aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_sound.cpp
blob: e7d517ce0f1ac96ecf76fe0f2cffcc0256d74657 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "l_sound.h"
#include "l_internal.h"
#include "common/c_content.h"
#include "gui/guiEngine.h"


int ModApiSound::l_sound_play(lua_State *L)
{
	SimpleSoundSpec spec;
	read_soundspec(L, 1, spec);
	bool looped = lua_toboolean(L, 2);

	s32 handle = getGuiEngine(L)->playSound(spec, looped);

	lua_pushinteger(L, handle);

	return 1;
}

int ModApiSound::l_sound_stop(lua_State *L)
{
	u32 handle = luaL_checkinteger(L, 1);

	getGuiEngine(L)->stopSound(handle);

	return 1;
}

void ModApiSound::Initialize(lua_State *L, int top)
{
	API_FCT(sound_play);
	API_FCT(sound_stop);
}
> m_datasize(0), m_read_offset(0), m_command(0), m_peer_id(0) {} ~NetworkPacket(); void putRawPacket(u8 *data, u32 datasize, u16 peer_id); // Getters u32 getSize() { return m_datasize; } u16 getPeerId() { return m_peer_id; } u16 getCommand() { return m_command; } const u32 getRemainingBytes() const { return m_datasize - m_read_offset; } const char* getRemainingString() { return getString(m_read_offset); } // Returns a c-string without copying. // A better name for this would be getRawString() const char* getString(u32 from_offset); // major difference to putCString(): doesn't write len into the buffer void putRawString(const char* src, u32 len); void putRawString(const std::string &src) { putRawString(src.c_str(), src.size()); } NetworkPacket& operator>>(std::string& dst); NetworkPacket& operator<<(const std::string &src); void putLongString(const std::string &src); NetworkPacket& operator>>(std::wstring& dst); NetworkPacket& operator<<(const std::wstring &src); std::string readLongString(); char getChar(u32 offset); NetworkPacket& operator>>(char& dst); NetworkPacket& operator<<(char src); NetworkPacket& operator>>(bool& dst); NetworkPacket& operator<<(bool src); u8 getU8(u32 offset); NetworkPacket& operator>>(u8& dst); NetworkPacket& operator<<(u8 src); u8* getU8Ptr(u32 offset); u16 getU16(u32 from_offset); NetworkPacket& operator>>(u16& dst); NetworkPacket& operator<<(u16 src); NetworkPacket& operator>>(u32& dst); NetworkPacket& operator<<(u32 src); NetworkPacket& operator>>(u64& dst); NetworkPacket& operator<<(u64 src); NetworkPacket& operator>>(float& dst); NetworkPacket& operator<<(float src); NetworkPacket& operator>>(v2f& dst); NetworkPacket& operator<<(v2f src); NetworkPacket& operator>>(v3f& dst); NetworkPacket& operator<<(v3f src); NetworkPacket& operator>>(s16& dst); NetworkPacket& operator<<(s16 src); NetworkPacket& operator>>(s32& dst); NetworkPacket& operator<<(s32 src); NetworkPacket& operator>>(v2s32& dst); NetworkPacket& operator<<(v2s32 src); NetworkPacket& operator>>(v3s16& dst); NetworkPacket& operator<<(v3s16 src); NetworkPacket& operator>>(v3s32& dst); NetworkPacket& operator<<(v3s32 src); NetworkPacket& operator>>(video::SColor& dst); NetworkPacket& operator<<(video::SColor src); // Temp, we remove SharedBuffer when migration finished Buffer<u8> oldForgePacket(); private: void checkReadOffset(u32 from_offset, u32 field_size); inline void checkDataSize(u32 field_size) { if (m_read_offset + field_size > m_datasize) { m_datasize = m_read_offset + field_size; m_data.resize(m_datasize); } } std::vector<u8> m_data; u32 m_datasize; u32 m_read_offset; u16 m_command; u16 m_peer_id; }; #endif