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path: root/src/script/lua_api/l_vmanip.cpp
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/*
Minetest
Copyright (C) 2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


#include "lua_api/l_vmanip.h"
#include "lua_api/l_internal.h"
#include "common/c_content.h"
#include "common/c_converter.h"
#include "emerge.h"
#include "environment.h"
#include "map.h"
#include "server.h"
#include "mapgen.h"

#define GET_ENV_PTR ServerEnvironment* env =                                   \
				dynamic_cast<ServerEnvironment*>(getEnv(L));                   \
				if (env == NULL) return 0

// garbage collector
int LuaVoxelManip::gc_object(lua_State *L)
{
	LuaVoxelManip *o = *(LuaVoxelManip **)(lua_touserdata(L, 1));
	delete o;

	return 0;
}

int LuaVoxelManip::l_read_from_map(lua_State *L)
{
	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	v3s16 bp1 = getNodeBlockPos(read_v3s16(L, 2));
	v3s16 bp2 = getNodeBlockPos(read_v3s16(L, 3));
	sortBoxVerticies(bp1, bp2);

	vm->initialEmerge(bp1, bp2);

	push_v3s16(L, vm->m_area.MinEdge);
	push_v3s16(L, vm->m_area.MaxEdge);

	return 2;
}

int LuaVoxelManip::l_get_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	int volume = vm->m_area.getVolume();

	lua_newtable(L);
	for (int i = 0; i != volume; i++) {
		lua_Integer cid = vm->m_data[i].getContent();
		lua_pushinteger(L, cid);
		lua_rawseti(L, -2, i + 1);
	}

	return 1;
}

int LuaVoxelManip::l_set_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	if (!lua_istable(L, 2))
		return 0;

	int volume = vm->m_area.getVolume();
	for (int i = 0; i != volume; i++) {
		lua_rawgeti(L, 2, i + 1);
		content_t c = lua_tointeger(L, -1);

		vm->m_data[i].setContent(c);

		lua_pop(L, 1);
	}

	return 0;
}

int LuaVoxelManip::l_write_to_map(lua_State *L)
{
	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	vm->blitBackAll(&o->modified_blocks);

	return 0;
}

int LuaVoxelManip::l_get_node_at(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	GET_ENV_PTR;

	LuaVoxelManip *o = checkobject(L, 1);
	v3s16 pos        = read_v3s16(L, 2);

	pushnode(L, o->vm->getNodeNoExNoEmerge(pos), env->getGameDef()->ndef());
	return 1;
}

int LuaVoxelManip::l_set_node_at(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;
	GET_ENV_PTR;

	LuaVoxelManip *o = checkobject(L, 1);
	v3s16 pos        = read_v3s16(L, 2);
	MapNode n        = readnode(L, 3, env->getGameDef()->ndef());

	o->vm->setNodeNoEmerge(pos, n);

	return 0;
}

int LuaVoxelManip::l_update_liquids(lua_State *L)
{
	GET_ENV_PTR;

	LuaVoxelManip *o = checkobject(L, 1);

	Map *map = &(env->getMap());
	INodeDefManager *ndef = getServer(L)->getNodeDefManager();
	MMVManip *vm = o->vm;

	Mapgen mg;
	mg.vm   = vm;
	mg.ndef = ndef;

	mg.updateLiquid(&map->m_transforming_liquid,
			vm->m_area.MinEdge, vm->m_area.MaxEdge);

	return 0;
}

int LuaVoxelManip::l_calc_lighting(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	if (!o->is_mapgen_vm)
		return 0;

	INodeDefManager *ndef = getServer(L)->getNodeDefManager();
	EmergeManager *emerge = getServer(L)->getEmergeManager();
	MMVManip *vm = o->vm;

	v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
	v3s16 fpmin  = vm->m_area.MinEdge;
	v3s16 fpmax  = vm->m_area.MaxEdge;
	v3s16 pmin   = lua_istable(L, 2) ? read_v3s16(L, 2) : fpmin + yblock;
	v3s16 pmax   = lua_istable(L, 3) ? read_v3s16(L, 3) : fpmax - yblock;

	sortBoxVerticies(pmin, pmax);
	if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
		throw LuaError("Specified voxel area out of VoxelManipulator bounds");

