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path: root/src/script/lua_api/l_nodetimer.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "cpp_api/scriptapi.h"
#include "lua_api/l_nodetimer.h"
#include "common/c_internal.h"
#include "map.h"


int NodeTimerRef::gc_object(lua_State *L) {
	NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if(!ud) luaL_typerror(L, narg, className);
	return *(NodeTimerRef**)ud;  // unbox pointer
}

int NodeTimerRef::l_set(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	f32 t = luaL_checknumber(L,2);
	f32 e = luaL_checknumber(L,3);
	env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e));
	return 0;
}

int NodeTimerRef::l_start(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	f32 t = luaL_checknumber(L,2);
	env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
	return 0;
}

int NodeTimerRef::l_stop(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;
	env->getMap().removeNodeTimer(o->m_p);
	return 0;
}

int NodeTimerRef::l_is_started(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;

	NodeTimer t = env->getMap().getNodeTimer(o->m_p);
	lua_pushboolean(L,(t.timeout != 0));
	return 1;
}

int NodeTimerRef::l_get_timeout(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;

	NodeTimer t = env->getMap().getNodeTimer(o->m_p);
	lua_pushnumber(L,t.timeout);
	return 1;
}

int NodeTimerRef::l_get_elapsed(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, 1);
	ServerEnvironment *env = o->m_env;
	if(env == NULL) return 0;

	NodeTimer t = env->getMap().getNodeTimer(o->m_p);
	lua_pushnumber(L,t.elapsed);
	return 1;
}


NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env):
	m_p(p),
	m_env(env)
{
}

NodeTimerRef::~NodeTimerRef()
{
}

// Creates an NodeTimerRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
{
	NodeTimerRef *o = new NodeTimerRef(p, env);
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
}

void NodeTimerRef::set_null(lua_State *L)
{
	NodeTimerRef *o = checkobject(L, -1);
	o->m_env = NULL;
}

void NodeTimerRef::Register(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable

	luaL_openlib(L, 0, methods, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable

	// Cannot be created from Lua
	//lua_register(L, className, create_object);
}

const char NodeTimerRef::className[] = "NodeTimerRef";
const luaL_reg NodeTimerRef::methods[] = {
	luamethod(NodeTimerRef, start),
	luamethod(NodeTimerRef, set),
	luamethod(NodeTimerRef, stop),
	luamethod(NodeTimerRef, is_started),
	luamethod(NodeTimerRef, get_timeout),
	luamethod(NodeTimerRef, get_elapsed),
	{0,0}
};

