(lua_State *L)
{
	RegisterCommon(L);
	luaL_openlib(L, 0, methodsClient, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable
}


const luaL_Reg NodeMetaRef::methodsClient[] = {
	luamethod(MetaDataRef, contains),
	luamethod(MetaDataRef, get),
	luamethod(MetaDataRef, get_string),
	luamethod(MetaDataRef, get_int),
	luamethod(MetaDataRef, get_float),
	luamethod(MetaDataRef, to_table),
	{0,0}
};
n> i++) m_threads.push_back(new EmergeThread(server, i)); infostream << "EmergeManager: using " << nthreads << " threads" << std::endl; } EmergeManager::~EmergeManager() { for (u32 i = 0; i != m_threads.size(); i++) { EmergeThread *thread = m_threads[i]; if (m_threads_active) { thread->stop(); thread->signal(); thread->wait(); } delete thread; // Mapgen init might not be finished if there is an error during startup. if (m_mapgens.size() > i) delete m_mapgens[i]; } delete biomemgr; delete oremgr; delete decomgr; delete schemmgr; } BiomeManager *EmergeManager::getWritableBiomeManager() { FATAL_ERROR_IF(!m_mapgens.empty(), "Writable managers can only be returned before mapgen init"); return biomemgr; } OreManager *EmergeManager::getWritableOreManager() { FATAL_ERROR_IF(!m_mapgens.empty(), "Writable managers can only be returned before mapgen init"); return oremgr; } DecorationManager *EmergeManager::getWritableDecorationManager() { FATAL_ERROR_IF(!m_mapgens.empty(), "Writable managers can only be returned before mapgen init"); return decomgr; } SchematicManager *EmergeManager::getWritableSchematicManager() { FATAL_ERROR_IF(!m_mapgens.empty(), "Writable managers can only be returned before mapgen init"); return schemmgr; } void EmergeManager::initMapgens(MapgenParams *params) { FATAL_ERROR_IF(!m_mapgens.empty(), "Mapgen already initialised."); mgparams = params; for (u32 i = 0; i != m_threads.size(); i++) { EmergeParams *p = new EmergeParams( this, biomemgr, oremgr, decomgr, schemmgr); infostream << "EmergeManager: Created params " << p << " for thread " << i << std::endl; m_mapgens.push_back(Mapgen::createMapgen(params->mgtype, params, p)); } } Mapgen *EmergeManager::getCurrentMapgen() { if (!m_threads_active) return nullptr; for (u32 i = 0; i != m_threads.size(); i++) { EmergeThread *t = m_threads[i]; if (t->isRunning() && t->isCurrentThread()) return t->m_mapgen; } return nullptr; } void EmergeManager::startThreads() { if (m_threads_active) return; for (u32 i = 0; i != m_threads.size(); i++) m_threads[i]->start(); m_threads_active = true; } void EmergeManager::stopThreads() { if (!m_threads_active) return; // Request thread stop in parallel for (u32 i = 0; i != m_threads.size(); i++) { m_threads[i]->stop(); m_threads[i]->signal(); } // Then do the waiting for each for (u32 i = 0; i != m_threads.size(); i++) m_threads[i]->wait(); m_threads_active = false; } bool EmergeManager::isRunning() { return m_threads_active; } bool EmergeManager::enqueueBlockEmerge( session_t peer_id, v3s16 blockpos, bool allow_generate, bool ignore_queue_limits) { u16 flags = 0; if (allow_generate) flags |= BLOCK_EMERGE_ALLOW_GEN; if (ignore_queue_limits) flags |= BLOCK_EMERGE_FORCE_QUEUE; return enqueueBlockEmergeEx(blockpos, peer_id, flags, NULL, NULL); } bool EmergeManager::enqueueBlockEmergeEx( v3s16 blockpos, session_t peer_id, u16 flags, EmergeCompletionCallback callback, void *callback_param) { EmergeThread *thread = NULL; bool entry_already_exists = false; { MutexAutoLock queuelock(m_queue_mutex); if (!pushBlockEmergeData(blockpos, peer_id, flags, callback, callback_param, &entry_already_exists)) return false; if (entry_already_exists) return true; thread = getOptimalThread(); thread->pushBlock(blockpos); } thread->signal(); return true; } // // Mapgen-related helper functions // // TODO(hmmmm): Move this to ServerMap v3s16 EmergeManager::getContainingChunk(v3s16 blockpos) { return getContainingChunk(blockpos, mgparams->chunksize); } // TODO(hmmmm): Move this to ServerMap v3s16 EmergeManager::getContainingChunk(v3s16 blockpos, s16 chunksize) { s16 coff = -chunksize / 