	Mapgen mg;
	mg.vm          = vm;
	mg.ndef        = ndef;
	mg.water_level = emerge->params.water_level;

	mg.calcLighting(pmin, pmax, fpmin, fpmax);

	return 0;
}

int LuaVoxelManip::l_set_lighting(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	if (!o->is_mapgen_vm)
		return 0;

	if (!lua_istable(L, 2))
		return 0;

	u8 light;
	light  = (getintfield_default(L, 2, "day",   0) & 0x0F);
	light |= (getintfield_default(L, 2, "night", 0) & 0x0F) << 4;

	MMVManip *vm = o->vm;

	v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
	v3s16 pmin = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MinEdge + yblock;
	v3s16 pmax = lua_istable(L, 4) ? read_v3s16(L, 4) : vm->m_area.MaxEdge - yblock;

	sortBoxVerticies(pmin, pmax);
	if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
		throw LuaError("Specified voxel area out of VoxelManipulator bounds");

	Mapgen mg;
	mg.vm = vm;

	mg.setLighting(light, pmin, pmax);

	return 0;
}

int LuaVoxelManip::l_get_light_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	int volume = vm->m_area.getVolume();

	lua_newtable(L);
	for (int i = 0; i != volume; i++) {
		lua_Integer light = vm->m_data[i].param1;
		lua_pushinteger(L, light);
		lua_rawseti(L, -2, i + 1);
	}

	return 1;
}

int LuaVoxelManip::l_set_light_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	if (!lua_istable(L, 2))
		return 0;

	int volume = vm->m_area.getVolume();
	for (int i = 0; i != volume; i++) {
		lua_rawgeti(L, 2, i + 1);
		u8 light = lua_tointeger(L, -1);

		vm->m_data[i].param1 = light;

		lua_pop(L, 1);
	}

	return 0;
}

int LuaVoxelManip::l_get_param2_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	int volume = vm->m_area.getVolume();

	lua_newtable(L);
	for (int i = 0; i != volume; i++) {
		lua_Integer param2 = vm->m_data[i].param2;
		lua_pushinteger(L, param2);
		lua_rawseti(L, -2, i + 1);
	}

	return 1;
}

int LuaVoxelManip::l_set_param2_data(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	if (!lua_istable(L, 2))
		return 0;

	int volume = vm->m_area.getVolume();
	for (int i = 0; i != volume; i++) {
		lua_rawgeti(L, 2, i + 1);
		u8 param2 = lua_tointeger(L, -1);

		vm->m_data[i].param2 = param2;

		lua_pop(L, 1);
	}

	return 0;
}

int LuaVoxelManip::l_update_map(lua_State *L)
{
	LuaVoxelManip *o = checkobject(L, 1);
	if (o->is_mapgen_vm)
		return 0;

	Environment *env = getEnv(L);
	if (!env)
		return 0;

	Map *map = &(env->getMap());

	// TODO: Optimize this by using Mapgen::calcLighting() instead
	std::map<v3s16, MapBlock *> lighting_mblocks;
	std::map<v3s16, MapBlock *> *mblocks = &o->modified_blocks;

	lighting_mblocks.insert(mblocks->begin(), mblocks->end());

	map->updateLighting(lighting_mblocks, *mblocks);

	MapEditEvent event;
	event.type = MEET_OTHER;
	for (std::map<v3s16, MapBlock *>::iterator
		it = mblocks->begin();
		it != mblocks->end(); ++it)
		event.modified_blocks.insert(it->first);

	map->dispatchEvent(&event);

	mblocks->clear();

	return 0;
}

int LuaVoxelManip::l_was_modified(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	LuaVoxelManip *o = checkobject(L, 1);
	MMVManip *vm = o->vm;

	lua_pushboolean(L, vm->m_is_dirty);

	return 1;
}

int LuaVoxelManip::l_get_emerged_area(lua_State *L)
{
	LuaVoxelManip *o = checkobject(L, 1);

	push_v3s16(L, o->vm->m_area.MinEdge);
	push_v3s16(L, o->vm->m_area.MaxEdge);

	return 2;
}

LuaVoxelManip::LuaVoxelManip(MMVManip *mmvm, bool is_mg_vm)
{
	this->vm           = mmvm;
	this->is_mapgen_vm = is_mg_vm;
}

