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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef L_NODETIMER_H_
#define L_NODETIMER_H_

#include "lua_api/l_base.h"
#include "irr_v3d.h"

class ServerEnvironment;

class NodeTimerRef : public ModApiBase {
private:
	v3s16 m_p;
	ServerEnvironment *m_env;

	static const char className[];
	static const luaL_reg methods[];

	static int gc_object(lua_State *L);

	static NodeTimerRef *checkobject(lua_State *L, int narg);

	static int l_set(lua_State *L);

	static int l_start(lua_State *L);

	static int l_stop(lua_State *L);

	static int l_is_started(lua_State *L);

	static int l_get_timeout(lua_State *L);

	static int l_get_elapsed(lua_State *L);

public:
	NodeTimerRef(v3s16 p, ServerEnvironment *env);
	~NodeTimerRef();

	// Creates an NodeTimerRef and leaves it on top of stack
	// Not callable from Lua; all references are created on the C side.
	static void create(lua_State *L, v3s16 p, ServerEnvironment *env);

	static void set_null(lua_State *L);

	static void Register(lua_State *L);
};



#endif /* L_NODETIMER_H_ */
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/*
   CGUITTFont FreeType class for Irrlicht
   Copyright (c) 2009-2010 John Norman
   Copyright (c) 2016 Nathanaël Courant

   This software is provided 'as-is', without any express or implied
   warranty. In no event will the authors be held liable for any
   damages arising from the use of this software.

   Permission is granted to anyone to use this software for any
   purpose, including commercial applications, and to alter it and
   redistribute it freely, subject to the following restrictions:

   1. The origin of this software must not be misrepresented; you
      must not claim that you wrote the original software. If you use
      this software in a product, an acknowledgment in the product
      documentation would be appreciated but is not required.

   2. Altered source versions must be plainly marked as such, and
      must not be misrepresented as being the original software.

   3. This notice may not be removed or altered from any source
      distribution.

   The original version of this class can be located at:
   http://irrlicht.suckerfreegames.com/

   John Norman
   john@suckerfreegames.com
*/

#pragma once

#include <irrlicht.h>
#include <ft2build.h>
#include <vector>
#include "irrUString.h"
#include "util/enriched_string.h"
#include FT_FREETYPE_H

namespace irr
{
namespace gui
{
	struct SGUITTFace;
	class CGUITTFont;