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path: root/src/script/lua_api/l_util.cpp
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_util.h"
#include "lua_api/l_internal.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "cpp_api/s_async.h"
#include "debug.h"
#include "porting.h"
#include "log.h"
#include "tool.h"
#include "settings.h"
#include "main.h"  //required for g_settings, g_settings_path
#include "json/json.h"

// debug(...)
// Writes a line to dstream
int ModApiUtil::l_debug(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	// Handle multiple parameters to behave like standard lua print()
	int n = lua_gettop(L);
	lua_getglobal(L, "tostring");
	for (int i = 1; i <= n; i++) {
		/*
			Call tostring(i-th argument).
			This is what print() does, and it behaves a bit
			differently from directly calling lua_tostring.
		*/
		lua_pushvalue(L, -1);  /* function to be called */
		lua_pushvalue(L, i);   /* value to print */
		lua_call(L, 1, 1);
		size_t len;
		const char *s = lua_tolstring(L, -1, &len);
		if (i > 1)
			dstream << "\t";
		if (s)
			dstream << std::string(s, len);
		lua_pop(L, 1);
	}
	dstream << std::endl;
	return 0;
}

// log([level,] text)
// Writes a line to the logger.
// The one-argument version logs to infostream.
// The two-argument version accept a log level: error, action, info, or verbose.
int ModApiUtil::l_log(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string text;
	LogMessageLevel level = LMT_INFO;
	if (lua_isnone(L, 2)) {
		text = lua_tostring(L, 1);
	}
	else {
		std::string levelname = luaL_checkstring(L, 1);
		text = luaL_checkstring(L, 2);
		if(levelname == "error")
			level = LMT_ERROR;
		else if(levelname == "action")
			level = LMT_ACTION;
		else if(levelname == "verbose")
			level = LMT_VERBOSE;
		else if (levelname == "deprecated") {
			log_deprecated(L,text);
			return 0;
		}

	}
	log_printline(level, text);
	return 0;
}

// setting_set(name, value)
int ModApiUtil::l_setting_set(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *name = luaL_checkstring(L, 1);
	const char *value = luaL_checkstring(L, 2);
	g_settings->set(name, value);
	return 0;
}

// setting_get(name)
int ModApiUtil::l_setting_get(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *name = luaL_checkstring(L, 1);
	try{
		std::string value = g_settings->get(name);
		lua_pushstring(L, value.c_str());
	} catch(SettingNotFoundException &e){
		lua_pushnil(L);
	}
	return 1;
}

// setting_setbool(name)
int ModApiUtil::l_setting_setbool(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *name = luaL_checkstring(L, 1);
	bool value = lua_toboolean(L, 2);
	g_settings->setBool(name, value);
	return 0;
}

// setting_getbool(name)
int ModApiUtil::l_setting_getbool(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	const char *name = luaL_checkstring(L, 1);
	try{
		bool value = g_settings->getBool(name);
		lua_pushboolean(L, value);
	} catch(SettingNotFoundException &e){
		lua_pushnil(L);
	}
	return 1;
}

// setting_save()
int ModApiUtil::l_setting_save(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	if(g_settings_path != "")
		g_settings->updateConfigFile(g_settings_path.c_str());
	return 0;
}

// parse_json(str[, nullvalue])
int ModApiUtil::l_parse_json(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	const char *jsonstr = luaL_checkstring(L, 1);

	// Use passed nullvalue or default to nil
	int nullindex = 2;
	if (lua_isnone(L, nullindex)) {
		lua_pushnil(L);
		nullindex = lua_gettop(L);
	}

	Json::Value root;

	{
		Json::Reader reader;
		std::istringstream stream(jsonstr);

		if (!reader.parse(stream, root)) {
			errorstream << "Failed to parse json data "
				<< reader.getFormattedErrorMessages();
			errorstream << "data: \"" << jsonstr << "\""
				<< std::endl;
			lua_pushnil(L);
			return 1;
		}
	}

	if (!push_json_value(L, root, nullindex)) {
		errorstream << "Failed to parse json data, "
			<< "depth exceeds lua stack limit" << std::endl;
		errorstream << "data: \"" << jsonstr << "\"" << std::endl;
		lua_pushnil(L);
	}
	return 1;
}