REGISTER_LUA_REF(NodeTimerRef);
ass="hl com">rswitchst45={} lswitchcr={} lswitchcr45={} rswitchcr={} rswitchcr45={} vert1={ --you'll probably want to override mesh here } vert2={ --you'll probably want to override mesh here } ]]-- advtrains.all_tracktypes={} --definition preparation local function conns(c1, c2, r1, r2) return {{c=c1, y=r1}, {c=c2, y=r2}} end local function conns3(c1, c2, c3, r1, r2, r3) return {{c=c1, y=r1}, {c=c2, y=r2}, {c=c3, y=r3}} end advtrains.ap={} advtrains.ap.t_30deg_flat={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "cr", }, cr={ conns = conns(0,7), desc = "curve", tpdouble = true, trackworker = "swlst", }, swlst={ conns = conns3(0,8,7), desc = "left switch (straight)", trackworker = "swrst", switchalt = "cr", switchmc = "on", switchst = "st", switchprefix = "swl", }, swlcr={ conns = conns3(0,7,8), desc = "left switch (curve)", trackworker = "swrcr", switchalt = "st", switchmc = "off", switchst = "cr", switchprefix = "swl", }, swrst={ conns = conns3(0,8,9), desc = "right switch (straight)", trackworker = "st", switchalt = "cr", switchmc = "on", switchst = "st", switchprefix = "swr", }, swrcr={ conns = conns3(0,9,8), desc = "right switch (curve)", trackworker = "st", switchalt = "st", switchmc = "off", switchst = "cr", switchprefix = "swr", }, }, regtp=true, tpdefault="st", trackworker={ ["swrcr"]="st", ["swrst"]="st", ["cr"]="swlst", ["swlcr"]="swrcr", ["swlst"]="swrst", }, rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_yturnout={ regstep=1, variant={ l={ conns = conns3(0,7,9), desc = "Y-turnout (left)", switchalt = "r", switchmc = "off", switchst = "l", switchprefix = "", }, r={ conns = conns3(0,9,7), desc = "Y-turnout (right)", switchalt = "l", switchmc = "on", switchst = "r", switchprefix = "", } }, regtp=true, tpdefault="l", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_s3way={ regstep=1, variant={ l={ conns = { {c=0}, {c=7}, {c=8}, {c=9}, {c=0} }, desc = "3-way turnout (left)", switchalt = "s", switchst="l", switchprefix = "", }, s={ conns = { {c=0}, {c=8}, {c=7}, {c=9}, {c=0} }, desc = "3-way turnout (straight)", switchalt ="r", switchst = "s", switchprefix = "", }, r={ conns = { {c=0}, {c=9}, {c=8}, {c=7}, {c=0} }, desc = "3-way turnout (right)", switchalt = "l", switchst="r", switchprefix = "", } }, regtp=true, tpdefault="l", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_30deg_slope={ regstep=1, variant={ vst1={conns = conns(8,0,0,0.5), rail_y = 0.25, desc = "steep uphill 1/2", slope=true}, vst2={conns = conns(8,0,0.5,1), rail_y = 0.75, desc = "steep uphill 2/2", slope=true}, vst31={conns = conns(8,0,0,0.33), rail_y = 0.16, desc = "uphill 1/3", slope=true}, vst32={conns = conns(8,0,0.33,0.66), rail_y = 0.5, desc = "uphill 2/3", slope=true}, vst33={conns = conns(8,0,0.66,1), rail_y = 0.83, desc = "uphill 3/3", slope=true}, }, regsp=true, slopeplacer={ [2]={"vst1", "vst2"}, [3]={"vst31", "vst32", "vst33"}, max=3,--highest entry }, slopeplacer_45={ [2]={"vst1_45", "vst2_45"}, max=2, }, rotation={"", "_30", "_45", "_60"}, trackworker={}, increativeinv={}, } advtrains.ap.t_30deg_straightonly={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "st", }, }, regtp=true, tpdefault="st", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_30deg_straightonly_noplacer={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "st", }, }, tpdefault="st", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_45deg={ regstep=2, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "cr", }, cr={ conns = conns(0,6), desc = "curve", tpdouble = true, trackworker = "swlst", }, swlst={ conns = conns3(0,8,6), desc = "left switch (straight)", trackworker = "swrst", switchalt = "cr", switchmc = "on", switchst = "st", }, swlcr={ conns = conns3(0,6,8), desc = "left switch (curve)", trackworker = "swrcr", switchalt = "st", switchmc = "off", switchst = "cr", }, swrst={ conns = conns3(0,8,10), desc = "right switch (straight)", trackworker = "st", switchalt = "cr", switchmc = "on", switchst = "st", }, swrcr={ conns = conns3(0,10,8), desc = "right switch (curve)", trackworker = "st", switchalt = "st", switchmc = "off", switchst = "cr", }, }, regtp=true, tpdefault="st", trackworker={ ["swrcr"]="st", ["swrst"]="st", ["cr"]="swlst", ["swlcr"]="swrcr", ["swlst"]="swrst", }, rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_perpcrossing={ regstep = 1, variant={ st={ conns = { {c=0}, {c=8}, {c=4}, {c=12} }, desc = "perpendicular crossing", tpdouble = true, tpsingle = true, trackworker = "st", }, }, regtp=true, tpdefault="st", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_90plusx_crossing={ regstep = 1, variant={ ["30l"]={ conns = { {c=0}, {c=8}, {c=1}, {c=9} }, desc = "30/90 degree crossing (left)", tpdouble = true, tpsingle = true, trackworker = "45l" }, ["45l"]={ conns = { {c=0}, {c=8}, {c=2}, {c=10} }, desc = "45/90 degree crossing (left)", tpdouble = true, tpsingle = true, trackworker = "60l", }, ["60l"]={ conns = { {c=0}, {c=8}, {c=3}, {c=11}}, desc = "60/90 degree crossing (left)", tpdouble = true, tpsingle = true, trackworker = "60r", }, ["60r"]={ conns = { {c=0}, {c=8}, {c=5}, {c=13} }, desc = "60/90 degree crossing (right)", tpdouble = true, tpsingle = true, trackworker = "45r" }, ["45r"]={ conns = { {c=0}, {c=8}, {c=6}, {c=14} }, desc = "45/90 degree crossing (right)", tpdouble = true, tpsingle = true, trackworker = "30r", }, ["30r"]={ conns = { {c=0}, {c=8}, {c=7}, {c=15}}, desc = "30/90 degree crossing (right)", tpdouble = true, tpsingle = true, trackworker = "30l", }, }, regtp=true, tpdefault="30l", rotation={""}, trackworker = { ["30l"] = "45l", ["45l"] = "60l", ["60l"] = "60r", ["60r"] = "45r", ["45r"] = "30r", ["30r"] = "30l", } } advtrains.ap.t_diagonalcrossing = { regstep=1, variant={ ["30l45r"]={ conns = {{c=1}, {c=9}, {c=6}, {c=14}}, desc = "30left-45right diagonal crossing", tpdouble=true, tpsingle=true, trackworker="60l30l", }, ["60l30l"]={ conns = {{c=3}, {c=11}, {c=1}, {c=9}}, desc = "30left-60right diagonal crossing", tpdouble=true, tpsingle=true, trackworker="60l45r" }, ["60l45r"]={ conns = {{c=3}, {c=11}, {c=6}, {c=14}}, desc = "60left-45right diagonal crossing", tpdouble=true, tpsingle=true, trackworker="60l60r" }, ["60l60r"]={ conns = {{c=3}, {c=11}, {c=5}, {c=13}}, desc = "60left-60right diagonal crossing", tpdouble=true, tpsingle=true, trackworker="60r45l", }, --If 60l60r had a mirror image, it would be here, but it's symmetric. -- 60l60r is also equivalent to 30l30r but rotated 90 degrees. ["60r45l"]={ conns = {{c=5}, {c=13}, {c=2}, {c=10}}, desc = "60right-45left diagonal crossing", tpdouble=true, tpsingle=true, trackworker="60r30r", }, ["60r30r"]={ conns = {{c=5}, {c=13}, {c=7}, {c=15}}, desc = "60right-30right diagonal crossing", tpdouble=true, tpsingle=true, trackworker="30r45l", }, ["30r45l"]={ conns = {{c=7}, {c=15}, {c=2}, {c=10}}, desc = "30right-45left diagonal crossing", tpdouble=true, tpsingle=true, trackworker="30l45r", }, }, regtp=true, tpdefault="30l45r", rotation={""}, trackworker = { ["30l45r"] = "60l30l", ["60l30l"] = "60l45r", ["60l45r"] = "60l60r", ["60l60r"] = "60r45l", ["60r45l"] = "60r30r", ["60r30r"] = "30r45l", ["30r45l"] = "30l45r", } } advtrains.trackpresets = advtrains.ap --definition format: ([] optional) --[[{ nodename_prefix texture_prefix [shared_texture] models_prefix models_suffix (with dot) [shared_model] formats={ st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2 (each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all) } common={} change something on common rail appearance } [18.12.17] Note on new connection system: In order to support real rail crossing nodes and finally make the trackplacer respect switches, I changed the connection system. There can be a variable number of connections available. These are specified as tuples {c=<connection>, y=<rely>} The table "at_conns" consists of {<conn1>, <conn2>...} the "at_rail_y" property holds the value that was previously called "railheight" Depending on the number of connections: 2 conns: regular rail 3 conns: switch: - when train passes in at conn1, will move out of conn2 - when train passes in at conn2 or conn3, will move out of conn1 4 conns: cross (or cross switch, depending on arrangement of conns): - conn1 <> conn2 - conn3 <> conn4 ]] -- Notify the user if digging the rail is not allowed local function can_dig_callback(pos, player) local ok, reason = advtrains.can_dig_or_modify_track(pos) if not ok and player then minetest.chat_send_player(player:get_player_name(), attrans("This track can not be removed!") .. " " .. reason) end return ok end function advtrains.register_tracks(tracktype, def, preset) advtrains.trackplacer.register_tracktype(def.nodename_prefix, preset.tpdefault) if preset.regtp then advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description, def) end if preset.regsp then advtrains.slope.register_placer(def, preset) end for suffix, var in pairs(preset.variant) do for rotid, rotation in ipairs(preset.rotation) do if not def.formats[suffix] or def.formats[suffix][rotid] then local img_suffix = suffix..rotation local ndef = advtrains.merge_tables({ description=def.description.."