LuaVoxelManip::LuaVoxelManip(Map *map)
{
	this->vm = new MMVManip(map);
	this->is_mapgen_vm = false;
}

LuaVoxelManip::LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2)
{
	this->vm = new MMVManip(map);
	this->is_mapgen_vm = false;

	v3s16 bp1 = getNodeBlockPos(p1);
	v3s16 bp2 = getNodeBlockPos(p2);
	sortBoxVerticies(bp1, bp2);
	vm->initialEmerge(bp1, bp2);
}

LuaVoxelManip::~LuaVoxelManip()
{
	if (!is_mapgen_vm)
		delete vm;
}

// LuaVoxelManip()
// Creates an LuaVoxelManip and leaves it on top of stack
int LuaVoxelManip::create_object(lua_State *L)
{
	NO_MAP_LOCK_REQUIRED;

	Environment *env = getEnv(L);
	if (!env)
		return 0;

	Map *map = &(env->getMap());
	LuaVoxelManip *o = (lua_istable(L, 1) && lua_istable(L, 2)) ?
		new LuaVoxelManip(map, read_v3s16(L, 1), read_v3s16(L, 2)) :
		new LuaVoxelManip(map);

	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
	return 1;
}

LuaVoxelManip *LuaVoxelManip::checkobject(lua_State *L, int narg)
{
	NO_MAP_LOCK_REQUIRED;

	luaL_checktype(L, narg, LUA_TUSERDATA);

	void *ud = luaL_checkudata(L, narg, className);
	if (!ud)
		luaL_typerror(L, narg, className);

	return *(LuaVoxelManip **)ud;  // unbox pointer
}

void LuaVoxelManip::Register(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable

	luaL_openlib(L, 0, methods, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable

	// Can be created from Lua (VoxelManip())
	lua_register(L, className, create_object);
}