// write_json(data[, styled]) -> string or nil and error message
int ModApiUtil::l_write_json(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	bool styled = false;
	if (!lua_isnone(L, 2)) {
		styled = lua_toboolean(L, 2);
		lua_pop(L, 1);
	}

	Json::Value root;
	try {
		read_json_value(L, root, 1);
	} catch (SerializationError &e) {
		lua_pushnil(L);
		lua_pushstring(L, e.what());
		return 2;
	}

	std::string out;
	if (styled) {
		Json::StyledWriter writer;
		out = writer.write(root);
	} else {
		Json::FastWriter writer;
		out = writer.write(root);
	}
	lua_pushlstring(L, out.c_str(), out.size());
	return 1;
}

// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
int ModApiUtil::l_get_dig_params(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::map<std::string, int> groups;
	read_groups(L, 1, groups);
	ToolCapabilities tp = read_tool_capabilities(L, 2);
	if(lua_isnoneornil(L, 3))
		push_dig_params(L, getDigParams(groups, &tp));
	else
		push_dig_params(L, getDigParams(groups, &tp,
					luaL_checknumber(L, 3)));
	return 1;
}

// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
int ModApiUtil::l_get_hit_params(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::map<std::string, int> groups;
	read_groups(L, 1, groups);
	ToolCapabilities tp = read_tool_capabilities(L, 2);
	if(lua_isnoneornil(L, 3))
		push_hit_params(L, getHitParams(groups, &tp));
	else
		push_hit_params(L, getHitParams(groups, &tp,
					luaL_checknumber(L, 3)));
	return 1;
}

// get_password_hash(name, raw_password)
int ModApiUtil::l_get_password_hash(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	std::string name = luaL_checkstring(L, 1);
	std::string raw_password = luaL_checkstring(L, 2);
	std::string hash = translatePassword(name,
			narrow_to_wide(raw_password));
	lua_pushstring(L, hash.c_str());
	return 1;
}

// is_yes(arg)
int ModApiUtil::l_is_yes(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	lua_getglobal(L, "tostring"); // function to be called
	lua_pushvalue(L, 1); // 1st argument
	lua_call(L, 1, 1); // execute function
	std::string str(lua_tostring(L, -1)); // get result
	lua_pop(L, 1);

	bool yes = is_yes(str);
	lua_pushboolean(L, yes);
	return 1;
}

int ModApiUtil::l_get_builtin_path(lua_State *L)
{
	std::string path = porting::path_share + DIR_DELIM + "builtin";
	lua_pushstring(L, path.c_str());
	return 1;
}


void ModApiUtil::Initialize(lua_State *L, int top)
{
	API_FCT(debug);
	API_FCT(log);

	API_FCT(setting_set);
	API_FCT(setting_get);
	API_FCT(setting_setbool);
	API_FCT(setting_getbool);
	API_FCT(setting_save);

	API_FCT(parse_json);
	API_FCT(write_json);

	API_FCT(get_dig_params);
	API_FCT(get_hit_params);

	API_FCT(get_password_hash);

	API_FCT(is_yes);

	API_FCT(get_builtin_path);
}

void ModApiUtil::InitializeAsync(AsyncEngine& engine)
{
	ASYNC_API_FCT(debug);
	ASYNC_API_FCT(log);

	//ASYNC_API_FCT(setting_set);
	ASYNC_API_FCT(setting_get);
	//ASYNC_API_FCT(setting_setbool);
	ASYNC_API_FCT(setting_getbool);
	//ASYNC_API_FCT(setting_save);

	ASYNC_API_FCT(parse_json);
	ASYNC_API_FCT(write_json);

	ASYNC_API_FCT(is_yes);

	ASYNC_API_FCT(get_builtin_path);
}