2; v3s16 chunk_offset(coff, coff, coff); return getContainerPos(blockpos - chunk_offset, chunksize) * chunksize + chunk_offset; } int EmergeManager::getSpawnLevelAtPoint(v2s16 p) { if (m_mapgens.empty() || !m_mapgens[0]) { errorstream << "EmergeManager: getSpawnLevelAtPoint() called" " before mapgen init" << std::endl; return 0; } return m_mapgens[0]->getSpawnLevelAtPoint(p); } int EmergeManager::getGroundLevelAtPoint(v2s16 p) { if (m_mapgens.empty() || !m_mapgens[0]) { errorstream << "EmergeManager: getGroundLevelAtPoint() called" " before mapgen init" << std::endl; return 0; } return m_mapgens[0]->getGroundLevelAtPoint(p); } // TODO(hmmmm): Move this to ServerMap bool EmergeManager::isBlockUnderground(v3s16 blockpos) { // Use a simple heuristic return blockpos.Y * (MAP_BLOCKSIZE + 1) <= mgparams->water_level; } bool EmergeManager::pushBlockEmergeData( v3s16 pos, u16 peer_requested, u16 flags, EmergeCompletionCallback callback, void *callback_param, bool *entry_already_exists) { u16 &count_peer = m_peer_queue_count[peer_requested]; if ((flags & BLOCK_EMERGE_FORCE_QUEUE) == 0) { if (m_blocks_enqueued.size() >= m_qlimit_total) return false; if (peer_requested != PEER_ID_INEXISTENT) { u16 qlimit_peer = (flags & BLOCK_EMERGE_ALLOW_GEN) ? m_qlimit_generate : m_qlimit_diskonly; if (count_peer >= qlimit_peer) return false; } else { // limit block enqueue requests for active blocks to 1/2 of total if (count_peer * 2 >= m_qlimit_total) return false; } } std::pair<std::map<v3s16, BlockEmergeData>::iterator, bool> findres; findres = m_blocks_enqueued.insert(std::make_pair(pos, BlockEmergeData())); BlockEmergeData &bedata = findres.first->second; *entry_already_exists = !findres.second; if (callback) bedata.callbacks.emplace_back(callback, callback_param); if (*entry_already_exists) { bedata.flags |= flags; } else { bedata.flags = flags; bedata.peer_requested = peer_requested; count_peer++; } return true; } bool EmergeManager::popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata) { std::map<v3s16, BlockEmergeData>::iterator it; std::unordered_map<u16, u16>::iterator it2; it = m_blocks_enqueued.find(pos); if (it == m_blocks_enqueued.end()) return false; *bedata = it->second; it2 = m_peer_queue_count.find(bedata->peer_requested); if (it2 == m_peer_queue_count.end()) return false; u16 &count_peer = it2->second; assert(count_peer != 0); count_peer--; m_blocks_enqueued.erase(it); return true; } EmergeThread *EmergeManager::getOptimalThread() { size_t nthreads = m_threads.size(); FATAL_ERROR_IF(nthreads == 0, "No emerge threads!"); size_t index = 0; size_t nitems_lowest = m_threads[0]->m_block_queue.size(); for (size_t i = 1; i < nthreads; i++) { size_t nitems = m_threads[i]->m_block_queue.size(); if (nitems < nitems_lowest) { index = i; nitems_lowest = nitems; } } return m_threads[index]; } //// //// EmergeThread //// EmergeThread::EmergeThread(Server *server, int ethreadid) : enable_mapgen_debug_info(false), id(ethreadid), m_server(server), m_map(NULL), m_emerge(NULL), m_mapgen(NULL) { m_name = "Emerge-" + itos(ethreadid); } void EmergeThread::signal() { m_queue_event.signal(); } bool EmergeThread::pushBlock(const v3s16 &pos) { m_block_queue.push(pos); return true; } void EmergeThread::cancelPendingItems() { MutexAutoLock queuelock(m_emerge->m_queue_mutex); while (!m_block_queue.empty()) { BlockEmergeData bedata; v3s16 pos; pos = m_block_queue.front(); m_block_queue.pop(); m_emerge->popBlockEmergeData(pos, &bedata); runCompletionCallbacks(pos, EMERGE_CANCELLED, bedata.callbacks); } } void EmergeThread::runCompletionCallbacks(const v3s16 &pos, EmergeAction action, const EmergeCallbackList &callbacks) { for (size_t i = 0; i != callbacks.size(); i++) { EmergeCompletionCallback callback; void *param; callback = callbacks[i].first; param = callbacks[i].second; callback(pos, action, param); } } bool EmergeThread::popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata) { MutexAutoLock queuelock(m_emerge->m_queue_mutex); if (m_block_queue.empty()) return false; *pos = m_block_queue.front(); m_block_queue.pop(); m_emerge->popBlockEmergeData(*pos, bedata); return true; } EmergeAction EmergeThread::getBlockOrStartGen( const v3s16 &pos, bool allow_gen, MapBlock **block, BlockMakeData *bmdata) { MutexAutoLock envlock(m_server->m_env_mutex); // 1). Attempt to fetch block from memory *block = m_map->getBlockNoCreateNoEx(pos); if (*block && !