const char LuaVoxelManip::className[] = "VoxelManip";
const luaL_reg LuaVoxelManip::methods[] = {
	luamethod(LuaVoxelManip, read_from_map),
	luamethod(LuaVoxelManip, get_data),
	luamethod(LuaVoxelManip, set_data),
	luamethod(LuaVoxelManip, get_node_at),
	luamethod(LuaVoxelManip, set_node_at),
	luamethod(LuaVoxelManip, write_to_map),
	luamethod(LuaVoxelManip, update_map),
	luamethod(LuaVoxelManip, update_liquids),
	luamethod(LuaVoxelManip, calc_lighting),
	luamethod(LuaVoxelManip, set_lighting),
	luamethod(LuaVoxelManip, get_light_data),
	luamethod(LuaVoxelManip, set_light_data),
	luamethod(LuaVoxelManip, get_param2_data),
	luamethod(LuaVoxelManip, set_param2_data),
	luamethod(LuaVoxelManip, was_modified),
	luamethod(LuaVoxelManip, get_emerged_area),
	{0,0}
};
class="hl kwa">if (numpeers == 0) return; // Re-send timed out outgoing reliables timed_outs = channel.outgoing_reliables_sent.getTimedOuts(resend_timeout, (m_max_data_packets_per_iteration / numpeers)); channel.UpdatePacketLossCounter(timed_outs.size()); g_profiler->graphAdd("packets_lost", timed_outs.size()); m_iteration_packets_avaialble -= timed_outs.size(); for (std::list<BufferedPacket>::iterator k = timed_outs.begin(); k != timed_outs.end(); ++k) { session_t peer_id = readPeerId(*(k->data)); u8 channelnum = readChannel(*(k->data)); u16 seqnum = readU16(&(k->data[BASE_HEADER_SIZE + 1])); channel.UpdateBytesLost(k->data.getSize()); k->resend_count++; if (k->resend_count > MAX_RELIABLE_RETRY) { retry_count_exceeded = true; timeouted_peers.push_back(peer->id); /* no need to check additional packets if a single one did timeout*/ break; } LOG(derr_con << m_connection->getDesc() << "RE-SENDING timed-out RELIABLE to " << k->address.serializeString() << "(t/o=" << resend_timeout << "): " << "from_peer_id=" << peer_id << ", channel=" << ((int) channelnum & 0xff) << ", seqnum=" << seqnum << std::endl); rawSend(*k); // do not handle rtt here as we can't decide if this packet was // lost or really takes more time to transmit } if (retry_count_exceeded) { break; /* no need to check other channels if we already did timeout */ } channel.UpdateTimers(dtime); } /* skip to next peer if we did timeout */ if (retry_count_exceeded) continue; /* send ping if necessary */ if (udpPeer->Ping(dtime, data)) { LOG(dout_con << m_connection->getDesc() << "Sending ping for peer_id: " << udpPeer->id << std::endl); /* this may fail if there ain't a sequence number left */ if (!rawSendAsPacket(udpPeer->id, 0, data, true)) { //retrigger with reduced ping interval udpPeer->Ping(4.0, data); } } udpPeer->RunCommandQueues(m_max_packet_size, m_max_commands_per_iteration, m_max_packets_requeued); } // Remove timed out peers for (u16 timeouted_peer : timeouted_peers) { LOG(dout_con << m_connection->getDesc() << "RunTimeouts(): Removing peer " << timeouted_peer << std::endl); m_connection->deletePeer(timeouted_peer, true); } } void ConnectionSendThread::rawSend(const BufferedPacket &packet) { try { m_connection->m_udpSocket.Send(packet.address, *packet.data, packet.data.getSize()); LOG(dout_con << m_connection->getDesc() << " rawSend: " << packet.data.getSize() << " bytes sent" << std::endl); } catch (SendFailedException &e) { LOG(derr_con << m_connection->getDesc() << "Connection::rawSend(): SendFailedException: " << packet.address.serializeString() << std::endl); } } void ConnectionSendThread::sendAsPacketReliable(BufferedPacket &p, Channel *channel) { try { p.absolute_send_time = porting::getTimeMs(); // Buffer the packet channel->outgoing_reliables_sent.insert(p, (channel->readOutgoingSequenceNumber() - MAX_RELIABLE_WINDOW_SIZE) % (MAX_RELIABLE_WINDOW_SIZE + 1)); } catch (AlreadyExistsException &e) { LOG(derr_con << m_connection->getDesc() << "WARNING: Going to send a reliable packet" << " in outgoing buffer" << std::endl); } // Send the packet rawSend(p); } bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data, bool reliable) { PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(errorstream << m_connection->getDesc() << " dropped " << (reliable ? "reliable " : "") << "packet for non existent peer_id: " << peer_id << std::endl); return false; } Channel *channel = &(dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]); if (reliable) { bool have_sequence_number_for_raw_packet = true; u16 seqnum = channel->getOutgoingSequenceNumber(have_sequence_number_for_raw_packet); if (!have_sequence_number_for_raw_packet) return false; SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum); Address peer_address; peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address); // Add base headers and make a packet BufferedPacket p = con::makePacket(peer_address, reliable, m_connection->GetProtocolID(), m_connection->GetPeerID(), channelnum); // first check if our send window is already maxed out if (channel->outgoing_reliables_sent.size() < channel->getWindowSize()) { LOG(dout_con << m_connection->getDesc() << " INFO: sending a reliable packet to peer_id " << peer_id << " channel: " << (u32)channelnum << " seqnum: " << seqnum << std::endl); sendAsPacketReliable(p, channel); return true; } LOG(dout_con << m_connection->getDesc() << " INFO: queueing reliable packet for peer_id: " << peer_id << " channel: " << (u32)channelnum << " seqnum: " << seqnum << std::endl); channel->queued_reliables.push(p); return false; } Address peer_address; if (peer->getAddress(MTP_UDP, peer_address)) { // Add base headers and make a packet BufferedPacket p = con::makePacket(peer_address, data, m_connection->GetProtocolID(), m_connection->GetPeerID(), channelnum); // Send the packet rawSend(p); return true; } LOG(dout_con << m_connection->getDesc() << " INFO: dropped unreliable packet for peer_id: " << peer_id << " because of (yet) missing udp address" << std::endl); return false; } void ConnectionSendThread::processReliableCommand(ConnectionCommand &c) { assert(c.reliable); // Pre-condition switch (c.type) { case CONNCMD_NONE: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONNCMD_NONE" << std::endl); return; case CONNCMD_SEND: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONNCMD_SEND" << std::endl); sendReliable(c); return; case CONNCMD_SEND_TO_ALL: LOG(dout_con << m_connection->getDesc() << "UDP processing CONNCMD_SEND_TO_ALL" << std::endl); sendToAllReliable(c); return; case CONCMD_CREATE_PEER: LOG(dout_con << m_connection->getDesc() << "UDP processing reliable CONCMD_CREATE_PEER" << std::endl); if (!rawSendAsPacket(c.peer_id, c.channelnum, c.data, c.reliable)) { /* put to queue if we couldn't send it immediately */ sendReliable(c); } return; case CONNCMD_SERVE: case CONNCMD_CONNECT: case CONNCMD_DISCONNECT: case CONCMD_ACK: FATAL_ERROR("Got command that shouldn't be reliable as reliable command"); default: LOG(dout_con << m_connection->getDesc() << " Invalid reliable command type: " << c.type << std::endl); } } void ConnectionSendThread::processNonReliableCommand(ConnectionCommand &c) { assert(!c.reliable); // Pre-condition switch (c.type) { case CONNCMD_NONE: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_NONE" << std::endl); return; case CONNCMD_SERVE: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SERVE port=" << c.address.serializeString() << std::endl); serve(c.address); return; case CONNCMD_CONNECT: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_CONNECT" << std::endl); connect(c.address); return; case CONNCMD_DISCONNECT: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_DISCONNECT" << std::endl); disconnect(); return; case CONNCMD_DISCONNECT_PEER: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_DISCONNECT_PEER" << std::endl); disconnect_peer(c.peer_id); return; case CONNCMD_SEND: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SEND" << std::endl); send(c.peer_id, c.channelnum, c.data); return; case CONNCMD_SEND_TO_ALL: LOG(dout_con << m_connection->getDesc() << " UDP processing CONNCMD_SEND_TO_ALL" << std::endl); sendToAll(c.channelnum, c.data); return; case CONCMD_ACK: LOG(dout_con << m_connection->getDesc() << " UDP processing CONCMD_ACK" << std::endl); sendAsPacket(c.peer_id, c.channelnum, c.data, true); return; case CONCMD_CREATE_PEER: FATAL_ERROR("Got command that should be reliable as unreliable command"); default: LOG(dout_con << m_connection->getDesc() << " Invalid command type: " << c.type << std::endl); } } void ConnectionSendThread::serve(Address bind_address) { LOG(dout_con << m_connection->getDesc() << "UDP serving at port " << bind_address.serializeString() << std::endl); try { m_connection->m_udpSocket.Bind(bind_address); m_connection->SetPeerID(PEER_ID_SERVER); } catch (SocketException &e) { // Create event ConnectionEvent