("..(var.desc or "any")..rotation..")", drawtype = "mesh", paramtype="light", paramtype2="facedir", use_texture_alpha = "blend", walkable = false, selection_box = { type = "fixed", fixed = {-1/2-1/16, -1/2, -1/2, 1/2+1/16, -1/2+2/16, 1/2}, }, mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix), tiles = {def.shared_texture or (def.texture_prefix.."_"..img_suffix..".png"), def.second_texture}, groups = { attached_node = advtrains.IGNORE_WORLD and 0 or 1, advtrains_track=1, ["advtrains_track_"..tracktype]=1, save_in_at_nodedb=1, dig_immediate=2, not_in_creative_inventory=1, not_blocking_trains=1, }, can_dig = can_dig_callback, after_dig_node=function(pos) advtrains.ndb.update(pos) end, after_place_node=function(pos) advtrains.ndb.update(pos) end, at_nnpref = def.nodename_prefix, at_suffix = suffix, at_rotation = rotation, at_rail_y = var.rail_y }, def.common or {}) if preset.regtp then ndef.drop = def.nodename_prefix.."_placer" end if preset.regsp and var.slope then ndef.drop = def.nodename_prefix.."_slopeplacer" end --connections ndef.at_conns = advtrains.rotate_conn_by(var.conns, (rotid-1)*preset.regstep) local ndef_avt_table if var.switchalt and var.switchst then local switchfunc=function(pos, node, newstate) newstate = newstate or var.switchalt -- support for 3 (or more) state switches -- this code is only called from the internal setstate function, which -- ensures that it is safe to switch the turnout if newstate~=var.switchst then advtrains.ndb.swap_node(pos, {name=def.nodename_prefix.."_"..(var.switchprefix or "")..newstate..rotation, param2=node.param2}) advtrains.invalidate_all_paths(pos) end end ndef.on_rightclick = function(pos, node, player) if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then advtrains.setstate(pos, nil, node) advtrains.log("Switch", player:get_player_name(), pos) end end if var.switchmc then ndef.mesecons = {effector = { ["action_"..var.switchmc] = function(pos, node) advtrains.setstate(pos, nil, node) end, rules=advtrains.meseconrules }} end ndef_avt_table = { getstate = var.switchst, setstate = switchfunc, } end local adef={} if def.get_additional_definiton then adef=def.get_additional_definiton(def, preset, suffix, rotation) end ndef = advtrains.merge_tables(ndef, adef) -- insert getstate/setstate functions after merging the additional definitions if ndef_avt_table then ndef.advtrains = advtrains.merge_tables(ndef.advtrains or {}, ndef_avt_table) end minetest.register_node(":"..def.nodename_prefix.."_"..suffix..rotation, ndef) --trackplacer if preset.regtp then local tpconns = {conn1=ndef.at_conns[1].c, conn2=ndef.at_conns[2].c} if var.tpdouble then advtrains.trackplacer.add_double_conn(def.nodename_prefix, suffix, rotation, tpconns) end if var.tpsingle then advtrains.trackplacer.add_single_conn(def.nodename_prefix, suffix, rotation, tpconns) end end advtrains.trackplacer.add_worked(def.nodename_prefix, suffix, rotation, var.trackworker) end end end advtrains.all_tracktypes[tracktype]=true end function advtrains.is_track_and_drives_on(nodename, drives_on_p) local drives_on = drives_on_p if not drives_on then drives_on = advtrains.all_tracktypes end local hasentry = false for _,_ in pairs(drives_on) do hasentry=true end if not hasentry then drives_on = advtrains.all_tracktypes end if not minetest.registered_nodes[nodename] then return false end local nodedef=minetest.registered_nodes[nodename] for k,v in pairs(drives_on) do if nodedef.groups["advtrains_track_"..k] then return true end end return false end function advtrains.get_track_connections(name, param2) local nodedef=minetest.registered_nodes[name] if not nodedef then atprint(" get_track_connections couldn't find nodedef for nodename "..