(*block)->isDummy()) { if ((*block)->isGenerated()) return EMERGE_FROM_MEMORY; } else { // 2). Attempt to load block from disk if it was not in the memory *block = m_map->loadBlock(pos); if (*block && (*block)->isGenerated()) return EMERGE_FROM_DISK; } // 3). Attempt to start generation if (allow_gen && m_map->initBlockMake(pos, bmdata)) return EMERGE_GENERATED; // All attempts failed; cancel this block emerge return EMERGE_CANCELLED; } MapBlock *EmergeThread::finishGen(v3s16 pos, BlockMakeData *bmdata, std::map<v3s16, MapBlock *> *modified_blocks) { MutexAutoLock envlock(m_server->m_env_mutex); ScopeProfiler sp(g_profiler, "EmergeThread: after Mapgen::makeChunk", SPT_AVG); /* Perform post-processing on blocks (invalidate lighting, queue liquid transforms, etc.) to finish block make */ m_map->finishBlockMake(bmdata, modified_blocks); MapBlock *block = m_map->getBlockNoCreateNoEx(pos); if (!block) { errorstream << "EmergeThread::finishGen: Couldn't grab block we " "just generated: " << PP(pos) << std::endl; return NULL; } v3s16 minp = bmdata->blockpos_min * MAP_BLOCKSIZE; v3s16 maxp = bmdata->blockpos_max * MAP_BLOCKSIZE + v3s16(1,1,1) * (MAP_BLOCKSIZE - 1); // Ignore map edit events, they will not need to be sent // to anybody because the block hasn't been sent to anybody MapEditEventAreaIgnorer ign( &m_server->m_ignore_map_edit_events_area, VoxelArea(minp, maxp)); /* Run Lua on_generated callbacks */ try { m_server->getScriptIface()->environment_OnGenerated( minp, maxp, m_mapgen->blockseed); } catch (LuaError &e) { m_server->setAsyncFatalError("Lua: finishGen" + std::string(e.what())); } /* Clear generate notifier events */ m_mapgen->gennotify.clearEvents(); EMERGE_DBG_OUT("ended up with: " << analyze_block(block)); /* Activate the block */ m_server->m_env->activateBlock(block, 0); return block; } void *EmergeThread::run() { BEGIN_DEBUG_EXCEPTION_HANDLER v3s16 pos; m_map = (ServerMap *)&(m_server->m_env->getMap()); m_emerge = m_server->m_emerge; m_mapgen = m_emerge->m_mapgens[id]; enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info; try { while (!stopRequested()) { std::map<v3s16, MapBlock *> modified_blocks; BlockEmergeData bedata; BlockMakeData bmdata; EmergeAction action; MapBlock *block; if (!popBlockEmerge(&pos, &bedata)) { m_queue_event.wait(); continue; } if (blockpos_over_max_limit(pos)) continue; bool allow_gen = bedata.flags & BLOCK_EMERGE_ALLOW_GEN; EMERGE_DBG_OUT("pos=" PP(pos) " allow_gen=" << allow_gen); action = getBlockOrStartGen(pos, allow_gen, &block, &bmdata); if (action == EMERGE_GENERATED) { { ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG); m_mapgen->makeChunk(&bmdata); } block = finishGen(pos, &bmdata, &modified_blocks); } runCompletionCallbacks(pos, action, bedata.callbacks); if (block) modified_blocks[pos] = block; if (!modified_blocks.empty()) m_server->SetBlocksNotSent(modified_blocks); } } catch (VersionMismatchException &e) { std::ostringstream err; err << "World data version mismatch in MapBlock " << PP(pos) << std::endl << "----" << std::endl << "\"" << e.what() << "\"" << std::endl << "See debug.txt." << std::endl << "World probably saved by a newer version of " PROJECT_NAME_C "." << std::endl; m_server->setAsyncFatalError(err.str()); } catch (SerializationError &e) { std::ostringstream err; err << "Invalid data in MapBlock " << PP(pos) << std::endl << "----" << std::endl << "\"" << e.what() << "\"" << std::endl << "See debug.txt." << std::endl << "You can ignore this using [ignore_world_load_errors = true]." << std::endl; m_server->setAsyncFatalError(err.str()); } END_DEBUG_EXCEPTION_HANDLER return NULL; }