ce; ce.bindFailed(); m_connection->putEvent(ce); } } void ConnectionSendThread::connect(Address address) { LOG(dout_con << m_connection->getDesc() << " connecting to " << address.serializeString() << ":" << address.getPort() << std::endl); UDPPeer *peer = m_connection->createServerPeer(address); // Create event ConnectionEvent e; e.peerAdded(peer->id, peer->address); m_connection->putEvent(e); Address bind_addr; if (address.isIPv6()) bind_addr.setAddress((IPv6AddressBytes *) NULL); else bind_addr.setAddress(0, 0, 0, 0); m_connection->m_udpSocket.Bind(bind_addr); // Send a dummy packet to server with peer_id = PEER_ID_INEXISTENT m_connection->SetPeerID(PEER_ID_INEXISTENT); NetworkPacket pkt(0, 0); m_connection->Send(PEER_ID_SERVER, 0, &pkt, true); } void ConnectionSendThread::disconnect() { LOG(dout_con << m_connection->getDesc() << " disconnecting" << std::endl); // Create and send DISCO packet SharedBuffer<u8> data(2); writeU8(&data[0], PACKET_TYPE_CONTROL); writeU8(&data[1], CONTROLTYPE_DISCO); // Send to all std::vector<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { sendAsPacket(peerid, 0, data, false); } } void ConnectionSendThread::disconnect_peer(session_t peer_id) { LOG(dout_con << m_connection->getDesc() << " disconnecting peer" << std::endl); // Create and send DISCO packet SharedBuffer<u8> data(2); writeU8(&data[0], PACKET_TYPE_CONTROL); writeU8(&data[1], CONTROLTYPE_DISCO); sendAsPacket(peer_id, 0, data, false); PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) return; if (dynamic_cast<UDPPeer *>(&peer) == 0) { return; } dynamic_cast<UDPPeer *>(&peer)->m_pending_disconnect = true; } void ConnectionSendThread::send(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data) { assert(channelnum < CHANNEL_COUNT); // Pre-condition PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " peer: peer_id=" << peer_id << ">>>NOT<<< found on sending packet" << ", channel " << (channelnum % 0xFF) << ", size: " << data.getSize() << std::endl); return; } LOG(dout_con << m_connection->getDesc() << " sending to peer_id=" << peer_id << ", channel " << (channelnum % 0xFF) << ", size: " << data.getSize() << std::endl); u16 split_sequence_number = peer->getNextSplitSequenceNumber(channelnum); u32 chunksize_max = m_max_packet_size - BASE_HEADER_SIZE; std::list<SharedBuffer<u8>> originals; makeAutoSplitPacket(data, chunksize_max, split_sequence_number, &originals); peer->setNextSplitSequenceNumber(channelnum, split_sequence_number); for (const SharedBuffer<u8> &original : originals) { sendAsPacket(peer_id, channelnum, original); } } void ConnectionSendThread::sendReliable(ConnectionCommand &c) { PeerHelper peer = m_connection->getPeerNoEx(c.peer_id); if (!peer) return; peer->PutReliableSendCommand(c, m_max_packet_size); } void ConnectionSendThread::sendToAll(u8 channelnum, const SharedBuffer<u8> &data) { std::vector<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { send(peerid, channelnum, data); } } void ConnectionSendThread::sendToAllReliable(ConnectionCommand &c) { std::vector<session_t> peerids = m_connection->getPeerIDs(); for (session_t peerid : peerids) { PeerHelper peer = m_connection->getPeerNoEx(peerid); if (!peer) continue; peer->PutReliableSendCommand(c, m_max_packet_size); } } void ConnectionSendThread::sendPackets(float dtime) { std::vector<session_t> peerIds = m_connection->getPeerIDs(); std::vector<session_t> pendingDisconnect; std::map<session_t, bool> pending_unreliable; const unsigned int peer_packet_quota = m_iteration_packets_avaialble / MYMAX(peerIds.size(), 1); for (session_t peerId : peerIds) { PeerHelper peer = m_connection->getPeerNoEx(peerId); //peer may have been removed if (!peer) { LOG(dout_con << m_connection->getDesc() << " Peer not found: peer_id=" << peerId << std::endl); continue; } peer->m_increment_packets_remaining = peer_packet_quota; UDPPeer *udpPeer = dynamic_cast<UDPPeer *>(&peer); if (!udpPeer) { continue; } if (udpPeer->m_pending_disconnect) { pendingDisconnect.push_back(peerId); } PROFILE(std::stringstream peerIdentifier); PROFILE( peerIdentifier << "sendPackets[" << m_connection->getDesc() << ";" << peerId << ";RELIABLE]"); PROFILE(ScopeProfiler peerprofiler(g_profiler, peerIdentifier.str(), SPT_AVG)); LOG(dout_con << m_connection->getDesc() << " Handle per peer queues: peer_id=" << peerId << " packet quota: " << peer->m_increment_packets_remaining << std::endl); // first send queued reliable packets for all peers (if possible) for (unsigned int i = 0; i < CHANNEL_COUNT; i++) { Channel &channel = udpPeer->channels[i]; u16 next_to_ack = 0; channel.outgoing_reliables_sent.getFirstSeqnum(next_to_ack); u16 next_to_receive = 0; channel.incoming_reliables.getFirstSeqnum(next_to_receive); LOG(dout_con << m_connection->getDesc() << "\t channel: " << i << ", peer quota:" << peer->m_increment_packets_remaining << std::endl << "\t\t\treliables on wire: " << channel.outgoing_reliables_sent.size() << ", waiting for ack for " << next_to_ack << std::endl << "\t\t\tincoming_reliables: " << channel.incoming_reliables.size() << ", next reliable packet: " << channel.readNextIncomingSeqNum() << ", next queued: " << next_to_receive << std::endl << "\t\t\treliables queued : " << channel.queued_reliables.size() << std::endl << "\t\t\tqueued commands : " << channel.queued_commands.size() << std::endl); while (!channel.queued_reliables.empty() && channel.outgoing_reliables_sent.size() < channel.getWindowSize() && peer->m_increment_packets_remaining > 0) { BufferedPacket p = channel.queued_reliables.front(); channel.queued_reliables.pop(); LOG(dout_con << m_connection->getDesc() << " INFO: sending a queued reliable packet " << " channel: " << i << ", seqnum: " << readU16(&p.data[BASE_HEADER_SIZE + 1]) << std::endl); sendAsPacketReliable(p, &channel); peer->m_increment_packets_remaining--; } } } if (!m_outgoing_queue.empty()) { LOG(dout_con << m_connection->getDesc() << " Handle non reliable queue (" << m_outgoing_queue.size() << " pkts)" << std::endl); } unsigned int initial_queuesize = m_outgoing_queue.size(); /* send non reliable packets*/ for (unsigned int i = 0; i < initial_queuesize; i++) { OutgoingPacket packet = m_outgoing_queue.front(); m_outgoing_queue.pop(); if (packet.reliable) continue; PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " Outgoing queue: peer_id=" << packet.peer_id << ">>>NOT<<< found on sending packet" << ", channel " << (packet.channelnum % 0xFF) << ", size: " << packet.data.getSize() << std::endl); continue; } /* send acks immediately */ if (packet.ack || peer->m_increment_packets_remaining > 0 || stopRequested()) { rawSendAsPacket(packet.peer_id, packet.channelnum, packet.data, packet.reliable); if (peer->m_increment_packets_remaining > 0) peer->m_increment_packets_remaining--; } else { m_outgoing_queue.push(packet); pending_unreliable[packet.peer_id] = true; } } if (peer_packet_quota > 0) { for (session_t peerId : peerIds) { PeerHelper peer = m_connection->getPeerNoEx(peerId); if (!peer) continue; if (peer->m_increment_packets_remaining == 0) { LOG(warningstream << m_connection->getDesc() << " Packet quota used up for peer_id=" << peerId << ", was " << peer_packet_quota << " pkts" << std::endl); } } } for (session_t peerId : pendingDisconnect) { if (!pending_unreliable[peerId]) { m_connection->deletePeer(peerId, false); } } } void ConnectionSendThread::sendAsPacket(session_t peer_id, u8 channelnum, const SharedBuffer<u8> &data, bool ack) { OutgoingPacket packet(peer_id, channelnum, data, false, ack); m_outgoing_queue.push(packet); } ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) : Thread("ConnectionReceive") { } void *ConnectionReceiveThread::run() { assert(m_connection); LOG(dout_con << m_connection->getDesc() << "ConnectionReceive thread started" << std::endl); PROFILE(std::stringstream ThreadIdentifier); PROFILE(ThreadIdentifier << "ConnectionReceive: [" << m_connection->getDesc() << "]"); // use IPv6 minimum allowed MTU as receive buffer size as this is // theoretical reliable upper boundary of a udp packet for all IPv6 enabled // infrastructure const unsigned int packet_maxsize = 1500; SharedBuffer<u8> packetdata(packet_maxsize); bool packet_queued = true; #ifdef DEBUG_CONNECTION_KBPS u64 curtime = porting::getTimeMs(); u64 lasttime = curtime; float debug_print_timer = 0.0; #endif while (!stopRequested()) { BEGIN_DEBUG_EXCEPTION_HANDLER PROFILE(ScopeProfiler sp(g_profiler, ThreadIdentifier.str(), SPT_AVG)); #ifdef DEBUG_CONNECTION_KBPS lasttime = curtime; curtime = porting::getTimeMs(); float dtime = CALC_DTIME(lasttime,curtime); #endif /* receive packets */ receive(packetdata, packet_queued); #ifdef DEBUG_CONNECTION_KBPS debug_print_timer += dtime; if (debug_print_timer > 20.0) { debug_print_timer -= 20.0; std::vector<session_t> peerids = m_connection->getPeerIDs(); for (auto id : peerids) { PeerHelper peer = m_connection->getPeerNoEx(id); if (!peer) continue; float peer_current = 0.0; float peer_loss = 0.0; float avg_rate = 0.0; float avg_loss = 0.0; for(u16 j=0; j<CHANNEL_COUNT; j++) { peer_current +=peer->channels[j].getCurrentDownloadRateKB(); peer_loss += peer->channels[j].getCurrentLossRateKB(); avg_rate += peer->channels[j].getAvgDownloadRateKB(); avg_loss += peer->channels[j].getAvgLossRateKB(); } std::stringstream output; output << std::fixed << std::setprecision(1); output << "OUT to Peer " << *i << " RATES (good / loss) " << std::endl; output << "\tcurrent (sum): " << peer_current << "kb/s "<< peer_loss << "kb/s" << std::endl; output << "\taverage (sum): " << avg_rate << "kb/s "<< avg_loss << "kb/s" << std::endl; output << std::setfill(' '); for(u16 j=0; j<CHANNEL_COUNT; j++) { output << "\tcha " << j << ":" << " CUR: " << std::setw(6) << peer->channels[j].getCurrentDownloadRateKB() <<"kb/s" << " AVG: " << std::setw(6) << peer->channels[j].getAvgDownloadRateKB() <<"kb/s" << " MAX: " << std::setw(6) << peer->channels[j].getMaxDownloadRateKB() <<"kb/s" << " /" << " CUR: " << std::setw(6) << peer->channels[j].getCurrentLossRateKB() <<"kb/s" << " AVG: " << std::setw(6) << peer->channels[j].getAvgLossRateKB() <<"kb/s" << " MAX: " << std::setw(6) << peer->channels[j].getMaxLossRateKB() <<"kb/s" << " / WS: " << peer->channels[j].getWindowSize() << std::endl; } fprintf(stderr,"%s\n",output.str().c_str()); } } #endif END_DEBUG_EXCEPTION_HANDLER } PROFILE(g_profiler->remove(ThreadIdentifier.str())); return NULL; } // Receive packets from the network and buffers and create ConnectionEvents void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata, bool &packet_queued) { try { // First, see if there any buffered packets we can process now if (packet_queued) { bool data_left = true; session_t peer_id; SharedBuffer<u8> resultdata; while (data_left) { try { data_left = getFromBuffers(peer_id, resultdata); if (data_left) { ConnectionEvent e; e.dataReceived(peer_id, resultdata); m_connection->putEvent(e); } } catch (ProcessedSilentlyException &e) { /* try reading again */ } } packet_queued = false; } // Call Receive() to wait for incoming data Address sender; s32 received_size = m_connection->m_udpSocket.Receive(sender, *packetdata, packetdata.getSize()); if (received_size < 0) return; if ((received_size < BASE_HEADER_SIZE) || (readU32(&packetdata[0]) != m_connection->GetProtocolID())) { LOG(derr_con << m_connection->getDesc() << "Receive(): Invalid incoming packet, " << "size: " << received_size << ", protocol: " << ((received_size >= 4) ? readU32(&packetdata[0]) : -1) << std::endl); return; } session_t peer_id = readPeerId(*packetdata); u8 channelnum = readChannel(*packetdata); if (channelnum > CHANNEL_COUNT - 1) { LOG(derr_con << m_connection->getDesc() << "Receive(): Invalid channel " << (u32)channelnum << std::endl); return; } /* Try to identify peer by sender address (may happen on join) */ if (peer_id == PEER_ID_INEXISTENT) { peer_id = m_connection->lookupPeer(sender); // We do not have to remind the peer of its // peer id as the CONTROLTYPE_SET_PEER_ID // command was sent reliably. } if (peer_id == PEER_ID_INEXISTENT) { /* Ignore it if we are a client */ if (m_connection->ConnectedToServer()) return; /* The peer was not found in our lists. Add it. */ peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0); } PeerHelper peer = m_connection->getPeerNoEx(peer_id); if (!peer) { LOG(dout_con << m_connection->getDesc() << " got packet from unknown peer_id: " << peer_id << " Ignoring." << std::endl); return; } // Validate peer address Address peer_address; if (peer->getAddress(MTP_UDP, peer_address)) { if (peer_address != sender) { LOG(derr_con << m_connection->getDesc() << " Peer " << peer_id << " sending from different address." " Ignoring." << std::endl); return; } } else { LOG(derr_con << m_connection->getDesc() << " Peer " << peer_id << " doesn't have an address?!" " Ignoring." << std::endl); return; } peer->ResetTimeout(); Channel *channel = nullptr; if (dynamic_cast<UDPPeer *>(&peer)) { channel = &dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]; } else { LOG(derr_con << m_connection->getDesc()