(name or "nil")) return nil end local noderot=param2 if not param2 then noderot=0 end if noderot > 3 then atprint(" get_track_connections: rail has invaild param2 of "..noderot) noderot=0 end local tracktype for k,_ in pairs(nodedef.groups) do local tt=string.match(k, "^advtrains_track_(.+)$") if tt then tracktype=tt end end return advtrains.rotate_conn_by(nodedef.at_conns, noderot*AT_CMAX/4), (nodedef.at_rail_y or 0), tracktype end -- Function called when a track is about to be dug or modified by the trackworker -- Returns either true (ok) or false,"translated string describing reason why it isn't allowed" function advtrains.can_dig_or_modify_track(pos) if advtrains.get_train_at_pos(pos) then return false, attrans("Position is occupied by a train.") end -- interlocking: tcb, signal IP a.s.o. if advtrains.interlocking then -- TCB? if advtrains.interlocking.db.get_tcb(pos) then return false, attrans("There's a Track Circuit Break here.") end -- signal ip? if advtrains.interlocking.db.is_ip_at(pos, true) then -- is_ip_at with purge parameter return false, attrans("There's a Signal Influence Point here.") end end return true end -- slope placer. Defined in register_tracks. --crafted with rail and gravel local sl={} function sl.register_placer(def, preset) minetest.register_craftitem(":"..def.nodename_prefix.."_slopeplacer",{ description = attrans("@1 Slope", def.description), inventory_image = def.texture_prefix.."_slopeplacer.png", wield_image = def.texture_prefix.."_slopeplacer.png", groups={}, on_place = sl.create_slopeplacer_on_place(def, preset) }) end --(itemstack, placer, pointed_thing) function sl.create_slopeplacer_on_place(def, preset) return function(istack, player, pt) if not pt.type=="node" then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node")) return istack end local pos=pt.above if not pos then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node")) return istack end local node=minetest.get_node(pos) if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: space occupied!")) return istack end if not advtrains.check_track_protection(pos, player:get_player_name()) then minetest.record_protection_violation(pos, player:get_player_name()) return istack end --determine player orientation (only horizontal component) --get_look_horizontal may not be available local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2) --rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5. local dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)} --translate to direction to look up inside the preset table local param2, rot45=({ [-1]={ [-1]=2, [0]=3, [1]=3, }, [0]={ [-1]=2, [1]=0, }, [1]={ [-1]=1, [0]=1, [1]=0, }, })[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0 local lookup=preset.slopeplacer if rot45 then lookup=preset.slopeplacer_45 end --go unitvector forward and look how far the next node is local step=1 while step<=lookup.max do local node=minetest.get_node(vector.add(pos, dirvec)) --next node solid? if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or advtrains.is_protected(pos, player:get_player_name()) then --do slopes of this distance exist? if lookup[step] then if minetest.settings:get_bool("creative_mode") or istack:get_count()>=step then --start placing local placenodes=lookup[step] while step>0 do minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2}) if not minetest.settings:get_bool("creative_mode") then istack:take_item() end step=step-1 pos=vector.subtract(pos, dirvec) end else minetest.chat_send_player(player:get_player_name(), attrans("Can't place: Not enough slope items left (@1 required)", step)) end else minetest.chat_send_player(player:get_player_name(), attrans("Can't place: There's no slope of length @1",step)) end return istack end step=step+1 pos=vector.add(pos, dirvec) end minetest.chat_send_player(player:get_player_name(), attrans("Can't place: no supporting node at upper end.")) return itemstack end end advtrains.slope=sl --END code, BEGIN definition --definition format: ([] optional) --[[{ nodename_prefix texture_prefix [shared_texture] models_prefix models_suffix (with dot) [shared_model] formats={ st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2 (each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all) } common={} change something on common rail appearance }]]